Richard Addis, Eddy Joseph and Dirk Maggs share their insights into how they got started in sound, how they work – and what sound means to them and the audience:
Read MoreWhy Game Audio is Vital in ‘Through The Woods’ from Antagonist:
Find out how game audio is used as a core mechanic in Through The Woods from Antagonist Games:
Read MoreHear the imagined sounds of Coca-Cola in this Dolby trailer
Jump inside a bottle of Coke and hear the imagined sounds of it (and you) being poured into a glass full of ice:
Read MoreSave on sound effects
Want to land some great deals on useful sound effects, now’s your chance – today only!
Read MoreRecording ‘Mad Max: Fury Road’ – an audio interview with vehicle recordist Oliver Machin
Check out this audio interview with vehicle recordist Oliver Machin, on how they did the vehicle recordings for Mad Max: Fury Road.
Read MoreHere’s how Stephan Marche unveiled the hidden sounds of Berlin bridges
Get the story behind Around Bridges 2, a unique new SFX library that uncovers the hidden sounds of Berlin bridges:
Read MoreThe Essential Primer to Recording Car Sound Effects
Max Lachmann and the team at Pole Position Production have spent a decade perfecting their car recording methods. This is how they do it today:
Read MoreMissed the 1st episode of the A Sound Effect Podcast? Here’s a very special version – with visuals:
If you haven’t heard the A Sound Effect Podcast yet, there’s a now a special version available – complete with visuals!
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