how to make a podcast - Twenty Thousand Hertz Asbjoern Andersen


The Twenty Thousand Hertz Podcast is a goldmine of interesting sound-related stories - and in this excellent recap by Wil William, Dallas Taylor from Twenty Thousand Hertz (part of the Audio Podcast Alliance) shares tips and tools they use for creating their amazing podcast!
Written by Wil Williams, courtesy of Apollo Podcasts
Please share:
Animal Hyperrealism IV Is Here!

Want to know how Twenty Thousand Hertz creates their podcasts? On Twitter, Apollo Podcasts (@apollopods) did a live tweet session on just that and has allowed us to compile their thread into an easy-to-follow guide.

A big thanks to Wil Williams from Apollo Podcasts who did this live tweet recap from the 2022 Podcast Movement event, and to Dallas Taylor from Twenty Thousand Hertz for sharing these insights!

 

 

Project Management:

 

First tip: Trello! This is the system the team uses for brainstorming, organization, and project management.

Trello is a great way to keep an infodump of episode ideas. You can categorize them, make channels of favorites, organize by tags and topics, and so many different things.

Trello is a great way to keep an infodump of episode ideas.

Project management tools are here to help you, and so many like Trello have free plans.

Trello is also a great way to organize RESEARCH. You can put in tons of links and again, give them tags.

You can and should also use Trello to organize your workflow.

The 20khz team also uses good ol’ classic Dropbox, which their whole team can access and organize.
 
↑ Back to overview

 

Greenlighting a Topic:

 

What’s an idea? What’s in research? What’s being written? What’s being produced? What’s completed?

Once a topic is greenlit, 20khz does an outline – starting with the EMOTIONAL theme. Quirky? Funny? Scary? Start there…

Next, work on story beats focused on that emotion.

Tip: try to have a little exciting cliffhanger before your midroll.
 
↑ Back to overview

 

Working with Guest:

 

If 20khz has guests, they use HelloSign to go through guest paperwork. (It’s another system that already exists and is here to make your workflow cleaner and easier and more efficient.)

…it typically takes 30-40 minutes to build real trust with your guest.

Next, they build their interview questions based on the story beats. They build the story and narrative right from the start and then follow that flow step-by-step.

More intimate questions are often left for the end of the interview; it typically takes 30-40 minutes to build real trust with your guest.

They use a deepfake of Dallas Taylor’s voice to see how their script sounds, how it flows, and how long it takes.

Fiction creators: this is why I HIGHLY recommend cast interviews before you start recording! (Maybe I’ll write about that for the blog…)

Always ask ‘is there anything else we missed?’ at the end of the interview.

Always ask “is there anything else we missed?” at the end of the interview. 90% of the time, the interviewee will say, “Ummm, no… I think we got it all… But–” and then give you a perfect summary of everything you just discussed that you can use.

Another great question: “Why does this matter?” Or, “Of all of the things you could have done with your life […] why this?” You’ll get “silence – then, poetry.” Many people have never been asked these things. They are “loving” questions to ask.

20khz have ended most of their episodes with responses to one of these questions. They make for beautiful, human, and emotional endings to the story arcs in the show.
 
↑ Back to overview

 

Recording the Sessions:

 

The mic that 20khz sends to guests? A good ol’ AudioTechnica dynamic USB mic. It’s about $100, sounds great, and “gets rid of as much gunk in the environment as possible.”

For online recording, they recommend Cleanfeed.

For online recording, they recommend Cleanfeed.

They also send guests info packets on how best to record, from putting together their setup to mic placement to what programs to use to how to send recordings. *Do this with your cast, fiction folks!*

And if needed, change your voice memo settings to LOSSLESS.

They also use telbee for digital voicemails. This is great for listeners who send in little voice notes. They’re not going to sound great because listeners don’t often have great mics – but that’s okay! It adds texture and color.
 
↑ Back to overview

 

Editing and Mixing the Podcast:

 

For audio editing, 20khz uses Descript.

Once the script is set and solid, Taylor is brought back in. He likes coming in with a fresh ear – not coming in with too much knowledge – so his recordings sound both authentic and clean. And also so he can enjoy it as a listener.

Yes, Descript can export right to Pro Tools.

The next step: “All roads lead to Pro Tools.” Yes, Descript can export right to Pro Tools.

When Taylor is acting as a NARRATOR, all breaths are removed.

When Taylor is acting as a CHARACTER, the breaths stay in.

The show uses music as punctuation between thoughts. “I think of the show as 15-20 second vignettes over and over and over again.”

And each of those vignettes has its own music cues. This keeps the listener engaged and helps hit each story beat.


Their general dialogue processing chain:

1. De-noise
2. EQ
3. De-Ess
4. Volume fader
5. De-noise
6. Dynamics


The show is intentionally mixed fairly dark and mid-rangey since most people aren’t listening on big badass speakers with big ol’ bassy subwoofers. Do EQ based on what you expect to sound best to the average listener, not just what sounds great in the studio.

Pro Tools looks like a waveform lasagna when we’re done with a scene

For sound design, they use tracks on tracks on tracks on tracks! Here in the audio drama world, we know that life. Pro Tools looks like a waveform lasagna when we’re done with a scene.

For mixing, they use lots and lots of buses. Not familiar with bus tracks? This post from iZotope will change your life.

And finally, they save tons of different mixes and splits: voice-over only, voice-over and music, voice-music-sfx, etc.

This helps with collaboration, and also helps when switching DAWs.
 
↑ Back to overview


Popular on A Sound Effect right now - article continues below:


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    Keywords:

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Need specific sound effects? Try a search below:


 

Marketing and Artwork:

 

For marketing, they work with a handful of artists for episode art and assets, and they schedule all their posting

Some hosts allow scheduling, some don’t. They use Megaphone by Spotify and I know Pinecast has super easy scheduling as well.
 
↑ Back to overview

 

Bonus: Listen to Twenty Thousand Hertz:

 

Hear the latest episode:

Want to hear what Twenty Thousand Hertz podcast sounds like? Check out their latest episode below:


 


 

Hear the behind-the-scenes special episode:

If you want to learn more about the making of the Twenty Thousand Hertz podcast, the team did this special behind-the-scenes episode back in 2018:


 
↑ Back to overview

 

Transcripts:

 

Every episode has a transcript. It’s great for SEO, and it’s great for accessibility.

Your podcast should always have transcripts! (Check out this post on ‘How to make your podcast more accessible using transcripts’ from Cassie Joesphs via DiscoverPods)
 
↑ Back to overview

 

That’s a Wrap:

 

After each episode, one thing they do is meet and brainstorm OTHER shows to send it to. Who might want to hear it? This is great for cross-promo.
 
↑ Back to overview

 

Please share this:


 

A big thanks to Dallas Taylor at Twenty Thousand Hertz for sharing insights into their podcast process and to Wil Williams at Apollo Podcasts for the great recap!

 

Audio Podcast AllianceTwenty Thousand Hertz is part of the Audio Podcast Alliance, featuring a hand-picked selection of the very best podcasts about sound. Check out the full list of Audio Podcast Alliance members below, and click a on podcast name to go directly to their latest episode:
 
AMPS PodcastCAS In ConversationField & FoleyImmersive Audio PodcastLA Post Production Sound DesignLevel with Emily ReeseLocation Sound PodcastSound BusinessSoundbytes PodcastSoundGirls PodcastSoundtrack ShowSoundworks CollectionThe A Sound Effect PodcastThe Dolby Institute PodcastThe Game Audio JourneyThe Sound Architect PodcastTonebendersTwenty Thousand Hertz

Hear more audio-related podcasts here

 
↑ Back to overview


 
 
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  • ⏰ For a very limited time:
    Add this library to the cart and enter ah4launch in the cart coupon field – to sprinkle an extra launch discount, on top of the current discount!

    Animal Hyperrealism Vol IV is a sound library containing animal vocalisations, from real to designed creatures totaling more than 2000 individual sounds in 294 files. The sounds were recorded in zoos, and wildlife centers.

    The asset list includes but is not limited to: hippos, hyenas, vultures, dwarf mongooses, elephants, African cranes, parrots, tigers, pigmy hippos, rhea ostriches, brown bears, pheasants, wildebeests, African wild dogs and many more. The content has been recorded at 192KHz with a Sanken CO100K, an Avisoft CMPA and a Sennheiser 8050 for center plus two Sennheiser MKH8040 for stereo image.

    The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.

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    Construction Kit – 2443 Sounds

    A treasure trove of raw, organic, and processed sounds including seamless loops divided into Fire, Water, Air, Earth and Explosion categories. Customize every detail with an extensive selection of sound components.

    • Organic Fire: Campfire sizzles, torch whooshes, and flame bursts.
    • Processed Fire: Distorted impacts and unique crackles.
    • Organic Earth: Rock crashes, gravel scrapes, and heavy stone hits.
    • Processed Earth: Stylized rumbles and granular textures.
    • Organic Water: Ocean waves, hydrophone bubbles, and fluid splashes.
    • Processed Water: Underwater whooshes and stylized liquid smashes.
    • Organic Air: Bamboo swishes, cloth movements, and pressure bursts.
    • Processed Air: Filtered gusts and dynamic noise sweeps.
    • Explosion: Firework detonations, Butane bursts, and cinematic impacts.

    Building Blocks – 416 Sounds

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    • Fire: Explosive bursts, blazing infernos, and warm embers.
    • Earth: Ground-shaking impacts, crumbling terrain, and heavy collisions.
    • Water: Cascading waves, serene rivers, and underwater ambiences.
    • Air: Whispering breezes, stormy turbulence, and slicing gusts.

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    • Earth: Crushing impacts, shifting ground, and massive land eruptions.
    • Water: Splashes, fluid manipulations, and crashing tidal waves.
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    Keywords:

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    The asset list includes but is not limited to: hippos, hyenas, vultures, dwarf mongooses, elephants, African cranes, parrots, tigers, pigmy hippos, rhea ostriches, brown bears, pheasants, wildebeests, African wild dogs and many more. The content has been recorded at 192KHz with a Sanken CO100K, an Avisoft CMPA and a Sennheiser 8050 for center plus two Sennheiser MKH8040 for stereo image.

    The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.

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    Hyper Thunder is a colossal collection of thunder and lightning, 100% crafted from the ground up using innovative synthesized technics and props recordings. Not a single real life thunder recording was used. using synthesis and props manipulation crafted to deliver impact far beyond natural recordings. Built entirely from innovative synthesis and props recordings, this library pushes the boundaries of weather sound design—perfect for when you need the raw energy of a storm dialed up to cinematic extremes.

    Featuring over 800 files, Hyper Thunder spans everything from subtle distant rumbles and rolling thunder to razor-sharp lightning strikes and earth-shaking impacts. With both designed hits and source layers, you have full control—drop in ready-to-use power or sculpt your own stormscapes using the source recordings.

    Created in collaboration with Bruits.Studio’s Vincent Fliniaux and Tibo Csuko—longtime SoundMorph contributors to acclaimed libraries like Robotic Lifeforms 2 and WATER— Hyper Thunder blends technical mastery with bold creativity.

    Key Features

    • 800+ files of synthesized thunder and lightning
    • Both designed hits and source layers for full creative control
    • Covers subtle distant rumbles through to massive cinematic impacts
    • Crafted 100% from synthesis for a unique, larger-than-life sound
    • Perfect for film, games, trailers, and any project needing storm power
    • Created in collaboration with Bruits.Studio’s Vincent Fliniaux and Tibo Csuko (Robotic Lifeforms 2, WATER)

    From atmospheric detail to explosive drama, Hyper Thunder gives you thunder and lightning that are bigger, subtler, and more versatile than nature itself.

    50 %
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    The collection comes with hundreds of variations, more than 1 hour of content and many different type of fire spells. It also includes source sounds for more flexibility for your projects.

    This collection is perfect for any films, video games or trailers.

    The library is fully focused on fire spells. You will find simple one shot magic firebolt, powerful high level fire spells, fire sword, berserker enchantments and so on. Spells such as fireball,  firewall, rain of fire, meteor, fire nova, magma storm, pyroblast, sword of Avernus, etc. are included in this library.

     

    THE ARCANE FIRE SPELLS
    38 %
    OFF
  • Immerse yourself in an atmosphere of natural power and tranquility with the “Rain and Thunderstorm” sound collection, consisting of 4 Vol-s.
    This collection features a variety of looped sounds: light rain, night rain with loud thunderclaps, and other effects that will help you create the perfect atmosphere – from a quiet, secluded night, long scenes, or endless atmospheric effects without abrupt transitions, to a dramatic thunderstorm on the horizon.
    The recording was made by a Zoom H3-VR recorder in the Ambisonics A format (96 kHz 24 Bit) and then converted to the AmbiX and Stereo formats (96 kHz 24 Bit), which are located in different folders of this sound pack.


   

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