Establishing the ’80s Era for ‘AIR’ – with Sound Supervisors Ai-Ling Lee and Susan Dawes

Sound supervisors Ai-Ling Lee and Susan Dawes talk about setting the stage sonically for Amazon Studios’ biographical sports drama ‘AIR.’ Set in 1984, the story mainly unfolds in the offices at Nike, where talent scout Sonny Vaccaro changed history by signing rookie Michale Jordan to a deal that ultimately led to the creation of the iconic AIR Jordan shoeline.

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Crafting the Authentic Sound of ‘Assassin’s Creed Mirage’ – with Ubisoft Bordeaux’s Game Audio Team

Ubisoft Bordeaux’s game audio team on “Assassin’s Creed Mirage” talks about how they created the sound of ninth-century Baghdad (including building believable, multi-national crowds), what went into designing their ambience and Foley systems to support the stealth and parkour-focused movements, how they created the sound of the new ability ‘Assassin Focus,’ how they incorporated Arabic musical instruments into the UI sounds, and so much more!

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