Audio Director Adele Cutting on The Quarry’s all-important dialogue, iconic horror sounds, responsive ambiences, interactive music, vicious werewolf sounds + so much more:
Read MoreDesigning and Mixing the Far Out Sound of ‘Nope’ – a film sound deep-dive with Johnnie Burn
Johnnie Burn gives you the full story behind the excellent sound for ‘Nope’ in this film sound deep-dive:
Read MoreExclusive: Order for $500 or more – and get a free copy of the hard-hitting ‘Fight’ library included!
Any order for $500 or more gets you the premium FIGHT library (ft 600+ sounds) included for free as well!
Read MoreHiring in Game Audio: Sound Design Roles and What To Expect:
Glenn Gullskjegg Goa’s opinions and insights on the qualifications needed for Junior, Intermediate, and Senior Sound Designers:
Read MoreJoin the Wwise Game Audio Campfire Chat on the A Sound Effect Discord – August 12th:
Take part in the game audio conversation on the Indie Sound Community Discord server here:
Read MoreImproved sound search now live on A Sound Effect!
Check out the improved sound search engine here on A Sound Effect:
Read MoreRuy Garcia on Making the Playful Sound of ‘Marcel the Shell With Shoes On’
Ruy Garcia on Marcel the Shell With Shoes On’s foley, recording custom sounds, working during the pandemic, playing with perspective, and so much more:
Read MoreHuge Sound Feature: Behind The Superb Sound of All 4 Seasons of ‘Stranger Things’:
For the first time, get the story behind the sound of all four seasons of Stranger Things in one place:
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