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Home Vehicle Sound Effects Page 6

Vehicle Sound Effects

Vehicle sound effects and recordings – cars, helicopters, motorcycles, airplanes, ships, trains and sci-fi

  • Mechanical Sound Effects Motorcycle Sound Pack Play Track 280 sounds included, 45 mins total $23.99

    280 stereo 900cc motorcycle sound effects including engine, exhaust, passby, rev, start up, constant loop in various rpm, accelerations, decelerations, designed impacts, designed whooshes, etc. More than 40 mn of recordings. Ready for integration. Perfect for video games, trailers or films. UCS compliant.

    Motorcycle model: Triumph Street Twin 2021 – 900cc TwinCylinder.

     

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  • Sci-Fi Sound Effects AAA Game Character Ship AI Play Track 376 sounds included, 13 mins total $23.20

    The best enhancement to any science fiction game or movie production looking to boost their audio with a realistic, immersive space ship AI voice is our AAA Game Character Ship AI Voice Sound Effects Pack. This voice collection includes 13 minutes of game-ready and optimized audio in addition to over 370 male voice-over audio files with 470 MB of voice samples in 24bit/96k.wav format.

    • 376 male voice-over audio files
    • 470 MB of voice samples
    • All in 24bit/96k .wav file format
    • 13 minutes of game ready & optimized audio
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  • Vehicle Sound Effects BigBlock Play Track 369+ sounds included, 82 mins total $23

    This library is an intimate profile of a completely original 1967 Chevrolet Corvette Coupe. It boasts a 427 ‘Big Block’ 400 HP engine, a 4-speed Muncie transmission, 3×2 tri-power carburetor, and plenty of mechanical accessories.

    We recorded anything on the vehicle that made a definable noise: the handbrake, clutch, shifter, turn signal, horn, headlights, hood latch, gas cap, doors, and more. Though the primary focus, of course, was on the beasty combustion and exhaust systems. We collected multi- and single-point, interior and exterior, front to back recordings of the engine cranking, idling, and being cut. We also experimented with a wide spectrum setup for passbys and various driving maneuvers. Files pertaining to the same event are marked accordingly for easy grouping and layering. This collection was designed so that in using multiple grouped files, you can effectively dial in/out the exhaust pipes independently (driver side, passenger side), interior ambience, and direct engine sources as desired. Together with a number of alternative variations, you can use this library to bring any car in your project to life, quickly.

    Don’t be afraid to give it a little gas. Enjoy!

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  • Help your project take off, with the recorded journey on an AirTransat flight with the pre flight, take off and landing!

    Recorded in 192Khz 32bit float on a zoom f3 with stereo mics

    [bestsellers_slider]

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  • Mechanical Sound Effects New York Subway Play Track 10+ sounds included, 66 mins total $22.10

    Authentic sounds of New York Subway !

    Full of the hustle and bustle of New York subways.

    Featuring the full journey so a good variety of sounds to have and are perfect for background to fill in and bring to life projects.

    Recorded and exported in  96khz/24 Bit and 192Khz/32 bit float

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  • This car sfx library brings you a comprehensive Sound Effects collection of the 435 PS Mercedes E 53 AMG.
    You get anything you need from opening and closing doors, hood, trunk, windows, glove department. Pushing buttons, hazard lights, window wipers, ignition, seat adjustments, several pass-bys, idle mixtures, pull aways and approaches.
    And most importantly lots of diverse driving sounds, simultaneously recorded with 6mics (2x Engine, 2x Exhausts, 2x Interior) while forcing this beast through the streets lead-footed. So you can easily blend between the sounds to perfectly match your picture.

    All source sounds were recorded with Sonosax SX-R4+ and Sound Devices MixPre-D with a Sennheiser MKH 8050 + MKH 30 M/S rig (Interior), MKH 8040 ORTF rig (Exhausts), two Rode NT-1A (Engine)

    All sounds come with embedded Metadata.

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  • This car library brings you a comprehensive Sound Effects collection of the 125 PS Opel Astra H CDTi 1.7 (Diesel Engine).

    You get anything you need from opening and closing doors, hood, trunk, windows, glove department. Pushing buttons, hazard lights, ignition, window wipers, seat adjustments, several pass-bys, idle mixtures, pull aways and approaches.
    And most importantly lots of diverse driving sounds, simultaneously recorded with 5mics (2x Engine, 2x Exhaust, 2x Interior) so you can easily blend between the sounds to perfectly match you picture.

    All source sounds were recorded with a Sonosax SX-R4+ and a Sound Devices MixPre-D with a Sennheiser MKH 8050 + MKH 30 M/S rig (Interior),twoRode NT-1A (Engine)and a MKH8060 (Exhaust).

    All sounds come with embedded Metadata.

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  • Bundles Car Foley Bundle Play Track 303 sounds included $22

    Car Foley Bundle contains all three volumes of our Car Foley libraries. It includes an extensive selection of tactile sounds captured in a 2014 Kia Picanto.

    Over 300 vehicle interior interactions have been recorded and meticulously edited by our Audio Craftsmen to afford a wide range of performances – from contact with buttons, switches, dials and knobs, to door slams, car seat creaks, seat belt clip-ins and -outs, steering wheel handling, gear stick movements, pedal presses and much more!

    This sweetening library can be applied to any vehicle-based scenes in Film, TV and Game projects that require a sense of touch.

    The entire bundle is delivered at 24Bit 96kHz and tagged with extensive Metadata for ease of use.

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  • Travel & Transportation Airplane and Airport Ambience Play Track 13+ sounds included, 141 mins total $21.25

    Fasten your seat belts and place your folding trays in the upright position…

    Because this sound is pack is about to TAKE OFF!!

    INCLUDING:

    Safety Demonstration

    Take off Landing

    General in-flight ambiance

    Airport walla

    All recorded and exported in 24/96khz

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  • Car Sound Effects Toy Car Play Track 46+ sounds included $21.25

    Start your tiny engines with this toy car sound pack!

    Toy car pack with revs, crashes, driving perspective changes and when the toy car gets stuck under an object

    Easy to use and versatile

    Recorded and exported in 24 Bit / 192 kHz

    All metadata tagged and updated using the Universal Category System in Soundly

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  • This library brings you a comprehensive sound effects collection of a ’94 Piaggio Sfera roller scooter and its 50cc 2-stroke engine.
    You get everything you need to bring any scooter scene to life. Electric- and kick-start ignition, idle- and steady-driving loops, idle mixtures, pass-by, approach, pull-away and brake as well as well as several foley sounds for helmet, kick-stand, trunk and kickstarter.
    And of course lots of diverse on-board driving sounds.

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  • Car Sound Effects Subaru WRX GD Turbo – Race Track Play Track 13+ sounds included, 66 mins total $20

    This sound library features 9 minutes of driving, recorded on small race track. Boxer engine with unequal length header combined with force induction and high pitch blow off valve makes a great sounding onboard. In addition to designed onboard, you’ll find interior stereo (in sync with engine) and RAW files ( 2 engine, blow off valve, 2 exhaust inputs). Here’s a video from recording session:

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  • Car Sound Effects Toyota GT86 Hakone Stock Race Track Play Track 28+ sounds included, 286 mins total $20

    Experience the sound of Japanese RWD boxer engine powered car burning tyres on the race track! Toyota GT86 Hakone edition is stock example unit with 4 cylinder boxer engine that generates 152 kW at 7000 RPM. This first generation GT86 was recorded with multi mic setup. Library contains race track driving recorded onboard with different perspectives (intake, 2 x engine, 2 exhaust microphones) + interior stereo in sync with other mics. Last but not least, there is one stereo file with multiple exterior passes on the apex with brake squeal and tyre friction sounds.

    Library contains:

    • Individual RAW files for Intake, 2x Engine, 2x Exhaust
    • Designed Onboard files, designed engine and exhaust perspectives
    • Interior in sync with rest of mics
    • Exterior passes recorded in stereo
    • Race track driving with cooling laps
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  • Car Sound Effects Race Track Corner Play Track 65+ sounds included, 65 mins total $20

    Race Track Corner sound library features recordings of 21 cars, approaching tight corner, then hitting that apex and getting out to straight line. Different cars, from regular daily driven ones, to fully modified rally cars. Recorded in mono, stereo and with additional stereo perspective, from the ground in the middle of the apex. It’s 65 files, more than 2GB of audio with total length of 96 minutes.

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  • Train, Train Station, Railway Ambience

    Including: train sounds, trains passing by, different perspectives and distances, In urban and remote area etc.; Many types of trains, locomotives, service train vehicles etc.; Train horns;

    Mechanical, pneumatics sounds. Train stationary sounds.

    Train station/railway ambience, both interior (inside building, room tone) end exterior. Crowd. PA announcement, train operator whistling etc.. Train station soundwalk. Restaurant…Train station in city and in rural; Rail crossing; Train room tone. Locomotive room tone; 

    Structure borne sound of train passing by, sound recorded with contact mics on railways; Recorded in daytime and nighttime, all year round. Total time is approx. 280 mins. Comprehensive train FX library. European railways, trains, recorded in Europe.

    Various microphone setups used as well as microphones. Depends on application. Description and equipment info in metadata chunk.
    Edited RAW recordings ready to use. No dynamic manipulation (compressors/limiters) used, max. peak level: -5dBFS. No recorder’s limiter used during recording – full dynamic recordings.

     

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  • Car Sound Effects Dacia Sandero II 1.0 SCe Engine Play Track 65 sounds included, 86 mins total $20

    Dacia Sandero II 1.0 SCe sound library features 65 high-quality files recorded with multi-mic setup. Engine was recorded in sync with interior cabin ambient, and you can expect different styles of driving. From casual city driving, through accelerations on a highway up to rpm ramps and constant rpm loops for game audio. In addition to designed sounds, you’ll find raw recordings for each perspective (engine, air intake, exhaust). 

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  • Car Sound Effects Mazda 6 III 2.0 Skyactive G Play Track 60+ sounds included, 104 mins total $20

    The Mazda 6 III Skyactive G sound effects library comes with 59 BWAV files, recorded in 96kHz. It features recordings of the engine under the hood, mixed with exhaust during different driving scenarios, like regular driving and high speed accelerations. In addition to engine recordings you’ll find interior SFX recorded in sync with the engine. Additionally there are exterior passes recorded in mono, stereo ORTF and stereo AB during passes with various speeds.

    Last but not least, there are few foley recordings. This sound library takes 2.8 GB of space, and total length of audio is 104 minutes.

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  • Traffic Sound Effects Car Protest Play Track 46+ sounds included, 260 mins total $20

    This sound library features recordings of a car protest that took place in Gdynia, Poland. Due to changes in abortion law many people showed up on the streets. Since we’re in the middle of COVID outbreak, people decided to support the cause by using their engines and horns. I’ve taped two stereo sets to my car, and went there to capture it from both exterior and interior (one mono and one stereo setup) perspectives. This library features different location ambients, from subtle distant horns, through loud “peak” of the event recorded in the middle of everything that happened, up to masses of people walking by. Everything was recorded with stereo setup on the front of the car, stereo setup on the back of the car + two interior perspectives with windows closed, partially and fully opened. Also ambients were recorded with and without my contribution to the noise, that means that some files have my horn and engine revs, and some don’t. There’s plenty of material to choose from.

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  • Car Sound Effects Distant Racing Ambients Play Track 28+ sounds included, 37 mins total $20

    Distant Racing Ambients is a collection of sounds recorded during racing event, covering wide range of vehicles attacking corners with full speed. It features 28 files with total legth of 34 minutes covering different cars, from inline 6 through inline 4 up to V8s and boxer engines. It’s a great source of sounds for designing background ambients.

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  • Car Sound Effects Drift Event Ambients Play Track 37+ sounds included, 94 mins total $20

    Drift Event Ambients sound library features 37 files with total length of 94 minutes (both mono and stereo) recorded in 96kHz / 32 bits and exported in 48/24. Inside you’ll find different cars (inline 6, inline 4, V8) drifting in front of the mic setup, captured from different perspectives both close and distant. There are also few additional files recorded on the big stadium with distinctive reverb.

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  • Industrial Ambiences Vibrations Etm Play Track 83 sounds included, 63 mins total $20

    In the summer of 2021 I spent about a month in Seattle and did a lot of field recording. One of the most successful sessions was a round trip to Winslow on the Washington State Ferry. The ship is huge and just about everything vibrates sympathetically with the engine pulse. This library includes all of those vibration recordings (Shock-mounted Sony PCM-100; 96k/24bit) To keep things interesting, and somewhat on point, I’ve scoured my personal library for other unique sounds – real and synthetic – which I’ve gathered or created over 30+ years that have some sort of vibration (or vibration-adjacent) element. I was pretty liberal in how I defined it: Quantum foam (Organic or Performed) The result is an eclectic mix – vibration being the through-line.

    All sounds have UCS compliant metadata.

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  • Motorcycle Sound Effects Helmet Wind Noise Play Track 21 sounds included, 97 mins total $19

    This library gets you 97 minutes of binarual recordings of wind noise, captured inside the helmet as a motorcycle rides along the highway. The speed ranges from a slower pace all the way up to 100 – 130 km/h, and features both acceleration, variable and constant speeds, as well as occasional sounds of passing traffic as captured from inside the helmet. The helmet is a flip-up type of helmet, and the motorcycle is a Honda NC 700D.

    Recorder: Tascam dr100 mk/III, Microphone: DPA 4060 miniature omni

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  • Motorcycle Sound Effects Endurocross Racing Play Track 216 sounds included, 130 mins total $19

    This library gets you 130 minutes of stereo recordings from an intense off-road motorcycle racing event, captured on a late autumn day with ideal weather conditions.

    Two-stroke and four-stroke engines compete together. The race track is about seven kilometers long with a high difference in elevation. The library features sounds such as race starts, test laps, roaring passbys, struggling engines as the bikes go up and down the hills, single bikes and groups + lots more sounds from the event.

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  • Looking for sounds of a remote controlled car? Here you go: This sound effects library features 170 sound effects of the Reely Core RC Car. You get several on-board and external driving sounds, pass-bys, close-up steering mechanics and idling mixtures, and of course some crashes. All sounds are edited and cleaned for direct use in your upcoming sound design projects. All sounds contain detailed BWF Metadata.

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Vehicle sound effects libraries

Vehicle sound effects libraries


The independent sound effects community offers you a huge collection of vehicle sound effects libraries - giving you everything from sounds of propeller and jet aircraft & helicopters, bicycle sounds, car sound effects, and motorcycle recordings, to sounds of ships, drones, trains, trucks, busses, and vans. You also get uncommon categories like designed spacecraft sounds, and military-type vehicles.

The vehicles are driven, flown, sailed and handled in all sorts of ways to give you a great selection of sounds to work with. And with so many different vehicle brands available, you'll stand an excellent chance of finding the sound of exactly the one that matches your project.


Vehicle sounds commonly found in this category:

Acceleration, braking, driving, engine, honk, jet, landing, motor, sailing, skid, speed, takeoff, throttle, transmission


Vehicle sound FAQ:

Q: What are some of the most popular vehicle sounds?
A: Click to sort the category by most popular vehicle sound effects libraries


Q: Are there any vehicle sound libraries on sale right now?
A: Click to sort the category by vehicle sound libraries on sale


Q: How do I download the vehicle sounds?
A: Add the sound libraries you're interested in to the cart, and complete the checkout - you can then instantly download your chosen vehicle SFX.


Q: Are these sounds royalty free?
A: Yes, they're royalty free, and no attribution is required


Q: Who has recorded and designed these sounds?
A: They're created by the independent sound community, and have been recorded by some of the best recordists and sound designers on the planet. There's a constant flow of brand new sound libraries coming from the community, giving you the absolutely freshest sound effects available anywhere. Oh, and by getting sounds from the community, you support individual sound designers and sound recordists – that’s a pretty cool thing too.

Trending vehicle sound libraries:

  • Animal Sound Effects Animal Hyperrealism Vol III Play Track 1711 sounds included $180

    Animal Hyperrealism Vol III is a library containing sounds themed animal vocalisations, from real to designed creatures totaling more than 1700 individual sounds in 279 files.

    The sounds were recorded in zoos and wildlife centers. The asset list includes but is not limited to: european red deers, monkeys, reindeers, hornbills camels, crickets, tamarins, boars, frogs, red ruffed lemurs, parrots, and many more.

    The content has been recorded at 192KHz with a Sanken CO100K plus a Sennheiser 8050 for center image and a couple of Sennheiser MKH8040 for stereo image.
    Part of the cheats section of the library features samples recorded at 384KHz. For these sounds an additional microphone was employed, specifically the CMPA by Avisoft-Bioacoustics which records up to 200 KHz. This microphone was used to record most of the library but the 384KHz format was preserved only where energy was found beyond 96KHz not to occupy unnecessary disk space.
    All files are delivered as stereo bounce of these for mics, though in some instances an additional couple of CO100K was added to the sides.
    The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.

    Bonus: Two extra libraries included for free:
    This library also includes two additional releases from Mattia Cellotto - for free: Crunch Mode delivers 230 crunchy sounds made with a variety of vegetables, fresh bread, pizza crust and a selection of frozen goods. The Borax Experiment gets you 158 squishy, gory, slimy and gooey sounds.
  • Audiobeast is proud to present our second sample library; the only library of its kind to focus entirely on weapons being fired in urban environments!  For this recording session we were given access to a military training site known as a FIBUA (Fighting In Built-Up Area) consisting of streets with a variety of buildings, vehicles, and exclusive permission to fire weapons in several locations.  Pictures of the street and gas station locations and firing points are included.

    The aim of this library was to offer the slapback type tails needed for gun sound design for convincing city scenes in film, games and tv production.  It’s always been difficult to find gun recordings in a city environment so we hope this library helps sound people everywhere.

    This Library contains over 3 GBs of weapons being fired in multiple urban environments, a street, outside of a gas station and inside of a tower block. 218 WAV files of single shots, bursts and many with multiple takes, all recorded at 96 khz 24 bit, with heaps of information on microphones used and distance from the firearms.

    Various distances were captured, from the DPA4062 on the guns themselves, to the distant other end of the street 100 metres away. To add, some mics were positioned around corners, a nearby graveyard, through walls and in armored vehicles to capture a variety of perspectives.

    Minimal cleanup on the recordings was carried out very carefully so as not to introduce any artefacts into the recordings, they are presented as raw as possible.

    If you need a wider selection of interior gun recordings please check out our first library – The London Warehouse Firearms library

  • Weather Sound Effects Florida Thunder Play Track 500+ sounds included, 300 mins total $49

    Florida Thunder by Eric Berzins contains 111 distinct wav files with over 200 dry thunderclaps and over 300 thunderclaps with rain. All files were recorded in the US state of Florida between 2021 and 2025. Florida has more lightning strikes than any other U.S. state! All files have been meticulously edited and cleaned, and have embedded UCS-compliant Soundminer metadata.

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  • Animal Sound Effects Collections Animal Hyperrealism Vol I Play Track 290+ sounds included $180

    Animal Hyperrealism Vol I is a library containing sounds themed animal vocalisations, from real to designed creatures totaling more than 1300 individual sounds in 290 files.

    The sounds were partly recorded with animals trained for media production, partly recorded in zoos and wildlife centers. The asset list includes but is not limited to: african lions, bengal tigers, horses, donkeys, cows, exotic birds, owls, bobcats, pumas, dromedaries, wolves, dogs, geese, lemurs, gibbons and many more.

    All the content has been recorded at 192KHz with a Sanken CO100K plus a Sennheiser 8050 for center image and a couple of Sennheiser MKH8040 for stereo image. All files are delivered as stereo bounce of these four mics, though in some instances an additional couple of CO100K was added to the sides.

    The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.

    Bonus: Two extra libraries included for free:
    This library also includes two additional releases from Mattia Cellotto - for free: Crunch Mode delivers 230 crunchy sounds made with a variety of vegetables, fresh bread, pizza crust and a selection of frozen goods. The Borax Experiment gets you 158 squishy, gory, slimy and gooey sounds.

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