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Vehicle sound effects and recordings – cars, helicopters, motorcycles, airplanes, ships, trains and sci-fi
Spaceship Pass-Bys sound library contains professionally designed, high quality spaceship sound effects that will perfectly fit into any production featuring futuristic, hi-tech vehicles and space travel sci-fi scenes!
From fast and small spaceship fly-bys, medium-sized ones, all the way to the massive cargo cruisers and gigantic mothership pass-by sounds, from bursty and energetic pass-bys to the smooth-sounding gliding ones, these cutting edge spaceship sound effects will sonically immerse your audience into a futuristic, hi-tech world of tomorrow and bring the scenes with futuristic spacecrafts and advanced sci-fi vehicles to life!
On top of 200 pass-bys, the library comes with 40 hand-picked source sounds created with synthesizers and noise generators that are used extensively as layers during the sound design process and creation of this library, useful for all kinds of sci-fi whoosh & transition sounds, hi-tech futuristic movements & vehicles, etc.
Spaceship Pass-Bys sound library contains 240 sound effects (1.34GB) in high definition 24bit/96khz Stereo WAV format, embedded with metadata for faster workflow, and separated into four categories: 1.Small Pass-Bys 2.Medium Pass-Bys 3.Large Pass-Bys 4.Source Sounds
Orbital Emitter is proud to present Star Fighter Cobalt – the second release in our Star Fighter Flight Series!
This comprehensive sound-set provides a rich arsenal of futuristic space fighter sounds for you to use in all of your creative sci-fi productions! Building off our first release, this new and unique star fighter sound-set features powerful engine blasts, interior cockpit perspectives, sync’d interior and exterior flight perspectives, an epic launch and landing sequence, robust fly-bys and two types of powerful weapon blasts presented with varying perspectives! You can use parts of this sound-set to create your own spaceship sounds or simply drag & drop our audio-scenes and audio-stems into your productions as-is! It’s up to you how you want to enjoy our sounds!
What we hope sets this sound-set apart from other space craft sounds from other companies is that our space ship sounds are meant to sound complete– like an actual field recording of a futuristic space fighter taking off, flying around, engaging in battle and landing… All in ONE Sound-Set!!
The Star Fighter Cobalt sound-set contains 32 individual sounds spread over 20 audio files and times out to over 12.5 minutes in total length. It features 24bit/96khz stereo WAV files – embedded with meta-data to help keep the sound files organized.
All of our sounds are 100% original – 100% royalty free – designed for believability, creativity and cinematic impact. We hope you enjoy our sci-fi sounds!
Jump to light speed and conquer the galaxies of your SCI-FI WARFARE project with this comprehensive, meticulously recorded, edited and mastered sound effects collection of any FUTURISTIC VEHICLES & SPACESHIPS needed for WAR in SPACE! Perfect for use in any SCIENCE FICTION themed or shooting video game or film, animation, or any other project that requires the Highest Quality futuristic SPACESHIPS, VEHICLES, or VESSEL sounds!
Designed by our team of AAA-industry veterans and huge fans of STAR WARS, STAR TREK, BATTLESTAR GALACTICA, and many more, FUTURISTIC VEHICLES is the most complete one of a kind SFX library that will add a massive value for your audience to your sci-fi project!
Whether you have squadrons needing SMALL VEHICLES like:
Or MEDIUM-sized spaceships like:
Or HUGE spaceships like:
No matter the size of your futuristic vessel, this pack delivers all you could want for your SCI-FI VEHICLE needs!
Also included are:
Included are also extremely rare background ambience sounds for SPACESHIPS INTERIOR BACKGROUND ENVIRONMENT AMBIENCE LOOPS.
FREE GIFT: We’ve included free sounds from our Vehicle libraries, that are a perfect fit for futuristic vehicles!
DOWNLOAD NOW to take your project to light speed with DRIVING, DIVING, FLYING, HANDLING, SHOOTING and MORE!
With over 510 audio files and 170 original cinematic-quality sounds, we went the extra mile by creating multiple sound variations for each vehicle/weapon, various vehicle sizes, and numerous actions and maneuvers that each performs, handling noises and other foley, alternate sound sequences and looping versions of moving or idle engines, mechanics, lasers and laser beams, startups, shutdowns, hits / detonations / explosions and more.
All spaceship engine sounds are designed to seamlessly re-produce a complete start-to-finish process:
1. Engines ON
2. Idle Engine Loop
3. Take Off
4. Flying Loop
5. Landing
6. Idle Engine Loop
7. Engines OFF
If placed in order and crossfaded a few milliseconds in between sounds, the most realistic and smoothest sound for spaceship engines will be produced!
ADDITIONAL FEATURES:
MASSIVE SAVINGS: The Sci-Fi Sound Effects Bundle combines essential futuristic sounds—weapons, spaceship engines, vehicles, robots of all shapes and sizes, ambiences, alien creatures, voiceovers, and more—into one comprehensive package. Save significantly by purchasing the bundle instead of individual packs. Click here to explore the bundle and save!
The Audio Hero Police collection features 60 professionally recorded sound effects, ready for use in your productions. Included in this library are police cars, sirens, handcuffs, batons, whistles, helicopters and much more! These sounds are all hand-picked from the Sound Ideas General HD, Emergency, Classic TV and Digiffects libraries.
Junkyard Car Smashed. Windows, doors, lights dash, great tearing of safety glass. Maybe should have ended up in gore, sweet and gross. Good glass shatter explosion.
I purchased a car in a junkyard and we went to town smashing it up. There are metal hits and glass hits as well. There are some great safety glass explosions as well as glass debris flying around inside the car. I smashed a bunch of the engine with a sledge hammer as well as dragging metal over engine parts. One of the best sounds is grinding and tearing the windshield. As safety glass is often covered with a thin film of plastic, it made the best sharp crackly flesh peeling sound ever. Perfect for adding destruction details.
All files are recorded 32bit, 192 kHz, with RØDE NTG1, RØDELink Lav and Shure VP88 microphones, Sound Devices MixPre-6 II & Zoom F3 recorders. Library contains wav files of driving and exterior foley, mechanical and electrical sounds. It is also available in UCS.
Sonomar Collection: Speed Machine contains 266 rich vehicle recordings of the legendary 2006 Campagna T-Rex. Featuring pass bys, gear grinds, accelerations and more, this collection contains lively vehicle sound effects and maneuvers that are full of character.
The Campagna T-Rex is a powerful three-wheeled vehicle with the ability to go from 0-60 in a staggering 4.1 seconds and reach a high speed of 140 mph. To create this library, recordist and sound designer Martin Pinsonnault (Big Little Lies, Dallas Buyers Club) and the Sonomar team utilized top-notch recording techniques to capture aggressive, expertly-handled driving maneuvers on a closed course.
Use the purring hum of a 155-horsepower engine as a stand-in for Japanese motorcycles and other high-powered vehicles. Let the distinct tone of a 1200 cc engine act as a punchy sweetener to existing vehicle sounds. Or pitch and process to create the engine quality that your project requires. Groups of synced recordings provide a variety of perspectives to maximize your optionality and adapt to your specific editing needs.
Each sound file is embedded with comprehensive metadata to help you find the exact sound effect you need with fast, pinpoint search. Enable creativity with detailed descriptions of each recording and their specific sonic qualities. Advanced metadata fields include additional info to ensure compatibility across any database search platform such as Search by PSE, Soundminer, BaseHead, Netmix, Workspace (Pro Tools), Find Tool (Media Composer), Media Bay (Nuendo), Reaper, Adobe Premiere, and beyond.
A good range of street sounds – from traffic that’s light to heavy-with-horns, to whizzing by on a city freeway. Sirens from near and far. Church bell chimes, a kids playground – a garbage truck. From Park Ave to Greenpoint. All in immersive binaural stereo – the next best thing to being there.
Take a little trip – with the Audio Ninja.
Binaural soundscapes from Grand Central Station – recorded to have plenty of background (and some mid & foreground) voices without anything too recognizable – so you can add your own dialogue in the foreground, OR loop sections you like most without it being obvious. The central concourse soundscapes are fairly static – but others move at walking speed – between different locations from street level entrances, through the concourse to the platform. There’s even a couple of revolving doors and an empty escalator/platform to add your action onto. Recorded on (my) dummy head with high-quality omni mics – listening back in headphones instantly immerses you in the middle of the sound field. Binaural stereo – the next best thing to being there! And all with just two channels. So put your headphones on and take a little trip – with the Audio Ninja.
Logo: modified from an original image by Gordon Johnson at Pixabay.com
This library consists of sounds of authentic British sirens recorded during a 3 month period in London including while in Covid-19 lockdown. The sirens’ source vehicles include ambulances, police cars, and fire trucks. Recoding techniques include recording with a spaced pair of 2 DPA 4060’s in DPA BLM6000 Boundary Layer Mount with wind protection as well as following the source with Sennheiser 8060 shotgun when opportunity allowed. As a result, the library offers 48 sounds recorded in 24bit/96kHz format delivered in 64 files with a total runtime of approximately 12 minutes. The sound was edited in RX7 to remove the occasional sounds of birds.
Take a sonic dive into the NYC subway – in immersive binaural stereo … the next best thing to being there. Roaring trains, squealing wheels, deep announcer echoes. Recorded from the platform – and on the train. Take a little trip … with the Audio Ninja.
Logo: modified from an original image by Gordon Johnson at Pixabay.com
An 800cc metal beast growls past you… What’s that?! It’s Flysound’s latest drop: the Ducati Scrambler Café Racer 2019 model, the sound library that is. Driven on asphalt both in an autodrome and then in city centre traffic, we’ve recorded this great bike with Neumann U 87 and Sennheiser MKH 416 mics, from all the angles you’ll need, at all the speeds you’ll want. The two-valve purr and roar has been catalogued riding, braking, accelerating, and doing cool maneuvers. If your project needs top audio for a motorbike, go on, speed into a new surprise.
A lite and mixed version of this suite is also included, comprising 14 authentic stereo files, designed, mixed, and studio packaged on best-of-breed equipment for simpler tasks which would have a preference for a package of ready made stock sounds of the Ducati Scrambler Cafe Racer.
Cars are everywhere in film, games, and society in general, but many sound artists lack the resources to tackle vehicle-centric projects. Whether the obstacle is finding recordings of a specific model, matching unique angles, or running out of material for the quick cuts of a high-speed chase – sound designing vehicles without the proper sonic ingredients can be a huge waste of your time and distract your audience from the story.
Developed in exclusive collaboration with Academy Award®-winning sound editors, Mark Mangini (Blade Runner 2049, Mad Max: Fury Road) and Richard L. Anderson (The Lion King, Edward Scissorhands), The Odyssey Collection: Vehicles (OV) brings you an unrivaled professional vehicle sound effects library to help cover your needs for any scene. Recorded with the invaluable resources of a Hollywood budget while creating the sound for hundreds of major feature films, OV features over 250 different vehicles – from sports cars and luxury SUVs to street bikes and military trucks – expertly captured from varied perspectives with methodical workups to streamline your workflow.
What is a workup? A workup is a thorough series of recordings of the same subject from many different perspectives, angles, and distances. To ensure you have the sounds needed for any scene, a workup of a specific vehicle provides recordings of every action the vehicle performs – both interior, exterior, and at different speeds including pass bys, engine rumble, mechanical sounds, car Foley, and more.
As the latest library in The Odyssey Collection following Odyssey Essentials (OE) and Odyssey Expanded (OX), OV presents a new approach to sound library curation – combining the comprehensive offering of a general library with the pinpoint focus of a specialty library – all while championing Odyssey’s renowned and inspiring quality, reliable breadth, intuitive organization, and cinematic character.
“This library has been an essential tool for me my entire life, and this idea of workups and vehicle recordings is a big part of its philosophy. It makes getting the job done that much more elegant, professional, and high fidelity.” – Mark Mangini
The Odyssey Collection: Vehicles is also included in Pro Sound Effects’ CORE: Pro.
Which version of Odyssey Vehicles is right for you?
In curating the Basic Version, we created a must-have pack for any sound editor by zeroing in on more than 25 of the most frequently heard vehicles in film & TV. The Full Library is an indispensable resource for serious sound editors with over 250 vehicles from Mangini & Anderson’s renowned collection.
All files are recorded 32bit, 192 kHz, with RØDE NTG1, RØDELink Lav and Shure VP88 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving and exterior foley, mechanical and electrical sounds.
All files are recorded 32bit, 192 kHz, with RØDE NTG1, RØDELink Lav and Shure VP88 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving and exterior foley, mechanical and electrical sounds.
Grand prix circuit (a motorsport race track) FX sound library with sounds of the race and ambiance of the race including: near, mid and far field recordings as well as backstage/boxes ambiance etc.. Recorded in Automotodrom Grobnik, Croatia.
Metadata tagged with detail description of the mic placement/orientation, mic and mic technique used and object of recording. Check the track list for additional info.
Info – All files are recorded 32bit, 192 kHz, with RØDE NTG1, RØDELink Lav and Shure VP88 microphones, Sound Devices MixPre-6 II & Zoom F3 recorders. Library contains wav files of driving and exterior foley, mechanical and electrical sounds. It is also available in UCS.
Honda Accord Type S 24/96 FX sound library – Car in drive, interior, parts of car, engine bay…
Powerful Honda car with i-VTEC, 200 HP, 2.4 cc engine.
Including interior/exterior of the vehicle details like: switches, air conditioner, seat belt, handbrake, gearbox ,cabin lights, glove box, doors, door alarm, windows up and down, wipers, bonnet open/close, automatic lock off/on, cargo space open/close etc. Just check the sound list.
Interior of the car is recorded with two mics-mic position. Super close and at some distance of the object. You can mix those channels if you like, they are all in sync.
There are multichannel recordings of engine and interior, stationary and in drive. You can mix those channels to get powerful sound or just use any of these sounds separately if you like. Every file is metadata tagged with description of mic used and positioning explained, just use those channels and mix them together.
Interior “room tone” of the vehicle in drive is also included. There are many drive situations with normal drive and aggressive drive recorded too.
Recorded with: Sennheisers MKHs 60/40/30, Sennheiser G4/ME2 system, mics, Rycote blimps, Sound Devices 744T, MixPre, recorder, mixer.
The 2020 update to Farm Equipment features modern and older tractors, smaller motors including gators and mowers, as well as farm atmos elements like parlor motors and pumps.
All recorded on farms across Devon, uk.
The Indy Cars race car sound effects library delivers an action-packed day at the races. Craft exciting and authentic racing scenes in your projects with immersive interior driving sequences, expansive racetrack ambiences, lively pit crew sounds, and roaring race car pass-bys.
Recorded by iconic sound designer and composer Alan Howarth (Army of Darkness, Total Recall) at various indy car tracks including the Mid-Ohio Sports Car Course, the street circuit of Long Beach, and the Laguna Seca Raceway, these racecar recordings will transport your projects straight into the excitement of race day. Create a genuine racetrack atmosphere with the energetic crowd and booming PA announcements, and utilize the thrilling energy of indy car engine sounds for vehicles in your films and games.
Each sound file is embedded with detailed metadata to help you find the exact sound you need with quick, intuitive search.
Engine start/stop/idle tracks. Foley of doors, windows, boot etc. Pass-bys at various speeds in 5-10 mph intervals.
5 stationary engine tracks
7 foley tracks
16 pass bys
1 ‘misc’ track
Including sounds of driving off-road, road, macadam road, interior/exterior of the vehicle… near, mid, far-field, rough terrain, snow, gravel…
Land Rover Defender FX sound library. In this library, you can find numerous sounds of tdi 300 (2.4 litre, 113 HP) diesel engine of this iconic 4×4 vehicle. Apart from engine sounds, there are sounds of the interior of the vehicle like: switches, vents, ventilators, door opening, hand/parking brake, window opening, etc. Recorded in two positions, near field and midfield. These sounds are in sync so you can mix them together if needed. There are recorded “room tones” of vehicle: in drive, stationary-engine off, while raining, on a windy day, etc.
Sounds of the exterior like: doors, windows opening/close, engine start, engine running, engine off, etc. are also here.
Furthermore, sounds of driving on the road, macadam road, off-road, in woods with branches scratching the vehicle, sounds of gravel under the tires (external mic., recorded in motion) are here too. You can also find sounds of the vehicle driving (with mics placed on the roof rack) on asphalt road and macadam road. Just listen to library preview.
Every file is metadata tagged with a description of action recorded, mic used, and placement.
Sounds of Trains, Skytrain, and Railways from western Canada
Trains are one of the most efficient methods of transportation. This library offers high-quality sounds of Trains, Railways, and Skytrains. There are different perspectives, speeds, sizes, and variations. All trains were recorded on the west coast of Canada, where the Canadian Pacific Railway owns powerful commercial cargo trains and the local transit owns High-tech electric Skytrains.
The following is a 2016 Bell 407 GX Helicopter single license
sound effects library with Metadata (1.8gb compressed .zip file, 2.5gb Uncompressed).
All 17 wave files at about 85 minutes long are in 24 Bit, 96 kHz. The Onboard recordings are in 4 separate mono wave files. Drag & drop or import each of the files into your audio editing software, then align them for creative mixing. There are also ready to use stereo mix versions of the Onboard recordings. External recordings are in mono, stereo, and Ambisonic Format B wave files.
Onboard Settings:
Channel 1 Front Left
Channel 2 Front Right
Channel 3 Rear Left
Channel 4 Rear Right
Notes: If you need specific shots of this helicopter, Watson is available for hire to re-record this or similar sounding aircrafts.
Special thanks to James, his crew, and to Chad Dion (photographer)!
Definitions
External = Sounds recorded from outside of the aircraft (flybys, etc)
OnBoard = Recording perspectives on and in the aircraft
The independent sound effects community offers you a huge collection of vehicle sound effects libraries - giving you everything from sounds of propeller and jet aircraft & helicopters, bicycle sounds, car sound effects, and motorcycle recordings, to sounds of ships, drones, trains, trucks, busses, and vans. You also get uncommon categories like designed spacecraft sounds, and military-type vehicles.
The vehicles are driven, flown, sailed and handled in all sorts of ways to give you a great selection of sounds to work with. And with so many different vehicle brands available, you'll stand an excellent chance of finding the sound of exactly the one that matches your project.
Acceleration, braking, driving, engine, honk, jet, landing, motor, sailing, skid, speed, takeoff, throttle, transmission
Q: What are some of the most popular vehicle sounds?
A: Click to sort the category by most popular vehicle sound effects libraries
Q: Are there any vehicle sound libraries on sale right now?
A: Click to sort the category by vehicle sound libraries on sale
Q: How do I download the vehicle sounds?
A: Add the sound libraries you're interested in to the cart, and complete the checkout - you can then instantly download your chosen vehicle SFX.
Q: Are these sounds royalty free?
A: Yes, they're royalty free, and no attribution is required
Q: Who has recorded and designed these sounds?
A: They're created by the independent sound community, and have been recorded by some of the best recordists and sound designers on the planet. There's a constant flow of brand new sound libraries coming from the community, giving you the absolutely freshest sound effects available anywhere. Oh, and by getting sounds from the community, you support individual sound designers and sound recordists – that’s a pretty cool thing too.
Animal Hyperrealism Vol III is a library containing sounds themed animal vocalisations, from real to designed creatures totaling more than 1700 individual sounds in 279 files.
The sounds were recorded in zoos and wildlife centers. The asset list includes but is not limited to: european red deers, monkeys, reindeers, hornbills camels, crickets, tamarins, boars, frogs, red ruffed lemurs, parrots, and many more.
The content has been recorded at 192KHz with a Sanken CO100K plus a Sennheiser 8050 for center image and a couple of Sennheiser MKH8040 for stereo image.
Part of the cheats section of the library features samples recorded at 384KHz. For these sounds an additional microphone was employed, specifically the CMPA by Avisoft-Bioacoustics which records up to 200 KHz. This microphone was used to record most of the library but the 384KHz format was preserved only where energy was found beyond 96KHz not to occupy unnecessary disk space.
All files are delivered as stereo bounce of these for mics, though in some instances an additional couple of CO100K was added to the sides.
The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.
Audiobeast is proud to present our second sample library; the only library of its kind to focus entirely on weapons being fired in urban environments! For this recording session we were given access to a military training site known as a FIBUA (Fighting In Built-Up Area) consisting of streets with a variety of buildings, vehicles, and exclusive permission to fire weapons in several locations. Pictures of the street and gas station locations and firing points are included.
The aim of this library was to offer the slapback type tails needed for gun sound design for convincing city scenes in film, games and tv production. It’s always been difficult to find gun recordings in a city environment so we hope this library helps sound people everywhere.
This Library contains over 3 GBs of weapons being fired in multiple urban environments, a street, outside of a gas station and inside of a tower block. 218 WAV files of single shots, bursts and many with multiple takes, all recorded at 96 khz 24 bit, with heaps of information on microphones used and distance from the firearms.
Various distances were captured, from the DPA4062 on the guns themselves, to the distant other end of the street 100 metres away. To add, some mics were positioned around corners, a nearby graveyard, through walls and in armored vehicles to capture a variety of perspectives.
Minimal cleanup on the recordings was carried out very carefully so as not to introduce any artefacts into the recordings, they are presented as raw as possible.
If you need a wider selection of interior gun recordings please check out our first library – The London Warehouse Firearms library
Florida Thunder by Eric Berzins contains 111 distinct wav files with over 200 dry thunderclaps and over 300 thunderclaps with rain. All files were recorded in the US state of Florida between 2021 and 2025. Florida has more lightning strikes than any other U.S. state! All files have been meticulously edited and cleaned, and have embedded UCS-compliant Soundminer metadata.
Animal Hyperrealism Vol I is a library containing sounds themed animal vocalisations, from real to designed creatures totaling more than 1300 individual sounds in 290 files.
The sounds were partly recorded with animals trained for media production, partly recorded in zoos and wildlife centers. The asset list includes but is not limited to: african lions, bengal tigers, horses, donkeys, cows, exotic birds, owls, bobcats, pumas, dromedaries, wolves, dogs, geese, lemurs, gibbons and many more.
All the content has been recorded at 192KHz with a Sanken CO100K plus a Sennheiser 8050 for center image and a couple of Sennheiser MKH8040 for stereo image. All files are delivered as stereo bounce of these four mics, though in some instances an additional couple of CO100K was added to the sides.
The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
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We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
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A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
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