Recordist Chris Trevino is looking to build a unique SFX collection that captures the sound of Japan – here’s the story behind it:
Read MoreVideo: Behind the Weapon Sounds for Battlefield Hardline
Hear sound designer Dave Lowmiller and the team from Visceral Games outline how they created the weapon sounds for Battlefield Hardline:
Read MoreHow To Record Extremely Loud Things – Randy Coppinger interviews Chuck Russom and Michael Raphael
Randy Coppinger talks with recording and SFX veterans Michael Raphael and Chuck Russom about their methods, experiences – and hard-earned lessons – recording stuff that’s LOUD:
Read MoreVideo: Inside The British Library’s massive sound archive
Visit The British Library’s massive sound archive, home to more than 6.5 million recordings:
Read MoreHelp The British Library Save The Sounds of the UK – Here’s How:
The British Library is looking to preserve the UK’s rare and unique sound recordings, and they need your help. Here’s what you can do:
Read MoreRaptus – a new SFX library that distorts the sound of the real world
Get the story behind Raptus, a SFX library that blends the sound of the real world with some serious processing:
Read MoreMaking ‘Modular UI’, the new UI sound effect library from SoundMorph & Richard Devine
An exclusive Q&A on ‘Modular UI’, a new UI SFX library created in a collaboration between SoundMorph and sound design legend Richard Devine:
Read MoreDue to matters outside my control, this story is currently offline – but be sure to check out the blog for other interesting reads.
from a myriad of independent sound creators, all covered by one license agreement
- a few highlights: