sound opinions Asbjoern Andersen


Thinking about creating an independent sound effects library? Here are some thoughts on a crucial first step you should take before creating that debut sound effects library:
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Animal Hyperrealism IV Is Here!
 

To say that the market for independent sound effects has exploded is something of an understatement. When I started A Sound Effect back in 2013, there was a small but great selection of SFX libraries available from the community. Fast-forward to today, and the amount of content from independent sound effects creators is simply staggering, both in terms of quality, quantity and coverage.

With that much quality-content out there, if you want to stand out, you need to do some thinking first

For the end-user, this is great news, as there’s so much excellent content to choose from. For indie SFX creators, the equally great news is that more and more people are becoming aware of indie SFX, and the interest just keeps growing.

There’s a challenge though: With that much quality-content out there, if you want to stand out, you need to do some thinking first.

Creating an indie sound effects library is no simple task, and it usually takes a lot of time, effort and energy, requires quality equipment, and can often cost you out-of-pocket money too (for props, gear, access or transportation, for example).

That’s why I’d wholly recommend you take one crucial step before beginning your SFX library adventure. It may seem like common sense, but I know from first-hand experience it’s something a lot of people tend to forget:

Research what’s available already – before you start


 
A way to explore what’s out there – and to get new ideas:

 

1. Want to know what’s already out there? Try searching through the vast number of libraries on A Sound Effect to get an idea. Try some variations on your topic keywords to get a feel for the current coverage.

Search for sound effects below:



2. Looking for inspiration for new sound effects libraries? The results of our most-recent survey on sound effects that are hard to find can be found here (new survey coming soon).

 

Running A Sound Effect, I’m often contacted by new indie SFX creators who are looking to have their sound effects libraries released. And more than often, it’s a whoosh library, a futuristic UI library, an electromagnetic field library, a (vegetable) gore library and similar.

While many are great in their own right, when there are numerous similar libraries out there already, standing out and getting your library to gain traction can be a huge challenge. Think about it this way: Why should someone pick your gore or UI library (or any other crowded category) over the, say, 10+ quite similar libraries out there?

And even if you manage to put a different spin on a SFX library in a crowded category, you’ll need to do some thinking on how to make that easy to understand for customers (who are looking at a large number of seemingly-similar libraries). That’s not always easy.

If you’re going to be spending hours, weeks and months, thoughts, talent and resources creating a new sound effects library, you owe it to yourself to familiarize yourself with what’s already available

Of course, for many, getting into indie SFX is just as much a passion project as it is about making money on the sounds. There’s a lot to be learned – and often, a lot of fun to be had – from coming up with an idea, recording, editing, packaging and publishing a library.

But once it’s out there, for the vast majority of SFX creators, it’s definitely rewarding to have people noticing your library, and to make some money off of it too. And the more crowded a given category is, the harder that’s going to be.

So if you’re going to be spending hours, weeks and months, thoughts, talent and resources creating a new sound effects library, you owe it to yourself to familiarize yourself with what’s already available, so you won’t end up disappointed after all that hard work.

This isn’t to say what you should and shouldn’t make, but after you’ve researched what’s already out there, you can make a much better-informed decision on how to proceed.

This isn’t to say what you should and shouldn’t make, but after you’ve researched what’s already out there, you can make a much better-informed decision on how to proceed

You can then decide whether to go ahead creating a library in an already-crowded category – or if you should do a bit more thinking to see if you can put a different spin on it, find a less crowded category, or see if you can downright spot a hole in the market instead.

Whatever path you end up taking, best of luck with your indie sound effects adventure!

 

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More reads on creating indie SFX libraries:

If you want to do some more research before having a go at your first sound effects library, I recommend checking out these fine reads:

DIY SFX libraries – Your guide to your first sound effects library
Sound Effects Survey – what people are looking for



 
 
THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:

  • Strident and Demonic

    Expand the timbre of your horror violins and cellos with CIRCUS, a sinister sample pack featuring 180 WAV sounds of screeching or high-pitched string noises, perfect for horror music and dark sound design.

    Creative Tension

    This collection offers a curated selection of screeches, high-tension tremolo, heavy jeté strokes, dark demonic textures, finger patterns, chaotic string elements, clock loops and bow accents.

    Haunting and Experimental

    Create haunting atmospheres, perfect for horror, thriller or experimental soundtracks. Every element has been designed to unsettle and disturb, blurring the line between music and noise.

  • ⏰ For a very limited time:
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    Animal Hyperrealism Vol IV is a sound library containing animal vocalisations, from real to designed creatures totaling more than 2000 individual sounds in 294 files. The sounds were recorded in zoos, and wildlife centers.

    The asset list includes but is not limited to: hippos, hyenas, vultures, dwarf mongooses, elephants, African cranes, parrots, tigers, pigmy hippos, rhea ostriches, brown bears, pheasants, wildebeests, African wild dogs and many more. The content has been recorded at 192KHz with a Sanken CO100K, an Avisoft CMPA and a Sennheiser 8050 for center plus two Sennheiser MKH8040 for stereo image.

    The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.

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  • Destruction & Impact Sounds Cataclysm Play Track 1482 sounds included $195

    Cataclysm is a vast collection of recorded, synthesized and designed sounds created to support important destructive moments and add a stronger sense of extreme consequence to any sound.

    The recorded section of library features elements such as flash powder explosions, propane cannon blasts and artillery cannons recorded in unique natural environments with violent transients and lush, long and varied tails. It also features falling trees, forge burners, large trebuchet wood groans, rock smashes as well as more ordinary items recorded and designed to feel like an over the top version of themselves such as vacuum cleaner suctions, metal vase holders, ground pounders and more.

    The synthesized section of the library features equally rich textures in the form of explosion sweeteners, other-worldly environmental reflections, scorching energy risers and more.

    Finally, recorded and synthesized content was employed to develop the designed section, where the hyperrealism of the recordings meets the clean yet aggressive textures of the synthesized section in catastrophic assets themed around the library’s title.

    Bonus: Two extra libraries included for free:
    This library also includes two additional releases from Mattia Cellotto - for free: Crunch Mode delivers 230 crunchy sounds made with a variety of vegetables, fresh bread, pizza crust and a selection of frozen goods. The Borax Experiment gets you 158 squishy, gory, slimy and gooey sounds.
Explore the full, unique collection here

Latest sound effects libraries:
 
  • Horror Sound Effects Sinister Textures 5 Play Track 300 sounds included, 5 mins total $20

    We follow up vol 1-4 with the 5th instalment of the Sinister Series

    We wanted more organic scratches in our library, so we decided to get to work and record a variety of objects such as
    Finger Nails, Fake Finger Nails, Metal Pipes, Screws, Coins, and we scraped them against different surfaces like
    Cladding, Concrete, Door Mat, Laminate, Plastic, Wood, Tile, Various Fabrics

    Creating some organic Scratch and Scrapes, these can be left organic or you can redesign these sounds to create some Eerie, Scary, Horrorfull and down right Sinister scratch and scrape sounds which can be used across horror, thriller or suspense projects to create tension, impact and jump scares.

    Sinister Textures 5 will give you enough audio to give your project the authentic sound of Sinister Scratching and Scrapes, boosting your project to the next level. Sinister Textures 5 has been edited to allow a drop in ready and Royalty Free sample pack. These Samples can be used in a variety of projects from Sound Designing/Compositions for TV, Film, Documentaries and Video Games. UCS Compliant and Metadata is attached to the samples.

  • Car Sound Effects Large Family Cars Play Track 2433 sounds included, 403 mins total $250

    Compilation of 10 different large family cars. Sounds are recorded 192kHz, 32bit with RØDE NTG1, RØDELink Lav, Line Audio Omni1, Shure KSM137, Shure VP88, Sonorous Objects SO.3, FEL Pluggy XLR EM272 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II and Zoom F3 recorders. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds.

  • Hybrid Game & UI Elements by Cinematic Sound Design delivers a versatile, high-impact sound effects library crafted to enhance your games, apps, interfaces, and multimedia projects. From satisfying button clicks and menu confirmations to dynamic game events and foley, this collection transforms every interaction into a polished, immersive experience. Inside this library, you’ll find over 250 hand-designed sounds, including UI feedback tones, notification pings, success and error alerts, interface swipes, menu transitions, foley hits, game triggers and more..

    Each sound is meticulously recorded, layered, and processed for clarity, punch, and adaptability across any platform or device. Whether you’re designing a mobile app, building a game interface, or producing interactive media, Hybrid Game & UI Elements ensures your project feels responsive, engaging, and professional. With carefully balanced dynamics and optimized mixes, this library provides the perfect blend of functionality and excitement, making every click, swipe, and in-game event satisfying and memorable. Elevate your UI interactions and game experiences with sounds designed to deliver precision, impact, and a touch of cinematic flair.

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  • “Colossal Impacts” is a powerhouse sound library built to deliver crushing force and cinematic weight to your projects. Designed for trailers, games, film, and any production demanding larger-than-life energy, this collection brings the raw intensity of massive strikes, explosive hits, and earth-shaking slams right to your sound palette.

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    Product Details:

    • 103 Designed Cinematic Impacts
    • 100% Royalty-Free
    • 24-Bit/96kHz

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  • “System & UI Feedback Elements” is a massive sound library packed with over 200 dynamic audio elements designed to give life, energy, and clarity to your projects. From polished notification dings, confetti bursts, celebratory rewards and more, this versatile collection covers a wide spectrum of sounds perfectly suited for apps, games, websites, and multimedia productions.

    Inside, you’ll discover an eclectic range of professionally crafted effects: warm clicks, futuristic confirms, arcade-inspired coin wins, soft foley textures, mechanical switches, sparkles, zippers, and a lot more. Every file has been carefully mastered for balance and transparency, ensuring that whether you’re designing a mobile interface, building a game level, or editing motion graphics, the sounds will sit seamlessly in your mix.

    This library bridges functionality with creativity. You can emphasize success and progression with achievement tones, create tension with horror drones, or enrich user feedback with subtle tactile clicks and natural textures. Each sound is optimized to deliver instant recognition and emotional punch, from playful blops to majestic chimes.

    Give your projects a professional edge, captivate your audience, and transform ordinary interactions into memorable experiences with System & UI Feedback Elements.

    Product Details:

    • 229 Interface Sounds
    • 100% Royalty-Free
    • 24-Bit/96kHz

    17 %
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