Find out what goes into creating music and sound design for commercials – told by experienced musicians and sound designers Tom Disher and Ben Hicks:
Read MoreBehind the Bold Sound of Animated Series ‘Invincible’ – with Brad Meyer, Jeff Shiffman, and Jacob Cook
‘Invincible’ animated superhero series sound team members Brad Meyer, Jeff Shiffman, and Jacob Cook on building powerful fight scenes, affecting emotional scenes, and using sound to connect the audience to larger-than-life heroes and villains:
Read MoreIt’s #AirCon24 Day 5! Hear about sonic branding, sound success in trying times, teamworking, audio ecosystems, the Airwiggles Awards & much more here:
#AirCon24 – the free online conference featuring 60 events about sound for games, film and beyond – is now live. Find out how to attend and see what’s happening today:
Read MoreBehind the superb sound of Zelda – with Nintendo’s game audio team
Get the story behind the sound of ‘The Legend of Zelda: Tears of the Kingdom’:
Read MoreHow The Historical Sound of ‘Franklin’ Was Made – with Ruy GarcÃa and Tom Fleischman
How ‘Franklin’ miniseries sound supervisor/re-recording mixer Ruy GarcÃa and re-recording mixer Tom Fleischman crafted a vibrant, historically accurate, and detailed soundscape for the popular Apple TV+ show:
Read More11 great new sound libraries: Alchemic creations, crackling coil pickups, lovebirds and roosters, detailed crowd reactions, and more!
Looking for new sound effects? The independent sound community brings you the freshest sounds available here:
Read MoreCelebrate AirCon24 with fantastic deals on popular sound effects!
Land some special deals in celebration of AirCon 2024:
Read MoreHow Halo Season 2’s High-Impact Sound Design Is Made
Sound designer Brennan Mercer takes you behind the sound for Halo Season 2 (Paramount+) in this new video:
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