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Home Sound Effects
We here at Sonner Sound have collected a wide range of buttons, switches handling noises, cranks and dials, both old and new. There’s over 500 sounds collected in 68 files, so something here for everyone! Regular household buttons such as light switches and computer mice and some more experimental in steampunk style. They’re recorded at 96 kHz and 48 kHz at 24 Bit (both Stereo and Mono) with rich meta data. Recorded with Sennheiser MKH50 and DPA 4017.
BREAKDOWN ELEMENTS | A bold collection of sound effects for visual effects breakdowns.
Our objective was to create a unique and easy-to-use selection of sound effects that takes an entirely different approach to cliche synthesized sci-fi sound effects.
The majority of elements have originated from organic field recordings that have been elegantly manipulated into a wild new form, achieving a natural, physical vibe for each sound.
The collection is structured into eight categories: BED, BUILD, IMPACT, INTERFERENCE, REWIND, RISER, TRANSITION and WHOOSH. Each element has been designed to work both by itself or layered to produce more complex textures. Additionally, each element has 4-6 variations to maximise versatility.
All sounds are royalty free and equipped with comprehensive Soundminer metadata for rapid access.
‘Carpet Footwork’ by Badlands Sound includes 40 high-quality footsteps, scrapes, scuffs, jumps audio files perfect for your projects. The library features two different types of shoes on two different surfaces both hard carpet and soft carpet.
• In Falling Rock, get a impactful collection of resonant rockfalls made from the volcanic rocks of the Davis Mountains. Throw hulking rocks down narrow ravines and hear clattering impacts with intense, extended energy. Hear miniature echoes of small stones pinging and gunshot-like reverberations from boulders thrown from clifftops. Hear the thick weight of boulders smashing and symphonies of rock careening down canyons.
• This library offers you an extensive collection of rocks, thrown with great effort, from lofty desert clifftops and down bottomless, echo-filled gullies.
2% FOR THE ENVIRONMENT:
• Two percent of the price of this library is donated to an environmental cause, as an “artist royalty” for the planet!
Digital Dust delivers 128 tracks of pure digital bit-crushing distortion, deep atmospheric drones, and ear-piercing interface sounds.
Digital Dust is not your usual clean and modern computer command sound effects library. All sounds have been designed from real world electrical or organic recorded sounds.
Granulated, stretched, pitched and mangled in endless chains of plugins and hardware, for very different and almost apocalyptic kinds of rogue computer command sounds. The samples can easily be stretched or processed even more, for even weirder sound fx.
POS FUJI Cam Edition is a collection of 346 carefully recorded and mastered camera sound effects.
Shutter sounds, rotary dials, buttons, aperture ring, handling, powering on and off, inserting battery, SD cards and more!
Collection was recorded using two tope tier Sennheiser microphones: Sennheiser MKH8040 for a closer perspective and MKH8060 shotgun mic for slightly further one.
All SFX have baked-in Soundminer’s meta data.
RECORDED WITH: Sound Devices MixPre 6 + Sennheiser MKH 8040 and Sennheiser MKH 8060
EDITED AND MASTERED WITH: Pro Tools, iZotope RX (mildly).
48 Kilos is our all 48kHz @ 24-bit library that provides you with a 4.6 GB tempest of audio assets. Perfect for all audio needs in film, animation, interactive interface design, game design, music production, and audio branding where high quality audio is desired with no re-sampling required. This library provide a wide mix of content in a compact form.
Sound content includes breaking bulbs, mechanical gates and doors, the smashing of liquid-filled vessels, manipulating musical instruments, blades, books, ceramics, film, resonant impacts, an AC unit, and much more. They are presented in an assortment of mono and stereo recordings, recorded in a variety of settings (on location, in studio, and a few interesting creative spaces).
204 retro-themed samples for guaranteed flashbacks.
These sounds are ideal for:
Item Pickup / Drop • Unlock • UI • Weather • Weapon
Click for email support: Contact us anytime for custom sound effects, edits, or to let us know what type of pack we should make next.
Listening at a distance is a wildly different experience when compared to being up close to all of the action. Our Home Exterior Sound Library is a unique collection of 60 audio samples and sounds recorded from outside of a home with all of the windows open. With more than 60 different sounds coming from outside of the home, in addition to built-in and embedded room tones, each audio recording paints a picture for an interior scene that adds a new layer of sound to your audio project.
It’s fast and simple with our sound library. Each sound is carefully crafted by real sound engineers who know how to produce a high-quality audio experience. It’s time for you to simplify your process and take advantage of what Badlands Sounds has to offer.
The loud din of an OLD TOWN SQUARE, the quiet of a tree-lined street in a RESIDENTIAL AREA and the gentle rumbling of a PLANE flying by overhead while sitting in a secret garden. Including distant fog horns at the HARBOR, trickling FOUNTAINS, and cars stuck in TRAFFIC, this collection without a doubt encapsulates all the auditory wealth of the modern urban setting.
Italian Cityscapes and Ambiences is comprised of a number of different areas in Italy. Rome, Naples, Tivoli and Positano.
You can almost taste the amazing food while listening to the sounds of the back streets of distant traffic ambiences and church bells, or in the steep hills of Positano. There are scooters, church bells, and sirens that are scattered throughout.
In general, this has some great traffic dins that can be used anywhere. All tracks are mastered in Pro Tools, maximizing your listening experience.
All the plaza, church, street, train, and general ambience give a great overview of Rome and outlying areas.
All tracks have detailed metadata and are recorded in 24/48
RICH CITY RAIN AMBIENCE
Recorded over years in different cities, this highly detailed and very usable library will satisfy your rain and stormy weather needs for urban settings for years to come. High frequency range and meticulous recording techniques makes this a must have for city rain scenes in various media formats, from film to television to games.
Contains various city rain intensities on various surfaces. Wet traffic pass-bys. Drainage systems. In-vehicle rain… and more. Check the video below!
including:
– External recording
– Internal recording
– Road covered with concrete slabs
– 2 Spots, 4 mics
– Eng start, idle, maneuvers, drive, shtdwn, passby, door, windows, hood e t c
– Slow, medium and fast
– 48 KHz, 24 bit
– 4 x schoeps ccm (card and omni), sys AB, Zoom F8
– RAW files only
A collection of 206 ice tension, creaking, and breaking sounds, recorded in a dense pine tree forest in Sweden.
• Very long tension creaking sounds
• Multiple breaking sounds
• Ice impacts on ice
• Ice impacts into ice water
A collection of stereo urban ambiences, recorded in Cairo and Dubai, where you’ll find traffic, Arabic walla, and the Call to Prayer.
From the Spice Souk in Dubai to the back alleys of Studio Galal in Cairo, something is always moving.
The collection comes with over 50 files, ranging from 21 seconds to nearly 11 minutes in length, for a total of 90 minutes of unique ambiences to put you in the “Cradle of Civilization.”
Expand your sonic arsenal with this collection of pony whinnies, nickers and blows. 24bit, 96kHz reflection-free recordings means they’re great for creature sound design.
Get the roaring sounds of a 1974 Ferrari Dino. This Daytona 246 GT edition Italian made exotic car is a 5 speed manual mid-engine v6, and it's known to be The Ferrari without an exterior Ferrari badge.
53 wave files were captured in 24 Bit, 96 kHz – and the combined recorded driving time is more than 28 minutes.
Onboard Settings:
Channel 1 = Exhaust 1, Channel 2 = Exhaust 2, Channel 3 = Engine 1,
Channel 4 = Engine 2
External Passby Settings:
Stereo in Left and Right Channels
The Tools, Machines & Engines sound effects pack gets you the sounds of bench drillers, upright drillers, pavers, pneumatic hammers, thermal lances, angle grinders, welding, air compressors, polishing machines, axial blower fans, bench grinders and more.
The Burroughs Protectograph that we acquired was manufactured around the turn of the 20th century and had a single unique function – to stamp and emboss checks for banks. The Burroughs corporation has been around since 1886, and was an early force in the adding machine, check stamper and typewriter industries. This Protectograph version had an electric mechanism that would move large printheads down through a ribbon and would stamp a check hard and repeatedly for as long as the print key was held down. Our machine was acquired in perfect working condition.
Its keys have a short through but a satisfying clack, and the punch mechanism is a huge whir stamp sound than can cycle if the punch button is held down. We rolled with the case both on and off, which revealed very different sounds from the main electric mechanisms.
We ran the whole session with three perspectives miked up – front by the keys, in the back by the punch and a wide perspective perfect for bgfx placement. The front and back mics were Schoeps CMC6.MK4 and the wide mic was an AT 4050 in omni about 5 feet away. Listen to the straight examples give a clear accounting of the type of sounds we got from this machine, and the bent examples show what can really be done with those sounds and the Kontakt instrument.
Quad City Berlin is a comprehensive collection of quadrophonic recordings from the busy and multifaceted german capital, the second largest city in the European Union.
It was created to work as an internationally usable library of urban ambiences while still capturing the unique sounds of Berlin. It’s a set of extensive and versatile recordings focused on large open spaces and the nice fat low-end hum of major city traffic.
Quad City Berlin comes in two flavors:
– Quad + MS: four channels with omni-directional mics + two channels mid-side (6 channels total, please check out diagram below. 102 files)
– Stereo only: the two front channels of the quad setup only (A-B stereo, 34 files)
The locations covered in Quad City Berlin include: rooftops, main roads & squares, residential areas, parks, freeways, room ambiences
The recording session took place in the fall of 2015 where birdsong is usually very sparse and the weather can still be sunny and dry. Thanks to these conditions, most of the recordings contain no bird chirping at all. All recordings where made using the same microphone setup: four omni-directional mics with equal distances to each other and one MS rig at the front side.
Depending on the location, the omnis where placed up to 3 meters apart to deliver a truly wide sound that works well on a cinema mixing stage. The MS signal serves as both a center signal (if needed) and a stereo option that is also mono compatible.
The four omnis where the high-end DPA 4006 (Bruel&Kjaer) microphones with a remarkable quality in the low frequencies. They work exceptionally well for city background hum and low engine sounds producing a very full and warm, yet precise sound.
Normal, everyday door sounds? Yes – and lots (and lots) of them!
A door opening or closing in a film/tv show/video game can absolutely take you out of the experience if done incorrectly.
At the end of working on Uncharted 4, the last sound I created was a door opening and closing. It was just a normal household door. I couldn't find any good door opening and closing sounds (and creaks…don't get me started). I also didn't have time to go out and record my own source. I was extremely frustrated.
There are a LOT of different types of doors in this world. Most sound libraries try to record ALL varieties of doors. The problem is that you might have a lot of different and unique doors, but only a couple of NORMAL house doors. Or, they just have a couple of NORMAL industrial doors. A sound designer's worst nightmare is lack of variety and choice.
With that in mind, I went on a personal journey to record all the normal doors I could find. I recorded door openings, closings, squeaks and creaks. That's it! I wanted the largest variety of normal house and industrial door openings/closings/creaks/squeaks on the market. For my next projects, I didn't want a door sound getting me frustrated!
• Normal Household Door sound effects
• Normal Industrial Door sound effects
• 1400+ Sounds
• 120+ Doors
• Opening, Closing, Squeaking and Creaking
• Stereo 96Khz, 24 bit – 2.48 GB
• Metadata included for programs like Soundminer
This library was created to provide designers with drag and drop sounds for sweeps, fades, surges, swells, and other embellishments. Each of the sounds in this collection were designed to be used to heighten events, but they can be mashed, stacked, and chopped to create all sorts of eclectic designs. There are plays on musical concepts as well as thematic events, with each sound purposefully building up, culminating in a peak moment, and then dissipating in some way. They are organized into 100 families (designs) with 5 variations each, ranging wildly in topic, movement, duration, dynamics, attack, release, loudness, density, and speed. Some are natural and organic while others are completely rigid and synthetic (and some fall variably in between).
If you need to festoon the heck out of a scene or event in your project…If you need some complex SFX designs craftily layered and ready-to-go…If you need a diverse set of easy-to-tweak, overflowing sonic enrichment, then look no further. You’ve found it.
Mountain Rivers sound effects library is about strong, running water, which gains its power from waterfalls. The water falls from big heights and after it comes to the earth, it continues as a fast creek with a lot of water, or as we say “mountain river”. These recordings were made in the one of the most beautiful places in the World, Yosemite National Park.
In the centre of Yosemite Park we can find Merced River (which is 145 miles / 233 km long), surrounded by mountains and waterfalls. Recordings of the Merced River were made from 12 various points and some of them includes recordings which were made with various distances. Also the Mountain Rivers library contains recordings from the bottom of two waterfalls: Bridalveil and Yosemite. Most of these waterfalls recordings were made from the middle of the bridges, the best place for getting awesome panoramic atmosphere.
Bridalveil Fall Bottom (Bridalveil Creek): 3 recordings from 2 bridges and a 4th recording from the side of the mountain river.
Merced River: 12 recordings from 8 points include 1 / 5 / 15 / 20 / 50 meter distances from the mountain river.
Yosemite Fall Bottom (Yosemite Fall Creek): 2 recordings from the bridge in the centre of the mountain river from 2 meters and additional recordings where river was surrounded by rocks with great and unique reverb effect.
Need the sounds of small motors? The Motors SFX library is packed with recordings of gadgets, which can add some cool and unusual textured motor sounds to your sound design process.
Sounds include antique, vintage and just plain old machines and motors, many of them half broken and busted, small plastic wind up toys, newer motors, tools, calculators, a 198x fax machine, a screaming Powerball, a massage tripod, and toys running, turning, getting stuck, lifting, driving and screwing.
As a very unique set of tracks in this pack, one of the oldest Danish cars was recorded and put in here.
The Hammel car was build back in 1888. It has 2.5 horsepower, and a top speed of 9 kilometers an hour. The startup process is done with matches and a lot of patience. Once this beast starts up, the sound is among one of the most funny and weird sounds ever. The library has a dual perspective recording of this car, and covers the entire startup, going (idling), and shutting down sequence.
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.
And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
We're always looking for new sounds to mangle, so when A Sound Effect had a holiday sale, I tried them out.
The purchase experience is really smooth and quick, and delivery is almost instant.
I'll definitely come back to them again in the future!
A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
And, Asbjoern is great to work with!
A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.