Home Vehicle Sound Effects Page 11
Vehicle sound effects and recordings – cars, helicopters, motorcycles, airplanes, ships, trains and sci-fi
Get the sounds of crazy accelerations, drifting, wild breaking, screechy tires and more – captured from several different perspectives on a race track.
Get the sounds of a 2003 Suzuki GSXR 750 sports motorcycle. The 105 files included are divided into External static sounds, External following sounds, Foley sounds, and Onboard sounds.
The combined recorded driving time is more than 40 minutes long.
The Onboard recordings are in 2 separate mono wave files, channel one for engine and channel two for exhaust. Drag & drop or import each of the files into your audio editing software, then align them for creative mixing. There are also stereo mix versions of the OnBoard recordings. The External recordings are in stereo, one MS (Mid-Side) for following (tracking) and the other MS at a fixed (static) position.
Vehicle Type: Motorcycle
Brand: Suzuki
Model: GSXR 750
Year: 2003
Specification: modified with Level One Racing aftermarket exhaust, 750cc, in-line 4 cylinder 4
stroke, liquid cooled, manual 6 speed, fuel injection double over cam/twin cam.
Onboard Settings:
Channel 1 = Engine, Channel 2 = Exhaust
External Settings:
Following (MS Stereo in Left & Right Channels tracking the moving vehicle)Static (MS Stereo in Left & Right Channels from a fixed position)
Definitions & FAQs:
Onboard: Sounds heard from driver and passenger perspectives (in or on the vehicle)
External: Sounds heard from bystander’s point of view.
This Suzuki motorcycle was modified with a Level One Racing aftermarket exhaust.
The Indy Cars race car sound effects library delivers an action-packed day at the races. Craft exciting and authentic racing scenes in your projects with immersive interior driving sequences, expansive racetrack ambiences, lively pit crew sounds, and roaring race car pass-bys.
Recorded by iconic sound designer and composer Alan Howarth (Army of Darkness, Total Recall) at various indy car tracks including the Mid-Ohio Sports Car Course, the street circuit of Long Beach, and the Laguna Seca Raceway, these racecar recordings will transport your projects straight into the excitement of race day. Create a genuine racetrack atmosphere with the energetic crowd and booming PA announcements, and utilize the thrilling energy of indy car engine sounds for vehicles in your films and games.
Each sound file is embedded with detailed metadata to help you find the exact sound you need with quick, intuitive search.
including:
– Internal recording
– 2 Spots, 4 mics
– Eng start, idle, maneuvers, drive, shtdwn, doors, wipers, hood, windows, signal and other
– Slow, medium and fast
– 48 KHz, 24 bit
– 4 x schoeps ccm (card and omni), sys AB, Zoom F8
– RAW files only
P.S. See more car exterior sounds for SUBARU WRX STi2 2005 in our products
An eclectic collection from my extensive archive: Jumbo Jets, Military Fighters, War-birds, Helicopters and Bi-Planes. From an F-16 to a Tiger Moth – it’s all here.
Boeing 747 • BAC 1-11 • Cessna • Douglas C-47 • F-16 • F-86 • Fennec T-28 • Lancaster Bomber • P51 Mustang • RAF Tornado • Spitfire Mk IX • Tiger Moth
Need high-impact car crash sounds – captured from both the inside and outside of a car? While there are no sounds of actual monsters attacking a car, there's certainly a lot of of recordings of sound-guys jumping on car roofs, beating car doors, smashing windshields and destroying paint jobs, with a big axe, and a crowbar.
Low sense DPA 4061 microphones were placed inside a car, and different actions were performed on it, like hitting, dragging, jumping, stepping and other improvising actions.
Microphones were also placed inside and outside the car, and windshields were smashed, with crowbars. These recordings covered the massive impacts as well as the small detailed glass pieces falling inside the car.
High quality unprocessed drone/quadcopter recorded using both binaural and mid-side microphone techniques. 4 different types of quadcopters were used in this sound library.
Gear: Neumann KU-100 binaural dummy head microphone, Schoeps mid-side setup (Schoeps CMC6 MK8, Schoeps, CCM M4, Sound Devices Mix-Pre 6)
This is a unique bicycle library that captures this characteristic bike in clean, quiet, nicely performed true exterior rides. Including multiple perspectives, speeds and actions. From fast passbys on asphalt to slow onboard recordings and smooth stops.
The UglyBike is a typical old bicycle that’s working fine, but needs some TLC. It is a bicycle that’s just average, a little rattle a gentle scrape, a bike that everyone has had but got traded in for a newer one. A story of unrequited love.. :)
Speeds and actions:
Three speeds. Departures from slow, medium to fast getaways. Arrivals from slow stops with gently squeaking handbrakes to heavy stuttering skids.
Overview of perspectives and mic placement:
Onboard recordings are 2-3 minutes long depending on speed. Higher speeds > shorter duration.
All 3 onboard mics are edited in sync with one another to make layering easy.
All Passbys, Arrivals and Departures move from Left to Right.
Metadata & Markers:
Because we know how important metadata is for your sound libraries we have created a consistent and intuitive description method that adheres to the Universal Category System. This allows you to find the sound you need easily, whether you work in a database like Soundminer/Basehead/PT Workspace work, or a Exporer/Finder window. We made a video that helps you navigate the library ans find your best bicycle sounds faster and easier.
CategoryFull
A quick way to filter out sounds you don’t need: like handling sounds or vice versa bicycle onboards.
UserCategory
Fastest way to find the type of action you need for all bicycles. Passby needed, just click and voila.
OpenTier
Once you’ve selected the bike you can open up OpenTier and audition and select the perspective you want to use.
Scene & Performer
This field contains the type of bicycle or other sound. So you can find the bike you like fast.
iXMLTrackLayout
This is a neat little identifier you will find in the Waveform displays and you can see in a glance what Listening position you are.
MicPerspective
We have another way to find perspectives but it is more limited to distance to the recorded subject.
So passbys are MED – EXT and handling are CU – EXT. Exterior? Of course: we recorded everything outside!
UserComments
We used this field to create the UserData and give you the minimal set of information about the recording in the filename.
Additionally, we added Markers to some wave files, so specific sound events are easy to spot in Soundminer and other apps.
If you have any questions about this, please contact us [email protected]!
Need more?
The GoodBike library is a part of the ‘City Bicycles – Complete Bundle‘ available here in the A Sound Effect store. It consists of all 4 bicycles and includes additional surfaces and extras ranging from one-off bicycle passes captured in the city and bounces and rattles. If you buy the complete bundle you get 1 package for free!
Here’s a handy comparison table:
344 AUDIO: ‘City Bicycles has a plethora of content, for a great price. The perfect balance between a great concept, great presentation and outstanding execution, lands them an almost perfect score of 4.9..‘
The Audio Spotlight: City Bicycles is worth getting if you are in need of great sounding and well edited bicycle sounds.
Watch a video created by Zdravko Djordjevic.
Step into the world of the Fiat 500 1.2 2019 audio library, a meticulously crafted collection that offers a comprehensive and immersive auditory experience. This unique library captures the essence of the iconic Fiat 500, known for its compact size, retro charm, and efficient 1.2-liter engine producing 69 horsepower. The approach taken during the recordings was a multi-microphone setup, strategically placed to capture every aspect of the vehicle’s sonic personality.
Let’s start with the interior perspective. Equipped with an ambisonic interior microphone, this collection presents an intimate soundscape, placing you in the driver’s seat of the Fiat 500. Experience the subtle purr of the engine as it ignites, delivering just the right amount of power. Hear the gentle hum of the car’s components, the clicks and clacks of buttons and switches, and the comforting sound of the gearbox as it shifts seamlessly through the gears. Immerse yourself in the ambience of the cabin, capturing the vibrations, echoes, and nuances that make each journey unique.
The engine, a focal point of this library, has been meticulously recorded with a dedicated microphone, capturing the raw power and distinctive tone of the 1.2-liter engine. Experience the growl as the engine revs, the throaty roar as it accelerates, and the gentle hum as it idles. This library goes beyond the engine itself, providing additional depth with dedicated microphones on the exhaust and tire. The exhaust microphone delivers the symphony of the Fiat 500’s exhaust note, meanwhile, the tire microphone captures the distinctive sounds of the rubber meeting the road, allowing you to experience the tactile feedback of each turn, acceleration, and brake maneuver.
With this meticulously recorded multi-microphone approach, this library offers a comprehensive sonic palette for sound designers, game developers, filmmakers, and car enthusiasts alike. Whether you’re crafting realistic driving scenes, building immersive virtual worlds, or seeking inspiration for your creative projects, this library provides a rich and detailed soundscape, allowing you to bring the essence of the Fiat 500 to life with authenticity and precision.
All of the ON ROAD recordings are multi-MIC takes with:
1 – ENGINE
2 – EXHAUST
3 – TIRE / WHEEL
4 – MONO BOOM (MONO DOWNMIX OF STEREO PASSBY WHEN AVAILABLE OR MONO BOOM OPERATOR FOR STADY RECORDINGS)
5 – MONO INT
6-9 AMBIX INT AMBIENT
All of them recorded in perfect sync, and available in a single poly-wav file, perfect for Soundminer spotting!
We recorded around 94 beautiful tracks, 48Khz and 24 bits HD. As always, top quality recordings specially designed for film audio projects.
A collection of rail sounds captured in Italy, including sounds of trams (cable cars), trains and subways.
The library contains sounds like arrivals, departures, pass-bys and on-board recordings. Metallic wheel sounds, pneumatic doors opening and closing, crowds / passengers, and engine sounds are also captured.
Both interior and exterior recordings are included, as well as PA announcements in Italian.
Each sound file has been carefully named and tagged for easy search in Soundminer and is Universal Category System (UCS) compliant.
(see the full track list below).
Need bicycle sound effects? This SFX library delivers more than 650 bike sounds in 125 files, covering everything from cycle gears, chains, crankset, spokes, brakes, the saddle, gearbox, bells, bicycle pumps and valves – and of course lots of wheel sounds, spinning at various speeds.
It also features outdoor ambiences of cycling, bike passes, skids and even some falls.
Introducing the ultimate roller coaster sound library: Roller Coaster Sound Builder includes high-quality recordings from 5 different roller coasters, from classic steel coasters to aggressive impulse coaster. This huge collection includes clean roller coaster passbys, onboard recordings, and classic roller coaster screams.
Roller coaster pass by sounds were recorded without background noise in an amusement park that was closed to the public. A great amount of natural screams with different intensities is also included, recorded during a regular summer day in the amusement park.
This collection provides unique, hard-to-access source material in high-quality, with a large amount of takes for creative sound design. We worked hard to capture as much useful material as we could when we had full access to the rides. All sounds were recorded in Särkänniemi amusement park, Tampere, Finland. Also available in the special Complete Amusement Park Sound Bundle.
Train and ambience library recorded in Tokyo, Kobe, and Osaka. Bullet and regional trains, platforms, and station ambiences. Recorded at 96kHz stereo.
Bluezone presents ‘Alien Spacecraft Sound Effects’, a new sample library offering a wide range of inspirational spaceship sfx. Backed with complex and varied sounds, this sci-fi sample library brings you production-ready elements as: alarms, alien synthetic textures, exterior and organic interior background sounds, reactor rumbles, explosions, futuristic interface and beep sounds, spacecraft passby, machine room ambiences and more.
Every sound in this cutting edge collection will stimulate your creativity: All these samples were created from hardware synthesizers and field recordings, and have then been twisted to add an inspiring alternate-reality sonic character. WAV files are provided as 24 Bit / 96 kHz and sorted in 11 folders. In order to give you ready-to-use sounds for your productions, all samples are royalty-free for all your commercial projects.
All sounds have been created, programmed and optimized for use in TV, film, trailer and game music. I give this pack a thumbs-up because the recording quality is high. Not only that it features some creative sounds, but the usability of this pack will find its way to plenty of producers.”
40 recordings from a VW Passat B5 3B.
Different sound effects like the turn signal, windshield wipers, doors opening and closing, handling with the seat belts or the steering wheel and much more.
Also foley movements on the car seats and seven interior driving ambiences (including start, stop and idle) recorded in NOS Stereo.
It’s finally here: An electric car sound effects library with recordings from a Tesla!
The Tesla Electric Car SFX library gets you 146 High Definition sound effects. It features recordings of the subtle sounds of an all-electric car – with its drive motors, servos and alerts, as well as interior and exterior perspectives of doors opening and closing and the horn honking.
It also captures the interior environment at highway speeds and the tires on gravel and pavement at various speeds. Plus, it has exterior street-based perspectives of vehicle pass-bys and arrivals on different road surfaces at various speeds.
So if you need electric car sounds for your projects, this library delivers.
TESTIMONIALS & BUYERS COMMENTS
“I had a Tesla in a show and realized I had no Tesla library – This kit got the job done perfectly – Thanks Rick!
-Jonathan Lipman, MPSE
Sony Pictures: “The Good Doctor” network TV series
“Rick’s TESLA SFX library was a life-saver for us on Season 2 of HBO’s Divorce, especially since Tesla demands that ONLY authentic Tesla sounds be used whenever their vehicles appear in a scene! Rick’s FX gave us that authenticity. Very valuable resource. Thanks Rick!”
– David Briggs
Supervising Sound Editor, HBO “Divorce”
“Hey Rick! Awesome job on the Tesla library! Literally minutes after downloading, I cut one of the servos into a commercial I’m working on… I’m going to get a TON of mileage out of the wheel recordings. I feel like wheels are a really difficult sound to get a great recording of… All around great job!”
-Kai Paquin
Sound Editor | Los Angeles, CA
‘Smooth City Traffic’ by Badlands Sound includes 21 high-quality city traffic ambiences great for your projects. Hear the smooth sounds of traffic rushing through the city. This library was recorded by Sound Devices 702t with a pair of Line Audio CM3’s and a matched pair of Sennheiser MKH 8040’s in 96k / 24bit.
Feel the weight and the whooshing of the various vehicle passbys rushing through the city. You will also notice the unique qualities in each file like a car passing by with a flat tire, semi trucks, sports cars speeding by, as well as aggressive diesel trucks.
This library delivers the sounds of a 1999 Honda CBR Super Blackbird motorcycle(with Metadata).
All 103 ready-to-use wave files were captured in 24 Bit, 96 kHz. Files are divided into External static sounds, External following sounds, Foley sounds, and Onboard sounds. The combined recorded driving time is more than 62 minutes long. The Onboard recordings are in 2 separate mono wave files, channel one for engine and channel two for exhausts. Drag & drop or import each of the files into your audio editing software, then align them for creative mixing. There are also stereo mix versions of the OnBoard recordings. The External recordings are in stereo, one MS (Mid-Side) for following (tracking) and the other MS at a fixed (static) position.
Onboard Settings:
Channel 1 = Engine, Channel 2 = Exhaust
External Settings:
Following (MS Stereo in Left & Right Channels tracking the moving vehicle)Static (MS Stereo in Left & Right Channels from a fixed position)
Definitions:
Onboard: Sounds heard from driver and passenger perspectives (in or on the vehicle)
External: Sounds heard from bystander’s point of view.
Whether you are designing a traffic jam or just another day in New York City, get the correct horn for the correct car with Modern Car Horns, by Frontier Sound FX.
Modern Car Horns is a comprehensive compilation of long and short horn blasts from common American cars, recorded at 16bit/44.1k. Each vehicle is logged with the year, make and model, to ensure the proper fit when matching recordings to image. List of vehicles include:
• 1993 Buick Park Avenue
• 2000 Ford Taurus
• 2000 Jeep Wrangler Custom
• 2004 Pontiac Grand Am
• 2004 Toyota Carolla
• 2004 Toyota Rav 4
• 2005 Ford Focus
• 2006 Hyundai Sonata
• 2007 Hyundai Tiburon
• 2007 Nissan Versa
• 2008 Scion TC
• 2009 Chevy Malibu
Get the sound of the Tunturi Maxi ‘Pappatunturi’, a Finnish moped model from 1974 with 2 gears and pedals. The library features external, onboard and foley recordings. OnBoard recordings feature 3 different channels: Engine1, Engine2 and Exhaust. All 3 channels of OnBoard sounds can be layered and will line up nicely in your audio editor.
This library includes 106 sfx of exterior, interior and on-board perspectives of pass bys, shifting, and foley of the Chevy Duramax 2500HD Pickup Truck.
With different performances of each action, you can add unique detail and character to your film, commercial, show, or video game.
Motherships delivers a variety of mind-blowing interstellar mothership drones, transmission noises, inspiring indoor and outdoor ambiences.
It also features detailed computer room sounds with modern beeps and buttons, disturbing mechanical devices, machine room atmospheres, sci-fi radars, laser pulse and energy beams, heavyweight reactor rumbles and many more.
This library is all about wheels – and lots of them! Includes recordings of a selection of objects with wheels such as carts, transport stretchers, gurneys, rolling stands, shelves, IV stands, wooden tables, wheelchairs – and all the button clicks, slides, latches, and electronics that come with them.
All sounds were recorded in Mid/Side technique with mid on the left channel and side on the right. Recorded with Project Studio C4 mics, Sennheiser 416 Mics, Ambient Emesser, on a Fostex FR2 2 track recorder and mastered in Pro Tools.
The left side of the RAW files can be used as a MONO center effect and the encoded files as a stereo effect which has the width of an XY configuration and can be panned center for a mono compatible mix.
rMS = Raw Mid/side
MS = Decoded Mid/Side
Recorded in Toronto, Ontario, Canada by Steven Ejbick and Ryan Macneill of Textures Sound
Amusement Rides & Ambiences is a unique collection of hard to access amusement park sound effects. Package includes high-quality multichannel recordings captured with a full access to the amusement rides – and a total of 8 rides are included!
Some recordings were made in an amusement park that was closed from the public. This enabled us to capture the sound effects as clean as possible without background music or people.
Ambience recordings are authentic amusement park ambiences with people and amusement rides. They include children and adults, cheering and screaming, chatter in different languages, amusement rides loading and operating, and more. All sounds were recorded in Särkänniemi amusement park, Tampere, Finland. Also available in the special Complete Amusement Park Sound Bundle.
The independent sound effects community offers you a huge collection of vehicle sound effects libraries - giving you everything from sounds of propeller and jet aircraft & helicopters, bicycle sounds, car sound effects, and motorcycle recordings, to sounds of ships, drones, trains, trucks, busses, and vans. You also get uncommon categories like designed spacecraft sounds, and military-type vehicles.
The vehicles are driven, flown, sailed and handled in all sorts of ways to give you a great selection of sounds to work with. And with so many different vehicle brands available, you'll stand an excellent chance of finding the sound of exactly the one that matches your project.
Acceleration, braking, driving, engine, honk, jet, landing, motor, sailing, skid, speed, takeoff, throttle, transmission
Q: What are some of the most popular vehicle sounds?
A: Click to sort the category by most popular vehicle sound effects libraries
Q: Are there any vehicle sound libraries on sale right now?
A: Click to sort the category by vehicle sound libraries on sale
Q: How do I download the vehicle sounds?
A: Add the sound libraries you're interested in to the cart, and complete the checkout - you can then instantly download your chosen vehicle SFX.
Q: Are these sounds royalty free?
A: Yes, they're royalty free, and no attribution is required
Q: Who has recorded and designed these sounds?
A: They're created by the independent sound community, and have been recorded by some of the best recordists and sound designers on the planet. There's a constant flow of brand new sound libraries coming from the community, giving you the absolutely freshest sound effects available anywhere. Oh, and by getting sounds from the community, you support individual sound designers and sound recordists – that’s a pretty cool thing too.
Animal Hyperrealism Vol III is a library containing sounds themed animal vocalisations, from real to designed creatures totaling more than 1700 individual sounds in 279 files.
The sounds were recorded in zoos and wildlife centers. The asset list includes but is not limited to: european red deers, monkeys, reindeers, hornbills camels, crickets, tamarins, boars, frogs, red ruffed lemurs, parrots, and many more.
The content has been recorded at 192KHz with a Sanken CO100K plus a Sennheiser 8050 for center image and a couple of Sennheiser MKH8040 for stereo image.
Part of the cheats section of the library features samples recorded at 384KHz. For these sounds an additional microphone was employed, specifically the CMPA by Avisoft-Bioacoustics which records up to 200 KHz. This microphone was used to record most of the library but the 384KHz format was preserved only where energy was found beyond 96KHz not to occupy unnecessary disk space.
All files are delivered as stereo bounce of these for mics, though in some instances an additional couple of CO100K was added to the sides.
The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.
Audiobeast is proud to present our second sample library; the only library of its kind to focus entirely on weapons being fired in urban environments! For this recording session we were given access to a military training site known as a FIBUA (Fighting In Built-Up Area) consisting of streets with a variety of buildings, vehicles, and exclusive permission to fire weapons in several locations. Pictures of the street and gas station locations and firing points are included.
The aim of this library was to offer the slapback type tails needed for gun sound design for convincing city scenes in film, games and tv production. It’s always been difficult to find gun recordings in a city environment so we hope this library helps sound people everywhere.
This Library contains over 3 GBs of weapons being fired in multiple urban environments, a street, outside of a gas station and inside of a tower block. 218 WAV files of single shots, bursts and many with multiple takes, all recorded at 96 khz 24 bit, with heaps of information on microphones used and distance from the firearms.
Various distances were captured, from the DPA4062 on the guns themselves, to the distant other end of the street 100 metres away. To add, some mics were positioned around corners, a nearby graveyard, through walls and in armored vehicles to capture a variety of perspectives.
Minimal cleanup on the recordings was carried out very carefully so as not to introduce any artefacts into the recordings, they are presented as raw as possible.
If you need a wider selection of interior gun recordings please check out our first library – The London Warehouse Firearms library
Florida Thunder by Eric Berzins contains 111 distinct wav files with over 200 dry thunderclaps and over 300 thunderclaps with rain. All files were recorded in the US state of Florida between 2021 and 2025. Florida has more lightning strikes than any other U.S. state! All files have been meticulously edited and cleaned, and have embedded UCS-compliant Soundminer metadata.
Animal Hyperrealism Vol I is a library containing sounds themed animal vocalisations, from real to designed creatures totaling more than 1300 individual sounds in 290 files.
The sounds were partly recorded with animals trained for media production, partly recorded in zoos and wildlife centers. The asset list includes but is not limited to: african lions, bengal tigers, horses, donkeys, cows, exotic birds, owls, bobcats, pumas, dromedaries, wolves, dogs, geese, lemurs, gibbons and many more.
All the content has been recorded at 192KHz with a Sanken CO100K plus a Sennheiser 8050 for center image and a couple of Sennheiser MKH8040 for stereo image. All files are delivered as stereo bounce of these four mics, though in some instances an additional couple of CO100K was added to the sides.
The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.
And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
We're always looking for new sounds to mangle, so when A Sound Effect had a holiday sale, I tried them out.
The purchase experience is really smooth and quick, and delivery is almost instant.
I'll definitely come back to them again in the future!
A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
And, Asbjoern is great to work with!
A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.