Sound effects and recordings of various surfaces, textures, objects and elements – soft, hard, organic, wooden, stone, metallic and lots more
This sound library contains a multitude of coins on different surfaces with a wide variety of performances. The coins come from different countries and some are no longer minted. I also used heavy centenary coins to simulate old world coins for your gaming audio needs.
All content was recorded using high-quality, professional equipment – Neumann KMR81i and Sound Devices. All files were recorded at: 24bit, 96 kHz in an acoustically treated room. Meta Data is also included.
‘Coins’ by Badlands Sound includes 100+ clean and high-quality coin sounds. Everything from one coin, a few, too many coins dropping on various surfaces like wood, water, metal, and other coins. Also, includes Foley sounds of grabbing coins perfect for film and video games.
Combustion is a sound effects library exploding with combustible sound design material. It encompasses explosions, chemical reactions, fires, and various other forms of combustion. It provides a vast scope of sound design elements for weapons, whooshes, vehicles, impacts, and so much more.
Computer Sound FX from SoundBits features 650 computer noises, glitches, digital distortions, stutters, bleeps, signals, interfaces, buttons, loading and feedback
Several years in the making, and packed with 62 unusual sounding tracks, this sfx library includes very different sounds, captured with contact microphones and a hydrophone:
Included are both 48K and 96K samples. Many long takes of most of the tracks included, and a lot of diversity. Perfect for stretching and for adding a weird tone to your tracks. 2.8 GB, with all tracks metadata-tagged and named.
CRACKS is a large exploration of different cracking sound sources – cracking, crunching, breaking and creaking.
I have recorded a number of different materials, designed and processed to create some more aggressive, powerful and ready-to-use sounds.
Bread, Cardboard, Celery, Ceramic, Chips, Glass, Ice, Icy vegetables, Leather, Paper, Pasta, Plastic, Polystyrene, Rocks, Snow, Wood.
The library contains over 300 sound files – around 2 hours of sounds included in total. Originally recorded at 192 kHz with two Sennheiser MKH8040 and a Sound devices 702, and fully metatagged.
The Crash & Smash sound effects library contains over 1110 sounds of destruction. For this collection I went on a rampage at several junk yards around my hometown, collecting a vast amount of crash sound effects. This one is highly focused more on crashing sounds with all the rumble and debris, giving you hundreds of variations of glass smashes, rolling stones and stone hits, wood breaks and impacts and metal crashes.
As usual the sounds come perfectly cleaned and edited so you can instantly place them in your timeline or design new sounds with it. Of course they also got some EQ and compression treatment but weren’t further “designed”, so you have nice and flexible source material for your own productions.
All sounds come with embedded Soundminer Metadata sorted in subfolders for:• Glass
The “Crash & Smash – Designed” sound effects library contains 350 sounds of destruction.
You get 5 categories (Glass, Metal, Stone, Wood, Plastic) each with 50 edited, layered and designed sounds of destruction and demolition. Additionally you get 100 mixed heavy Crash and Destruction Sounds in 5.0 Surround.
These were fully created and designed in surround not just upmixed. You also get the downmixed versions in 2.0 Stereo.
All sounds were designed from the original Crash & Smash.
You can easily create a vast amount of new crashes by combining, layering and arranging these sounds. Comes with embedded Sound Miner Metadata.
Available in two versions:
This sound library contains a wide variety of creaks, squeaks and squeals. All content was recorded using high-quality, professional equipment, such as Sennheiser MKH-8050, Neumann Kmr81i, Rode NTG3, and Sony PCM-d100.
This unique sound library contains 145 files with over 1300 high-quality sounds from a wide variety of sources, including materials such as glass, rusty ladders, wicker baskets, vintage leather jackets, and large ovens. These sounds can be used for traditional foley, eerie horror, or for any sound design you can imagine. Metadata is provided.
Cuff ‘Em is a collection of all things handcuff. Lock up the villain using the Smith & Wesson 100-1 series nickel plated carbon steel handcuff. Use the key to unlock and unlatch to make your escape. Pick up and drop the cuffs on numerous surfaces. Surfaces include: Wood Table, Resonant Wood Table, Carpet, Carpeted covered Hardwood, Hardwood Floor, Two Metal Tables, Resonant Metal Table, Chaise Lounge, and Leather Drum Stool. Also included is opening and closing of the latches, fidget and jiggle around, spin on different surfaces, and more!
60 files, 51 minutes, with over 2,285 sounds in total! Recordings decoded from MS into stereo using the Sennheiser MKH8050, MKH30 microphones into a Sound Devices Mix Pre-6 Recorder.
All files are metadata tagged using Basehead and Soundly.
SampleTraxx continues to cross the border between music and sound design with “Custom Tools” a new collection of 570+ new sound effects and 15 categories for true cinematic lovers.
Custom Tools is made to design high definition cinematic sci-fi horror trailer and soundtracks with a variety of production-ready sonic elements, noises and tension. This sound pack is a modern cinematic tool for shocking industrial horror sound design with a sci-fi aesthetics.
Featuring 1.5Gb of content, 570+ sound effects and 15 categories in Wav format 48/24 meticulously named and organised for fast workflow to be immediately dragged in every DAW or sampler.
Cylindrical Gong is a collection of high quality, 24bit/96kHz stereo recordings from a strange, cylindrical, gong-like sheet metal object I came across once. I use the word gong, but there is none of the cymbal-like sheen in this object. Instead, you get more of a ring-modulated, atonal texture – perhaps more like a broken bell. Definitely not your typical gong sound effect.
The 27 different gong sound recordings included provide loads of nuance of sound from this object – I used mallets, knuckles and fingernails to play it! Load them into different velocity ranges on your favorite sampler, pitch them up and down, add effects, etc.
Use them for musical effects, for layering with other sounds, or perhaps mangle them beyond recognition.
Daily Doors brings you 147 household doors (those ones present in every project) opening and closing, recorded simultaneously from a close and a distant perspective. One of the main problems with doors is that they tend to sound “too close”. A door will sound different depending on where the microphone is placed. By using two different mics, we tried to achieve that goal and match the camera point of view.
Close perspective is around 50 centimeters far away from the source, whereas the distant one is around 2-3 meters far away, depending on the room size.
Distant perspective is in M/S. Both M/S Decoded and RAW are included in the library, so you can play with it as you please: using only the close one, using both close and distant, using just the distant one, decoding it to mono, wider… The list is endless.
Unless it wasn’t possible due to the nature of the sound, all sounds were recorded in two different intensities: Hard and Soft. Each file contains at least 3 different takes opening and closing, making a total of more than 1400 door sounds.
Some other actions, apart from opening and closing, have been also included, such as knocking on doors, slamming, forcing handles, locking and unlocking doors, door chains and latches.
All files are in 96 kHz/24 bit and meta-tagged, both in Soundminer and BWAV.
Close Perspective: Sennheiser 8050, Sennheiser 416
Distant Perspective: Sennheiser 418, AKG CK93 & 94, Zoom H2n
Recorders: Zoom F8, Sound Devices 633
Front Door, Kitchen, Living Room, Bathroom, Bedrooms, Hallway, Backyard, Terrace, Fridges, Freezers, Ovens, Windows, Wardrobes, Washing Machine, Cabinets, Drawers, Microwaves, Dryer, Dishwasher, Squeaky Knobs, Latches, Door Chains, Wooden Doors, Sliding Doors.
Data Destruction is a collection of sounds made using the technique of databending, the creative destruction of digital data. It features 97 unprocessed raw data .wav files. Pure digital glitch/noise suited to a variety of musical styles and multimedia applications or as a creative springboard for further sound design.
Databending: A digital art form where flaws in digital systems are exploited and used for creative purposes.
Data Disruption contains 200 sounds sourced from raw computer files which have been interpreted as audio data. Bitmaps, executables, plugin files and more have been exploited to bring you a unique, varied collection of sound effects and atmospheres ready for a range of productions.
This sound collection has 100 'raw' files which include harsh, random data noises, intense drones and a versatile selection of glitch one shots as well as 100 processed sounds which were subject to extreme editing and mangling to deliver an array of abstract sonic artefacts.
Most useful for scenarios where computer technology – known or otherwise – is glitching out, these sounds are best suited to Science Fiction productions which call for the noise of broken communications, signal failures, ailing machines, industrial settings, planetary ambience and dystopian soundworlds.
That's not to say they won't also come in handy for Glitch/IDM music producers looking to build up an original collection of sounds for their latest kit, or for the creative sound designer to further shape these sounds into anything from user interface clicks, blips and bleeps to surreal soundscapes and beyond.
Data Processing is a sound effects library that emulates the movement of data and adds digital texture to your sound design.
Use these effects as building blocks to build digital, robotic, harsh, abstract and glitchy sound design or music. Also great as user interface elements.
We recorded and designed data transfer from 5G, WIFI, Solid State Drives, USB-C and more, as well as using analogue synthesizers, guitar pedals and raw data files to enhance the library.
“DELAY” is a simple mini collection of 31 WAV files (96kHz/24bit) aimed to enhance atmospheres and create movement.
Sources were processed with extreme applications of delay effects to create a palette of interesting textures.
“DELAY” is a great addition to your current collection of production elements.
Designed Circuits captures the essence of electric circuits and transforms them into something new. It features special sound effects, ambiences, glitches, drones, and more, that range from heavily designed to basic elements.
Recorded with a LOM Elektrosluch 3+, designed with various fx tools.
Created in collaboration with sound designer Will Organ.
272 24bit/96kHz WAV files / Meta-tagged
38 Noise Bursts
10 Source Recordings
Designed Fire explores the further sonic realms of a powerful element. It features special effects, ambiences, swooshes, whooshes, fly-bys, drones, textures, glitches and more, that range from heavily designed to basic elements.
Created in collaboration with Thibault Csukonyi.
255 24bit / 96kHz WAV files / Meta-tagged (Soundminer)
89 Swooshes / Wooshes
75 Short elements
Designed Ice features creatively designed field recordings to create both exciting ice sound effects and evolving textures, that combine the natural sounds of ice with otherworldly and experimental digital post-processing.
48 24bit / 96kHz WAV files / Meta-tagged (Soundminer)
10 Source Recordings
Designed Plastic is about the sounds that everyday plastic items can make, when magnified and experimented with through layering, morphing and spectral shifting. It features special sound effects, evolving textures, glitches and more.
Recorded with a Sennheiser MKH416 through Studio Projects VTB1 tube preamp.
• 148 24bit / 96kHz WAV files / Meta-tagged
• 121 Elements
• 17 Evolutions
• 10 Source Recordings
Designed Rocks features crumbling and cracking rock sound effects, shattering glitches, evolving textures, and everything in between.
Created in collaboration with field recordist Bryan Hirst.
• 63 24bit / 96kHz WAV files / Meta-tagged (Soundminer)
• 28 Evolutions
• 25 Elements
• 10 Source Recordings
The Soundcatcher is proud to announce a new sound design library called “Desolated Strings & Wood“. The found Markneunkirchen Zither from Wernitzgruen was in a very poor condition. I collected it and wrecked it like there was no tomorrow.
You´ll get 272 stereo files (1.48GB total), tagged for trouble-free use in your favorite database program and carefully mastered in 24Bit/96kHz.
Get ready for the most sonically satisfying library of piano destruction sounds! We give you every sledge hammer, every axe hit, every plier pinch, and every grinder that went into the demise of this Wurlitzer Upright Piano.
With this truly unique library you get smashes followed by short, medium, and long tails of the strings and body (or what’s left) of the piano. You also get out of tune and buzzy strings that can be used as the source material for something really dark and ominous. Use the impact sounds for one of a kind impacts or sample the tails to create tension, strange atmospheres, and more!
The axe and body files range from attacks on the wood, strings, keys, hammers, legs, frame, metal, and more. A grinder was taken to the strings and pliers were used to snap, bend, and pop the strings out of their places as well as general string play. Whether you need something unique to add character to your project or some really great source material of impacts that come pre baked with extra harmonic material this library will suite your needs. Enjoy the Destroyed Piano Sound Library!
• In this library, get a collection of the hypnotic and meditative calls of a handmade wooden didgeridoo. These beautiful wind instruments have guttural calls that sing like wild animals. Hear overtone filled whooshes and aggressive barking attacks. Hear snarling vocalizations and gravelly growls. Hear lengthy mesmerizing drones and oscillating overtones. This library is packed full of tracks showcasing the full range of possible didgeridoo vocalizations and drones. Perfect for use as the foundation for all your designed animals and creatures.
2% FOR THE ENVIRONMENT:
• Two percent of the price of this library is donated to an environmental cause. I view it as an “artist royalty” for the planet!
Have you ever done that party trick where you can get a wine glass to “sing” by running your finger around the rim?
Have you ever been curious about using multiple glasses to create music?
This sound library contains several sets of sounds featuring glasses tuned to specific pitches, which can easily be dropped into your sampler on your digital audio workstation to create wonderful ethereal pads and effects.
This library also features FREE bonus Kalimba sounds recorded from a traditional hand-made mbira!
Open & closes, slams, creaks, squeaks, locks, knocks & handles from various types of doors & drawers (175 doors in total).
Performed in a variety of ways from numerous perspectives. Locations include;
All sounds were recorded using the Schoeps CCM8/CCM4 mid-side microphone and Sound Devices Mix-Pre 6.
Mid-Side recordings are presented in their raw, uncoded format as well as decoded stereo files for efficient editing. Recordings have been processed using the Control V2 plugin by Brainworx.
This Double Bass & Violin sound effects library not only includes weird low double bass bow strokes, stabs, vibrating strings, drones, harsh harmonics, string scrapes, bow stroke voices, and bright violin tones and screams. It also includes the opportunity to open up a whole new set of sonic adventures.
Why? All double bass sounds have been recorded at 192K/24 bit, with an amazing stereo set of close up Sanken CO100K microphones, and a stereo set of Sennheiser Mkh 8020 microphones, capturing low end and room. All violin sounds have been recorded with a single Sanken CO100K microphone.
Common for all Sanken files is that you're able to either extreme time stretch/time compress, or pitch up and down the files, and by this discover a whole new world of sounds – without adding nasty degenerating artifacts or muffling the sound. The ultra-high frequency range of the Sanken microphones does really make a great difference!
Recordings these sounds was a pure blast. The amount of versatile organic material in the set is great. The bass instrument has been played in a very innovative way, using both regular bow on strings and bass body, but also finger cymbals attached to specific places for a vibrating ring or rattle noise, creating some really other-worldly sound effects, and almost vocal-like patterns.
While the double bass material produces a massive low end without any further processing, the violin recordings really benefit from being stretched and pitched. This makes all the non-audible bright sounds captured by the Sanken microphones come through.
Need to create a tense atmosphere to induce destruction and fear in your game or trailer? “DOWNFALL” is the library for you.
Atmospheric elements, hits, percussive elements, noises, transitions and loops are some of the things you will find in this collection; sounds with a heavy, frenetic and tense feeling to grab people’s attention and evoke images of a desolated and doomed world in them.
This collection of 159 Sound Effects can be used to enhance music tracks too, making this library a versatile addition to your current collection of production elements.
Atmospheric element_Tension • Fx_Movement • Fx_Movement_Atmospheric • Fx_Movement_Riser • Fx_Transition • Impact_Braam • Impact_Hit_Distortion • Noise_Glitch • Noise_Interference • Percussive element_Distortion • Percussive element_Distortion_Loop
Need the sound of objects being pushed, pulled, dragged, moved – or perhaps sliding and scraping over different surfaces? The Drag & Slide SFX library gets you exactly that: More than 500 dragging and sliding sounds that are ready to be used as they are – or for intense sound design.
Bags, Barrels, Blades, Bottles, Cabinets, Chairs, Coat-hangers, Crates, Dining Tables, Fridges, Frying Pans, Iron Boxes, Iron Tables, Metal Cans, Metal Chairs, Nightstands, Pallets, Paper bags, Plates, Racks, Rakes, Shoes, Shovels, Sledgehammers, Spray cans, Stones/rocks, Toolboxes, Vacuum Cleaners, Various heavy objects, Wooden Boards – and more!
All sounds were cleaned, edited and filled with BWF-Metadata for instant use in your projects – and many of the files in the pack contain more than one sound. Recorded with Sound Devices 744T, 788T, Sennheiser MKH8050, Ambient ATE208, Sony PCM-D100
Get the movement noise and handling sounds of a wide range of dresses and clothes, bags, necklaces, hats and footwear. Most items include photos too, to make the items easier to identify.
Japanese clogs • training shoes • mens' and womens' sandals • leather and canvas • turkish slippers • riding boots • military boots • canvas sneakers
Bijou Wooden copper balls • wood cubes • bijou plastic pearl • classified links • metal death head • fiber micro pearl • big plastic pearl and more
Small women's handbag • Grandmother handbag • Mini handbag • Cane handbag • Cane shoulder bag • Braided handbag • Indian shoulder bag • Military canvas bag
Woolen hat • summer straw panama hat • basketball cap
Belts & more:
Canvas belt • plastic belt • leather belt • classic leather belt • ties • silk sheets • leather holster
This library of drones was carefully crafted from a variety of analog sources such as modular synthesizers, natural ambiences and electromagnetic recordings of many different devices.
Every one of these recordings were painstakingly performed. Many parameters were manipulated in real time to create an evolving texture that has a true sense of life and uniqueness to it.
A true labor of love, I had a blast putting this one together!
Seamlessly Looping Shepard Tones (Rising and Falling Pitches)
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.
And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
We're always looking for new sounds to mangle, so when A Sound Effect had a holiday sale, I tried them out.
The purchase experience is really smooth and quick, and delivery is almost instant.
I'll definitely come back to them again in the future!
A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
And, Asbjoern is great to work with!
A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.