Hear what the winning entries sound like here:
Read MoreHow the outstanding sound of ‘Once Upon a Time… in Hollywood’ was made – with Wylie Stateman:
Get the full story behind the sound for Quentin Tarantino’s latest film, as told by supervising sound editor Wylie Stateman:
Read MoreVideo: Creating Mortal Kombat’s gruesome sound:
Find out what it takes to create the sound for the gory Mortal Kombat games:
Read MoreVideo: Making the sound of the new THX Deep Note trailer
Here’s how the new THX Deep Note trailer was created:
Read MoreBehind the sound of True Detective Season 3 – with Mandell Winter & Micah Loken
Supervising Sound Editor Mandell Winter and Dialog Editor Micah Loken give you the story behind True Detective season 3:
Read MoreGuide: How to Survive a Game Audio Layoff – insights from Damian Kastbauer
How to prepare for, cope with and bounce back from layoffs when working in audio:
Read MoreVideo: How to edit and process field recordings entirely in REAPER:
Jon Tidey demonstrates ways to edit and process field recordings in REAPER:
Read MoreThe Sightless Escape Room: Behind the innovative and accessible sound design of ‘The Owl Job’
Behind an intriguing escape room where you need to use your ears to solve the room:
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