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Home Sound Effects Retro Videogames Synthesized

Retro Videogames Synthesized

$15

This is a unique sound library in the sense that we recreated the most iconic retro videogame sounds of the 70s and 80s using top-of-the-line analog modular synthesizers.

Retro Videogames Synthesized - Sample Demo

Licensor: : SoundFellas Categories: , , , .
Type: Retro sound effects / recordings
Specs: 2592 sounds • 2592 files • 24 Bit / 96 kHz • Includes metadata
Delivery:
Instant - blazingly-fast - digital download
License type:
Royalty-free - you can select the number of users on checkout
Wishlist:  

This is a unique sound library in the sense that we recreated the most iconic retro videogame sounds of the 70s and 80s using top-of-the-line analog modular synthesizers.

Not only does this library capture the sound of retro video games, but it does it with a contemporary spirit due to the high-end analog audio equipment used in the production.

As a bonus, this library includes all the sounds in three additional editions, each processed to emulate a different videogame hardware speaker system from the vintage gaming era. Apart from the original edition, the three extra editions emulate the sound through:

A famous handheld console.

A popular gaming (at the time) desktop computer.

The first-ever video game console that used ROM cartridges.

The sounds of this library are organized into 14 categories: Alarms, Appear, Death, Destruction, Energy, Hit, Jump, Magic, Pick Up, Power Up, Step, User Interface, Vehicles, and Weapons.

That doesn’t mean that the sounds contained in one category cannot be used for other categories or even types of events that are not included in the organization of this library. Many sounds of the era were used for different events in different games, giving those games their unique style. Also, you can mix and match sounds between the different emulation editions to achieve the retro aesthetic your project needs.

This is one of our most popular sound libraries, preferred by creators worldwide for over 12 years. This library’s supreme vintage sound and high fidelity are what our users love.

Apart from using this library for vintage video games, the nature of those sounds makes them perfect for other uses, such as user interface sounds, alerts, or layered together with other sounds to create sci-fi and futuristic sounds for robotics, weapon systems, or electronic equipment.

Music producers and composers can also use this library to add the retro feeling of the 70s and 80s into their music. Use the sounds of this library with samplers or drum machines to create new instruments, or layer them on top of other instruments to create unique new sounds.

SUGGESTED USE

vintage, retro, arcade, platform, shoot ‘em up, casual, user interface, glitch, pinball, hyper-casual

KEYWORDS FROM INCLUDED SOUNDS

alarm, appear, death, destruction, energy, hit, jump, magic, pick up, power up, step, user interface, vehicle, weapons, zap, downward, explosion, bounce, whoosh, blast, repel, transform, bleep, boost, bouncy, rocket, spaceship, projectile, laser, plasma

SPECIFICATIONS

The package contains 648 unique sounds, with three extra retro hardware emulated editions each, for a total of 2592 lossless (PCM) wave files (WAV) at 96 kHz / 24-bit resolution with an uncompressed size of 672 MB.

CHANNEL FORMATS INCLUDED
  • Mono
UNIQUE FEATURES
  • Professional Grade – Low Cost: Low cost is almost automatically associated with low quality and less value; however, this is an unfair correlation. We constantly use critical thinking to reduce the cost of production while maintaining, or even increasing, the quality we deliver. Our quality-driven culture results in professional-grade sound libraries with 10x or 20x lower prices than any high-quality competitor.
  • PureSource™​: PureSource™​ is our proprietary ingestion workflow based on sound restoration, forensic audio, and reverse engineering techniques. The result is audio assets without any on-location reverb, equipment artifacts, and Doppler effect. They spatialize great around the audience and sound real with virtual acoustics and reverb processors.
  • Refined Content​: Optimized trimming, seamless looping, and detailed fading. All these, result in oneshots that perfectly sync with visuals or user actions, and loops that cycle seamlessly. No glitches or awkward audio-to-visual sync issues; our audio content performs great across any playback scenario.
  • AuthorNorm™​: AuthorNormâ„¢ is a proprietary perceived loudness normalization protocol, and it’s the perfect way to normalize audio assets for fast ingestion and easy mixing in game engines, video editors, digital audio workstations, virtual music instruments and samplers, and any other authoring application.
  • HDR Audio: Our end-to-end high dynamic range pipeline yields crystal clear sound with more detail, punchier attacks, and smoother fades. What you get is content that feels great and cuts through the mix.​
CONTENTS AND ORGANIZATION

Check out the contents and organization of this sound library in the library’s File List.

We take extra care to make it easy to find the sounds you need and intuitively browse the contents. Depending on the theme and content, we use various ways to organize the content. Different content categories and channel formats are organized in folders. Useful content properties are included in the filenames (i.e., Loop, Complex, Diffused, DoplerInversed, etc.). Different types of the same phenomenon are denoted with capital letters, and same-type variations are enumerated with two-digit incremental numbers.

METADATA (UCS COMPLIANT)

Metadata Excel File

Apart from the embedded metadata in each sound file, we also provide rich (UCS-compliant) metadata in an Excel file, which you can use to import information into your pipeline. This Excel is made according to the new UCS standard, which offers a framework for consistently categorizing audio content using a universal classification system many vendors have already adopted.

USEFUL LINKS

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Thank you for choosing a SoundFellas sound library for your creations!

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SoundFellas (SoundFellas Immersive Audio Labs) is a creative audio laboratory and teaching studio founded by Pan Athen. Since 2011, SoundFellas offers novel audio services, content, and software tools for games, film, and entertainment media. Fusing scientific research with design, SoundFellas aims to produce quality-in-use content for all levels of creators. Our libraries feature innovative acoustic and psychoacoustic qualities that enhance the 3D sound experience of any project, from stereo music production to immersive audio pipelines such as Dolby Atmos, Ambisonics, and MPEG-H.


 
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