Acclaimed sound designer & composer Martin Stig Andersen shares some of his techniques, approaches – and favorite gear – in this new video:
Read MoreVideo: Behind Shadow of the Tomb Raider’s captivating Dolby Atmos sound:
An interesting game audio feature on how Dolby Atmos is used to bring the Shadow of the Tomb Raiders’s sound to life:
Read MoreCreating the intricate sounds for The Stanford Virtual Heart – for science:
Ana Monte tells the story behind the sound for a groundbreaking scientific VR project:
Read MoreBehind the futuristic sound of ‘The Expanse’:
Get the exclusive story behind the sound for popular sci-fi series The Expanse – as told by supervising sound editor Nelson Ferreira and sound designer Dave Rose:
Read MoreNew sound effects: Japanese fish markets, stairway doors, cassette players, fishing boats, and more!
Hear 11 all-new sound effects libraries from the independent sound community here:
Read MoreVideo: Behind the sounds for Windows – with Matthew Bennett:
Matthew Bennett shares the ideas behind Microsoft’s notification and alert sound design:
Read MoreHere are all the 2018 Creative Arts Emmy winners for sound (including 5 sound stories):
Here are the winners of the Creative Arts Emmys for sound – and the stories behind that sound:
Read MoreDesigning the desolate sounds of Horus Station: How to create a compelling game audio experience with minimal resources:
Here’s how the Horus Station audio team made a great-sounding game – with minimal resources:
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