Home Vehicle Sound Effects Page 5
Vehicle sound effects and recordings – cars, helicopters, motorcycles, airplanes, ships, trains and sci-fi
The BMW 530D vehicle sound effects library was recorded with two track Sound Devices 702 recorder on the streets of Poland. Foley was captured with mono Rode NTG3 microphone. The engine sounds were recorded with two DPA 4061 omni microphones set under the hood.
The car sound effects were captured during regular driving, accelerating and decelerating. Engine was recorded in two different configurations with one mic in engine compartment and exhaust, and other one with two microphones set under the hood.
In addition to designed files, this library features RAW sounds pulled straight out of the recorder. In this 124-minute sound library you will find engine recorded onboard and outside, passby sounds, foley and engine recorded inside vehicles cabin.
Arvor 215 boat sound library features recordings of the boat’s diesel engine in sync with its propeller. Onboard sound effects were recorded with two DPA 4061 microphones, taped under the “hood” and on the back of the boat, near the propeller. Inside this library you’ll find engine on and off sounds, running on neutral gear and three recordings of boat working on different settings.
There is a low, medium and high speed/rpm, each starting with engine being turned on, and than slowly going to desired speed. It’s easy to mix those recordings, and change their pitch, because of the 96kHz sample rate.
Engine Mono Mix 1 and 2 – 8 files, 28 minutes
Engine Stereo Mix 1 and 2 – 8 files, 28 minutes
Engine RAW files – 12 files, 42 minutes
Other files – 11 files, 49 minutes
Get Recordings from the amazing Monza Rally Show, a motoring event at the Autodromo di Monza where some of the most famous rally drivers and track racing experts compete in different races:
• The R5 class rally cars
• The WRC 1.6 T.Trophy for WRC 1.6 Turbo rally cars from 2011-2016
• The Historic section for historic rally cars from 1972 to 1990.
The cars are recorded in different track locations to have the best chances to capture the right sound: Corners, straights, chicanes, as well distant and trackside perspectives. There also include pit ambiences with cars revving.
The sounds are recorded with a steady stereo XY setup (2 Sennheiser 8040), together with a Shotgun microphone (Sennheiser 8060), following the cars to capture more focused sounds.
Each file has the suffix “LR” for the XY stereo files and “SG” for the shotgun mono files.
Let your audio projects take flight with our Public Spaces – Basic Transportation Sounds, a curated ambient sound library designed to enrich any scene involving public transport. Featuring aircraft interior sounds, unique cabin ambiances during flight phases, authentic city traffic recordings, backgrounds of hustle and bustle of urban life with car passbys and distant horns. Discover the sounds of airport lounges, the hum of crowds, luggage movements, freight train and cruise ship sounds. Add depth, realism and transform your story into a captivating auditory journey with Public Spaces – Basic Transportation Sounds from Epic Stock Media.
Rare Vintage Lawnmower Sounds
All dating from the late 1800’s through to mid/late 1990’s.
Most are British made, with a couple of exceptions (USA, Japanese).
Most are very rare and hard to come by
Petrol
Battery/Electric
Electric
Hand Push
Licensor: Select Mood
Categories: Mechanical Sound Effects, Vehicle Sound Effects.
Type: Lawnmower sound effects / recordings
Specs: 41 sounds • 42 files • 24 Bit / 48 kHz • 744MB • Not metatagged
Delivery: Instant – blazingly-fast – digital download
Want the engine sounds of a BMW? THe BMW 114i sound effects library features 47 WAV files with total length of 125 minutes, recorded in 96kHz/24bit using Sound Devices 702, Oktavas MK012, Rode NTG and Sony PCM-M10. This library includes the sound of the engine.
You will find sound of different driving styles, slow rpm increase and decrease for game implementation, steady rpms, casual driving, and aggressive accelerations with sudden gear shifting.
In addition to the engine sound, You’ll find foley like opening/closing doors, windows, hood, turning lights, horn and more. The last thing are passes and accelerations recorded from the outside. Different speeds and perspectives recorded in mono and stereo at the same time. Every file was tagged in ProTools 11 for quick and easy searching.
Cars In Motion Wet Asphalt sound library is a go to pack for any scene with vehicles driving on snowy / wet roads – featuring a total of 126 files & 150 minutes of audio.
Inside you’ll find single sound effects with different passes on wet and snowy / slushy asphalt roads.
In addition to that there are stereo ambience recordings from different high speed roads with intense and low traffic recorded from normal perspective, and from the ground to capture more tyres friction sound.
Additionally there are recordings of the roads from car interior perspective. Most of the files are stereo recordings.
Sounds included:
• 55 files with slush passes
• 50 files with wet asphalt passes
• 21 files with ambient location recordings
Pack your bags! This sound library has everything you need to recreate the sonic experience of flying on a commercial airline or waiting to line up at the airport!
All aircraft recordings are taken from inside the aircraft, all airport ambiences were taken from the Dallas, Chicago, or Buffalo airports. Sounds include airport ambiences, inflight cabin room tone, inflight walla, airport walla, engine sounds, flaps, take-offs, landings, runway bumps, overhead compartment opening and closing, seat belt buckles, airplane bathroom sounds, captain and flight attendant intercom correspondence and more!
You might think your ears are popping as the subtle sounds of change in altitude are captured in this library. Whether you need short wallas or ambiences or an entire recording from take-off to 10,000 feet this library’s got you covered! All sounds recorded at 24 Bit / 96 kHz.
96KHZ 24BIT • 6.83GB • 742 FILES • STEREO • META DATA
Elevate your sci-fi sound design to cinematic heights with SCIFI PASSBY [DESIGNER SERIES] – a cutting-edge sound effects library that offers a vast array of futuristic pass-by sounds.
With over 240 high-quality source sounds, you’ll have the creative freedom to craft your own unique vehicle pass-bys and whooshes, perfect for adding depth and character to your sci-fi projects.
The source sounds in SCIFI PASSBY are diverse and dynamic, ranging from airy hums and seamless loops to choppy glitches and distorted burn-like layers. You’ll also find rotor and propeller sounds, synth layers, and heavily processed vocalized layers that can add a futuristic touch to your soundscapes.
In addition to the source sounds, this sound effects library features 500 meticulously designed pass-bys and whooshes, including layered engine sounds that evolve towards the middle of the file, as well as designed rotor and propeller effects.
With baked-in Soundminer’s and Soundly’s meta data, SCIFI PASSBY offers seamless integration into your workflow.
Whether you’re designing futuristic vehicles for films, video games, or other multimedia projects, this sound effects library is a must-have resource.
All designed pass-bys are left-to-right. In order to change direction of the pass-by flip the pan or split them to mono.
Download includes:
96KHZ 24BIT version
RECORDED WITH: Sound Devices MixPre 6 + MKH8040, MKH8060, DPA4060, PCMD100
EDITED, CREATED AND MASTERED WITH: Pro Tools, Live, Brusfri, Reaktor, Traveler, Soundtoys, DMG Audio, Fabfilter, Plugin Alliance.
A sound effects library that contains a wide range of authentic rally car sounds, recorded at the Rally Legend 2022.
The Rally Legend is an annual rally event that takes place in San Marino, a small sovereign state located in central Italy. It is a historic rally event that features classic rally cars from different eras, and is known for its challenging and exciting stages. The event takes place over a three-day period, and consists of a series of timed stages that are held on a variety of roads and terrain types. The stages are designed to test the skill and endurance of the drivers and their vehicles, and are known for their technical complexity and high-speed action. The event attracts a large number of spectators and rally car enthusiasts, and has become a popular destination for rally fans from around the world.
This library features a wide range of high-quality sounds captured from real rally cars in different locations, including corners, straights, chicanes, pit lanes. These sounds include high-speed cars pass by, revving engines, powerful accelerations and are recorded to be used in a variety of media projects, such as video games and movies. With a diverse range of sounds captured from different makes and models of rally cars, you’ll be able to find the perfect sound to match your needs.
All the files are 24 Bit, 192 Khz, extensive embedded metadata and categorized with the Universal Category System (UCS).
Realistic and non-realistic (Sci-Fi) explosions, along with imaginative accompanying material such as after-blast ear ringing, fire loops, bomb timers, machinery destruction sound effects, and more. Dry and ready for any environment of your choice. The goal when creating this pack was to go beyond what explosion packs usually offer. We have included some great additions to the standard explosion sounds.
These come in multiple flavors and offer the flexibility to choose the type of debris that matches your idea. Some of the explosions are also designed to have a bit of ricochet sound in them which is desired for certain scenarios.
Made for projects that do not require realism, just some unique explosion sounds. Great for sci-fi and puzzle games for example. We also included a few retro 8bit explosion designs into this category.
Not quite realistic, but not unrealistic too! Generic all-around explosions for a variety of projects. Where there are multiple variations of an explosion like for ‘Basic (variation 1 to 4)’ it means it can be adjusted to randomly select from the 4 variations in order to provide a better experience for the gamers, especially if the sound is used a lot.
Here is where the cool stuff can be found. These ideas go hand in hand with explosions and can spice up your game.
Volume 2 invites you to explore the subtle ambiance of echoing spaceship corridors, futuristic structure halls, and mysterious passageways. Seamlessly blending with your chosen music, these atonal sounds create a harmonious audio experience. Craft unforgettable soundscapes and elevate your sci fi game from good to great with immersive soundscapes and atmospheres.
Textures, recordings and soundscapes of the sea, coastline, harbour, harbour-industry, port, beach in summer, boats, ship, seagulls and other
(for film and multimedia ready)
This sound library contains:
Recordings of the boats, fisherman boat/ship (in navigation, in the port), powerboat, big ship, etc. Variety of sound perspectives, from super close to distant ones. Some recordings are intentionally recorded in mono with shotgun microphone (Sennheiser MKH 60-P48) to get direct clean sound (for use in video Foley or in audio post) on vessels in navigation.
Close up recordings of the sea (surface), cavity in the rocks, peddles washed by the sea, walking on the beach,…many different sea waves sounds are captured, sound of the sea storms, rough sea, etc. Check the sound list for additional info.
Soundscapes of the seaside (remote ones included), shores, harbour (industry), small port ambiances; soundscapes of the coastline. Nocturnal sounds/recording included.
17.2 GB or 5h 24min of high quality recordings recorded over years in all seasons and in all weather/sea conditions.
Recorded with professional audio equipment, Sound Devices Recorder/mixer, and Sennheiser mics mostly. Majority of the recordings are recorded in MS stereo (excellent mono compatibility for film, radio program etc.), but in other stereo techniques like XY, AB, NOS as well for more precise focus on detail or wider stereo image (regarding the object of rec.). Metadata tagged with a detailed description of mic positioning, mic tech. and equipment used.
Max peak level is around -5dBFS. No compressors or dynamic tools were used in editing nor limiters during recording (natural dynamic of the recordings maintained).
Ambisonic Aircraft pass by – low altitude is a collection of airliner passes recorded at the Barcelona airport. Barcelona airport offers the advantage of proximity to the landing strip, allowing one to stand directly beneath low-flying airplanes and capture high-quality sound easily.
A special rig was created for this recording session, holding a Sennheiser Ambeo VR mic, an XY stereo-matched pair of Neumann 184, and an AB stereo pair of DPA 4062.
Besides the natural differences between the microphones, The 1st order ambisonic signals allows rendering of the sonic sphere in multiple methods and changing the pass-by direction to meet your requirements.
The Neumann 184 XY pair reflects a destructive and wide stereo image, with minimal background information. The DPA 6042 has a crisp frequency response. Rycote windshields were used for the Amber and Newmann mic, and Bubblebe was used for the DPA.
Various aircraft were recorded for this release, including:
This collection is great for post-production, VR/AR experiences, game developers, and any real-time 3D audio engine.
Supported formats: First Order AmbiX B-Format, Stereo Binaural, Stereo AB, Stereo XY (Total of 140 files).
The Audio Hero Police collection features 60 professionally recorded sound effects, ready for use in your productions. Included in this library are police cars, sirens, handcuffs, batons, whistles, helicopters and much more! These sounds are all hand-picked from the Sound Ideas General HD, Emergency, Classic TV and Digiffects libraries.
Introducing the “Real Everyday Driving” sound effects library designed for those authentic moments behind the wheel! Say goodbye to high-octane thrill rides and embrace the casual charm of everyday driving. This collection captures run of the mill cars as they navigate the urban landscape at a leisurely pace.
From smooth starts and gentle accelerations to serene cruising, smooth coasting, and natural idling. Whether it’s the subtle sound of the brakes engaging, the comforting hum of a car easing into a turn, or a vehicle obeying city speed limits, our library immerses you in the details of everyday driving.
Each vehicle has been recorded with the following perspectives – interior, engine, exhaust and tyre. Both manual and automatic transmissions.
Sirens Volume 2 delivers a wealth of siren sounds, from police cars, ambulances, fire trucks and many emergency alarms. Features a range of US siren wails and yelps, arrivals, constant wailing and pass-bys, from internal and external perspectives + siren recordings from European countries. These sounds are all hand-picked from Sound Ideas General HD and General HD 2 libraries.
Subaru Legacy 2.5 GT sound library features 109 high quality files recorded with multi mic setup. Engine was recorded in sync with interior cabin ambient, and you can expect different styles of driving. From casual city driving, through accelerations on a highway up to rpm ramps and constant rpm loops for game audio. In addition to designed sounds, you’ll find raw recordings for each perspective (3 engine microphones, 2 exhaust microphones). Additionally this library features exterior recordings (passes, manoeuvres, approaches, engine start and such).
UK Big City Bundle contains three libraries with ambiences and sounds unique to some of the biggest cities in the UK captured during our field recording sessions. With a total runtime of 173 mins and a file size of 5.6 GB, this bundle has everything you need to build a multi-layered city soundscape.
Our Audio Craftsmen travelled through some of largest cities of England including London, Manchester, Sheffield and Liverpool capturing exclusive ambiences to build your perfect city atmosphere. We recorded ambiences from tunnels, construction sites, shopping malls, book stores, technology stores, cafes, restaurants, toilets, busy train stations, buses, trams, elevators, escalators, street sweepers, crowds, skylines and much, much more. The sessions were planned at different times of the day to give you the most authentic and grounded representation of the UK city life to use in your projects.
You will be saving 30% on the total cost of the individual libraries when purchasing the bundle, an awesome value for money addition to your general sound effects libraries. All of the included sounds are carefully edited and provided dry in 24Bit/96kHz and are tagged with extensive UCS compliant metadata to help you find the right sound for your scene.
FiatPanda – 2023 – 1.0 Hybrid contains well edited and well recorded sounds for your projects! Recorded on a Sound Devices MixPre6II, a Sanken CO100K, a lom Geofon and a matched pair of lom BasicUchos. Recorded at 192/24.
Get the authentic sounds of the Renault Master III van: The car was recorded during regular driving, accelerating, decelerating and more demanding way of driving with steady RPMs, slow accelerations and decelerations for game implementation.
The library was recorded with a Sound Devices 702 recorder. Foley was captured with a mono Rode NTG3 microphone. The engine sound effects were recorded with two DPA-4061 omni microphones. In addition to designed files, this library features RAW sounds pulled straight out of the recorder.
In this 105 minutes long sound library (excluding RAW files) you will find 16 designed and 32 raw engine sounds recorded onboard, 30 pass by and engine exterior sounds, 17 foley files and 9 engine interior recorded inside vehicles cabin in sync with microphones under the hood.
This library contains 17 different trains as they pass through the station, arrive and depart a rural station in Sweden. Trains include double decker passanger trains, local metro passanger trains, and few heavy freight train passes. They were recorded with two 4060s on the tracks with a mkh60 following, they are syncable.
These have a nice isolated stereo image and great for sound designing space ships and sci fi stuff. Also work Wonderfully for transition elements and corporate video introductions. Feel free to inquire before buying here.
This library delivers a wealth of siren sounds, from police cars, ambulances, fire trucks and more. Features a range of US siren wails and yelps, arrivals, constant wailing and pass-bys, from internal and external perspectives + siren recordings from countries such as Spain, Denmark, Mexico, France and Germany. These sounds are all hand-picked from Sound Ideas General HD and General HD 2 libraries.
Field recording captures the sounds that are hard to get in the studio. “Bicycle essentials” SFX library was designed to record the essential sounds of a bicycle while riding in the city, suburbs and, the field.
The independent sound effects community offers you a huge collection of vehicle sound effects libraries - giving you everything from sounds of propeller and jet aircraft & helicopters, bicycle sounds, car sound effects, and motorcycle recordings, to sounds of ships, drones, trains, trucks, busses, and vans. You also get uncommon categories like designed spacecraft sounds, and military-type vehicles.
The vehicles are driven, flown, sailed and handled in all sorts of ways to give you a great selection of sounds to work with. And with so many different vehicle brands available, you'll stand an excellent chance of finding the sound of exactly the one that matches your project.
Acceleration, braking, driving, engine, honk, jet, landing, motor, sailing, skid, speed, takeoff, throttle, transmission
Q: What are some of the most popular vehicle sounds?
A: Click to sort the category by most popular vehicle sound effects libraries
Q: Are there any vehicle sound libraries on sale right now?
A: Click to sort the category by vehicle sound libraries on sale
Q: How do I download the vehicle sounds?
A: Add the sound libraries you're interested in to the cart, and complete the checkout - you can then instantly download your chosen vehicle SFX.
Q: Are these sounds royalty free?
A: Yes, they're royalty free, and no attribution is required
Q: Who has recorded and designed these sounds?
A: They're created by the independent sound community, and have been recorded by some of the best recordists and sound designers on the planet. There's a constant flow of brand new sound libraries coming from the community, giving you the absolutely freshest sound effects available anywhere. Oh, and by getting sounds from the community, you support individual sound designers and sound recordists – that’s a pretty cool thing too.
Animal Hyperrealism Vol III is a library containing sounds themed animal vocalisations, from real to designed creatures totaling more than 1700 individual sounds in 279 files.
The sounds were recorded in zoos and wildlife centers. The asset list includes but is not limited to: european red deers, monkeys, reindeers, hornbills camels, crickets, tamarins, boars, frogs, red ruffed lemurs, parrots, and many more.
The content has been recorded at 192KHz with a Sanken CO100K plus a Sennheiser 8050 for center image and a couple of Sennheiser MKH8040 for stereo image.
Part of the cheats section of the library features samples recorded at 384KHz. For these sounds an additional microphone was employed, specifically the CMPA by Avisoft-Bioacoustics which records up to 200 KHz. This microphone was used to record most of the library but the 384KHz format was preserved only where energy was found beyond 96KHz not to occupy unnecessary disk space.
All files are delivered as stereo bounce of these for mics, though in some instances an additional couple of CO100K was added to the sides.
The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.
Audiobeast is proud to present our second sample library; the only library of its kind to focus entirely on weapons being fired in urban environments! For this recording session we were given access to a military training site known as a FIBUA (Fighting In Built-Up Area) consisting of streets with a variety of buildings, vehicles, and exclusive permission to fire weapons in several locations. Pictures of the street and gas station locations and firing points are included.
The aim of this library was to offer the slapback type tails needed for gun sound design for convincing city scenes in film, games and tv production. It’s always been difficult to find gun recordings in a city environment so we hope this library helps sound people everywhere.
This Library contains over 3 GBs of weapons being fired in multiple urban environments, a street, outside of a gas station and inside of a tower block. 218 WAV files of single shots, bursts and many with multiple takes, all recorded at 96 khz 24 bit, with heaps of information on microphones used and distance from the firearms.
Various distances were captured, from the DPA4062 on the guns themselves, to the distant other end of the street 100 metres away. To add, some mics were positioned around corners, a nearby graveyard, through walls and in armored vehicles to capture a variety of perspectives.
Minimal cleanup on the recordings was carried out very carefully so as not to introduce any artefacts into the recordings, they are presented as raw as possible.
If you need a wider selection of interior gun recordings please check out our first library – The London Warehouse Firearms library
Florida Thunder by Eric Berzins contains 111 distinct wav files with over 200 dry thunderclaps and over 300 thunderclaps with rain. All files were recorded in the US state of Florida between 2021 and 2025. Florida has more lightning strikes than any other U.S. state! All files have been meticulously edited and cleaned, and have embedded UCS-compliant Soundminer metadata.
Animal Hyperrealism Vol I is a library containing sounds themed animal vocalisations, from real to designed creatures totaling more than 1300 individual sounds in 290 files.
The sounds were partly recorded with animals trained for media production, partly recorded in zoos and wildlife centers. The asset list includes but is not limited to: african lions, bengal tigers, horses, donkeys, cows, exotic birds, owls, bobcats, pumas, dromedaries, wolves, dogs, geese, lemurs, gibbons and many more.
All the content has been recorded at 192KHz with a Sanken CO100K plus a Sennheiser 8050 for center image and a couple of Sennheiser MKH8040 for stereo image. All files are delivered as stereo bounce of these four mics, though in some instances an additional couple of CO100K was added to the sides.
The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.
And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
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A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
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A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.