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Home Sound Effects

Sound Effects

  • This library is designed for instances when chewing rocks is not what you are looking for. There are various types of food being chewed with open and closed mouth. From soft and squishy, to hard and crunchy.

    This library was recorded using the Shoeps CMIT5 and the Avedis MA5 pre.

     

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  • This library contains a wide variety of modern day food packaging and wrappers. It is a variation of opening, closing, handling and tearing. This library is perfect for those close up shots of food products that require that very specific material to make it authentic. The library was recorded using the Avedis MA5 Pre, along with the Shoeps CMIT5 microphone at 96Khz 24Bit.

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  • Foley Sack Of Coins Play Track 300 + sounds included, 34 mins total $20 $12

    The Sack Of Coins sound effects library features 34 mono 96kHz files recorded with Rode NTG3, Sennheiser MKH 8040, LOM microphones and Zoom F8. The library covers different money-related activities, from shaking in different containers, rolling and spinning, handling noises, and gathering, touching and more.

    Sounds included:

    • Dropping coins on concrete floor
    • Touching, shaking, moving coins with hands
    • Sounds of coins in metal container
    • Sounds of coins on metal tray
    • Sounds of coins on old wooden box
    • Sounds of coins on wooden desk
    • Sounds of coins in a sack

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  • This library brings you 350 intricately designed user interface sounds with a mechanical aesthetic, recorded at 96kHz/24-bit stereo. These sounds were crafted from various machines, clockwork, buttons and switches alongside several other gadgets and tools. The library covers 10 UI categories, including:

    Cancel: A cancellation sound useful for backing out of a selection, or returning to a previous page.
    Confirm: A confirmation selection sound (more intense and fancier than the “Select” sounds) useful for a final confirmation or selection.
    Error: A negative error alert useful for a problem or issue.
    Loading: A loopable sound for a mechanical device that is loading, processing or analysing.
    Move: The quick, small movement sound as you move between different options in a menu or list.
    Notification: A notification alert useful for popups and messages.
    Select: A simpler selection sound for general confirmation and selections.
    Text Scroll: A loopable sound to accompany the scrolling of dialogue in a conversation or upon reading text
    Turning Off: A turning off or shutting down of a machine or device.
    Turning On: A turning on or booting up of a machine or device.

    Note: The sounds in the audio example have some panning added; the sounds in the library itself are entirely centred.

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  • Sci-Fi Cyberpunk Sci-Fi Play Track 227 sounds included, 38.47 mins total $90 $36

    Cyberpunk Sci-Fi is a collection of UI, voice, ambience, atmospheric and futuristic craft sounds that could be ideal to bring your dystopian project to life. Many of the sounds are open to interpretation, UI and vehicle sounds could be swapped around to your liking; this is the future after all.

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  • Jack doesn’t need to waste time for words. He will whisper, moan, murmur, shriek or shout and you’ll know what he’s up to. Add him to your project and he will become a perfect character, silent yet emphatic, strikingly suggestive.

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  • Barbara can say it all without (well, almost without) uttering a single word! Whether it’s passion or boredom, love or hatred, her reactions are precise, full of emotions and charmingly feminine. She will let you know she’s tired, she will laugh of your jokes or stand to fight side by side. Designing a game character or building M&E for a movie, here is your perfect companion.

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  • City Life Places Play Track 111 sounds included, 159 mins total $19.95

    Places Ambience Library supplies you with 111 common or familiar locations from Airport to Zoo.  Placing focus on locations with human involved or created environments such as public spaces, event gatherings, and public service infrastructures.  Ambiences last from 1-2 minutes in length for use in any place to create a setting or local.  44k/24bit Soundminer enabled. What’s in the Pack? 111 Field Recordings Restaurants Schools Sports Traffic Underwater Hospital Subways Parks and many more…

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  • Loading Sounds is a collection of various VCRs, CDs, Cassettes and Game console recordings focused on their mechanical requirements to play music or movies. There are even Printers loading paper and car CD players loading damaged CDs. The sounds are useful for the beginning of tracks, youtube video or sound effects for a movie, game or multimedia project.

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  • Environments Aotearoa New Zealand Play Track 33+ sounds included, 372 mins total From: $13

    Aotearoa New Zealand. A slice of heaven. This library is an amazing collection of the sweetness New Zealand has to offer. From the broad meadows of the Waikato basin, to the dawn chorus of the magical Marlborough Sounds, and thick bush of Wainuiamata. The library was pieced together between 2016-18 through all seasons with some of the most diverse sounds coming out of Summer. Hear the enchanted Tui, Bellbird and the melodic New Zealand Magpie in dawn chorus, as well as a swarm of Green & Gold Bell Frogs in the Hora Hora Wetlands.

    Aotearoa New Zealand gives you a definitive cross-section of the country’s aural beauty in 372 minutes of metadata tagged ambience recordings. The majority of this library was recorded in; Mistletoe Bay, Matapouri, Ōtaki, Hora Hora, Remutaka Range, Mount Holdsworth, and Island Bay.

    Available in two versions: Full & Micro

    Full: The complete library.
    Micro: A cut down library featuring some of our favourite sounds from the complete collection.

    Gear Used:
    Sound Devices 744T + MixPre-D
    Sennheiser MKH30 + MKH50 (M/S)
    Sennheiser MKH8040 Pair (ORTF)
    Rycote Windjammers + Blimps

  • Bundle General Library – 44.1 Play Track 1000-2000 sounds included, up to 303 mins total From: $32

    A hand-picked variety collection of designed sounds and field recordings covering numerous categories. Each volume brings you 1,000 general sound effects at 44.1kHz and 16/24-bit stereo recordings, or you can grab both volumes at once for a discounted bundle! Here are some sound categories that can be found in each volume:

    Volume I:
    75+ Seamless Loops
    8-bit: Explosions, Hits, Lasers, Power Up
    Airplanes: A380, B777-300, CRJ900, Fly-bys
    Ambiences: Wildlife (Day and Night), Crowds, Insects, Vehicles, etc.
    Animals: Birds, Dogs, Cats, Horses
    Doors: Squeaks, Shuts, Opens, Handle Movements
    Farting
    Footsteps: Concrete, Glass, Grass, Ice, Leaves, Snow, Stone, Stones, Twigs
    Musical: Organ, Piano, Guitar, Hand Bells, Music Box
    Objects: Printer, Pressure Washer, Washing Machine
    Sci-Fi Spaceship Fly-bys
    Vehicles: Cars, Drones
    UI (Synthesized)
    Wooden Destruction
    Many, many more! (See the sound list below)
    Volume II:
    85+ Seamless Loops
    Ambiences: Deep Abysses, Train Stations, Seaside Waves, etc.
    Camera: Shutter Clicks, Flash Lifts and Falls
    Dialogue: A creepy, deep male voice
    Fireworks
    Ice: Impacts (Small, Moderate, Large), Gathering
    Roller Coasters: Full Rides, Chain Hill Lift, Screaming
    Screaming: Crowds and Roller Coasters
    Toilet Flushing
    Trains: Arriving, Leaving, Passing, Idling, Doors, Clip-Clop
    UI: Dialogue Text Scrolling
    Vacuum Cleaner Hoovers
    Vinyl Record: Glitching, Needle On and Off
    Water: Streams, Bubbling, Swirling, Splashing, Movement
    Weather: Rain, Hail, Wind, Thunder
    Whooshing
    Many, many more! (See the sound list below)
  • Human Kieuk Play Track 545+ sounds included, 23 mins total $38

    This library is hilarious. In the best way possible.

    Acquired from some very, very good people with the confidence to step in front of a TLM 107, this library encompasses all manners and methods of laughing. Smirks, snorts, puffs, chuckles, giggles, guffaws, hees, haws, roars, cries, and belly laughs. Some are playful, some are unenthusiastic, some are raucous, while others are uncomfortable. Detailed and precise, all of the tiniest nuances are captured from soft breaths to rapid mouth clicks to gravelly throat catches.

    Voices are special. Voices are unique. While you may get lucky and be able to pin these joyful laughs nicely to a particular character or voice in your project, they are most powerful when used creatively as layers, one-off events, and definitive signatures in a product, scene, or design. All recordings are captured at 192 kHz to give you the utmost flexibility when stretching and modulating these assets, and we most definitely recommend that you do!

    We understand. This is a specialized library that you may not need to frequently call upon in your everyday sound work. But suddenly, when you really can use a good laugh, it will be there, chock full of chuckles, ready to rock.

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  • Foley WakeyWakey Play Track 3196+ sounds included, 326 mins total $120

    Enormous in size and intricate in detail, this library provides you with all of the tea, coffee, and various drink sound effects you very well may ever need. Good pick. The sounds herein are rich and filling, striking chords of warmth and refreshment while stirring tantalizing thoughts of supple beverage creation. From hand utensils, and preparation vessels to automated units, unique devices, and heavy machinery, you get it all.

    Many of the subjects in this library are captured from a variety of perspectives and with a multitude of takes so you can just as easily drop them into containers and events within a dynamic game environment, or choose from a wide variety of performances to perfectly fit in a one-off film scene. The vast majority of the library (99%) is recorded in 96kHz resolution, with a small chunk (1%) captured in 48kHz. This was done to save you some disk space regarding some of the longer and larger recordings. This is a truly comprehensive exploration of the sonic depths emanating from the wonderful world of tea and coffee.

    When working with WakeyWakey, be sure to keep some of the above-mentioned drink on hand as well. You're gonna want a cup (or eight).

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  • Water & Oceans Unfathomed Play Track 400+ sounds included, 118 mins total $45

    Don't be afraid to jump off the deep end and explore those murky depths.

    Carefully recorded and designed, Unfathomed brings you rich sonic audio assets to compliment your underwater and ambient textural projects. A wide assortment of performances await, comprised of impacts, raking, scraping, bursts, bubbles, pressure, suction, and many more all enacted underwater in various vessels of different sizes and materials.

    There are two types of content in this library: raw hydrophone recordings and designed assets created solely from those recordings. The raw recordings are only lightly and carefully edited, to be mindful of and preserve the ultra- and sub-sonics captured by the hydrophone. This is so that when wielding and rending these assets, you can push them to the extreme and get the widest possible range of results.

    Whether you want cacophonous noise, or deep calming drones, Unfathomed is sure to be a boon companion on your submariner adventures.

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  • Game Audio Packs Everything Bundle (PMSFX) Play Track 13000 sounds included, 1220 mins total $1,400 $399.99

    Entire PMSFX catalog in one bundle.

    Thousands of high quality sound effects (48-192kHz 24Bit) recorded with top tier gear (Sennheiser, DPA, Sound Devices, Ambient, Sony etc) and processed with some of the best plugins and outboard on the market.

    All SFX have baked-in Soundminer’s meta data.

    Included packs:

    FORGOTTEN NEONS (96KHZ 24BIT | 1.1GB | 415 FILES | META DATA)

    LOFI TERMINAL (96KHZ 24BIT | 157.7MB | 195 FILES | STEREO | META DATA)

    BLURRY DREAMS (96KHZ 24BIT | 616.3MB | 203 FILES | STEREO | META DATA)

    OBSCURE FREQUENCIES (96KHZ 24BIT | 3.4GB | 336 FILES | STEREO + MONO | META DATA)

    CineDrop (96KHZ 24BIT | 414.5MB | 57 FILES | STEREO | META DATA)

    Cinescapes II (96KHZ 24BIT | 962.75MB | 20 FILES | STEREO | META DATA | LOOPS SEAMLESSLY)

    Cinescapes (96KHZ 24BIT | 741.5MB | 20 FILES | STEREO | META DATA | LOOPS SEAMLESSLY)

    Cinenergy (96KHZ 24BIT | 550.4MB | 130 FILES | STEREO | META DATA)

    FOUNDATION SERIES: SCI-FI (96KHZ 24BIT | 739.8MB | 164 FILES | META DATA)

    SCIFI ATMOS (96KHZ 24BIT | 1.32GB | 30 FILES | 38MIN | STEREO | META DATA)

    Industrial Terror – Hits & Transitions (96KHZ 24BIT | 804.5MB | 145 FILES | STEREO | META DATA)

    Industrial Terror – Textures (96KHZ 24BIT | 731.1MB | 66 FILES | STEREO | LOOPS SEAMLESSLY | META DATA)

    Industrial Terror (96KHZ 24BIT | 690MB | 210 FILES | STEREO | META DATA)

    DARKSCAPES (96KHZ 24BIT | 1.24GB | 30 FILES | 35MIN | STEREO | META DATA)

    MicroBots  (96-192KHZ 24BIT | 187.7MB | 293 FILES | STEREO + MONO | META DATA)

    IN MOTION (96KHZ 24BIT | 1.59GB | 40 FILES | META DATA)

    CYBERSPHERE (96KHZ 24BIT | 1.14GB | 340 FILES | META DATA)

    BLOODBATH (96-192KHZ 24BIT | 959.9MB | 360 FILES | META DATA)

    GHOSTLY AIR (96KHZ 24BIT | 311.9MB | 33 FILES | STEREO | META DATA)

    SCI-FI MECHANICS (96KHZ 24BIT | 636.6MB | 301 FILES | META DATA)

    SYNTHASSAULT (96KHZ 24BIT | 1.18GB | 320 FILES | META DATA)

    BONE BREAKS (192KHZ 24BIT | 56.1MB | 57 FILES | META DATA)

    HI-TECH ELEMENTS (96KHZ 24BIT | 25.2MB |35 FILES | META DATA)

    MONSTRUM (96KHZ 24BIT | 38.1MB | 38 FILES | MONO | META DATA)

    RESOSCAPES (48KHZ24BIT | 235.5MB | 10 FILES | 13M30S | META DATA | LOOPS SEAMLESSLY)

    EERIE LFE PULSE (48KHZ 24BIT | 47.71MB | 5 FILES | META DATA | LOOPS SEAMLESSLY)

    Haunted Doors [DESIGNED & SOURCE] (96-192KHZ 24BIT | 420MB | 209 FILES | MONO&STEREO | META DATA)

    Books Alive (192KHZ 24BIT | 488.4MB | 434 FILES | MONO | META DATA)

    Point and Shoot (96KHZ 24BIT | 94.3MB | 200 FILES | MONO | META DATA)

    Kitchen Foley (96KHZ 24BIT | 240MB | 241 FILES | MONO | META DATA)

    Mediterránia (96KHZ 24BIT | 2.18GB | 30 FILES | 62 MINUTES | META DATA)

    Tactical Backpack (96KHZ 24BIT | 42.4MB | 72 FILES | MONO | META DATA)

    Back Alley Rain (192KHZ 24BIT | 1.1GB | 20 FILES | STEREO | META DATA | LOOPS SEAMLESSLY)

    Just Coins (192KHZ 24BIT | 289.2MB | 287 FILES | MONO | META DATA)

    Old Drawers (192KHZ 24BIT | 209.35MB | 151 FILES | MONO | META DATA)

    Along The Grid (48KHZ 24BIT | 321MB | 8 THEMES | 54 LOOPS | META DATA | LOOPS SEAMLESSLY)

    SynthRunner (96KHZ 24BIT | 107.5MB | 3 FILES 1 MIN EACH | META DATA | LOOPS SEAMLESSLY)

    DIGITAL ILLUSIONS (48KHZ 24BIT | 313MB | 5 THEMES | 35 FILES | META DATA | LOOPS SEAMLESSLY)

    INFECTED (48KHZ 24BIT | 44.1MB | 1 THEMES | 10 LOOPS 14s EACH | META DATA | LOOPS SEAMLESSLY)

    STEPS: Dirt & Gravel (96KHZ 24BIT | 120.5MB | 96 FILES | MONO + STEREO | META DATA)

    WASHER (96KHZ 24BIT | 2GB | 121 FILES | MONO + STEREO | 56m 35s | META DATA)

    Empty City Rain (96KHZ 24BIT | 437MB | 12 FILES | STEREO |  META DATA)

    Costal Spain (96KHZ 24BIT | 2.57GB | 21 FILES | STEREO | 74m 04s | META DATA)

    Point and Shoot Fuji Cam (192KHZ 24BIT | 357MB | 346 FILES | META DATA)

    Abstract Guns (96KHZ 24BIT | 86MB | 165 FILES | META DATA)

    Shattering Bricks (192KHZ 24BIT | 647MB | 232FILES | META DATA)

    Rocky Impacts (192KHZ 24BIT | 647MB | 262FILES | META DATA)

    Glitchy Circuits (96KHZ 24BIT | 613MB | 220FILES | META DATA)

    STEPS: Dry Grass & Shrubs (192KHZ 24BIT | 202MB | 226FILES | META DATA)

    Ancient Sea Ruins (192KHZ 24BIT | 3.7GB | 10FILES | META DATA)

    Foundation Series SCI-FI 2 (96KHZ 24BIT | 1.1GB | 627FILES | META DATA)

    Mini Printer (192KHZ 24BIT | 328MB | 178FILES | META DATA)

    NanoTech (96KHZ 24BIT | 180MB | 226FILES | META DATA)

    Back Alley Rain II (192KHZ 24BIT | 1.1GB | 12FILES | META DATA)

    Phone Foley (192KHZ 24BIT | 85MB | 76FILES | META DATA)

    Windy Hill (192KHZ 24BIT | 1.7GB | 8FILES | META DATA)

    Magic Metal (96KHZ 24BIT | 1.1GB | 160FILES | META DATA)

    Lethal Blow (96-192KHZ 24BIT | 0.5GB | 983FILES | META DATA)

    Rain Designer (96-192KHZ 24BIT | 7GB | 396FILES | META DATA)

    Sci-fi Gunnery (96KHZ 24BIT | 404MB | 580FILES | META DATA)

    Bullet Bys & Impacts (96KHZ 24BIT | 3.7GB | 130FILES | META DATA)

    Timeless SLR’s (192KHZ 24BIT | 2.12GB | 1392FILES | META DATA)

    Mechanical Morphs & Mutationss (96KHZ 24BIT | 1GB | 336FILES | META DATA)

    SCIFI PASS BY [DESIGNER SRIES] (96KHZ 24BIT | 6.8GB | 742FILES | META DATA)

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  • Electricity Data Processing Play Track 160 sounds included, 14 mins total $40

    Data Processing is a sound effects library that emulates the movement of data and adds digital texture to your sound design.

    Use these effects as building blocks to build digital, robotic, harsh, abstract and glitchy sound design or music. Also great as user interface elements.

    We recorded and designed data transfer from 5G, WIFI, Solid State Drives, USB-C and more, as well as using analogue synthesizers, guitar pedals and raw data files to enhance the library.

    Find more of our sound effects in the store: 344audio.com/store

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  • Get the sounds of a 2003 Suzuki GSXR 750 sports motorcycle. The 105 files included are divided into External static sounds, External following sounds, Foley sounds, and Onboard sounds.

    The combined recorded driving time is more than 40 minutes long.

    The Onboard recordings are in 2 separate mono wave files, channel one for engine and channel two for exhaust. Drag & drop or import each of the files into your audio editing software, then align them for creative mixing. There are also stereo mix versions of the OnBoard recordings. The External recordings are in stereo, one MS (Mid-Side) for following (tracking) and the other MS at a fixed (static) position.

    Specs and settings

    Vehicle Type: Motorcycle
    Brand: Suzuki
    Model: GSXR 750
    Year: 2003

    Specification: modified with Level One Racing aftermarket exhaust, 750cc, in-line 4 cylinder 4
    stroke, liquid cooled, manual 6 speed, fuel injection double over cam/twin cam.


    Onboard Settings:
    Channel 1 = Engine, Channel 2 = Exhaust

    External Settings:
    Following (MS Stereo in Left & Right Channels tracking the moving vehicle)Static (MS Stereo in Left & Right Channels from a fixed position)

    Definitions & FAQs:
    Onboard: Sounds heard from driver and passenger perspectives (in or on the vehicle)
    External: Sounds heard from bystander’s point of view.

    This Suzuki motorcycle was modified with a Level One Racing aftermarket exhaust.

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  • ReCenter automatically repairs off-center stereo recordings while keeping the original stereo width which makes it an invaluable time-saver and a perfect tool for professional post-production. Fix off-centered stereo field recordings, dynamically center vocal artists or musicians that moved around the stage or center hard directional effects like drive-bys and stereo whooshes. ReCenter makes tedious panning automation obsolete so you can focus on your creative flow.

    What is RECENTER?
    ReCenter is a stereo processor that rotates an incoming stereo signal to the center or a given angle without altering the stereo width. Having the incoming signal centered, you can narrow or widen the stereo image within ReCenter. For a better low frequency control you can mono the original signal below a set frequency. A multiband processing option intelligently shifts more complicated signals.

    DYNAMICALLY CORRECT STEREO IMAGES
    Have you ever worked with stereo material that was not centered correctly? Pointing a stereo microphone a hundred percent accurately onto a sound source gets harder the further away the source is. As a result, you get a recording with a constantly shifting center that would require you to manually adjust and automate the panning over the whole recording. ReCenter continuously analyzes the directionality of a stereo or M/S signal and rotates it to a given target angle in real-time – without narrowing the stereo image.

    GOOD-BYE CORRECTIVE PANNING
    Correct poorly aimed or moving stereo recordings while skipping the time-consuming and most often ineffective pan automation process. All you need to do ist tell ReCenter how hard, fast and precisely it should adjust your signal.

    KEY FEATURES
    • Dynamically create convenient stereo images
    • Once the center is restored, precisely alter the stereo image
    • Input stereo or M/S signals
    • Mono filter below certain frequencies
    • Multiband mode for heavy-duty applications
    • Widen or narrow the centered stereo image
    • Shift the output angle to left or right

    USE CASES
    • Easily correct any stereo recording, where the microphone angle was off
    • Dynamically center a vocal artist that moved around the stage while performing
    • Center stereo whooshes, drive- or fly-bys and other hard directional effects
    • Widen instrument recordings while keeping a perfect stereophonic balance

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  • “Special Double Bass Fx” is a unique mini-library of interesting textured sounds recorded with a double-bass.

    At the frontier of music and sound design, those samples are great resources for creating monsters, drones, or any special experimentation.

    The sounds are delivered raw, exempt of any extra-treatment, or sound glitches. View our Quality Charter.
    Metadata populated by The AudioVille
    Sounds created by Vincent Fliniaux

    Closeup Double Bass

    WHAT’S INSIDE:

    • 175 stereo files
    • Various playing techniques: Bowed, Creak, Hit, Pizz, Screech,..
    • Special experimental sounds: Talking Bass, Harmonics, Chaos, Drones, Scrapes,…
    • Highly focused and meticulously edited sounds
    • Recorded with Sony PCM D100, Sound Devices MixPre, DPA 4060
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  • This sound collection covers a wide range of sounds produced by this unique racing (kit)car from 1991. The engine is custom built and is a combination of elements of a Citroën 2CV engine and a Citroën Visa engine. Not only extensive driving sounds but also foley (doors open close, window knocks, body tapping, gear lever, blinkers…), horn blasts and engine loops. All in high quality 48/24 BWAV-files, recorded with high end equipment. All sounds include extensive metadata.

    The recordings are multitrack. For the onboard recordings you’ll find synchronized recordings of engine, exhaust, cabin (back seat and front seat for open roof and back seat only for closed roof). For the roadside recordings you’ll find an ortf stereo pair (on a stand) and a long shotgun mic (handheld, tracking movement)

    Equipment:

    Recorder

    • Sound Devices Mixpre 6
    • Zoom H5

    Onboard Mics

    • Engine hood: DPA Core 4061
    • Exhaust: DPA Core 4062
    • Cabin Back Seat (open and closed roof): DPA Core 4060 smk
    • Cabin Front Seat (open roof): Sennheiser MKH8040 smk

    Exterior Mics

    • Roadside (on stand): Sennheiser MKH8040smk
    • Roadside (handheld, tracking movement): Sennheiser MKH8070

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  • Mechanimal – Vocalization is a sound effects library designed for robotic creatures. Recorded and designed at 24 bit / 96 kHz – feel free to time-stretch and pitch all the sounds to have fun!
    It’s more like “source sounds”, so for best results, mix them up with organic, human or animal sounds!

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  • STEPS Dirt & Gravel is a collection of 96 footstep sound effects.

    Collection consists of 85 single, mono footsteps,
    6 mono sequences and 5 designed sound effects such as stereo walk and group walk.

    All footsteps were recorded outdoors.

    All SFX have baked-in Soundminer’s meta data

    Download includes additional 44.1kHz 16Bit version for Unreal Engine.
    RECORDED WITH:
    Sound Devices MixPre-6 + DPA 4060
    EDITED WITH: 
    iZotope RX7, Pro Tools

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  • The Cat – Meow Library features 130 files (51 at 192kHz, 79 at 96kHz) recorded with Sennheiser 8040 / Rode NTG3 and Sony PCM-D100. This small bundle contains different sound effects made by two very vocal cats.

    From subtle squeaks and digging in litter box, through eating and purrs to loud meows.

    Sounds included:

    • 6 eating and purring long takes
    • 47 meows and noises (47 192kHz files)
    • 36 meows and different noises (36 96kHz files)
    • 41 meows from different cat 96kHz

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  • Cars Cars In Motion – Wet Asphalt Play Track 126 sounds included, 150 mins total $80 $48

    Cars In Motion Wet Asphalt sound library is a go to pack for any scene with vehicles driving on snowy / wet roads – featuring a total of 126 files & 150 minutes of audio.

    Inside you’ll find single sound effects with different passes on wet and snowy / slushy asphalt roads.

    In addition to that there are stereo ambience recordings from different high speed roads with intense and low traffic recorded from normal perspective, and from the ground to capture more tyres friction sound.

    Additionally there are recordings of the roads from car interior perspective. Most of the files are stereo recordings.

    Sounds included:
    • 55 files with slush passes
    • 50 files with wet asphalt passes
    • 21 files with ambient location recordings

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