The WB Sound team discusses disruptive duck quacks, building off-screen battle sequences, Foley for goats, and much more for ‘Miracle Workers: Dark Ages’:
Read MoreMandell Winter gives us a peek into the world of Sound Supervision
Hear what film sound supervision involves – and what it means to be a supervising sound editor:
Read MoreCreating Mindhunter’s calculated sound:
How sound is used as an essential storytelling tool in ‘Mindhunter’:
Read MoreShaping The Witcher’s Wild Sound
Get the story behind the fantastical sound of The Witcher – told by sound supervisors Matthew Collinge and Danny Sheehan:
Read MoreThe Stellar Sound of ‘Star Trek: Picard’
Supervising sound editor Matt Taylor and sound designer Tim Farrell on how Star Trek: Picard’s stellar sound was made:
Read More30+ year audio veteran Andy Greenberg, on building client relationships in the advertising industry
Andy Greenberg shares his approach to building client relationships, from 30+ years in the audio industry:
Read MoreGo behind the crucial sound of ‘See’, with Jeremy Peirson and Michael Babcock:
Sound is an integral storytelling tool in ‘See’ – here’s how it was made:
Read MoreHerb Ferrette shares thoughts and strategies for running a boutique-sized sound facility
Herb Ferrette shares insights from over 35 years in the media industry:
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