Scary, creepy, nasty horror sound effects and gore sounds
Welcome to “INFILTRATION”, a collection of 161 sound effects aimed to be used in modern espionage/infiltration productions.
From intense low frequency atmospheric elements to powerful synth movements this 1.4 GB pack can be your secret tool to enhance trailers, movies, games or musical compositions. See it as a powerful kit to create a modern espionage feel in your production.
As a bonus I included the sources (24 sfx) used to create some of the sounds in the library.
Atmospheric element_Low • Fx_Alert • Fx_Synth_Drop • Drone_Pulse • Fx_Snare_Synth_Tension • Fx_Transition • Fx_Movement • Fx_Distant_Atmospheric • And More
The Inner ambience sound effects library is a collection of high definition sounds recorded inside various spaces using matched stereo contact microphones.
Each ambience has its own unique character and natural frequency modulation.
Some of them has constant velocity like an industrial hum, power block energy field, fans and compressors, while others have weird fluctuations like road columns affected by wind and passing-by cars, bridge columns, fences, water pipes: some of the mechanical and electrical sequences were recorded as well, such as water pump, lawn mowers, automatic window rollers, pool cover mechanism and others.
The audio files could be used, as they are – for dark, eerie, confusing atmospheres or elements in your game or film projects.
It is a good source for further manipulation and designing new sounds as it is recorded in 24/96. In addition to the pack there are designed sounds of these recordings to give you an idea of how you can push them in a different creative way and of course use it in your projects as well.
Do you want to add a bit of mystery, depth, tension to your ambience stem and influence the emotional state of the listener?
Insectus is a special Ambisonics sfx library: we’ve been through lot of experimentation in that time with different approaches regarding the best way to deliver this bizarre package of sounds.
So what is it exactly? Just think about the sound-designed material as a background sweetener. We’ve called it Insectus not only for its Latin roots, but also because it comes from the fusion of two word: Insect+Tinnitus.
We used the higher octave of the spectrum in an odd way, mimicking insect vocalization and biophony sounds in Symbolic Sound Kyma by layering a lot of synthesised stream of small band of very high frequencies (hence the inspireful source name Tinnitus).
Now you can create soundscape by layering, rotating, expanding and shrinking the FuMa/ambiX file. You can also re-construct the 360° sound panorama from binaural up to 7.1 surround.
You’ll find 100 loopable variations of FOA FuMa/ambiX interleaved files (4 channels), with a duration of 30 seconds each.
Welcome to the Bloodfeast. Welcome to 496 files containing over 820 goregeous bone breaking, blood soaking and flesh slicing Splatter SoundFX.
This huge hardgore, construction kit contains all the sounds of gore you need for your horror-, action-, thriller-, slasher-, monster-, martial-arts-, zombie- or fantasy-, movie or video-game.
…and, there is a chainsaw too, of course.
Welcome to the Just Gore | Add On – more than 790 goregeous bone-breaking, blood-soaking and flesh-slicing splatter sound effects.
This huge hard-gore construction kit contains all extra-disgusting sounds for a breaking bone, a punch to the guts or a brutal dismemberment.
Get 500 sound effects of mainly metal and wood impacts, metal junk hits, crashes, heavy door slams, metal drops, metal wall and oil tank hits in this SFX library.
All sounds were recorded with a RODE NTG-3, a RODE NT-4 and a Beyerdynamic MC950 microphone on a Sound Devices 744T (+ SD MixPre-D). Each sound was heavily edited and cleaned, so there is no noise or other unwanted sounds. The sounds were layered, EQed and compressed for that extra punch – so they can be instantly used to sonically treat your medieval and sci fi battles, fighting and walking robots and anything else that needs some heavy metal treatment.
You can use the sounds right away. No further editing needed. But you can, of course… :)
Here you find a composite collection of designed, frightening Whooshes, creepy Transitions and haunting Movements to spice up your Trailers, Cut Scenes, Games and Movies.
From ancient fantasy to futuristic horror projects, here you’ll find the appropriate sound that brings out the goose bumps.
Subtile haunting movent sounds, roomy squeaks, harsh disurbing noises, magical whooshes, soaking reversed horror, terryfying stingers, …
All sounds in this bundle were created by heavy sound design, layering and automation. Using hundreds recorded sounds of impacts, scrapes, swishes and anything else that has a unique motion envelope.
Even breaks, endings and transitions of all different kinds of music will get that extra kick with this sound library – it gets you the sounds that’ll bring out the goosebumps.
Kyma Ambiences [USO003] is the third sound effects bundle created by Matteo Milani.
The generation of these “Artificial Reality Ambiences” starts entirely in Symbolic Sound Kyma from the processing of white and pink noise by filtering – in the time/spectral domains – and convolving these sources with custom FM, additive, formant and granular synthesis. The composition’s resource of sound material is drawn solely from these processed stochastic sound elements: coloured noise is a raw material already full of life and can be sculpted into a variety of temporal forms, movements and textures.
The interaction with Kyma was typical of a composer who explored a device’s potential for sound transformation like a musical instrument. The goal was to obtain an organic and acoustic quality using only a restricted sound source, in order to evoke real spatial characteristics attached to each invented sound.
The “Kyma Ambiences vol.1” sound effects collection is published @ 96kHz (native) – and is also available as dual-layer separated “Elements”, suitable for recombinant stratification, varispeed and spatial positioning in the surround field (for a total of 112 files @ 96kHz).
The LiquidMetal – Waterphone SFX pack contains a lot of great material for your next deep impact horror project, when you need eerie, suspenseful and deep sounds that bring the fear out in you and your audience.
We hit, rattled, bowed, snaped and swashed the real Waterphone – a unique instrument – for really formidable sounds.
Magic and Spell Sounds is a custom designed sound library covering many types of magic and spells. From shining in the light to bringing darkness.
Elements: electricity, energy, fireballs, ice, vines, rock, wind and water. Covering actions such as: blasts, casting, conjuring, impacts, healing and more.
682 total sounds (422 magic and spell sounds, 260 bonus sounds from Pro Sound Collection).
ALL sounds from this library Magic and Spell Sounds are included in our full sound library Pro Sound Collection. So if you need more sounds be sure to check it out before purchase.
Descend into the sinister depths of madness with MEMORIES, a fascinating sci-fi sound collection that genuinely brings a unique perspective in the indie science fiction framework.
If you are looking for big bold sci-fi futuristic sound design, MEMORIES can add a terrific touch of horror and tension to the darkest sci-fi installment for theatrical audience.
Featuring 280+ organic samples with embedded metadata and 10 categories from genre bender impact and hits, sinister tonal material, dark stingers, intricate glitched atmospheres and designed metal textures.
Kontakt Instruments are based on Photosynthesis an open source engine made by Jeremiah Pena from exoticstates.com. You can easily access filters, 13 effects, a rhythm section featuring a step sequencer, filter sequencer, 2 filter LFOs, and gain/pan/pitch LFOs. The samples can be used as regular .WAV files, but the Kontakt Instruments require the full version of Kontakt 5 (not included).
Metal Atmosphere is a collection of contact microphone recordings of wire fences vibrating in the wind.
The library consists of 29 recordings ranging from 1 minute to over 10 minutes in length. These have been recorded by taping JrF contact microphones to wire fences and other structures through which sound travels easily.
Most of the sounds are made by the wind “playing” the wires as a huge stringed instrument, while a few others are recordings of submerged wooden fences. The tone is generally dark, even menacing, bringing desolate spaces to mind.
The sounds can be used as backgrounds even if they technically aren’t proper ambiences, as there is a certain degree of similarity between the two channels which creates a fake stereo field. About half of the files also include wind gusts and wind-specific dynamics which renders them easily identifiable as wind sounds, only with extra metal elements added. Additionally there are countless impacts, risers and swells included which can easily be cut out and used as spot effects. All files are recorded and mastered at 24/96 quality which makes them excellent sound design elements ripe for serious processing.
In total, more than 2 hours of metal atmospheres and resonances from unique sources – tagged with comprehensive metadata.
This bundle includes our popular Metal source material library and ALL future derived sound design libraries from Metal Hits, Scrapes & Squeaks. The first derived library is Metal Souls.
The Metal Forge ensemble included is a simplified version of our Forge ensemble. It comes pre-loaded with various Metal samples for the ability to quickly create new sounds from the provided material.
I spent a great deal of time exploring pitch manipulation with this library. Much of it relied on rendered processing to acquire the aesthetic that I wanted. My vision was to make something ethereal and vocal but also a bit vague.
Metal Hits, Scrapes & Squeaks
Props include objects such as sheet metal, sledgehammers, paint cans, metal buckets, metal grating, metal marbles, cups, pots and pans, dry ice (contributing squeaks and squeals), metal bars, metal stands, chains and more.
Metal Resonances is a pack full of resonating metal that was made resonant with contact from dry ice. This creates otherworldly metallic tones which we carefully recorded and crafted into this product.
The pack contains everything needed to create all sorts of creaks and cranks and can be used to sound design everything from robots, bridges, hatches, hinges, cars, horror SFX, UI. There are also a very expressive trait to some of the sounds, and can probably be made into weird creatures and other unexpected things.
The entire pack has unique descriptive meta data for each file to make it easy to navigate between the different sounds.
The pack was captured in 96khz and 192khz and some sounds have two different perspectives to choose from. The 96khz version is usually from a close-up handheld perspective or in direct contact with the material, where 192kHz comes from carefully miced up static positions.
Recorded with two Oktava MK 012 in spaced stereo configuration and a Sony PCM m-10
Metallitronic is sound designer Nathan Moody’s latest collection of intense textures, a library of nearly three hours’ worth of metallic membranes and objects excited by electronic signals.
Metallitronic was created using advanced synthesis techniques played back through various transducers into cymbals, gongs, bowls, steel plates, prefab metal buildings, and other resonant metallic objects, close-miked in stereo with extended-frequency-range microphones. This collection radically expands a sound designer’s palette of stressed-metal sounds, horror and tension elements, crystalline creaks and groans, unsettling background atmospheres, rattling vehicular interiors, creature sound sweeteners, the sound of massive machinery, earth-shaking rumbles, and stochastic, complex rhythms.
Some textures let the complex synthesizer textures shine through – intense on their own, even if they weren’t amplified through metal – but the primary focus is on metallic drones, hits, pings, stresses, groans, wails, resonances, rattles, and unique timbres that can be layered into almost any project. The scale of the sounds ranges from detailed to overwhelmingly massive. The sounds invite aggressive filtering and extreme pitch shifting.
Every sound is recorded in stereo at 24 bits, 192 kHz, and many sounds have ultrasonic frequencies. This library includes nearly three hours of recordings, all fully tagged with metadata. Multiple articulations are ganged into single files for convenience and organization.
Microbes is 76 minutes/2.12 Gb of microscopic life forms skittering and scurrying about in their strange world. 326 separate files – recorded in 24bit/96kHz using various microphones.
A construction kit of the sounds you need to design organisms on the microscopic level. Whether you're making a medical animation, a nature documentary or something entirely fictional, Microbes delivers in skittering, fluttering and slithering sounds. Anything from single-cell organisms to complex insects is possible. Sounds are grouped in a variety of creature “species”, allowing you to create different voices with a good amount of nuance in performance. You also get a range of bubbling and swarming sounds, as well as wet and slimy elements. To complete your microscopic universe, there are a number of abstract and otherworldly ambiances.
Sounds were created using various physical instruments and props, such as a hardware modular synth, bowed metal springs, a cactus and good fashioned old voice acting. No actual microbes were harmed (or even consulted) during production. You can read more about the creation of Microbes here.
“Minacious” is a collection of 369 sounds suited for horror/paranormal productions.
If you need to induce tension, fear and oppression in your game, movie or trailer and evoke the sensation that someone or something is hiding and watching you ready to scare or kill, this library full of textures and atmospheric elements is great for you.
The library consist of 50 WAV files at 24 Bit / 96 kHz with 6 variations in each file. You will get metallic movements, abnormal textures, dark pianos and guitars, dark vocals, atmospheric elements, reverses, noises and glitches.
Also you will get the sources used to create the pack. 69 WAV files at 24 Bit / 96 kHz. Pianos, vocal effects, guitar noises and metallic cups are some of the things you will encounter in the sources section.
The sounds in this pack can be used to add rare textures to musical compositions too.
If you liked my library “DARE“, you are gonna love this one.
Modular Eplorations: Bristol features cinematic alien arcades and cities, deserted crystalline caverns, vast hives of digital insects, distressed metal impacts and abstract user interface sounds.
Created in Bristol with Eurorack equipment (Mutable Instruments, Intellijel, Doepfer, Erica Synths, Make Noise, Arturia, Expert Sleepers, 2hp, Ladik) recorded into an Emu E5000Ultra Sampler, then processed digitally using a variety of techniques and high-end effects in Berlin.
Modular Explorations: Bristol is an experimental collaboration between Gregor Quendel and ARC Noise.
Professional metadata provided and edited by Kai Paquin.
A meditation on the most versatile audio tool with which we are biologically equipped, we have carefully crafted this collection of mouth noises to provide you with highly dynamic and almost unpredictable organic audio fare. However, we tried to explore less conventional noises and specifically avoided the usual burps, coughs, throat clears, etc. Captured from a single male voice actor, this collection includes squishy spurts, saliva smacks, guttural loops, pops, clicks, cracks, inhales, exhales, and air bursts.
A particular part of this library is the intentional use of creating soft distortion from moving air over the mic membranes in specific ways. This helped add low end and saturated elements to many of the sounds. The wide spectral coverage of this library makes it easy to blend many of the sounds together to achieve some truly diffused but balanced soundscapes. Don’t try to tame this library, unleash it! We've successfully used these in explosions, engine layers, organic rummaging, shots, ambient clouds, UI, and more. Enjoy!
Multi Impacts is a package born from our previous Hits and Whoosh bundle. We have taken the decision to split the previous bundle to make two. Here's one of them!
Multi Impacts contains many impacts/hits sounds on several different surfaces. The library contains 258 sound files: Asphalt, Rubber, Car, Human, Ice, Metal, Water, Dirt, Plastic, Wood, and Sci-Fi Impacts.
The perfect package for add on another texture to your action!
Each sound has been meticulously edited individually, All files were recorded and are delivered in 24bit 96kHz Broadcast Wave files, all embedded with metadata information for easy import and ensure a fast and easy workflow.
“Mutation” is a collection of 200 mutation sound effects aimed to be used in horror/sic-fi productions.
The pack is focused on bloody and creepy transformations where you can hear how the flesh, blood and bones of the subject are being transformed and reshaping into something else.
Uncommon sources like plastic and scrap movements, dry leaves and metallic guitar picks were used to create this collection.
The library contains 20 files (WAV, 24 Bit / 96 kHz), 10 variations each, summing a total of 200 sfx.
As a bonus I included the sources (32 sfx) used to create the sounds in the library.
OBSCURE FREQUENCIES is a unique collection of 336 sound effects created from uncommon audio recordings of radio masts, antennas, digital meters, circuit boards, batteries, home & leisure electronics, broken electronics etc.
Deep, dark, low and evolving soundscapes, cracking, distorted whooshes, hybrid electric loops and complex one-shots, all designed using exclusively recordings done with induction coil microphones.
Obscure frequencies is a very versatile pack that can be successfully use in many projects such as sci-fi, horror, sound installations and game audio. Its unique sound comes from combining organic recordings of things that cannot be heard without a special equipment and hours of complex sound design.
All soundscapes loop seamlessly and all source/raw recordings are included.
RECORDED WITH: Sound Devices MixPre 6 + JrF Induction Coil Mic + DIY Mics
CREATED AND EDITED WITH: Pro Tools, Live 10, iZotope Iris II, NI Kontakt.
From creating the breath of a behemoth, to the palpable aura of an ambiance, this is a plethora of contact mic goodness providing you with frequency-deep content for layering, embellishing, bolstering, and new sound creation.
Contact mics are delicate creatures. They can give you insights into the most excitable yet unheard facets of a soundscape, and then almost immediately get destroyed by the slightest of impacts. We're just going to forget about how many incredible captures were thrown out of the running for this library due to such slight disruptions, and instead focus on the positive: this is a huge collection of super flexible, totally malleable sounds. One of our favorite libraries to make because it satisfied the inner tinkerer's ear, Outward Inversion is our microscope applied to the aural world.
A collection of eerie synthesized tones, ominous drones, abstract textures and ghostly vocals ready to add a whole new dimension to your horror projects. Inject a sense of fear, dread, despair, tension or some spooky ambience to your scene to get the audience on the edge of their seat with sounds ranging from low-end elements to piercing, high frequency noise outbursts.
Whether you are working on a full-scale scarefest film production, adding background atmospheres to a paranormal reality television series or documentary, soundtracking a gore-laden video game or need some sinister textures for a musical piece with a dark theme, this diverse collection of sounds is sure to have something to suit your project.
We've included 63 raw vocal files from our voice actor talents, exactly as they were recorded and with no processing, as an exclusive bonus for A Sound Effect customers. These can be used as they are, or even better, put through your favourite effect processors to conjure up your own ghostly creations!
KLAP Sound took a piano and tortured it, dismembered it and finally destroyed it—and recorded the whole process. For the making of this library, they used several tools such as hammers, screwdrivers, knives, and saws, as well as props like dirt, send, gravel, forks and other sharp objects. The results are raw sounds of foley with musical rings, harmonic tails and creepy vibes that are dry yet barely edited for your own enjoyment.
We’ve raided the SFX Source vaults to bring you a 500+ sound collection of the best, most popular and most useful designed production elements to add to your audio box of tricks. Created for those moments when inspiration may be running dry, all of the sounds are ready to drop straight into your project to use as they are, or can be chopped, layered, mangled and processed to your liking.
A’mixed-bag’ sound library featuring deep tones, scary atmospheres, ambient textures, whooshes, transitions, loops, user interface sounds and much more. This one is really handy to have around, you never know what you may find to bring that idea to fruition!
Our Gore library was recorded in the weeks preceding Halloween 2017. We decided to have some fun because we generally only have access to pumpkins this time of year and thought why not create something fun for us, and our friends and colleagues to use. Please enjoy the use of these recording in all your spooky movies and sound design.
Provided are 750 MB of LR and MS Recordings. LR is decoded from the MS and has the approximate stereo width as an XY recording. On the MS tracks the mid mic is on the left and the side mic on the right.
The LR can be encoded back into MS or if panned center, cancels out the side mics to just play the mid mic. Alternately in the provided MS file, the right side channel can be dropped so you can use the mono center. The 2 files are mastered the same. Occasionally the levels vary on the MS track as these are the levels set to keep the the tracks phase coherent. All tracks are edited to be M&E friendly, and monitored through a phase scope to again, keep the tracks phase coherent.
All recordings were recorded In a foley studio at 192kHz with a Fostex FR-2 recorder, Project Studio C4 mic, and Ambient Emesser ATE-208 bi-directional mic and mastered in Pro Tools.
All recordings are recorded in Toronto, Ontario Canada, by Ryan Macneill and Steven Ejbick of Textures Sound.
‘Resonance’ by Badlands Sound features 25 resonating drone sounds perfect for your projects. This library puts a different twist on drones using reverbs and processing until the original sound resonates within a space or location creating these uncomfortable sounds.
We believe ‘Resonance’ will greatly benefit sound editors and sound designers to create stylized tension filled moments and upsetting nerving scenes.
“REVERSE” is a collection of 32 Sound Effects created using reversed sounds processed with extreme changes in speed and pitch.
You will find atmospheric and surrealistic production elements that works on their own to induce time, tension and mystery, or you can combine them with your current collection of production elements to create a more rich and complex sound.
These sounds have a cinematic feeling and are great for any kind of Sci-Fi or horror production (games, trailers, movies).
278 HD audio transitions designed and processed from source recordings and synthetic instruments.
Various moods and lengths, light and dark sounding. Perfect for video transitions and other multimedia projects.
All files were designed and rendered at 24-bit / 96kHz and include embedded metadata.
Rituals is a new toolbox of unique sounds and production elements, organic instruments and hybrid processing, highly stylized cinematic sound design to compose epic and sinister tracks with dark and ominous mood that brings visuals to another level.
Rituals has been produced for the modern horror trailer style and suspence score with eerie violin fragments and phrases, sinister soundscapes, dramatic benders, destructive glitch, distorted synths, heavy hitting sound design elements, clocks and much more.
Featuring 550 cutting edge sounds and 16 categories, this is a collaboration between composer, sound designer and electronic musician Si Begg and SampleTraxx.
Scene Switch: Transitions & Textures features 64 sound elements ready to bring an extra dimension to your cutaways, wipes, time shifts or any kind of motion change.
From subtle swooshes and smooth synth tones to glitched-out, abstract phrases and dramatic noise rushes, as well as serving as a ready-to-go sonic toolkit, this highly malleable bag of tricks is also useful for sound designers looking for inspiring source material to mangle.
With a raw, dark and edgy feel to a lot of the sounds, they are particularly well-suited to Science Fiction, Horror and Dystopian projects. If you're looking for quick fix scene stitch sounds, this one is handy to have around!
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.
And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
We're always looking for new sounds to mangle, so when A Sound Effect had a holiday sale, I tried them out.
The purchase experience is really smooth and quick, and delivery is almost instant.
I'll definitely come back to them again in the future!
A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
And, Asbjoern is great to work with!
A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.