Supervising Sound Editor and Re-Recording Mixer David Barber shares great insights from his almost two decades in sound:
Read MoreSound Supervisor James Mather on the Refined Sound of Ridley Scott’s ‘House of Gucci’
Award-winning supervising sound editor James Mather details their sonic choices for crafting an engaging, realistic sound for Ridley Scott’s ‘House of Gucci’:
Read MoreThe Most Popular Sound Effects Libraries of 2021
Discover 16 sound effects libraries that made a big impact in the sound community this year:
Read MoreDesigning Deathloop’s Grungy, Retro Sound with Audio Director Michel Trémouiller
Go behind Deathloop’s great game audio, with Audio Director Michel Trémouiller:
Read MoreLand some superb end-of-year sound deals here, while you can:
Want fantastic sound effects deals + lots of bonus sounds with your order? You’ve come to the right place:
Read MoreMaking the Award-Winning Sound of ‘Forza Horizon 5’ – A Glorious Game Audio Deep-Dive with Fraser Strachan:
Get an incredible game audio deep-dive on the sound of Forza 5 – with Lead Audio Designer Fraser Strachan:
Read MoreHow Arcane’s Sonic Magic Is Made – with sound designers Eliot Connors & Brad Beaumont, and composer Alexander Temple
How Eliot Connors, Brad Beaumont, and Alexander Temple created the spectacular sound of ‘Arcane’ in a way that honors ‘League of Legends’ while also expanding that universe:
Read MoreThe Indie Sound Awards are live! Nominate your favorite sound effects libraries, plug-ins & virtual instruments here (+ you could win a 300 GB SFX bundle!):
Help highlight and honor the very best sound effects libraries, plug-ins and virtual instruments from the sound community here:
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