Sound Designer/Game Designer Giori Politi takes you behind the sound for Blind Drive:
Read MoreSound for commercials: Kip Smedley shares tips and pointers – from 16 years of doing audio for advertising:
Sound effects editor Kip Smedley shares key insights from 16 years in sound for the advertising industry:
Read MoreMaking Mare of Easttown’s Supportive, Subtle Sound
Supervising sound editor Brad North takes you behind the sound for HBO’s excellent Mare of Easttown:
Read MoreReturnal: How its glorious, dark electronic sound was made (and making the most of PS5’s new 3D audio engine)
Get a powerful game audio deep-dive with Loic Couthier, Simon Gumbleton, Ash Read, Peter Hanson, Lewis Everest, and Harvey Scott:
Read MoreCreating the sound for ‘The Mandalorian’ – with Foley Mixer Blake Collins CAS
Blake Collins CAS shares interesting insights into the process of creating the Foley for ‘The Mandalorian’:
Read MoreLeading With Sound: A primer on Rob Bridgett’s excellent new game audio book (+ your chance to win it!)
Learn more about Leading With Sound – and get the chance to win a copy here too:
Read MoreIntroducing the Sound Design Power List
If you’re looking for sound design resources of any kind, don’t miss the Sound Design Power List:
Read MoreBehind the Harrowing Sound of ‘The Underground Railroad’ – with Onnalee Blank, Watson Wu & Heikki Kossi:
‘One of the best sound designs in the history of television’ was how one critic described the sound of The Underground Railroad – here’s how it was made:
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