Home Mechanical Sound Effects Page 32
MINI PRINTER is a collection of 178 high quality recording of Kodak Mini Printer 2.
Everything was recorded at 192kHz / 24bit which allows extreme pitching and processing. Perfect for creating all kinds of micro sci-fi effects.
The library offers 4 different recording perspectives:
DPA4060: Close (attached to printer’s case) Extremely close (removed case)
MKH8060: 30cm away, 30cm away slightly off-axis
The library consist of:
• Full length printing cycles
• Individual bursts
• Servos
• Buttons
• Lids opening and closing
• Cartridge insertion and removal
• Photo retrieving
All SFX have baked-in Soundminer metadata.
RECORDED WITH: Sound Devices MixPre-6, Sennheiser MKH8060, DPA4060
EDITED AND MASTERED WITH: Pro Tools, RX
Cash Registers, Slot Machines and Pinball Machines – the sound of success, the sound of winning, the sound of MONEY. We’ve traveled far to record classic sounds from antique machines. 42 tracks of payout bells, alarms, beeps, chimes, clicks, coins, poker chips and more. All with the same feeling. Money, Money, MONEY!! This library is a Winner $$ From veteran Hollywood Sound Designer Lenny Jones.
Introducing Foam Gun fun!
Over 300 fun-filled plastic toy gun sounds to share with your friends. Featuring small to large sizes of gun cocks, dry gunshots, and bullet fires. Also featuring designed, processed or effected sounds such as rapid-fire and sci-fi blasts!
124 recordings of various switches and buttons, flipped, pressed and clicked. This collection contains household light and lamp switches, radio buttons and a variety of other activate and click presses.
Recorded in 2018 and 2019 with a stereo shotgun microphone.
All sounds were recorded and edited at 24-bit / 96Khz resolution and mastered to broadcast quality, with only the best final sounds selected for this collection. Each audio file includes embedded meta-data.
This compact pack gives you a few sound effects of summer Toboggan Run. Loud lift clicking sound of the track, fast downhill ride and passbys of the bobsleds.
Recorded in Czech entertainment park on Line Audio CM3 (XY pattern) and Tascam DR 701-D.
Introducing “Apocalyptic Game” – a highly focused and proprietary blend of post apocalyptic RPG game sound effects library. Collect crafting minerals and materials to create weapons, mods, items or buildings. Have all the high-quality sound needed to slot in different aesthetics to you characters bag & inventory. Now you can outfit your next dark dystopian themed game with a complete post nuclear sound effects collection inspired by major game hits like Apex, Fortnite, and Fallout.
Gizmo is a mechanism library for designing mechanical actions in machinery without the engines. This library covers the gambit of steam, ronks, clicks, clanks, clunks, servos and all sorts of mechanical actions from various props.
Unlike most libraries, this one was recorded at 192 with a stereo pair of Sanken CO100k microphones for extreme lossless pitching, so you can take something small like a typewriter, and make it sound like a massive printing machine.
The Mazda 6 III Skyactive G sound effects library comes with 59 BWAV files, recorded in 96kHz. It features recordings of the engine under the hood, mixed with exhaust during different driving scenarios, like regular driving and high speed accelerations. In addition to engine recordings you’ll find interior SFX recorded in sync with the engine. Additionally there are exterior passes recorded in mono, stereo ORTF and stereo AB during passes with various speeds.
Last but not least, there are few foley recordings. This sound library takes 2.8 GB of space, and total length of audio is 104 minutes.
Designed Sci-Fi features 546 cinematic sci-fi sound effects, alien textures, ambiences, drones, space cities, deserted crystalline caverns, vast hives of digital insects, distressed metal impacts, abstract user interface sounds, transitions, and more.
Created with modular synth equipment (Mutable Instruments, Intellijel, Doepfer, Erica Synths, Make Noise, Arturia, Expert Sleepers, 2hp, Ladik) recorded into an Emu E5000Ultra Sampler, then processed digitally using a variety of techniques and high-end effects.
Sounds of the London Underground contains 40 minutes of recordings exploring the sounds of the London tube trains and station platforms.
Metallitronic is sound designer Nathan Moody’s latest collection of intense textures, a library of nearly three hours’ worth of metallic membranes and objects excited by electronic signals.
Metallitronic was created using advanced synthesis techniques played back through various transducers into cymbals, gongs, bowls, steel plates, prefab metal buildings, and other resonant metallic objects, close-miked in stereo with extended-frequency-range microphones. This collection radically expands a sound designer’s palette of stressed-metal sounds, horror and tension elements, crystalline creaks and groans, unsettling background atmospheres, rattling vehicular interiors, creature sound sweeteners, the sound of massive machinery, earth-shaking rumbles, and stochastic, complex rhythms.
Some textures let the complex synthesizer textures shine through – intense on their own, even if they weren’t amplified through metal – but the primary focus is on metallic drones, hits, pings, stresses, groans, wails, resonances, rattles, and unique timbres that can be layered into almost any project. The scale of the sounds ranges from detailed to overwhelmingly massive. The sounds invite aggressive filtering and extreme pitch shifting.
Every sound is recorded in stereo at 24 bits, 192 kHz, and many sounds have ultrasonic frequencies. This library includes nearly three hours of recordings, all fully tagged with metadata. Multiple articulations are ganged into single files for convenience and organization.
The whole 9 yards.
Comprised of 11 heavy hitting libraries, this bundle includes SEISMIC CORE, OVERKILL, 4 ELEMENTS, COLLISION, INTERACTIVE, SCI FI, GEARBOX, SORCERY, HERO, BROKEN, and MELEE. Save by bundling all ELEVEN in a single library.
GEARBOX:
Boutique analog mechanical contraptions, steampunk gadgetry, gizmos and machines big and small.
BROKEN
Car crashes, explosions, crumbling buildings, earthquakes, ripping earth and metal, to debris, and more.
HERO:
HERO – Sword fights, stabbing, guillotines, impaling, battle cries, shields, drawbridges, armor, foley and more.
SCI FI:
Spaceships, machines, mechanicals, weapons and more. Technologies exceeding your boldest visions of the future.
INTERACTIVE:
The ultimate Game UI SFX library including clicks, pops, whooshes, musical and tonal elements, and ready to use designs for every UI action and game style.
COLLISION:
The ultimate sound effects library for massive impact sounds. Stingers, crashes, hits, whooshes and fully designed impact effects.
4 ELEMENTS:
Harness the raw power of fire, water, earth, and air with over 3000 elemental sounds crafted for limitless creativity.
OVERKILL:
Unleash pure audio carnage with OVERKILL – a brutally detailed 5.7 GB sound library featuring 3390 hyperreal gore sound effects across 607 files.
We’ve ventured to obscure boutiques, prop houses and vintage shops to capture mechanical contraptions from around the world. Ranging from bizarre creations, to steampunk gadgetry, gizmos and machines, GEARBOX clocks in at over 10 GB of high definition, precision mastered sounds spanning across 2987 construction kit sounds and 584 designed sounds.
GEARBOX equips Sound Designers with a literal toolbox of mechanical gadgetry. Ranging from tiny to huge, GEARBOX‘s machines and gizmos provide coverage for interacts, mechanism, machine or device in your scene or game.
INTRODUCING BUILDING BLOCKS
In addition to CONSTRUCTION KIT and DESIGNED SOUND content, GEARBOX features BUILDING BLOCKS. This category of sound consists of designed phrases and oneshots utilized for our designed machinery, empowering Sound Designers with maximum flexibility when trying to get that particular phrase from an existing DESIGNED SOUND. GEARBOX features over 468 BUILDING BLOCKS ranging from levers, hits, grinds, snaps, and more.
KEYWORDS:
Mechanical sounds, Gear sounds, Machinery FX, Industrial sounds, Machine FX, Mechanic SFX, Gears and levers, Engine sounds, Metal clanks, Heavy machinery, Robotic machinery, Industrial gear sounds, Factory sounds, Engineering FX, Machine clicks, Mechanical movements, Gearbox sounds, Tool sounds, Metal creaks, Robot mechanics, Gear shifts, Industrial atmosphere, Factory machinery, Tool sound effects, Industrial FX, Mechanical toolkit, Engine room sounds, Industrial noises, Factory ambience, Clanking sounds, Wrench sounds, Mechanical environment, Workshop sounds, Engine FX, Mechanic FX, Metal impact, Robotic gear, Mechanical noises, Engineering sounds, Machine room, Machine movement, Metal FX, Industrial sound library, Factory FX, Mechanical library, Engineering toolkit, Industrial pack, Metal machinery, Gears FX, Workshop ambience, Robotic machines
This is a unique bicycle library that captures this characteristic bike in clean, quiet, nicely performed true exterior rides. Including multiple perspectives, speeds and actions. From fast passbys on asphalt to slow onboard recordings and smooth stops.
The UglyBike is a typical old bicycle that’s working fine, but needs some TLC. It is a bicycle that’s just average, a little rattle a gentle scrape, a bike that everyone has had but got traded in for a newer one. A story of unrequited love.. :)
Speeds and actions:
Three speeds. Departures from slow, medium to fast getaways. Arrivals from slow stops with gently squeaking handbrakes to heavy stuttering skids.
Overview of perspectives and mic placement:
Onboard recordings are 2-3 minutes long depending on speed. Higher speeds > shorter duration.
All 3 onboard mics are edited in sync with one another to make layering easy.
All Passbys, Arrivals and Departures move from Left to Right.
Metadata & Markers:
Because we know how important metadata is for your sound libraries we have created a consistent and intuitive description method that adheres to the Universal Category System. This allows you to find the sound you need easily, whether you work in a database like Soundminer/Basehead/PT Workspace work, or a Exporer/Finder window. We made a video that helps you navigate the library ans find your best bicycle sounds faster and easier.
CategoryFull
A quick way to filter out sounds you don’t need: like handling sounds or vice versa bicycle onboards.
UserCategory
Fastest way to find the type of action you need for all bicycles. Passby needed, just click and voila.
OpenTier
Once you’ve selected the bike you can open up OpenTier and audition and select the perspective you want to use.
Scene & Performer
This field contains the type of bicycle or other sound. So you can find the bike you like fast.
iXMLTrackLayout
This is a neat little identifier you will find in the Waveform displays and you can see in a glance what Listening position you are.
MicPerspective
We have another way to find perspectives but it is more limited to distance to the recorded subject.
So passbys are MED – EXT and handling are CU – EXT. Exterior? Of course: we recorded everything outside!
UserComments
We used this field to create the UserData and give you the minimal set of information about the recording in the filename.
Additionally, we added Markers to some wave files, so specific sound events are easy to spot in Soundminer and other apps.
If you have any questions about this, please contact us [email protected]!
Need more?
The GoodBike library is a part of the ‘City Bicycles – Complete Bundle‘ available here in the A Sound Effect store. It consists of all 4 bicycles and includes additional surfaces and extras ranging from one-off bicycle passes captured in the city and bounces and rattles. If you buy the complete bundle you get 1 package for free!
Here’s a handy comparison table:
344 AUDIO: ‘City Bicycles has a plethora of content, for a great price. The perfect balance between a great concept, great presentation and outstanding execution, lands them an almost perfect score of 4.9..‘
The Audio Spotlight: City Bicycles is worth getting if you are in need of great sounding and well edited bicycle sounds.
Watch a video created by Zdravko Djordjevic.
In need of some distinct bicycle passbys for a street scene? Missing some handling sounds of a bicycle? This library has the answer with superbly captured exterior recordings in the inner city without traffic.
It includes various types of bicycles from the rattling sounds of a drunken cyclist or the smooth whirring of a nicely maintained bicycle with it’s headlight dynamo or the violent shrieking of a bicycle about to fall apart.
And if that’s not enough you can always add more drama with the various handling effects we recorded, bounces / scrapes / skids / rattles it’s all here.
Everything recorded in XY stereo and well described to make finding that one distinct bike easier.
Metadata & Markers:
Because we know how important metadata is for your sound libraries we have created a consistent and intuitive description method that adheres to the Universal Category System. This allows you to find the sound you need easily, whether you work in a database like Soundminer/Basehead/PT Workspace work, or a Exporer/Finder window. We made a video that helps you navigate the library ans find your best bicycle sounds faster and easier.
CategoryFull
A quick way to filter out sounds you don’t need: like handling sounds or vice versa bicycle onboards.
UserCategory
Fastest way to find the type of action you need for all bicycles. Passby needed, just click and voila.
OpenTier
Once you’ve selected the bike you can open up OpenTier and audition and select the perspective you want to use.
Scene & Performer
This field contains the type of bicycle or other sound. So you can find the bike you like fast.
iXMLTrackLayout
This is a neat little identifier you will find in the Waveform displays and you can see in a glance what Listening position you are.
MicPerspective
We have another way to find perspectives but it is more limited to distance to the recorded subject.
So passbys are MED – EXT and handling are CU – EXT. Exterior? Of course: we recorded everything outside!
UserComments
We used this field to create the UserData and give you the minimal set of information about the recording in the filename.
Additionally, we added Markers to some wave files, so specific sound events are easy to spot in Soundminer and other apps.
If you have any questions about this, please contact us [email protected]!
Need more?
The GoodBike library is a part of the ‘City Bicycles – Complete Bundle‘ available here in the A Sound Effect store. It consists of all 4 bicycles and includes additional surfaces and extras ranging from one-off bicycle passes captured in the city and bounces and rattles. If you buy the complete bundle you get 1 package for free!
Here’s a handy comparison table:
344 AUDIO: ‘City Bicycles has a plethora of content, for a great price. The perfect balance between a great concept, great presentation and outstanding execution, lands them an almost perfect score of 4.9..‘
The Audio Spotlight: City Bicycles is worth getting if you are in need of great sounding and well edited bicycle sounds.
Watch a video created by Zdravko Djordjevic.
This is a unique bicycle library that captures road surfaces from the perspective of super quiet bicycle. These are clean, quiet, nicely performed true exterior rides. Including multiple perspectives, speeds and actions. From fast passbys on asphalt to slow onboard recordings and smooth stops.
The Extra Surfaces library provides 162 sounds captured on the following road types Large Bricks, Gravel, Grit, Icy Asphalt.
The four additional ‘onboard road’ surfaces are the perfect extension for your other ‘City Bicycle’ library of taste. Just add it as a layer, mix it and voila your bicycle can move from gravel to bricks to grit or from large bricks to slippery icy asphalt roads.
Speeds and actions:
Three speeds. Departures from slow, medium to fast getaways. Arrivals from slow stops with gently brakes to smooth departures.
Overview of perspectives and mic placement:
Onboard recordings are 2-3 minutes long depending on speed. Higher speeds > shorter duration.
All 3 onboard mics are edited in sync with one another to make layering easy.
All Passbys, Arrivals and Departures move from Left to Right.
Metadata & Markers:
Because we know how important metadata is for your sound libraries we have created a consistent and intuitive description method that adheres to the Universal Category System. This allows you to find the sound you need easily, whether you work in a database like Soundminer/Basehead/PT Workspace work, or a Exporer/Finder window. We made a video that helps you navigate the library ans find your best bicycle sounds faster and easier.
CategoryFull
A quick way to filter out sounds you don’t need: like handling sounds or vice versa bicycle onboards.
UserCategory
Fastest way to find the type of action you need for all bicycles. Passby needed, just click and voila.
OpenTier
Once you’ve selected the bike you can open up OpenTier and audition and select the perspective you want to use.
Scene & Performer
This field contains the type of bicycle or other sound. So you can find the bike you like fast.
iXMLTrackLayout
This is a neat little identifier you will find in the Waveform displays and you can see in a glance what Listening position you are.
MicPerspective
We have another way to find perspectives but it is more limited to distance to the recorded subject.
So passbys are MED – EXT and handling are CU – EXT. Exterior? Of course: we recorded everything outside!
UserComments
We used this field to create the UserData and give you the minimal set of information about the recording in the filename.
Additionally, we added Markers to some wave files, so specific sound events are easy to spot in Soundminer and other apps.
If you have any questions about this, please contact us [email protected]!
Need more?
The GoodBike library is a part of the ‘City Bicycles – Complete Bundle‘ available here in the A Sound Effect store. It consists of all 4 bicycles and includes additional surfaces and extras ranging from one-off bicycle passes captured in the city and bounces and rattles. If you buy the complete bundle you get 1 package for free!
Here’s a handy comparison table:
344 AUDIO: ‘City Bicycles has a plethora of content, for a great price. The perfect balance between a great concept, great presentation and outstanding execution, lands them an almost perfect score of 4.9..‘
The Audio Spotlight: City Bicycles is worth getting if you are in need of great sounding and well edited bicycle sounds.
Watch a video created by Zdravko Djordjevic.
This is a unique bicycle library that captures this characteristic bike in clean, quiet, nicely performed true exterior rides. Including multiple perspectives, speeds and actions. From fast passbys on asphalt to slow onboard recordings and smooth stops.
The BadBike is a rattling and broken bicycle that perfectly nails the sound of a worn out bike, it’s passbys and hardstops are hard too miss.
Speeds and actions:
Three speeds. Departures from slow, medium to fast getaways. Arrivals from slow stops with gently squeaking handbrakes to heavy stuttering skids.
Overview of perspectives and mic placement:
Onboard recordings are 2-3 minutes long depending on speed. Higher speeds > shorter duration.
All 3 onboard mics are edited in sync with one another to make layering easy.
All Passbys, Arrivals and Departures move from Left to Right.
Metadata & Markers:
Because we know how important metadata is for your sound libraries we have created a consistent and intuitive description method that adheres to the Universal Category System. This allows you to find the sound you need easily, whether you work in a database like Soundminer/Basehead/PT Workspace work, or a Exporer/Finder window. We made a video that helps you navigate the library ans find your best bicycle sounds faster and easier.
CategoryFull
A quick way to filter out sounds you don’t need: like handling sounds or vice versa bicycle onboards.
UserCategory
Fastest way to find the type of action you need for all bicycles. Passby needed, just click and voila.
OpenTier
Once you’ve selected the bike you can open up OpenTier and audition and select the perspective you want to use.
Scene & Performer
This field contains the type of bicycle or other sound. So you can find the bike you like fast.
iXMLTrackLayout
This is a neat little identifier you will find in the Waveform displays and you can see in a glance what Listening position you are.
MicPerspective
We have another way to find perspectives but it is more limited to distance to the recorded subject.
So passbys are MED – EXT and handling are CU – EXT. Exterior? Of course: we recorded everything outside!
UserComments
We used this field to create the UserData and give you the minimal set of information about the recording in the filename.
Additionally, we added Markers to some wave files, so specific sound events are easy to spot in Soundminer and other apps.
If you have any questions about this, please contact us [email protected]!
Need more?
The GoodBike library is a part of the ‘City Bicycles – Complete Bundle‘ available here in the A Sound Effect store. It consists of all 4 bicycles and includes additional surfaces and extras ranging from one-off bicycle passes captured in the city and bounces and rattles. If you buy the complete bundle you get 1 package for free!
Here’s a handy comparison table:
344 AUDIO: ‘City Bicycles has a plethora of content, for a great price. The perfect balance between a great concept, great presentation and outstanding execution, lands them an almost perfect score of 4.9..‘
The Audio Spotlight: City Bicycles is worth getting if you are in need of great sounding and well edited bicycle sounds.
Watch a video created by Zdravko Djordjevic.
This is a unique bicycle library that captures this characteristic bike in clean, quiet, nicely performed true exterior rides. Including multiple perspectives, speeds and actions. From fast passbys on asphalt to slow onboard recordings and smooth stops.
The RacerBike is that kind of bicyle the double shot cortado drinker nochalantly parks in front of the window at his favorite coffeeshop. This vintage Koga Miyata is maintained very well, with fresh lubricants and perfectly lined up gears it’s a smooth racing devil that you pay nicely for second hand.
Speeds and actions:
Three speeds. Departures from slow, medium to fast getaways. Arrivals from slow stops with gently squeaking handbrakes to heavy stuttering skids.
Overview of perspectives and mic placement:
Onboard recordings are 2-3 minutes long depending on speed. Higher speeds > shorter duration.
All 3 onboard mics are edited in sync with one another to make layering easy.
All Passbys, Arrivals and Departures move from Left to Right.
Metadata & Markers:
Because we know how important metadata is for your sound libraries we have created a consistent and intuitive description method that adheres to the Universal Category System. This allows you to find the sound you need easily, whether you work in a database like Soundminer/Basehead/PT Workspace work, or a Exporer/Finder window. We made a video that helps you navigate the library ans find your best bicycle sounds faster and easier.
CategoryFull
A quick way to filter out sounds you don’t need: like handling sounds or vice versa bicycle onboards.
UserCategory
Fastest way to find the type of action you need for all bicycles. Passby needed, just click and voila.
OpenTier
Once you’ve selected the bike you can open up OpenTier and audition and select the perspective you want to use.
Scene & Performer
This field contains the type of bicycle or other sound. So you can find the bike you like fast.
iXMLTrackLayout
This is a neat little identifier you will find in the Waveform displays and you can see in a glance what Listening position you are.
MicPerspective
We have another way to find perspectives but it is more limited to distance to the recorded subject.
So passbys are MED – EXT and handling are CU – EXT. Exterior? Of course: we recorded everything outside!
UserComments
We used this field to create the UserData and give you the minimal set of information about the recording in the filename.
Additionally, we added Markers to some wave files, so specific sound events are easy to spot in Soundminer and other apps.
If you have any questions about this, please contact us [email protected]!
Need more?
The GoodBike library is a part of the ‘City Bicycles – Complete Bundle‘ available here in the A Sound Effect store. It consists of all 4 bicycles and includes additional surfaces and extras ranging from one-off bicycle passes captured in the city and bounces and rattles. If you buy the complete bundle you get 1 package for free!
Here’s a handy comparison table:
344 AUDIO: ‘City Bicycles has a plethora of content, for a great price. The perfect balance between a great concept, great presentation and outstanding execution, lands them an almost perfect score of 4.9..‘
The Audio Spotlight: City Bicycles is worth getting if you are in need of great sounding and well edited bicycle sounds.
Watch a video created by Zdravko Djordjevic.
This is a unique bicycle library that captures this characteristic bike in clean, quiet, nicely performed true exterior rides. Including multiple perspectives, speeds and actions. From fast passbys on asphalt to slow onboard recordings and smooth stops.
The GoodBike is a smooth sounding retro bike that doesn’t rattle or squeak, it has a really nice tire sound for a subtle presence in the mix.
Speeds and actions:
Three speeds. Departures from slow, medium to fast getaways. Arrivals from slow stops with gently squeaking handbrakes to heavy stuttering skids.
Overview of perspectives and mic placement:
Onboard recordings are 2-3 minutes long depending on speed. Higher speeds > shorter duration.
All 3 onboard mics are edited in sync with one another to make layering easy.
All Passbys, Arrivals and Departures move from Left to Right.
Metadata & Markers:
Because we know how important metadata is for your sound libraries we have created a consistent and intuitive description method that adheres to the Universal Category System. This allows you to find the sound you need easily, whether you work in a database like Soundminer/Basehead/PT Workspace work, or a Exporer/Finder window. We made a video that helps you navigate the library ans find your best bicycle sounds faster and easier.
CategoryFull
A quick way to filter out sounds you don’t need: like handling sounds or vice versa bicycle onboards.
UserCategory
Fastest way to find the type of action you need for all bicycles. Passby needed, just click and voila.
OpenTier
Once you’ve selected the bike you can open up OpenTier and audition and select the perspective you want to use.
Scene & Performer
This field contains the type of bicycle or other sound. So you can find the bike you like fast.
iXMLTrackLayout
This is a neat little identifier you will find in the Waveform displays and you can see in a glance what Listening position you are.
MicPerspective
We have another way to find perspectives but it is more limited to distance to the recorded subject.
So passbys are MED – EXT and handling are CU – EXT. Exterior? Of course: we recorded everything outside!
UserComments
We used this field to create the UserData and give you the minimal set of information about the recording in the filename.
Additionally, we added Markers to some wave files, so specific sound events are easy to spot in Soundminer and other apps.
If you have any questions about this, please contact us [email protected]!
Need more?
The GoodBike library is a part of the ‘City Bicycles – Complete Bundle‘ available here in the A Sound Effect store. It consists of all 4 bicycles and includes additional surfaces and extras ranging from one-off bicycle passes captured in the city and bounces and rattles. If you buy the complete bundle you get 1 package for free!
Here’s a handy comparison table:
Here’s a handy comparison table:
344 AUDIO: ‘City Bicycles has a plethora of content, for a great price. The perfect balance between a great concept, great presentation and outstanding execution, lands them an almost perfect score of 4.9..‘
The Audio Spotlight: City Bicycles is worth getting if you are in need of great sounding and well edited bicycle sounds.
Watch a video created by Zdravko Djordjevic.
Get up close and personal with British engineering in this superb motorcycle sound library!
This library is sampled from a brand new 2017 Triumph Street Twin 900 cc motorcycle. It combines classic motorcycle engineering with modern technology to create a truly unique sound.
In this library you get a large variety and perspectives of revs, idles, drive bys up to 50 mph, drive ups, drive aways, engine breaking, onboard driving, accelerating and more! Enjoy feeling like you’re riding this brand new modern vintage motorcycle!
The doors are very kind, but don’t make them angry. They could lose their temper resulting in a very noisy bang.
This library enriches the sfx world with new door and gate objects, both source and designed, with variety of expressive actions and perspectives. The everyday usual noises along with fantasy stimulating sounds – e.g. deep “dungeon” metal door, high pitch squeaking wire-netting gate, heavy church gate and so on. To make the slams and smashes even more hard, heavy and dirty, wildly designed “Angry” versions have been added.
Library highlight:
• 18 door and gate objects, recorded in old, gloomy houses and a church
• 6.29 GB, 645 files, several takes for each action
• “Close-Up”, “Near”, “Middle” and “Behind” perspectives in selected cases, plus mix of them
• 192khz/24 bit including ultrasonic information- the greatest resolution for next design processes
• Sound Devices MixPre6, Sanken CO100K, Sennheiser MKH30, DPA 4007, DPA 4060, Schertler Dyn Uni P48
• Photo reference for each object
MOTOR FAN household edition features Internal & External mechanical sound such as motors and compressors found in the Kitchen, ACs & outdoor units, heaters and compressors, and more.
Recorded @ 24bit 96kHz / CONTACT MIC, ORTF, XY and carefully edited.
Old Cameras sound library features 69 recordings of different camera related activities. 13 different cameras were recorded with two MKH 8040s in 192kHz. Total length of the files is 52 minutes. Inside you’ll find sound effects like rewinding film, pulling different levers, rotating dials, shutter effects, handling noises, lens focus rings and aperture clicks, polaroid mechanism and more.
POS FUJI Cam Edition is a collection of 346 carefully recorded and mastered camera sound effects.
Shutter sounds, rotary dials, buttons, aperture ring, handling, powering on and off, inserting battery, SD cards and more!
Collection was recorded using two tope tier Sennheiser microphones: Sennheiser MKH8040 for a closer perspective and MKH8060 shotgun mic for slightly further one.
All SFX have baked-in Soundminer’s meta data.
RECORDED WITH: Sound Devices MixPre 6 + Sennheiser MKH 8040 and Sennheiser MKH 8060
EDITED AND MASTERED WITH: Pro Tools, iZotope RX (mildly).
Want sounds of buttons, switches, levers or gears - and other mechanical sound elements that clink, clank, whir, squeak and grind? These mechanical sound effects libraries offer you an extraordinary toolbox of recordings - from the tiniest gears to gigantic bucket-wheels, and everything in between. Recorded from a wide range of perspectives and featuring both construction kit elements and designed sounds, these sound libraries come in handy for any project that calls for mechanical sounds, or as sonic building blocks when designing robots, motors, machines and other contraptions that call for that mechanical sound.
Clank, whir, beep, click, hiss, buzz, hum, rattle, screech, thud, squeak, crackle, pop, sizzle, grind, roar, bang, snap, creak, chime
Q: What are some of the most popular mechanical sounds?
A: Click to sort the category by most popular mechanical sound effects libraries
Q: Are there any mechanical sound libraries on sale right now?
A: Click to sort the category by mechanical sound libraries on sale
Q: How do I download the mechanical sounds?
A: Add the sound libraries you're interested in to the cart, and complete the checkout - you can then instantly download your chosen mechanical SFX.
Q: Are these sounds royalty free?
A: Yes, they're royalty free, and no attribution is required
Q: Who has recorded and designed these sounds?
A: They're created by the independent sound community, and have been recorded by some of the best recordists and sound designers on the planet. There's a constant flow of brand new sound libraries coming from the community, giving you the absolutely freshest sound effects available anywhere. Oh, and by getting sounds from the community, you support individual sound designers and sound recordists – that’s a pretty cool thing too.
Spell Variations Vol. 4 marks the grand finale of our magical sound series, delivering a diverse and powerful collection of spell effects. Inside, you’ll find summonings, blood spells, petrifications, healing spells, dark incantations, and much more!
This volume includes 255 high-quality sound effects, organized into 27 distinct spell types, each with multiple variations (3 to 17) to ensure no spell sounds the same, even when reused across your project.
Each spell type is carefully named and sorted into individual folders, giving you intuitive navigation and maximum flexibility for magical scenes, game effects, or cinematic transitions.
Recorded, edited, and mastered in 192 kHz / 24-bit, these sounds deliver exceptional clarity and full adaptability for pitching, layering, or creative processing.
A must-have library for professional sound designers seeking drag-and-drop magical sounds for video games, trailers, animations, or any audiovisual production.
More about the pack
– Intuitive file naming
– All you’ll ever need regarding magical sounds [Use them again & again
Use the sound effects over and over, in any of your projects or productions, forever without any additional fees or royalties. Use the SFX in your game, in your trailer, in a Kickstarter campaign, wherever you need to, as much as you want to.
– Totally mono compatibility
– All sounds have several variations.
– Use your imagination and feel free to use any sound for a creature other than the one described, remember that the world of sound is totally subjective.
– For any questions or problems: [email protected]
Features
– 255 spell sounds
– Number of Audio Waves: 255
– Format: 192KHz / 24 bits
– Win/Mac: Yes
– Minutes of audio provided: 19:21
Audiobeast is proud to present our second sample library; the only library of its kind to focus entirely on weapons being fired in urban environments! For this recording session we were given access to a military training site known as a FIBUA (Fighting In Built-Up Area) consisting of streets with a variety of buildings, vehicles, and exclusive permission to fire weapons in several locations. Pictures of the street and gas station locations and firing points are included.
The aim of this library was to offer the slapback type tails needed for gun sound design for convincing city scenes in film, games and tv production. It’s always been difficult to find gun recordings in a city environment so we hope this library helps sound people everywhere.
This Library contains over 3 GBs of weapons being fired in multiple urban environments, a street, outside of a gas station and inside of a tower block. 218 WAV files of single shots, bursts and many with multiple takes, all recorded at 96 khz 24 bit, with heaps of information on microphones used and distance from the firearms.
Various distances were captured, from the DPA4062 on the guns themselves, to the distant other end of the street 100 metres away. To add, some mics were positioned around corners, a nearby graveyard, through walls and in armored vehicles to capture a variety of perspectives.
Minimal cleanup on the recordings was carried out very carefully so as not to introduce any artefacts into the recordings, they are presented as raw as possible.
If you need a wider selection of interior gun recordings please check out our first library – The London Warehouse Firearms library
MAGIC – ALCHEMY is a professional sound effects library built from real chemical reactions and elemental forces. It delivers short, character-rich magic sound effects perfect for spellcasting, magical UI design, and fantasy storytelling. Designed to sit cleanly in a mix and shimmer with personality, these spell sounds are ideal for games, trailers, audio dramas and more. Real reactions, recorded with obsessive detail.
No digital fakery here. Every sound in MAGIC – ALCHEMY began as a live experiment — alcohol burning in jars, butane growling through pipes, fuses igniting, water swirling in glass. These are true-to-life textures, captured in a lab-grade recording setup. The result? Magical sound with depth, realism, and spark..
These are not long, cinematic flourishes. This library is about immediacy — short, dry, punchy magic effects that are easy to slot into your project. Ideal for game asset design, magical feedback sounds, and trailer moments where clarity counts.
Need a healing chime, a cursed hex, or something more ambiguous? The Designed section is grouped into Holy, Cursed, and Neutral categories — giving you emotional options that match your scene’s intent, whether you’re crafting a fantasy RPG or a subtle magical interaction.
Whether you’re layering magic for a fantasy film, adding interactive audio to a mobile game, or creating rich textures for audiobooks or theatre, MAGIC – ALCHEMY fits right in. It’s mix-ready, flexible, and full of sonic character.
Florida Thunder by Eric Berzins contains 111 distinct wav files with over 200 dry thunderclaps and over 300 thunderclaps with rain. All files were recorded in the US state of Florida between 2021 and 2025. Florida has more lightning strikes than any other U.S. state! All files have been meticulously edited and cleaned, and have embedded UCS-compliant Soundminer metadata.
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.
And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
We're always looking for new sounds to mangle, so when A Sound Effect had a holiday sale, I tried them out.
The purchase experience is really smooth and quick, and delivery is almost instant.
I'll definitely come back to them again in the future!
A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
And, Asbjoern is great to work with!
A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.