Hear these excellent new releases from the sound effects community:
Read MoreFinding the Sound of Soul
Read our in-depth interview with supervising sound editors Coya Elliott and Ren Klyce on the sound of Soul here:
Read MoreCreating the exciting sound design for the ‘Pirates in Batavia’ amusement park ride
How Ana Monte and Daniel Deboy created the sound for Europa-Park’s famous pirate ride:
Read MoreShaping Soul’s superb sound – new A Sound Effect podcast interview with Coya Elliott and Ren Klyce:
Go behind the sound of Soul with supervising sound editor Coya Elliott and re-recording mixer/sound designer/supervising sound editor Ren Klyce:
Read MoreGreat new sound effects: Seismic activities, Hemingway-era typewriters, Southeast Asian caves, cities on lockdown, guitar pedal IRs, and lots more!
Check out these excellent new releases from the independent sound effects community:
Read MoreVideo: Unreal Engine’s built-in game audio capabilities demonstrated using blueprints
Tzvi Sherman demonstrates the many game audio possibilities you get with Unreal Engine’s blueprints:
Read MoreHow To Create A Sound Effects Library – a step-by-step guide by 344 Audio:
The team at 344 Audio give you an overview of their sound library creation process here:
Read MoreRandy Thom Sheds Light on the Sound of ‘The Midnight Sky’
Sound design legend Randy Thom shares what it took to create the sound for George Clooney’s ‘The Midnight Sky’:
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