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Home Materials & Texture Sound Effects Page 10

Materials & Texture Sound Effects

Sound effects and recordings of various surfaces, textures, objects and elements – soft, hard, organic, wooden, stone, metallic and lots more

  • Fire Sound Effects Fire: Campfire, Bonfire Play Track 42 sounds included, 68 mins total $25

    Fire: Campfire, Bonfire FX sound library 

    Very detailed sounds of fire burning, including:

    burning, crackling, sizzling,…big fire, small fire, gentle fire, embers-coals sizzling, dropping fuel-oil, water, branches in the fire, paper in the fire, starting fire-putting out fire, flames…etc.

    Many different perspectives and mic positions. Just listen to the sound preview. 

    The 42 RAW files without any dynamic manipulation (compressors/limiters etc.). Maximum peak level is around -5 dBFS. Silent background.

    Recorded in MS stereo, NOS stereo, XY stereo, various perspectives and distance from fire. Check the sound list for additional info.

    Equipment used: Sennheiser MKHs mics, Rode NT1a mics (matched), LOM Usi Sound Devices recorder/mixer (for every file in metadata chunk there is description ).

    Metadata tagged with list of equipment and microphone technique/stereo setup used.

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  • A sound library of the organic electronic world of inherent signal noise created from analog sources.

    Sounds include hum, buzz, hiss, static, distortion & overdriving, feedback loops, signal malfunction, dropouts, crackling, fuzz, and glitch.

  • Human Sound Effects Human Body Play Track 61 sounds included, 101 mins total From: $40

    The human body is continuously make noise. From the sound of the heart pumping, air entering & exiting the lungs, digestion in the stomach and blood circulating through the body. This library features an extensive collection of all these elements, made possible through the creation of a stethoscope microphone.

    All sounds were recorded using the Sound Devices Mix-Pre 6, a stereo pair of DPA 4060’s and a professional grade stethoscope.

    Visit edible-audio.com for behind the scenes photos, contact information, sound library updates and exclusive deals.

  • Metallitronic is sound designer Nathan Moody’s latest collection of intense textures, a library of nearly three hours’ worth of metallic membranes and objects excited by electronic signals.

    Metallitronic was created using advanced synthesis techniques played back through various transducers into cymbals, gongs, bowls, steel plates, prefab metal buildings, and other resonant metallic objects, close-miked in stereo with extended-frequency-range microphones. This collection radically expands a sound designer’s palette of stressed-metal sounds, horror and tension elements, crystalline creaks and groans, unsettling background atmospheres, rattling vehicular interiors, creature sound sweeteners, the sound of massive machinery, earth-shaking rumbles, and stochastic, complex rhythms.

    Some textures let the complex synthesizer textures shine through – intense on their own, even if they weren’t amplified through metal – but the primary focus is on metallic drones, hits, pings, stresses, groans, wails, resonances, rattles, and unique timbres that can be layered into almost any project. The scale of the sounds ranges from detailed to overwhelmingly massive. The sounds invite aggressive filtering and extreme pitch shifting.

    Every sound is recorded in stereo at 24 bits, 192 kHz, and many sounds have ultrasonic frequencies. This library includes nearly three hours of recordings, all fully tagged with metadata. Multiple articulations are ganged into single files for convenience and organization.

  • Motorcycle Sound Effects Helmet Wind Noise Play Track 21 sounds included, 97 mins total $19

    This library gets you 97 minutes of binarual recordings of wind noise, captured inside the helmet as a motorcycle rides along the highway. The speed ranges from a slower pace all the way up to 100 – 130 km/h, and features both acceleration, variable and constant speeds, as well as occasional sounds of passing traffic as captured from inside the helmet. The helmet is a flip-up type of helmet, and the motorcycle is a Honda NC 700D.

    Recorder: Tascam dr100 mk/III, Microphone: DPA 4060 miniature omni

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  • This library delivers thousands of fire & water sound effects – and not only that: we added a lot of extraordinary sweeteners to further support the already strong character and to give your sound design this specific edge. As this library carries the BOOM Library „Cinematic“ label, it is destined to once more raise the bar in terms of characteristic and state-of-the-art sound FX – available in 3 versions:

    Fire & Water Construction Kit

    The CONSTRUCTION KIT equips you to sculpt authentic and powerful sounds for your hot & wet projects, featuring virtually any movement, size, intensity, duration, state or sonic color.
    From small sizzling and steady flowing over bubbling and submersion effects to aggressive and devastating blasts, crashes and whooshes, this library delivers an enormous pool of content that not only provides all the essential sound design components, but also raises the bar once more in terms of recording techniques and resulting quality.

    Sweeteners – The secret weapon for unique sound design
    You’re going to love those as they will enhance your designs and give them an unrivalled and instant presence in the mix. They can really make the difference between regular sound design and detail-rich sound design.
     


    Specs: 24 bit / 96 kHz • 476 files • 2356 sounds • 11.1 GB
    Fire & Water Designed:

    Unleash the fullness of nature’s fury with the fierce DESIGNED collection. This is where the incredibly detailed recordings of the CONSTRUCTION KIT take on a life of their own with earth-shaking force and impact. Most sounds are available as small, medium and large variants – all fully immersive and production ready: You can’t help but picture an epic scene for each with your eyes closed. Perfect to beef up trailers and more. Besides the obvious field of application which is designing fire & water sounds, this pack really shines when it comes to designing some out-of-this-world trailers. Or what about applying fire & water sounds to creatures, to destruction scenarios, to heavy impacts? This is all up to you.
     


    Specs: 24 bit / 96 kHz • 97 files • 316 sounds • 2.5 GB
    Bundle:

    The Bundle gives you the full sound design power as it contains both – the DESIGNED and the CONSTRUCTION KIT edition at a discounted price.
    Specs: 24 bit / 96 kHz • 573 files • 2672 sounds • 13.6 GB
  • Dumpster Truck (Skiploader) delivers the sounds of a DAF CF 75.310 mid-size truck that delivers open steel containers. They are mostly used to collect debris, junk or discarded furnishings. Once these containers filled up, the truck picks them up again to bring them to the suburban garbage dump.

    The library delivers 103 files in 5 categories:
    Container Handling, Driving Activities, Engine, Foley and Props, Underneath Truck
    This includes sounds of container dumps, noises from load chains and their locking mechanisms as well as sound from the truck itself (interior, door slaps, air pressure system, wheel noises, 7.5l 310hp diesel engine, exhaust and much more).

  • The Elements: Glass sound library features a broad selection glass shattering, falling, bursting, and crashing. It includes glass debris, crushing shards, and trickling fragments.

    The takes are captured with a variety of perspectives. Most takes include close (mono), medium distant (stereo), and distant (stereo).

  • Foley Sound Effects Essentials 14 – Dust Play Track 150 sounds included, 17 mins total $10

    Low-price. High-quality. Essential.

    An essential collection of 150 dirt / dust movement sounds, including dirt, sand & snow settling at various speeds.

    Each sound was created at 96kHz / 24-bit stereo and is fully compatible with the Universal Category System (UCS) – a public domain initiative establishing a standardized category list for the classification of sound effects.

    Note: All of these sounds (and more!) are included in the 96 General Library (get 3,000+ SFX for FREE!)

  • Destruction & Impact Sounds Volcano Play Track 13+ sounds included, 116 mins total $155

    MAFX019 Volcano is a collection of unique sounds recorded in Ethiopia’s Afar region at Erta Ale volcano. Erta Ale is one of only a handful of volcanoes with lava lakes in the world, situated in the Danakil Depression, one of the hottest and most inhospitable places in the world. The name means Smoking Mountain in the local Afarigna language and Erta Ale does not disappoint in this regard, as you can see in the video. This place is also known as the Gateway to Hell, an appropriate moniker given the 47C/117F temperatures and lots of dead fauna we encountered.

    Volcano sound effects library - mesmerizing soundscapes from Erta Ale caldera in Ethiopia

    There were only a few lava pits when the library was recorded but plenty of continuous and violent toxic gas releases. Occasionally the ground would move creating low frequency rumbles and debris falling. I had to use a long boompole in order to suspend my trusty MKH8060 over the edge and I improvised a spaced omni array by taping the MikroUsi mics to a video tripod ballhead. The expedition wasn’t 100% risk-free but it was more than worth it for these beautiful sounds.

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  • Cold Weapon Sound Effects Nocked Play Track 2047+ sounds included $38

    Whether your need to bring a lone rogue to life or a surge of arrows in an epic battle scene, Nocked will provide you with a plethora of flexible content.

    Our largest library to date, this collection is a comprehensive focus on the sounds and functions of the archer and the act of archery. Included are eight recorded bows (2 crossbows, olympic recurve, traditional recurve, longbow, long compound, short compound, and Magyar bow) with 2 additional ‘mythic’ bows of our own design, each using 3 types of arrows (aluminum, carbon, and bamboo) on 3 varying surfaces (hard, soft, and dirt) from 4 simultaneous recording positions (at bow, at target, midflight mono, and midflight stereo). Each bow and each arrow type have a character all there own.

    The content’s dynamic range is wide, from whispering bamboo arrows gliding on rests as they are drawn to firing position, to the powerful THWACK of crossbow bolts striking their target. All non-firing sounds were recorded in a controlled studio environment while all recordings of the bows being fired were taken on a plot of wide-open rural farmland, encompassed by forests. When needed, this ambient natural environment provided an ideal impulse response to be used in the design and editing of some of the sounds to create a heightened effect.

    Included are a wide array of archery actions and Foley:
    Nocking and unnocking arrows
    Drawing
    Firing (loosing)
    Mid-flight pass-bys
    Releasing / relaxing a draw
    Impacts on targets
    Arrow and accessory Foley (handling, selecting, gathering, dropping, etc.)

    A multitude of takes are provided across each bow/arrow/surface/position combination for easy randomization and differentiation of sounds, or to track any number of unique archers at any given moment.

    Go ahead, let them fight in the shade.

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  • The Magic Chimes SFX Library contains a wide variety of professional mark tree (wind chime) and bell tree sound effect recordings. These include glissandos, scales, single notes, steadies, shaking, and more.

    Click here for a full file list. 

  • City Life Sound Effects Wind Textures II Play Track 60 sounds included, 300 mins total $60

    Wind Textures II continues with the series started on Wind Textures. New textures and locations have been included in this collection in order to make it as diverse as possible.

    • Urban areas: empty streets howling and whistling, trees rustling, plastic and cloth materials flapping.
    • Rural areas: several meadows and open areas have been covered, with and without flora.
    • Indoor perspectives with wind howling and whistling through windows at different speeds. Other interior locations included are two shelters and an old attic, where wood was resonating all over.
    • Wind through vegetation: bushes, trees, palm leaves, lanceolate leaves.
    • LOM Geofon was used both in stereo and mono configurations. Attached to several materials (chimneys, ACs, bottles, chains) blasted by wind. Depending on the homogeneity of the sounds, these files have been delivered either in mono as two different channels or in stereo. You can always split them up.
    • Intensity varies from calm breezes to gusts of up to 80 km/h.
    • Recorded around Southern England.
    • Gear used: Sound Devices MixPre 6-II, Zoom F8, Sennheiser 8040 in ORTF, Sennheiser 8050 or 8040 with MKH 30 in M/S, Sony D100, LOM Mikro Usis, Clippy Primo EM172, LOM Geofon.
    • UCS Compatible Metadata embedded. Fields included CatID, Category, Subcategory, FX Name, Filename, Description, BWDescription, Library, RecType, RecMedium, Microphone, Designer, Manufacturer, Keywords, VendorCategory.
    • 10% off if you add Wind Textures to your cart.
  • The Character Pack 01: Humanoid contains nearly 5 hours (2338 files) of high quality body (falls, impacts & lands), multiple surface type texture layers, footsteps, armour movements and 4 types of vocalisation sets.
    Everything needed to bring a humanoid (Human male, Goblin, Ogre & Skeleton) character to life.

    The assets have been designed for use with computer game media that demands high asset variations, however this pack is suited for all forms of audio media.

    The included basic construction kit / original recordings enables further details to be created for more granular focus.

    All assets have been recorded & produced at 96kHz/24bit.

    This pack contains 7 of our humanoid related individual SFX mini packs (Footstep, Body, Armour & 4 vocal sets)

    Included in this pack:

    • Individual Designed assets: Body Fall, Body Lands Body Impacts, Footsteps, Armour Movements & 4 vocalisation exertion types. (including an human male narrator and dialogue)
    • Armour types included Chain-mail, Cloth, Leather, No Armour & Segmented
    • Surface types included: Concrete, Grass, Gravel, Leaves, Metal, Pebbles, Rock, Sand, Snow, Undergrowth, Wood & Water
    • All individual designed asset are also packaged up into single files aiding SFX creation and editing.
    • Basic construction kits of the original content recording with 2 microphone versions (where available, Note: not all CK content has 2 mic recordings)

  • Electric Motors is a collection of 148 recordings of small and large motors performing various activities, including rotations, general movement, pulses, speed changes and more.

    The collection is divided into 10 folders, according to the sound type:
    • Changing: 8 (Moderating from one speed or position to another)
    • Cooling: 3 (Slowing down and cooling after being deactivated)
    • Function: 5 (Various multi speed movements)
    • Long: 21 (Long sustained single movements)
    • Medium: 20 (Short and medium length single movements)
    • Part: 8 (Functioning singles machine parts, isolated from the main unit)
    • Pulse Multiple: 31 (Multiple energy pulses)
    • Pulse Single: 29 (Single energy pulses)
    • Rotator: 15 (Rotating sounds)
    • Unstable: 8 (Broken and unstable motors)

    All sounds recorded and edited at 24-bit / 96kHz, with embedded meta data and accompanying spreadsheet.

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  • Foley Sound Effects Cuff ‘Em Play Track 2285+ sounds included, 51 mins total $15

    Cuff ‘Em is a collection of all things handcuff. Lock up the villain using the Smith & Wesson 100-1 series nickel plated carbon steel handcuff. Use the key to unlock and unlatch to make your escape. Pick up and drop the cuffs on numerous surfaces. Surfaces include: Wood Table, Resonant Wood Table, Carpet, Carpeted covered Hardwood, Hardwood Floor, Two Metal Tables, Resonant Metal Table, Chaise Lounge, and Leather Drum Stool. Also included is opening and closing of the latches, fidget and jiggle around, spin on different surfaces, and more!

    60 files, 51 minutes, with over 2,285 sounds in total! Recordings decoded from MS into stereo using the Sennheiser MKH8050, MKH30 microphones into a Sound Devices Mix Pre-6 Recorder.

    All files are metadata tagged and updated using the Universal Category System in Soundminer, Basehead, and Soundly.

  • This collection gets you more than 9000 fabric sounds recorded in isolation – for when you just don’t have access to a quiet enough space to record subtle foley movements.

    Designed with the idea that they can be combined in infinite ways to cover any movement you may need, it was recorded with a variety of microphones to provide multiple perspectives and cut down on time spent matching into the mix.

    It contains a wealth of fabric types, movements, rubs, rustles, tears and rips, and even a few zippers/buttons/velcro strips to give you the coverage you need.

  • Environments & Ambiences Footsteps Snow Play Track 45 sounds included, 25 mins total $54

    A footstep library built from long walks in cold and snowy conditions. Recorded in a remote, deserted Swedish forest, miles away from the nearest road.

    Different types of snow and boots were recorded as well as different paces:

    • Crusty
    • Thin/hard packed
    • Deep
    • Frozen stairs and porches
    • Stomps/scuffs
    • Sneakers
    • Leather boots
    • Kamiks

    Each track is easy to edit into multiple single footsteps for sweetening your tracks with real snow.

  • Horror Sound Effects Wind Through Metal Gates Play Track 77 sounds included, 156 mins total $14.99

    The resonant and tonal squeaks, bangs, rattles and scrapes of 10 different metal gates in winds of varying strengths in remote countryside areas of Iceland.

    Recorded with Stille and Klang contact mics and the LOM Geofon into Sound Devices Mix Pre 10ii

    77 looped files of varying lengths totalling 2 hours and 36 minutes.

    Perfect for ambient and atmospheric sounds for Abandoned Buildings, Castles, Cemeteries, Churchyards, Country Gates, Dungeons, Graveyards, Prisons, Security Fences and similar.

    Suitable for Creepy, Dark, Eerie, Fearful, Hostile, Isolated, Lonely, Lost, Tense and Unsettling atmospheres.

    Files are stamped with UCS compliant metadata in Soundminer.

     

     

  • Unsettling Creaks and Squeaks – Extension I is the first extension to the very popular “Unsettling Creaks and Squeaks” sound library.

    It delivers door and furniture creaks and squeaks, creaking leather, rubber and balloons, door handles, disturbing metal on metal squeaks and much more.

    This sound effects library is a composite collection of 345 files with even more single sounds of unsettling and and unpleasant squeaking and creaking elements. It’s a great starting point for designing a vast number of different soundscapes in various genres – from just using the sounds as general Hard Effects, through Science Fiction to Horror. All sounds are production ready: Cleaned, edited and leveled, and all with with embedded BWF Metadata.

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  • Say Hello to Particles the new sonic weapon for creative sound designers, video makers, filmmakers and motion designers.

    A must-have sound effect library to give a sense of organic and hyper-realistic to your projects in a fast and creative way.

    • 287 high quality pristine sound effects with an organic and granular taste divided into 6 categories.
    • Stereo 24bit and 96khz for extreme pitch shifting and sound manipulation.
    • BaseHead embedded metadata

    CATEGORIES:

    Hyper- Realistic Textures (104 sounds)

    These are hyper close-up recordings of various kinds of props (food, fabrics, materials).

    Since they are really rough, they’ll inspire you to create something cool using them as sound sources.

    Their proximity allows you to use them for macro-shots, CGI and motion pieces, hyper-detailed images.


    Granular Whooshes (76 sounds)

    From sci-fi granular to totally organic, a large number of whooshes, passbys, dopplers to give a natural sense of motion to your project.


    Minimal One Shots (62 sounds)

    This is the category of short and tiny sounds: small collapsing, fractures, all with a premium high-end sonic detail.

    You can make your organic foley drumkit using them as a sample into your electronic music project.


    Organic Impacts (17 sounds)

    Powerful, organic, natural-sounding with a big low end, these impacts are ready for your earth’s destruction shots.


    Granular Atmospheres (16 sounds)

    Abstract but generated from organic recordings, these atmospheres will help you to get the right “other world” dimension to your project


    Low End Rumbles (12 sounds)

    Last but not least, do you need more power in the low end? You can layer these sounds to enforce subsonic frequencies giving a new taste to other existing sounds.

  • Ice Sound Effects Elements: Ice Play Track 1500 sounds included, 86 mins total $110

    Elements: Ice is a collection of ice sounds recorded and edited over the 2015/2016 winter by George Vlad. The library is made up of more than 1500 individual ice sounds including cracks, creaks, hits, impacts, smashes, drags, stomps, splashes and water under ice ambience. The sounds have been recorded over more than 4 months in Romania and Scotland at temperatures ranging between -25C/-13F and 5C/41F.

    The library’s most obvious use is as Foley elements since it covers a wide variety of ice thicknesses and performances. As is the case with other libraries in the Elements series, these sounds can also be used for other purposes such as gore sweeteners, glass or wood cracks, bone breaks etc. Additionally, all files are recorded and mastered at 24/96 quality which makes them excellent sound design elements ripe for serious processing.

    Elements: Ice at a glance:

    • 89 .wav files ranging from 3 seconds to 8 minutes long; more than 1500 sounds in total
    • recorded and presented as 24 bit/96 kHz mono files
    • 1 hour and 26 minutes total length
    • 1.59 GB uncompressed size – 1.09 GB zip archive
    • recorded on Sound Devices 633 with Sennheiser MKH-8040 microphones and Sony PCM D100 with on-board mics and JrF hydrophones
    • comprehensive metadata compatible with Basehead and Soundminer

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  • The Optical Drives sound effects library features recordings of computer optical disc drives (two internal desktop CD/DVD-R and one internal laptop slim CD/DVD-R slot-load).

    Two induction coil pickups were used to record the electromagnetic fields emitted by the drives, capturing a very unique set of sounds and textures. These range from sharp percussive bleeps, glitchy static and noise, to electromechanical motor sounds, and drones. You'll find use for many applications, including UI interface design, transitions, sci-fi, robot/servo sounds, technology, and computer sound effects.

    Recordings include all functions of the DVD drives, e.g. disc loading, reading, writing/burning, spin up/down, errors, and disc ejecting. Also, each drive was taken apart and manipulated to create additional sounds.

  • Audio files for testing speakers and sound systems. These include Noises (Brown, White, Pink, Black/Silence), DTMF, Panning (50%, 100% Left, Right, Centre), Sines (20Hz-20KHz), Oscillator Sweeps (1-24000Hz)

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