Get the inside-story on how Dror Mohar, Wylie Stateman & team created the intense sound for ‘Deepwater Horizon’:
Read MoreNew sound effects: Dentist tools, tanks, trailer hits, ferries, power tools, wind – and runners:
Excellent new sound effects from the indie SFX community have just been added – here’s an overview:
Read MoreBehind ‘Beep’ – the gigantic game audio history project:
Karen Collins tells the inside-story behind ‘Beep’, the monumental game audio history project that has just been released:
Read MoreHear about sound for film, games, theatre, crabs (!) – and more – in these all-new podcast episodes:
Learn about sounds on stormy ships, sound effects on Broadway, game audio and much more in these hand-picked podcast episodes:
Read MoreSurvey: What sound effects libraries are you missing (2016 edition)?
What SFX libraries do you really wish someone would make? Share your ideas to inspire the indie SFX creators to make it:
Read MoreNew sound effects: Tranquil nature, winds, HVAC, rocks, calculators, trains, soldiers – and robot factories:
An excellent (and huge) selection of new independent sound effects have been added this week – hear them here:
Read MoreNew sound effects: Humanoid creatures, schools, footsteps, props, latches, cities, trains, grasshoppers – and glitches:
Get the overview of 9 interesting new sound effects libraries from the indie SFX community:
Read MoreBehind the scary sounds of Blair Witch:
Get the full story behind the sound for the frightening new Blair Witch movie – told by supervising sound editor/re-recording mixer Andy Hay:
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