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Home Sound Effects Fields & Spaces: Outdoor Impulse Responses

Fields & Spaces: Outdoor Impulse Responses

From: $109

FIELDS & SPACES: OUTDOOR IMPULSE RESPONSES

Even with the best convolution reverb tools, you need the proper impulse responses to get just the right effect. Without that, a scene can’t really draw you in. Our latest collection of impulse responses, FIELDS & SPACES – OUTDOOR IMPULSE RESPONSES, enhances the reality of your work by letting you incorporate the beautiful, sonic qualities of the great outdoors. Until now, no library has provided such a detailed, spatial set of outdoor impulse responses.

Don’t settle for lifeless sound effects. Bring the great outdoors to your projects.

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Licensor: : BOOM Library Categories: , , .
Type: ImpulseResponse sound effects / recordings
Specs: 123 sounds • 123 files • 24 Bit / 48 kHz • 12.1 GB • Not metatagged
Delivery:
Instant - blazingly-fast - digital download
License type:
Royalty-free - you can select the number of users on checkout
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We’ve finally figured out how to correctly model the sonic complexity of any setting by using our long history of field recording experience and years of research and development. You’ll get over 120 impulse responses for the hardest places to record, like huge canyons, snow-covered hills, grassy fields, and narrow city streets. This is without a question the most complete and well-organized set of impulse responses on the market today and features – because of the nature of IR modeling – a near-infinite signal-to-noise ratio.


To make FIELDS & SPACES – OUTDOOR IMPULSE RESPONSES as useful and accurate as possible, we’ve included distances that vary depending on what’s appropriate for each sound. With large open spaces like a medium-sized canyon, we go from 0–30–40–70 meters, or a long alley, 0–70–120 meters, whereas in tighter areas we’ve included closer intervals, such as for a forest pit, 0–10 meters.

 

EXTRAORDINARY NATURAL AND URBAN ENVIRONMENTS

We’ve covered the most common outdoor environments for film and video games, with both urban and natural settings; there is an impulse response for every occasion. Natural IRs include canyons, forests, hills, mountains, and more, all with varying ground materials and distances. While urban IRs include bridges, squares, streets, alleys, ports, courtyards, dams, castles, underpasses, and more, also with varying distances. Below you’ll find example photos of just some of our modeled locations.

 

  • Impulse Responses: 123
  • Size: 1.2 GB
  • Content Info: PDF + XLS
  • Available As: Download
  • Format: WAV – 24bit – 48-96kHz/ Windows + Mac

 
The stereo set of impulse responses is a mix-down of the ambisonic version, resulting in rich and dense tails.

  • Impulse Responses: 123
  • Size: 7 GB
  • Content Info: PDF + XLS Surround Altiverb: PDF + XLS
  • Available As: Download
  • Format: WAV – 24bit – 48-96kHz/ Windows + Mac

The surround pack includes the impulse responses in stereo and in quad surround – the bare standard for professional film sound design.

  • Impulse Responses: 123
  • Size: 12.1 GB
  • Content Info: PDF + XLS
  • Available As: Download
  • Format: WAV – 24bit – 48-96kHz/ Windows + Mac

 
We made impulse responses for ambisonic sound, which is needed for virtual/augmented reality apps and 360° films, to give you the best, most immersive 3D experience possible. This pack also includes the Surround and Stereo IR packs.

 

How to use Impulse Responses?
Impulse responses are used to make a production’s setting sound more real. As most effects and dialogues for movies and games are not recorded on site, it’s necessary to add the right reverb to make the sound more authentic. For use in a 3rd party convolution reverb plugin, these impulse responses do precisely that – making it sound like your effect or dialogue was recorded in a canyon, city street, or forest

 

What’s so special about this library?

Impulse responses are vital for crafting accurate reverbs for a setting, giving it a full sense of realism. Sound designers know how important it is to have a convolution reverb plugin, which makes it easy to put sounds in different places or situations. The problem though is that accurate outdoor impulse responses are nearly impossible to naturally record – one would need gigantic sound sources and perfect weather conditions, among other things.

That is why we were desperately looking for other solutions. After two years of studying how sound behaves in different places and on different surfaces, we developed a way to make accurate models of acoustic reflections for almost any location. The result is a reflection of the real and can be experienced with FIELDS & SPACES – OUTDOOR IMPULSE RESPONSES.

Compatible Software

This BOOM Library of World War II firearms sounds comes as WAV files, meaning you can import and work with them in any software that can handle this file type. Here are the most common audio and video editing software tools that work perfectly with our sound FX:

Audio Software

  • Logic Pro
  • Nuendo
  • Pro Tools
  • Cubase
  • Ableton Live
  • Video Editing Software

  • Premiere Pro
  • After Effects
  • Media Composer
  • Final Cut Pro X
  • Vegas Pro
  • Rich Metadata Embedded

    To provide you with the fastest and easiest workflow possible, all files contain extensive metadata like file description & keywords to quickly find the sounds you’re looking for. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata. Here are the most common audio management tools:

  • Soundminer
  • Basehead
  • Soundly
  • Universal Category System
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    BOOM Library

    The BOOM Library is part of DYNAMEDION, Europe’s biggest game audio studio. Our sound designers worked on great games like

    • “The Elder Scrolls Online” (Zenimax)
    • “The Settlers” series (Ubisoft)
    • “Anno” series (Ubisoft)
    • “Sacred” series (Deep Silver)
    • “Drakensang” (Big Point)
    • “Alan Wake” (Microsoft)
    – and many many more

    The BOOM Library prides itself on providing high-end, ultimate sound effects for all media and audio professionals. Our products have this specific edge you will not find anywhere else: Every collection comes with a 96 KHz high definition, huge source library of our original recordings + a great variety of designed SFX, ready to use. All BOOM Library products are royalty free – which means you get unlimited synch rights with every purchase.

    When producing a new BOOM SFX Library, we put all our sound design expertise into the production process to ensure top quality and instant usability. Not only for game projects but for any project that needs to be boosted with a set of great SFX.

    BOOM SFX have been used in great projects such as:

    • THOR – The Dark World
    • SIN CITY: A Dame To Kill For
    • Machete & Machete Kills
    • The Hobbit – The Desolation Of Smaug (Online Trailer)
    • Prometheus (Trailer)
    • Disney’s John Carter
    • The Dark Knight Rises (Trailer)

    Our mission is to provide top notch sound effects and source recordings in high definition. All treated with great Sound Miner metadata, fast to use, easy to access and epic sounding: BOOM!


     
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