Click to view the full sound list for this SFX library
AMBForst_Cicades,forest,twilight,crickets,densehum,thick,chirps,acorn,loop_EWKR.wav
AMBForst_Cicades,forest,twilight,crickets,densehum,thin,chirps,acorn,loop_EWKR.wav
AMBForst_FrogGrove,creekbed,multitude,forest,sparsebirds,animals,lightbreeze_EWKR.wav
AMBPubl_UniversityStudentCommons,XY,busy,walla,billiards,eatery,lounge,marble,glass,wood,steel,concrete,carpet,busy_EWKR.wav
AMBPubl_UniversityStudentCommons,XY,busy,walla,billiards,eatery,lounge,marble,glass,wood,steel,concrete,carpet,moderate_EWKR.wav
AMBPubl_UniversityStudentCommons,XY,busy,walla,billiards,eatery,lounge,marble,glass,wood,steel,concrete,carpet,moderate,alt_EWKR.wav
CERMBrk_ICbreakage,silicon,metal,cracking,snapping,peeling,delicate,variety_EWKR.wav
CERMBrk_ICbreakage,silicon,metal,drop,clatter,slide,three,variety_EWKR.wav
CERMBrk_ICbreakage,silicon,metal,shifting,sliding,pieces,rattle_EWKR.wav
CERMBrk_ICbreakage,silicon,metal,shifting,sliding,pieces,rattle,near_EWKR.wav
CERMBrk_ICbreakage,silicon,metal,shifting,sliding,sifting_EWKR.wav
CERMBrk_ICbreakage,silicon,metal,sliding,catching,rubbing,aggressive_EWKR.wav
CERMBrk_ICbreakage,silicon,metal,snapping,brittle,delicate,piercing_EWKR.wav
CERMBrk_IndonesianCeramicPlate,break,metallic,chipped_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,aggressive,fast,irregular,heavy,XY_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,arch,sweep,constant,quick,prsp1_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,arch,sweep,constant,quick,prsp2_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,arch,sweep,constant,quick,XY_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,gritty,irregular,heavy,extraslow_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,gritty,irregular,heavy,extraslow,XY_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,heavy,sweep,constant,psrp1_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,heavy,sweep,constant,psrp2_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,light,sweep,constant,prsp1_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,light,sweep,constant,prsp2_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,light,sweep,constant,slow,prsp1_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,light,sweep,constant,slow,prsp2_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,light,sweep,constant,slow,XY_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,light,sweep,constant,XY_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,medium,irregular,heavy,prsp1_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,medium,irregular,heavy,prsp2_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,medium,irregular,heavy,XY_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,medium,sweep,constant,quick,prsp1_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,medium,sweep,constant,quick,prsp2_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,medium,sweep,constant,quick,XY_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,rim,sweep,constant,slow,prsp1_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,rim,sweep,constant,slow,prsp2_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,rim,sweep,constant,slow,XY_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,slow,drag,constant_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,slow,irregular,heavy,prsp1_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,slow,irregular,heavy,prsp2_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,slow,irregular,heavy,xlong,variedaggression,prsp1_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,slow,irregular,heavy,xlong,variedaggression,prsp2_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,slow,irregular,heavy,xlong,variedaggression,XY_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,slow,irregular,heavy,XY_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,slow,irregular,stutter,skip,heavy,prsp1_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,slow,irregular,stutter,skip,heavy,prsp2_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,slow,irregular,stutter,skip,heavy,XY_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,sweep,fast,heavy,quickpeak,prsp1_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,sweep,fast,heavy,quickpeak,prsp2_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,sweep,fast,heavy,quickpeak,XY_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,sweep,slow,constant,light,prsp1_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,sweep,slow,constant,light,prsp2_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,sweep,slow,constant,light,XY_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,sweep,slow,extendeddecay,prsp1_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,sweep,slow,extendeddecay,prsp2_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,sweep,slow,extendeddecay,XY_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,sweep,slow,heavy,fastdecay,prsp1_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,sweep,slow,heavy,fastdecay,prsp2_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,sweep,slow,heavy,fastdecay,XY_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,sweep,slow,heavy,slowdecay,prsp1_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,sweep,slow,heavy,slowdecay,prsp2_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,sweep,slow,heavy,slowdecay,XY_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,sweep,slow,light,prsp1_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,sweep,slow,light,prsp2_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,sweep,slow,light,XY_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,sweep,slow,stutterdecay,medium,prsp1_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,sweep,slow,stutterdecay,medium,prsp2_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,sweep,slow,stutterdecay,medium,XY_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,sweep,stutter,smoothpeak_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,sweep,stutter,smoothpeak,XY_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,sweep,xslow,light,prsp1_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,sweep,xslow,light,prsp2_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,sweep,xslow,light,XY_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,undulating,aggressive,prsp1_EWKR.wav
CERMFric_GlassyClay,glass,textured,ceramics,porous,rough,raking,grinding,undulating,aggressive,prsp2_EWKR.wav
CERMFric_MiniJangdokdae,treated,stoneware,jar,jostle,fumbling,empty,gritty,rubbing,stiff_EWKR.wav
CERMFric_MiniJangdokdae,treated,stoneware,jar,removinglid,opening,empty,gritty,tonal,stiff_EWKR.wav
CERMFric_MiniJangdokdae,treated,stoneware,jar,replacinglid,empty,gritty,tonal,sealing,stiff_EWKR.wav
CERMImpt_IndonesianCeramicPlate,drop,rattle,clatter_EWKR.wav
CERMImpt_IndonesianCeramicPlate,hit,instant,bright,metallic,stone,ping_EWKR.wav
CERMImpt_IndonesianCeramicPlate,hits,variety,bright,metallic,dense,XY_EWKR.wav
CERMImpt_IndonesianCeramicPlate,multiplehits,instant,bright,metallic,stone,slip,variety_EWKR.wav
CERMImpt_IndonesianCeramicPlate,shard,hit,break,lateping,mettalic_EWKR.wav
CERMImpt_IndonesianCeramicPlate,shard,percussive,rattle,short_EWKR.wav
CERMImpt_IndonesianCeramicPlate,shards,drop,rattle,long_EWKR.wav
CERMImpt_IndonesianCeramicPlate,shards,drop,rattle,medium_EWKR.wav
CERMImpt_IndonesianCeramicPlate,stressed,slowattack,break,snap,instant,smooth,dense_EWKR.wav
CERMMisc_GelatinPot,clay,smash,splat,wobble,grainy,abrasive,dry,pieces,scatter,Mid_EWKR.wav
CERMMisc_GelatinPot,clay,smash,splat,wobble,grainy,abrasive,dry,pieces,scatter,Sides_EWKR.wav
CLOTHMvmt_ContactMic,fabric,drag,squeak,stutter,rough,tight,offedge_EWKR.wav
CLOTHMvmt_ContactMic,fabric,drag,squeak,stutter,rough,twisting_EWKR.wav
CLOTHMvmt_ContactMic,fabric,rub,squeak,stutter,whoosh,raking,rough,straight_EWKR.wav
CLOTHMvmt_ContactMic,fabric,rub,squeak,stutter,whoosh,squeezing,rough,straight_EWKR.wav
DESTRCrsh_PaverTV,front,CRTTV,concretepaver,drop,impact,obliterate,glass,plastic,metal,shatter,crush,contained,dense_EWKR.wav
DESTRCrsh_PaverTV,side,CRTTV,concretepaver,drop,impact,obliterate,glass,plastic,metal,shatter,crush,contained,dense_EWKR.wav
DESTRMisc_SpeakerCone,stereo,circularrip,suddenrelease_EWKR.wav
DESTRMisc_SpeakerCone,stereo,punch,rip,rattle_EWKR.wav
DESTRMisc_SpeakerCone,webbing,fabric,ripping,brittle,slow_EWKR.wav
DOORGate_ChainlinkGate,powered,closing,chain,gears,mechanical,electricmotor,whir,grind,heavyhum,loose,clunky,churning,stop,XY_EWKR.wav
DOORGate_ChainlinkGate,powered,closing,chain,gears,mechanical,electricmotor,whir,grind,loose,clunky,churning,stop,XY_EWKR.wav
DOORGate_ChainlinkGate,powered,closing,chain,gears,mechanical,electricmotor,whir,grind,loose,clunky,churning,stop,XY,alternate_EWKR.wav
DOORGate_ChainlinkGate,powered,closing,chain,gears,mechanical,electricmotor,whir,grind,loose,clunky,stop,front_EWKR.wav
DOORGate_ChainlinkGate,powered,opening,catch,chain,gears,mechanical,electricmotor,buzz,whir,grind,loose,smoothstop,under,XY_EWKR.wav
DOORGate_ChainlinkGate,powered,opening,chain,gears,mechanical,electricmotor,buzz,whir,grind,loose,shudderstop,above,XY_EWKR.wav
DOORGate_ChainlinkGate,powered,opening,chain,gears,mechanical,electricmotor,buzz,whir,grind,loose,shudderstop,near,XY_EWKR.wav
DOORGate_ChainlinkGate,powered,opening,chain,gears,mechanical,electricmotor,buzz,whir,grind,loose,shudderstop,side_EWKR.wav
DOORMISC_AtticDoor,close,wood,iron,springs,slidinglevers,mechanical,rough,tonal,reverberant,constantmovement,fast_EWKR.wav
DOORMISC_AtticDoor,close,wood,iron,springs,slidinglevers,mechanical,rough,tonal,reverberant,constantmovement,fast,XY_EWKR.wav
DOORMISC_AtticDoor,close,wood,iron,springs,slidinglevers,mechanical,rough,tonal,reverberant,constantmovement,medium_EWKR.wav
DOORMISC_AtticDoor,close,wood,iron,springs,slidinglevers,mechanical,rough,tonal,reverberant,constantmovement,medium,XY_EWKR.wav
DOORMISC_AtticDoor,open,wood,iron,springs,slidinglevers,mechanical,rough,tonal,reverberant,constantmovement,fast_EWKR.wav
DOORMISC_AtticDoor,open,wood,iron,springs,slidinglevers,mechanical,rough,tonal,reverberant,constantmovement,fast,XY_EWKR.wav
DOORMISC_AtticDoor,open,wood,iron,springs,slidinglevers,mechanical,rough,tonal,reverberant,constantmovement,medium_EWKR.wav
DOORMISC_AtticDoor,open,wood,iron,springs,slidinglevers,mechanical,rough,tonal,reverberant,constantmovement,medium,XY_EWKR.wav
DOORMISC_AtticDoor,open,wood,iron,springs,slidinglevers,mechanical,rough,tonal,reverberant,constantmovement,slower_EWKR.wav
DOORMISC_AtticDoor,open,wood,iron,springs,slidinglevers,mechanical,rough,tonal,reverberant,constantmovement,slower,XY_EWKR.wav
FIREIgn_TorchLighter,ignite,burn,latch,thick,click,metallic,pure,short,airy,thin,alternate_EWKR.wav
FIREIgn_TorchLighter,ignite,burn,release,click,metallic,pure,airy,thin_EWKR.wav
FIREIgn_TorchLighter,ignite,burn,release,click,metallic,pure,airy,thin,alternate,XY_EWKR.wav
FIREIgn_TorchLighter,ignite,burn,release,click,metallic,pure,short,airy,thin_EWKR.wav
FIREIgn_TorchLighter,open,ignite,burn,latch,click,metallic,pure,extended,airy,thin_EWKR.wav
FIREIgn_TorchLighter,open,ignite,burn,latch,thick,click,metallic,pure,extended,airy,thin,alternate,XY_EWKR.wav
FOODGware_OddBottles,glass,steel,cork,rubber,tin,openings,clasps,pours,gurgle,liquids,fizz,crack,jangle,pop,twist,rend_EWKR.wav
FOODGware_RamuneBottle,glass,marble,open,densepop,punch,fizz,rattle_EWKR.wav
FOODGware_RamuneBottle,glass,marble,open,pop,punchy,fizz,rattle,quick_EWKR.wav
FOODGware_RamuneBottle,glass,marble,rattle,jostle,slosh,soda,variety_EWKR.wav
FOODGware_RamuneBottle,glass,marble,rattle,jostle,slosh,soda,variety,near_EWKR.wav
GLASImpt_BrassChampagne,bottle,hammer,impact,bounce,ping,glassy,dual_EWKR.wav
GLASImpt_BrassChampagne,bottle,hammer,impact,bounce,ping,glassy,triple_EWKR.wav
GLASImpt_BrassChampagne,bottle,hammer,impact,bounce,pings,glassy,variety,XY_EWKR.wav
GLASImpt_BrassChampagne,bottle,hammer,impact,break,shatter,pieces,crumble_EWKR.wav
GLASImpt_BrassChampagne,bottle,hammer,impact,break,shatter,pieces,crumble,XY_EWKR.wav
GLASImpt_BulbShatter,distorted,soft,glass,shards,2sizes,lofi,smoothed_2_EWKR.wav
GLASImpt_BulbShatter,distorted,soft,glass,shards,2sizes,lofi,smoothed_EWKR.wav
GLASImpt_EVTube,drop,concrete,bounce,rattle,glass,metal,gritty_EWKR.wav
GLASImpt_EVTube,drop,concrete,bounce,rattle,glass,metal,gritty,near_EWKR.wav
GLASImpt_EVTube,drop,concrete,burst,filament,glass,metal,gritty,pieces_EWKR.wav
GLASImpt_EVTube,drop,concrete,burst,filament,glass,metal,gritty,pieces,near_EWKR.wav
GLASImpt_FrozenGlass,ice,water,wax,wooden,enclosure,fall,shatter,bounce,clatter,chunky,thick,gurgle,liquid_EWKR.wav
GLASImpt_FrozenGlass,ice,wax,water,wooden,enclosure,fall,shatter,bounce,clatter,chunky,thick_EWKR.wav
GLASImpt_GlassOrb,sand,drop,shatter,chunks,scatter,clatter,thick,sparkle_EWKR.wav
GLASImpt_GlassOrb,water,drop,shatter,pieces,scatter,delicate_EWKR.wav
GLASImpt_GlassOrb,water,wax,drop,bounce,thick,hit,bright_EWKR.wav
GLASImpt_GlassOrb,water,wax,drop,shatter,slide,brittle,pieces,scatter_EWKR.wav
GLASImpt_IndustrialBulb,glass,shards,filament,scraping,scratching,squeaks,twisted,raking,shrill_EWKR.wav
GLASImpt_SakeBottle,glass,sand,shatter,gritty,spread,clatter,capbounce_EWKR.wav
GLASImpt_SakeBottle,glass,steel,shatter,ballbearings,spread,dampened,clatter_EWKR.wav
GORESplt_GelatinOrb,large,bounce,splat,obliterate,wet,sloppy,gooey,near_EWKR.wav
GORESplt_GelatinOrb,small,bounce,splat,obliterate,wet,sloppy,gooey,near_EWKR.wav
HMNMisc_Crepitus,fingers,joints,outwardflex,pop,crack,snap,decompress,three_EWKR.wav
HMNMisc_Crepitus,handjoints,chained,pop,crack,snap,decompress,instant,multiple_EWKR.wav
HMNMisc_Crepitus,onefinger,joints,grip,pop,crack,snap,decompress,two_EWKR.wav
LETHRMvmt_CrushingLeather,thick,polished,brief,fall,gurgle,rub,twist,frictional,crackle_EWKR.wav
LETHRMvmt_CrushingLeather,thick,polished,brief,rise,gurgle,rub,twist,frictional,crackle_EWKR.wav
LETHRMvmt_CrushingLeather,thick,polished,long,gurgle,rub,twist,frictional,crackle_EWKR.wav
MACHAppl_DeepFreezer,ContactMic,inside,compressor,lowhum,midwhir,powerfluctuate,micfreeze_EWKR.wav
MACHAppl_DeepFreezer,ContactMic,inside,compressor,lowhum,powerfluctuate,micfreeze_EWKR.wav
MACHHvac_AirConditioner,switch,engage,running,steady,noise,intake,duct,wide,midside_EWKR.wav
MACHHvac_AirConditioner,switch,engage,running,steady,noise,nearunit,attic,far,ambiance_EWKR.wav
MACHHvac_AirConditioner,switch,engage,running,steady,noise,nearunit,attic,wide,offset_EWKR.wav
MACHHvac_AirConditioner,switch,engage,running,steady,noise,nearunit,switch,attic,dense_EWKR.wav
MACHHvac_AirConditioner,xlong,switch,engage,running,steady,noise,intake,duct,wide,midside_EWKR.wav
MACHHvac_AirConditioner,xlong,switch,engage,running,steady,noise,nearunit,attic,far,ambiance_EWKR.wav
MACHHvac_AirConditioner,xlong,switch,engage,running,steady,noise,nearunit,attic,wide,offset_EWKR.wav
MACHHvac_AirConditioner,xlong,switch,engage,running,steady,noise,nearunit,switch,attic,dense_EWKR.wav
METLImpt_AluminumHeatsink,drop,concrete,bounce,catch,ping,shimmer,muted_EWKR.wav
METLImpt_AluminumHeatsink,drop,concrete,bounce,clatter,ping,shimmer,XY_EWKR.wav
METLImpt_AluminumHeatsink,drop,concrete,bounce,clatter,ping,tonal,shimmering_EWKR.wav
METLImpt_AluminumHeatsink,drop,concrete,bounce,suspended,clatter,ping,shimmer_EWKR.wav
METLImpt_AluminumHeatsink,drop,concrete,skip,clatter,ping,shimmer_EWKR.wav
METLImpt_CoilSpringHammer,steel,brass,metallic,resonate,shimmer,fifo,XY_EWKR.wav
METLImpt_CoilSpringHammer,steel,brass,metallic,strike,clang,bright,resonate,analoguedistortion,soft,longdecay,XY_EWKR.wav
METLImpt_CoilSpringHammer,steel,brass,metallic,strike,clang,bright,resonate,analoguedistortion,soft,shimmer,longdecay,XY_EWKR.wav
METLImpt_CoilSpringHammer,steel,brass,metallic,strike,clang,bright,resonate,analoguedistortion,soft,shimmer,swirl,longdecay,XY_EWKR.wav
METLImpt_CoilSpringHammer,steel,brass,metallic,strike,clang,bright,resonate,bell,longdecay_EWKR.wav
METLImpt_CoilSpringHammer,steel,brass,metallic,strike,clang,bright,resonate,bell,steady,xlongdecay_EWKR.wav
METLImpt_CoilSpringHammer,steel,brass,metallic,strike,clang,bright,resonate,deadened,short,prsp1_EWKR.wav
METLImpt_CoilSpringHammer,steel,brass,metallic,strike,clang,bright,resonate,deadened,short,prsp2_EWKR.wav
METLImpt_CoilSpringHammer,steel,brass,metallic,strike,clang,bright,resonate,knocking,prsp1_EWKR.wav
METLImpt_CoilSpringHammer,steel,brass,metallic,strike,clang,bright,resonate,knocking,prsp2_EWKR.wav
METLImpt_CoilSpringHammer,steel,brass,metallic,strike,clang,bright,resonate,longdecay,short,prsp1_EWKR.wav
METLImpt_CoilSpringHammer,steel,brass,metallic,strike,clang,bright,resonate,longdecay,short,prsp2_EWKR.wav
METLImpt_CoilSpringHammer,steel,brass,metallic,strike,clang,bright,resonate,shimmer,short,prsp1_EWKR.wav
METLImpt_CoilSpringHammer,steel,brass,metallic,strike,clang,bright,resonate,shimmer,short,prsp2_EWKR.wav
METLImpt_CoilSpringHammer,steel,brass,metallic,strike,clang,bright,resonate,shimmer,short,XY_EWKR.wav
METLImpt_CoilSpringHammer,steel,brass,metallic,strike,clang,bright,resonate,short,prsp1_EWKR.wav
METLImpt_CoilSpringHammer,steel,brass,metallic,strike,clang,bright,resonate,short,prsp2_EWKR.wav
METLImpt_CoilSpringHammer,steel,brass,metallic,strike,clang,bright,resonate,spiral,palming_EWKR.wav
METLImpt_CoilSpringHammer,steel,brass,metallic,strike,clang,bright,resonate,spiral,palming,XY_EWKR.wav
METLImpt_CoilSpringHammer,steel,brass,metallic,strike,clang,bright,resonate,steady,short,Hi_EWKR.wav
METLImpt_CoilSpringHammer,steel,brass,metallic,strike,clang,bright,resonate,steady,short,Lo_EWKR.wav
METLImpt_CoilSpringHammer,steel,brass,metallic,strike,clang,bright,resonate,steady,short,prsp1_EWKR.wav
METLImpt_CoilSpringHammer,steel,brass,metallic,strike,clang,bright,resonate,steady,short,prsp2_EWKR.wav
METLImpt_CoilSpringHammer,steel,brass,metallic,strike,clang,bright,resonate,steady,spiral,longdecay,XY_EWKR.wav
METLImpt_CoilSpringHammer,steel,brass,metallic,strike,clang,bright,resonate,swirl,longdecay,XY_EWKR.wav
METLImpt_CoilSpringHammer,steel,brass,metallic,strike,clang,bright,resonate,thin,longdecay_EWKR.wav
METLImpt_CoilSpringHammer,steel,brass,metallic,strike,clang,bright,resonate,wobble,xlongdecay_EWKR.wav
METLImpt_CoilSpringHammer,steel,brass,metallic,strike,deep,clang,bright,resonate,short,prsp1_EWKR.wav
METLImpt_CoilSpringHammer,steel,brass,metallic,strike,deep,clang,bright,resonate,short,prsp2_EWKR.wav
METLImpt_CoilSpringHammer,steel,brass,metallic,strike,soft,tight,resonate,swirl,longdecay,XY_EWKR.wav
METLMvmt_AluminumHeatsink,scrape,strike,tangs,ping,shimmer,variety_EWKR.wav
MUSCPerc_AcGtrFX,body,aggressiveknock,thick,strings,resonate,tonal,E_EWKR.wav
MUSCPerc_AcGtrFX,body,fastrapping,short,brtight,strings,ringing,tonal_EWKR.wav
MUSCPerc_AcGtrFX,body,fastrapping,short,deep,strings,ringing,tonal_EWKR.wav
MUSCPerc_AcGtrFX,body,flick,aggressive,strings,ringing,reverb,decay,tonal,E_EWKR.wav
MUSCPerc_AcGtrFX,body,flick,strings,ringing,reverb,longdecay,tonal,E_EWKR.wav
MUSCPerc_AcGtrFX,body,knock,bright,strings,resonate,reverb,decay,tonal,E_EWKR.wav
MUSCPerc_AcGtrFX,body,knock,dense,strings,resonate,reverb,decay,tonal,E_EWKR.wav
MUSCPerc_AcGtrFX,body,knock,flat,bounce,strings,resonate,reverb,decay,tonal,E,prsp1_EWKR.wav
MUSCPerc_AcGtrFX,body,knock,flat,bounce,strings,resonate,reverb,decay,tonal,E,prsp2_EWKR.wav
MUSCPerc_AcGtrFX,body,knock,middy,strings,resonate,reverb,decay,tonal,E_EWKR.wav
MUSCPerc_AcGtrFX,body,knock,quirp,odd,strings,resonate,tonal,E_EWKR.wav
MUSCPerc_AcGtrFX,body,knock,soft,strings,resonate,reverb,decay,tonal,E_EWKR.wav
MUSCPerc_AcGtrFX,body,knock,thick,strings,resonate,tonal,E_EWKR.wav
MUSCPerc_AcGtrFX,body,rapping,deep,strings,ringing,reverb,longdecay,tonal,E_EWKR.wav
MUSCPerc_AcGtrFX,body,sweep,soft,strings,resonate,reverb,decay,tonal,E,prsp1_EWKR.wav
MUSCPerc_AcGtrFX,body,sweep,soft,strings,resonate,reverb,decay,tonal,E,prsp2_EWKR.wav
MUSCPerc_AcGtrFX,body,sweep,soft,strings,resonate,reverb,decay,tonal,E,XY_EWKR.wav
MUSCPerc_AcGtrFX,bridge,pick,palmed,string,bright,ringing,longdecay,tonal,prsp2_EWKR.wav
MUSCPerc_AcGtrFX,bridge,pick,palmed,string,bright,ringing,shortdecay,tonal,prsp1_EWKR.wav
MUSCPerc_AcGtrFX,bridge,pick,palmed,string,dulled,lightbuzz,resonate,decay,tonal_EWKR.wav
MUSCPerc_ElecGtrFX,custom,body,knock,heavy,full,longdecay_EWKR.wav
MUSCPerc_ElecGtrFX,custom,body,knock,light,full,longdecay_EWKR.wav
MUSCPerc_ElecGtrFX,custom,body,knock,medium,full,longdecay_EWKR.wav
MUSCPerc_ElecGtrFX,custom,body,strike,shudder,deeper,longdecay_EWKR.wav
MUSCPerc_ElecGtrFX,custom,body,strike,shudder,deepest,xlongdecay_EWKR.wav
MUSCPerc_ElecGtrFX,custom,body,strike,shudder,full,deep,decay_EWKR.wav
MUSCPerc_PotGong,strike,medium,constructive,longfade,C#_EWKR.wav
MUSCPerc_PotGong,strike,medium,constructive,longfade,D,inside,flex_EWKR.wav
MUSCPerc_PotGong,strike,medium,constructive,longfade,D,inside,pure_EWKR.wav
MUSCPerc_PotGong,strike,medium,destructive,longfade,C#_EWKR.wav
MUSCPerc_PotGong,strike,medium,destructive,longfade,C#,alternate_EWKR.wav
MUSCPerc_PotGong,strike,medium,destructive,longfade,C#,inside,flex_EWKR.wav
MUSCPerc_PotGong,strike,medium,destructive,shortfade,D,side,harmonic_EWKR.wav
MUSCPerc_PotGong,strike,soft,constructive,longfade,D,side,flex_EWKR.wav
MUSCPerc_PotGong,strike,soft,constructive,longfade,D,side,pure,harmonic_EWKR.wav
MUSCPerc_PotGong,strike,soft,constructive,shortfade,C#,alternate_EWKR.wav
MUSCPerc_PotGong,strike,soft,constructive,shortfade,D,harmonic_EWKR.wav
MUSCPerc_PotGong,strike,soft,constructive,shortfade,D,side,flex_EWKR.wav
MUSCPerc_PotGong,strike,soft,constructive,xlongfade,D_EWKR.wav
MUSCPerc_PotGong,strike,soft,destructive,longfade,C#_EWKR.wav
MUSCPerc_PotGong,strike,soft,destructive,longfade,C#,inside,flex,alternate_EWKR.wav
MUSCPerc_PotGong,strike,soft,destructive,longfade,C#,side,flex_EWKR.wav
MUSCPerc_PotGong,strike,soft,destructive,longfade,C#,side,flex,alternate_EWKR.wav
MUSCPerc_PotGong,strike,soft,destructive,shortfade,C#,misshit_EWKR.wav
MUSCPerc_PotGong,strike,soft,destructive,shortfade,C#,side_EWKR.wav
MUSCPerc_PotGong,strike,soft,destructive,xlongfade,C#,side,flex_EWKR.wav
MUSCPerc_PotGong,strike,strong,constructive,longfade,D_EWKR.wav
MUSCPerc_PotGong,strike,strong,constructive,longfade,D,inside,flex_EWKR.wav
MUSCPerc_PotGong,strike,strong,constructive,shortfade,D,inside_EWKR.wav
MUSCPerc_PotGong,strike,strong,constructive,xlongfade,C#_EWKR.wav
MUSCPerc_PotGong,strike,strong,destructive,longfade,C#_EWKR.wav
MUSCPerc_PotGong,strike,strong,destructive,shortfade,C#,side,pure_EWKR.wav
MUSCStngr_ElecGtrFX,custom,strings,stroke,back,quick,harmonics,shortdecay_EWKR.wav
MUSCStngr_ElecGtrFX,custom,strings,stroke,back,quick,muted,dense,longdecay_EWKR.wav
MUSCStngr_ElecGtrFX,custom,strings,stroke,back,quick,strong,ghost,harmonic,longdecay_EWKR.wav
MUSCStngr_ElecGtrFX,custom,strings,stroke,back,quick,strong,muted,dense,shortdecay_EWKR.wav
MUSCStngr_ElecGtrFX,custom,strings,stroke,full,chord,tight,longdecay_EWKR.wav
MUSCStngr_ElecGtrFX,custom,strings,stroke,muted,dense,longdecay_EWKR.wav
MUSCStngr_ElecGtrFX,custom,strings,stroke,nearbridge,quick,strong,full,longdecay_EWKR.wav
MUSCStngr_ElecGtrFX,custom,strings,stroke,quick,harmonics,shortdecay_EWKR.wav
MUSCStngr_ElecGtrFX,custom,strings,stroke,quick,muted,dense,longdecay_EWKR.wav
MUSCStngr_ElecGtrFX,custom,strings,stroke,quick,strong,ghost,open,glassy,longdecay_EWKR.wav
MUSCStngr_ElecGtrFX,custom,strings,stroke,quick,strong,harmonics,shortdecay_EWKR.wav
MUSCStngr_ElecGtrFX,custom,strings,touchless,rousing,medium,deepresonate,airy,xlongdecay_EWKR.wav
MUSCStngr_ElecGtrFX,custom,strings,touchless,rousing,quick,deep,hum,xlongdecay_EWKR.wav
MUSCStngr_ElecGtrFX,custom,strings,touchless,rousing,slow,fat,slightoverdrive,hum,xlongdecay_EWKR.wav
MUSCStngr_ElecGtrFX,custom,strings,touchless,rousing,slow,full,airy,xlongdecay_EWKR.wav
MUSCStngr_ElecGtrFX,custom,strings,touchless,rousing,slow,stutter,thin,hum,xlongdecay_EWKR.wav
MUSCStngr_ElecGtrFX,custom,strings,touchless,rousing,slow,thin,slightoverdrive,hum,xlongdecay_EWKR.wav
MUSCStr_AcGtrFX,headstock,quickstroke,aggressive,strings,bright,ringing,tonal,E_EWKR.wav
MUSCStr_AcGtrFX,headstock,quickstroke,glassy,fingerslide,strings,bright,ringing,tonal,E_EWKR.wav
MUSCStr_AcGtrFX,headstock,quickstroke,strings,bright,ringing,shortdecay,tonal,E_EWKR.wav
MUSCStr_AcGtrFX,headstock,quickstroke,strings,bright,ringing,tonal,E_EWKR.wav
MUSCStr_AcGtrFX,headstock,slowstroke,punchy,strings,bright,ringing,tonal,E_EWKR.wav
MUSCStr_AcGtrFX,headstock,slowstroke,soft,strings,bright,airy,ringing,tonal,E_EWKR.wav
MUSCStr_AcGtrFX,headstock,slowstroke,strings,bright,airy,ringing,tonal,E_EWKR.wav
MUSCStr_AcGtrFX,headstock,slowstroke,strings,bright,ringing,tonal,E_EWKR.wav
MUSCWind_BambooFluteFX,D,handmade,body,fingers,rapping,sliding,loop_EWKR.wav
MUSCWind_BambooFluteFX,D,handmade,fipple,blown,constant,noisy,irregular_EWKR.wav
MUSCWind_BambooFluteFX,D,handmade,fipple,blown,moveacross,airy,tonal_EWKR.wav
MUSCWind_BambooFluteFX,D,handmade,fipple,blown,strong,moveacross,airy,tonal_EWKR.wav
MUSCWind_BambooFluteFX,D,handmade,fipple,blown,strong,moveacross,airy,whistle,tonal_EWKR.wav
MUSCWind_BambooFluteFX,D,handmade,flick,fingerhole,hard,full,hollow_EWKR.wav
MUSCWind_BambooFluteFX,D,handmade,flick,hard,bright_EWKR.wav
MUSCWind_BambooFluteFX,D,handmade,flick,hard,bright,alt_EWKR.wav
MUSCWind_BambooFluteFX,D,handmade,flick,hard,bright,hollow_EWKR.wav
MUSCWind_BambooFluteFX,D,handmade,flick,hard,bright,hollow,warble,tonal_EWKR.wav
MUSCWind_BambooFluteFX,D,handmade,grip,quickrelease,bright,tacky,peeling,fingerholes_EWKR.wav
MUSCWind_BambooFluteFX,D,handmade,grip,quickrelease,tacky,peeling_EWKR.wav
MUSCWind_BambooFluteFX,D,handmade,grip,slowrelease,bright,tacky,peeling,fingerholes_EWKR.wav
MUSCWind_BambooFluteFX,D,handmade,grip,slowrelease,full,tacky,peeling_EWKR.wav
MUSCWind_BambooFluteFX,D,handmade,knock,bright,wipe,smooth,soft,_EWKR.wav
MUSCWind_BambooFluteFX,D,handmade,knock,edge,bright,full,hollow,slide,soft_EWKR.wav
MUSCWind_BambooFluteFX,D,handmade,knock,edge,bright,warble,hollow_EWKR.wav
MUSCWind_BambooFluteFX,D,handmade,knock,fipple,bright,full,hollow_EWKR.wav
MUSCWind_BambooFluteFX,D,handmade,knock,fipple,bright,hollow_EWKR.wav
MUSCWind_BambooFluteFX,D,handmade,release,fingers,tacky,peeling,deep,hollow,onehand_EWKR.wav
MUSCWind_BambooFluteFX,D,handmade,release,fingers,tacky,peeling,deep,onehand_EWKR.wav
MUSCWind_BambooFluteFX,D,handmade,release,fingers,tacky,peeling,deep,slightslide,onehand_EWKR.wav
MUSCWind_BambooFluteFX,D,handmade,release,fingers,tacky,peeling,fingerhole,onehand_EWKR.wav
MUSCWind_BambooFluteFX,D,handmade,release,fingers,tacky,peeling,onehand_EWKR.wav
MUSCWind_BambooFluteFX,D,handmade,release,fingers,tacky,peeling,slighttwist,onehand_EWKR.wav
MUSCWind_BambooFluteFX,D,handmade,release,fingers,tacky,peeling,slighttwist,twohand_EWKR.wav
MUSCWind_BambooFluteFX,D,handmade,release,quick,fingers,tacky,peeling,drop,onehand_EWKR.wav
MUSCWind_BambooFluteFX,D,handmade,release,quick,fingers,tacky,peeling,hollow,onehand_EWKR.wav
MUSCWind_BambooFluteFX,D,handmade,release,quick,fingers,tacky,peeling,onehand_EWKR.wav
MUSCWind_BambooFluteFX,D,handmade,wipe,fingerholes,moderate,fulllength,up_EWKR.wav
MUSCWind_BambooFluteFX,D,handmade,wipe,fingerholes,quick,fulllength_EWKR.wav
MUSCWind_BambooFluteFX,D,handmade,wipe,fingerholes,slow,fulllength_EWKR.wav
MUSCWind_BambooFluteFX,D,handmade,wipe,soft,bright,fingerholes,pop_EWKR.wav
MUSCWind_BambooFluteFX,D,handmade,wipe,soft,fingerholes,moderate_EWKR.wav
MUSCWind_BambooFluteFX,D,handmade,wipe,soft,smooth,quick,throughend_EWKR.wav
MUSCWind_BambooFluteFX,D,handmade,wipe,soft,smooth,slow,throughend_EWKR.wav
MUSCWind_BambooFluteFX,D,handmade,wipe,twist,fulllength,fingerhole,ripple,smooth,soft_EWKR.wav
MUSCWind_BambooFluteFX,D,handmade,wipe,twist,fulllength,fingerhole,ripple,smooth,soft,irregular_EWKR.wav
MUSCWind_BambooFluteFX,D,handmade,wring,bright,slow,long,choppy,hollow_EWKR.wav
MUSCWind_BambooFluteFX,D,handmade,wring,choppy,thin,hollow_EWKR.wav
MUSCWind_BambooFluteFX,D,handmade,wring,quick,constant,thin,hollow_EWKR.wav
MUSCWind_BambooFluteFX,D,handmade,wring,slow,choppy,dynamic,hollow,trailingrub_EWKR.wav
MUSCWind_BambooFluteFX,D,handmade,wring,slow,choppy,hollow_EWKR.wav
MUSCWind_BambooFluteFX,D,handmade,wring,slow,constant,hollow,_EWKR.wav
OBJMisc_Bones,crosshit,twice,bright,rough,XY_EWKR.wav
OBJMisc_Bones,hitting,sliding,rough,friction,hollow,single,instant_EWKR.wav
OBJMisc_Bones,hitting,sliding,rough,friction,lightly,single,exaggerated_EWKR.wav
OBJMisc_Bones,hitting,sliding,rough,friction,single,exaggerated_EWKR.wav
OBJMisc_Bones,hitting,sliding,rough,friction,single,instant_EWKR.wav
OBJMisc_Bones,hitting,sliding,rough,near,medium,single,quick_EWKR.wav
OBJMisc_Bones,hitting,sliding,rough,single,instant_EWKR.wav
OBJMisc_Bones,hitting,sliding,smooth,friction,lightly,single,quick_EWKR.wav
OBJMisc_Bones,hitting,strike,bright,bounce,irregular,instant_EWKR.wav
OBJMisc_Bones,hitting,strike,bright,bounce,pile,clatter_EWKR.wav
OBJMisc_Bones,hitting,strike,bright,irregular_EWKR.wav
OBJMisc_Bones,hitting,strike,bright,near_EWKR.wav
OBJMisc_GrassScroll,unravel,whip,zip,course,bright,sheer_EWKR.wav
OBJMisc_GrassScroll,unravel,whip,zip,course,fullbodied_EWKR.wav
OBJMisc_GrassScroll,unravel,whip,zip,course,middy,deep_EWKR.wav
OBJMisc_GrassScroll,unravel,whip,zip,course,thick,deep_EWKR.wav
OBJMisc_GrassScroll,unravel,whip,zip,course,thick,dense_EWKR.wav
OBJMisc_GrassScroll,unravel,whip,zip,course,thin_EWKR.wav
PAPRHndl_EpicBookDrop,paperback,1200pages,thud,thick,dense,slip_EWKR.wav
PAPRHndl_EpicBookDrop,paperback,1200pages,thud,thick,dense,sudden_EWKR.wav
PAPRHndl_EpicBookDrop,paperback,1200pages,thud,thick,dense,sudden,balanced_EWKR.wav
PAPRHndl_EpicBookDrop,paperback,1200pages,thud,thick,dense,sudden,open,flap,close_EWKR.wav
PAPRHndl_EpicBookDrop,paperback,1200pages,thud,thick,dense,uneven,pagerustle_EWKR.wav
PAPRHndl_EpicBookDrop,paperback,1200pages,thud,thick,flap,pagerustle,dense,sudden_EWKR.wav
PAPRHndl_EpicBookDrop,paperback,1200pages,thud,thick,flap,slide,dense,sudden_EWKR.wav
PAPRHndl_EpicBookDrop,paperback,1200pages,thud,thick,flat,dense,sudden_EWKR.wav
PAPRHndl_EpicBookDrop,paperback,1200pages,thud,thick,open,flap,pagerustle,dense_EWKR.wav
PAPRHndl_EpicBookDrop,paperback,1200pages,thud,thick,open,flap,sweep,pagerustle,dense,sudden_EWKR.wav
PAPRHndl_EpicBookDrop,paperback,1200pages,thud,thick,open,flap,whoosh,dense,sudden_EWKR.wav
PLASBrk_CDShatter,hyperflex,snap,plastic,film,room,clatter,cement,bright,airy_EWKR.wav
PLASBrk_DisketteSnap,crack,plastic,metal,film,flutter,flimsy,brittle,imageshift_EWKR.wav
PLASBrk_DisketteSnap,plastic,metal,film,rustle,quick,brittle,crack,harsh_EWKR.wav
PLASBrk_DisketteSnap,quick,shift,plastic,metal,film,brittle,click,switch_EWKR.wav
PLASBrk_EE+EGChipset,silicone,graphite,epoxy,steel,twisting,cracking,breaking,peeling,delicate,near_EWKR.wav
PLASBrk_GraphingCalc,burst,plastic,pcboard,rubber,silicone,slowflex,pop,crack,scatter,brittle_EWKR.wav
PLASBrk_VinylRecord,double,snaps,shudder,gritty,instant_EWKR.wav
PLASBrk_XRayfilm,tearing,serrated,irregular,papershudder,thick_EWKR.wav
PLASBrk_XRayfilm,tearing,serrated,quick_EWKR.wav
PLASBrk_XRayfilm,tearing,serrated,staggered,LtoRfade_EWKR.wav
PLASBrk_XRayfilm,tearing,serrated,staggered,slowing,flapping,slightfade,LtoR_EWKR.wav
PLASBrk_XRayfilm,tearing,serrated,thick,flapping,quick_EWKR.wav
PLASBrk_XRayfilm,tearing,serrated,thick,flapping,RtoLfade_EWKR.wav
PLASImpt_GameSystem,device,plastic,metal,fall,concrete,bounce,clatter,break,crack,ping_EWKR.wav
PLASImpt_GameSystem,device,plastic,metal,fall,concrete,bounce,clatter,contained,crack_EWKR.wav
PLASImpt_GameSystem,device,plastic,metal,fall,concrete,bounce,clatter,crack,dense,XY_EWKR.wav
PLASImpt_GameSystem,device,plastic,metal,fall,concrete,bounce,clatter,crack,ping,XY_EWKR.wav
PLASImpt_GameSystem,device,plastic,metal,fall,concrete,bounce,clatter,dense,ping_EWKR.wav
PLASImpt_GameSystem,device,plastic,metal,fall,concrete,bounce,clatter,pieces,brittle,slightping_EWKR.wav
PLASImpt_GameSystem,device,plastic,metal,fall,concrete,clatter,scatter,XY_EWKR.wav
PLASImpt_VingtageGasLamp,glass,metal,shatter,lightscatter,even,quickrelease_EWKR.wav
PLASImpt_VintageMilkJug,water,glass,metalcapbounce,wet,sloshy,debris,contained_EWKR.wav
PLASImpt_VinylRecord,drop,edge,threehits,stiff,shudder,variety_EWKR.wav
PLASImpt_VinylRecord,release,slip,plopping,nobreak,wobble,flex,instant_EWKR.wav
PLASMisc_Motherboard,stretch,hyperflex,metallic,crackling,brittle,fracture,snap_EWKR.wav
PLASMisc_Motherboard,stretched,hyperflexed,metallic,fiberous,crackling,crushing,brittle,near_EWKR.wav
TOYMech_SolarToys,plastic,repeatitive,rattle,outofsync,stereoseparated,sliding,knocks,ticks,short_EWKR.wav
TOYMech_SolarToys,plastic,repeatitive,rattle,outofsync,variable,stereoseparated,sliding,knocks,ticks,long_EWKR.wav
TOYMech_SolarToys,plastic,repeatitive,rattle,outofsync,variable,stereoseparated,sliding,knocks,ticks,medium_EWKR.wav
VEHMoto_Motorcycle,Harley,FatBoy,2003,halfthrottle,sputter,combusting,potato,gutteral,thick,irregular,loop_EWKR.wav
VEHMoto_Motorcycle,Harley,FatBoy,2003,idle,sputter,combusting,potato,gutteral,thick,irregular,loop_EWKR.wav
VEHMoto_Motorcycle,Harley,FatBoy,2003,ignition,idle,sputter,combusting,potato,gutteral,thick,irregular_EWKR.wav
VEHMoto_Motorcycle,Harley,FatBoy,2003,quarterthrottle,sputter,combusting,potato,gutteral,thick,irregular,loop_EWKR.wav
VEHMoto_Motorcycle,Harley,FatBoy,2003,revved,backedtohalfthrottle,released,sputter,combusting,potato,gutteral,thick,irregular_EWKR.wav
VEHMoto_Motorcycle,Harley,FatBoy,2003,threequarterthrottle,sputter,combusting,potato,gutteral,thick,irregular,loop_EWKR.wav
WEAPKnif_Ulu,steel,blade,nick,bowl,scratchy,shing,straight_EWKR.wav
WEAPKnif_Ulu,steel,blade,nick,bowl,scratchy,shing,straight,near_EWKR.wav
WEAPKnif_Ulu,steel,blade,scrape,bowl,raspy,shing_EWKR.wav
WEAPKnif_Ulu,steel,blade,scrape,bowl,raspy,shing,alternate,near_EWKR.wav
WEAPKnif_Ulu,steel,blade,scrape,bowl,raspy,shing,arc_EWKR.wav
WEAPKnif_Ulu,steel,blade,scrape,bowl,raspy,shing,arc,near_EWKR.wav
WEAPKnif_Ulu,steel,blade,scrape,bowl,raspy,shing,diagonal,LtoR_EWKR.wav
WEAPKnif_Ulu,steel,blade,scrape,bowl,raspy,shing,diagonal,near_EWKR.wav
WEAPKnif_Ulu,steel,blade,scrape,bowl,raspy,shing,fullcircle_EWKR.wav
WEAPKnif_Ulu,steel,blade,scrape,bowl,raspy,shing,fullcircle,near_EWKR.wav
WEAPKnif_Ulu,steel,blade,scrape,bowl,raspy,shingdecay,arc,near_EWKR.wav
WEAPKnif_Ulu,steel,blade,scrape,rotating,quick,raspy,shing_EWKR.wav
WEAPKnif_Ulu,steel,blade,scrape,rotating,quick,raspy,shing,near_EWKR.wav
WEAPKnif_Ulu,steel,blade,scrape,rotating,raspy,shing_EWKR.wav
WEAPKnif_Ulu,steel,blade,scrape,rotating,raspy,shing,near_EWKR.wav
WEAPKnif_Ulu,steel,blade,skip,scrape,bowl,raspy,shing_EWKR.wav
WEAPKnif_Ulu,steel,blade,skip,scrape,bowl,raspy,shing,near_EWKR.wav
WEAPKnif_Ulu,steel,blade,stutter,scrape,bowl,raspy,shing_EWKR.wav
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WOODImpt_TeaCrate,indian,wood,tin,dropped,bounce,crack,rattle,clatter,near_EWKR.wav