Randy Thom, on why making sound design an integral part of the filmmaking process unlocks enormous storytelling potential:
Read MoreLessons learned from 20+ years in sound: Jeremy Peirson on field recording
Jeremy Peirson shares stories, approaches, and lessons learned from a life in sound – with a particular focus on field recording:
Read MoreNew sound effects: Soviet jets, vintage German light rails, thunder and snow, and more!
Hear 16 impressive new sound effects libraries from the community:
Read More7 Sound Alternatives to Working For Free:
7 tactics to consider when you want the gig, but don’t want to work for nothing:
Read MoreHow Kai Paquin created ‘Gizmo’ – an ultrasonic gold mine for mechanical sounds:
Go behind the making of a SFX library that gets you those great gizmo sound effects:
Read MoreWhy ‘Chernobyl’ sounds so sublime, authentic – and haunting:
Here’s how Chernobyl’s haunting – and eerily accurate – sound was made:
Read MoreGreat new sound effects: Villainous dragons, cute babies, tortured strings, amazing animals, and more!
The sound effects community is back with 24 impressive new sound libraries – hear them here:
Read MoreBehind the gloriously punchy sound of ‘John Wick: Chapter 3 – Parabellum’:
How the fast, precise, and brutal sound for John Wick: Chapter 3 – Parabellum was made:
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