Founder Leonard Paul celebrates SoVGA turning 7 with a look at the past, present and future of the site & game audio education:
Read MoreHow to prepare for – and power through – a layoff in the game audio industry, with Brian Schmidt:
Game audio veteran and GameSoundCon creator Brian Schmidt on how to bounce back from a game audio layoff:
Read More8 new podcasts worth hearing: Two new field recording shows, the sound of Apocalypse Now, audio programming, setting rates & more:
Need something great to listen to? Check out these new episodes about film sound, game audio & sound business success:
Read MoreBen Cross on recording, editing and mixing Foley – and creating a stunning ancient armour sound effects library:
Ben Cross shares stories from a life as a Foley mixer & editor – and on how he co-created an ancient combat sound library:
Read MoreHow to succeed in Field Recording, Foley and Teaching Sound – with Thomas Rex Beverly, Ronnie van der Veer, and James David Redding III:
Hear what it takes to get started and succeed in field recording, Foley, and teaching sound courses:
Read MoreVideo: How Our Planet’s evocative sound was made – with Graham Wild:
Go behind the scenes on the sound for ‘Our Planet’ with award-winning re-recording mixer Graham Wild:
Read MoreRandy Thom, On Being Creative:
Film sound legend Randy Thom on the creative process, inspiration, discovery – and what sound design is all about:
Read MoreTips and thoughts on running your own audio post production house – with William McGuigan:
William McGuigan shares insights on starting and running his own boutique audio post house:
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