Hugo Larin discusses the technical capabilities of the SPAT Revolution engine along with the entire fleet of FLUX:: Immersive tools on the Immersive Audio Podcast and talks about the newly launched ADM OSC initiative.
Supervising Sound Editors and Re-recording Mixers Christopher Scarabosio & Wayne Lemmer talk to the Tonebenders about their work on The French Dispatch.
On The Sound Business podcast, Akash Thakkar chats to Stelth Ulvang about touring, playing shows with tens of thousands of people in the audience, playing alongside giant bands like U2, what it feels like to play a show with just a dozen people in the audience the night after a huge performance, and much more.
The latest SoundGirls Podcast features Mollie Autherson, Technical Sales Specialist for DiGiCo who design and manufacture live digital mixing consoles.
The Dolby Institute Podcast are very pleased to welcome back acclaimed director Edgar Wright and his sound team, discussing their latest mindbending film, the psychological thriller Last Night in Soho, and the incredibly rich soundtrack they created.
Sergio Ronchetti joins Game Audio Journey, wrapping up Season 2 with Sergio's journey to Eldest Souls and working as a composer and sound designer.
The latest Twenty Thousand Hertz podcast, titled Creature Speakers, features voice actors DB Cooper and Michael Schwalbe, and sound designer/composer Jordan Chin.
Over at The Sound Architect Podcast, Sam is once again joined by renowned composer, Gareth Coker where they discuss his work on Immortals: Fenyx Rising and it's recent DLC Myths of the Eastern Realm, his philosophies on music for games and the future of the industry, his recent work on Ark: The Animated Series as well as Ark Survival Evolved 2 and so much more!'
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Podcast highlight by Stuart Keenan
Episode outline: ‘To give voices to the frightening monsters in movies, TV shows, and video games, sound designers often start with animal noises, then apply all kinds of creative processing. But other times, these sounds begin with human voice actors, who absolutely shred their vocal cords for our entertainment. In this episode, we learn the tricks of the terrifying trade. Featuring voice actors DB Cooper and Michael Schwalbe, and sound designer/composer Jordan Chin.’
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Episode outline: ‘For our 100th episode, we are very pleased to welcome back to the podcast acclaimed director Edgar Wright and his sound team. We discussed their latest mindbending film, the psychological thriller Last Night in Soho, and the incredibly rich soundtrack they created.’
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Episode outline: ‘Supervising Sound Editors and Re-recording Mixers Christopher Scarabosio & Wayne Lemmer talk to us about their work on The French Dispatch. They tell us about what is it like working with director Wes Anderson, mixing at Abby Road Studios for the first time, and how they go about building/mixing an amazing sounding montage sequence.’
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Episode outline: ‘In this episode of the Immersive Audio Podcast, Oliver Kadel and Monica Bolles are joined by the ambassador and key collaborator of the FLUX:: Immersive – SPAT Revolution audio engine project Hugo Larin from Montreal, Canada.
Hugo Larin has deep roots in audio mixing, design, and operation as well as in networked control and data distribution. He launched his career in production equipment rentals and in-studio recording. His passion for technology and for the entertainment production environment quickly drove him toward the live production sphere. His activities in this realm include a number of mixing, operation, and technical director roles on a variety of high-profile productions and events.
In this episode, Hugo discusses the technical capabilities of the SPAT Revolution engine along with the entire fleet of FLUX:: Immersive tools and we talk about the newly launched ADM OSC initiative.’
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Episode outline: ‘Stelth Ulvang is a musician, vocalist, songwriter, and touring member of The Lumineers. Not only does he work with other bands, but also creates music alongside his wife, Dorota Szuta.
In this interview we talk about touring, playing shows with tens of thousands of people in the audience, playing alongside giant bands like U2, what it feels like to play a show with just a dozen people in the audience the night after a huge performance, and much more.’
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Episode outline: ‘Mollie is a Technical Sales Specialist at DiGiCo, who design and manufacture live digital mixing consoles. She enrolled at the University of Surrey in 2015 where she studied the Tonmeister course in music and sound recording. As part of the course she spent a year as a placement student working at DiGiCo in the R&D department, beta testing new software and products before they were released. After finishing her degree, Mollie returned to DiGiCo full time as a member of the Sales team, providing technical support to the marketing team and the rest of the sales team in the form of technical documentation, customer training and support, and training videos. She also gets involved in the test department when they are busy to help test new products and software.’
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Episode outline: ‘We wrap up Season 2 with Sergio’s journey to Eldest Souls and working as a composer and sound designer.’
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Episode outline: ‘Sam is once again joined by renowned composer, Gareth Coker. They discuss his work on Immortals: Fenyx Rising and it’s recent DLC Myths of the Eastern Realm, his philosophies on music for games and the future of the industry, his recent work on Ark: The Animated Series as well as Ark Survival Evolved 2 and so much more!’
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