Supervising Sound Editor Mandell Winter and Dialog Editor Micah Loken give you the story behind True Detective season 3:
Read MoreGuide: How to Survive a Game Audio Layoff – insights from Damian Kastbauer
How to prepare for, cope with and bounce back from layoffs when working in audio:
Read MoreVideo: How to edit and process field recordings entirely in REAPER:
Jon Tidey demonstrates ways to edit and process field recordings in REAPER:
Read MoreThe Sightless Escape Room: Behind the innovative and accessible sound design of ‘The Owl Job’
Behind an intriguing escape room where you need to use your ears to solve the room:
Read MoreSound design contest: Create the sound for this short animation to win excellent SFX!
Enter for 3 chances to win any 2 SFX libraries from Mattia Cellotto AND a 1-year subscription to Soundly PRO:
Read More100 episodes and counting – the Tonebenders podcast reaches a milestone:
Go behind the Tonebenders – a podcast series that’s essential listening for sound designers in any field:
Read MoreNew video: Creating the weird, sinister score & soundscape for Remedy’s Control
Ville Sorsa, Petri Alanko and Martin Stig Andersen return with more details on the intriguing sound for Rememdy’s Control:
Read MoreBrandon Proctor talks techniques and tools for re-recording mixing today:
Supervising sound editor and re-recording mixer Brandon Proctor shares stories & insights from his 20+ years in the business:
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