Home Weapon Sound Effects Firearms Sound Effects Page 9
Sound effects from a wide range of guns, rifles, machine guns, sci-fi weapons, black powder weapons and bullet & projectile whizz-bys and impacts
The Master Gun Barrett M107A1 Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
The Master Gun AK-47 (Type-56) Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
The Master Gun Blaser LRS2 Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
The Master Gun Kel Tek KSG Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.
In addition to the unsuppressed shot recordings, we’ve also sampled the Kel Tek KSG with a suppressor attachment. The suppressed Kel Tek KSG was sampled right after the unsuppressed recordings using the exact same microphone setup as the unsuppressed version. This provides you a seamless transition between the unsuppressed and the suppressed recordings.
The suppressed recordings also have the added benefit of muting the shot layers which helps bring out the intricate details of the mechanism (mech layers).
Because adding a suppressor to the firearm increases the weapons muzzle velocity, the fire rate of the suppressed weapon is slightly faster than its unsuppressed counterpart.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
The Master Gun IWI Galil MAR Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
The Master Gun Beretta M9A3 Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.
In addition to the unsuppressed shot recordings, we’ve also sampled the Beretta M9A3 with a suppressor attachment. The suppressed Beretta M9A3 was sampled right after the unsuppressed recordings using the exact same microphone setup as the unsuppressed version. This provides you a seamless transition between the unsuppressed and the suppressed recordings.
The suppressed recordings also have the added benefit of muting the shot layers which helps bring out the intricate details of the mechanism (mech layers).
Because adding a suppressor to the firearm increases the weapons muzzle velocity, the fire rate of the suppressed weapon is slightly faster than its unsuppressed counterpart.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
Blacktone Studio is a boutique post-production studio and a leader in sound design for film and television, with a track record of over ten years dedicated to creating soundscapes that enrich the narrative of the stories we work on.
Based in Madrid, our studio features advanced facilities, including a Dolby Atmos mixing stage equipped for cutting-edge post-production, designed to deliver the highest quality in every project. From our earliest productions to our work on major international films and series, our passion for sound, pursuit of technical perfection, and commitment to storytelling have established us as one of the most prominent studios in the industry.
“Blacktone Studio Master Collection Vol. 1” marks this decade of excellence in sound design and field recording by the Blacktone team, representing our sonic legacy—a collection that encapsulates the essence of our work over the years. This generalist library, with over 250 GB and more than 5,000 high-quality files, offers an immense variety of sounds, organized into more than 300 categories and subcategories under the international UCS classification system. Each file is meticulously cataloged and includes metadata in both English and Spanish, optimized for seamless integration into international projects and aligned with industry standards.
For the release of this library, Blacktone Studio has partnered with Surround Sound Lab, our label specializing in field recordings and sound library distribution, to ensure that every file is fully prepared for professional use. With over 50 sound libraries already in its catalog, Surround Sound Lab brings not only experience in editing, mastering, and distribution but also a shared commitment to quality and innovation. This collaboration allows the “Blacktone Studio Master Collection Vol. 1” to reach the market through Surround Sound Lab’s infrastructure, offering professionals a unique, trusted tool used daily in our own studio.
This collection is a unique and special collaboration, created specifically to capture and share the essence and legacy of our sonic work over the past ten years.
Although it is not part of the “SSL Complete Collection” bundle, which includes the full catalog of SSL series libraries, current bundle users will receive access to this exclusive edition at a special price as a token of our appreciation for their continued support.
“Blacktone Studio Master Collection Vol. 1” is a sonic celebration combining the best of Blacktone Studio with Surround Sound Lab’s expertise in distribution, available to those seeking quality and authenticity in their sound design.
The Hämmerli 280 22LR sound effects library features 24 perspectives of gunshots, plus performed effects of bolt moves, magazine slaps, rattles and movement, and more.
The Beretta 1201 F sound effects library includes multi-take gunshots as well as performed effects.
The Beretta 1201 F sound effects library features firing and performed effects from a 1990 Italian semi-automatic 12-gauge shotgun in 55 clips and 1.73 gigabytes of audio.
The collection includes 22 perspectives across 44 channels of audio (including an Ambisonic perspective) of firing, failed ranking movements, grabbing, handling, movement, rattling, and safety movements, and more. The gunshots were captured from close to over 150 distant from mono, stereo, up to 8-track Holophone recordings.
The sound library includes 18+ fields of Soundminer metadata, BWAV, and iXML metadata and MacOS Finder comments, as well as Pro Tools and Reaper sessions with all fx pre-aligned to allow editors to begin mixing and editing immediately.
The Smith & Wesson .38 Chiefs Special Model 60 revolver sound effects library features firing and performed effects of loading, drum spinning, dry fire, and more from a .38 Special revolver.
The first pack of designed sound effects from Sky River Sound provides you with over 80 sound effects I’ve created taking inspiration from video games in the Sci-Fi and Fantasy genres. Types of sounds you’ll find include ranged and melee weapons, magic spells and rituals, vehicles, UI elements and creature sounds. The sound effects were designed to be ready to be used as they are now, but can also easily be used as building elements for further sound design.
Sale Policy: To keep things simple, I never put any of my libraries on sale or offer any kind of discount. I sell them at a reasonable price given the effort to record and compile them, I find this is the most honest and transparent approach to the sale of sound effects.
Quietsub FX Firearms
A collection of 185 firearm sounds from the Quietsub FX bundle. Here you will find the basics of all the firearms you’ll need. A small but mighty collection that gives creators the basics of firearms.
This collection includes:
Files are 24-96000 BWF with metadata.
Sound Design Kits are premium libraries built for professionals and studios, combining versatility, organic variation, and state-of-the-art quality.
• 468 individual actions
• Over 4,000 sounds of authentic gun handling and foley
• 12 iconic WWII weapons meticulously recorded
• Detailed cloth handling textures for added realism
• Additional metal mechanics and textures for extra depth
• 10 ammunition types covering reloads and magazine actions
• Fully UCS-standardized filenames, with rich metadata and detailed vendor categories
Bullet handling & reloads, gun mechanics, cocking, gun handling, cloth foley, and mechanical sweeteners.
MP40, Thompson M1A1, K43, M1 Garand, Mosin-Nagant, Mauser G43, Mauser 98K, Walther P38, Luger P08, Colt M1911, Zastava M72, M260, StG 44, Marushin M500
With a minimum of 8 variations per action, this library delivers the versatility and depth required for both game audio and film, making it a powerful resource for high-quality productions.
Flamethrower Sound Effects Pack – 185 Explosive Sounds
Ignite your projects with the Flamethrower Sound Effects Pack, featuring 185 high-quality sound effects of roaring flames, intense bursts, and scorching burns. This pack includes a diverse range of sounds, from short fiery bursts to extended streams of blazing destruction, capturing the raw power of flamethrowers in action. Perfect for video games, films, and immersive audio experiences, these sound effects bring heat and intensity to any scene. Whether you need the crackling of burning materials or the ferocious whoosh of ignited fuel, this collection delivers unmatched realism and depth. Set your audio production ablaze with this fiery sound library!
Introducing the Sci-Fi Weapons Sound Effects Pack – Second Edition, a must-have collection for any video game that demands high-impact, futuristic weapon sounds. This edition features 110 unique, high-quality weapon sound effects designed to bring your futuristic shooter game to life. From laser blasts and energy rifles to weapon reloads and explosions, every sound is designed to enhance the intensity and realism of your combat scenarios. Whether you’re developing a fast-paced action shooter or a strategic sci-fi adventure, this sound pack provides the perfect audio elements to elevate your gameplay and immerse players in your futuristic world.
Features:
110 sounds that you can import directly into your project.
Take your sci-fi shooter game to the next level with Sci-Fi Weapons 3 Sound Effects Pack. Featuring 150 unique, high-quality weapon sound effects, this collection is designed to bring the sounds of advanced weaponry to life in your game. Perfect for any video game that requires futuristic weapons, you’ll find everything from energy blasts and laser fire to intense reloads and explosive impacts. Whether you’re building a high-paced action shooter or a strategic space combat game, these powerful sound effects will add depth, realism, and excitement to your gameplay, immersing players in a truly futuristic world.
Features:
150 sounds that you can import directly into your project.
Unlock the ultimate arsenal for your futuristic shooter game with our Sci-Fi Weapons Sound Effects Pack. Featuring 110 unique, high-quality weapon sound effects, this collection is designed to deliver the immersive audio experience your game needs. From energy blasts to laser fire, to futuristic reloads and explosions, each sound is crafted to enhance the intensity of your sci-fi combat scenes. Whether you’re developing a fast-paced shooter or a strategy-based war game, this pack offers the powerful, dynamic sounds to match your vision and elevate your gameplay experience. Perfect for any sci-fi shooter project!
Features:
110 sounds that you can import directly into your project.
The Heckler & Koch USP Expert sound effects library features firing and performed effects from a 1998 German 9×19 mm caliber pistol in 126 clips and 3.43 gigabytes of audio.
The collection includes 24 perspectives across 51 channels of audio (including an Ambisonic perspective) of firing, grabbing, handling, movement, rattling, and safety movements, and more. The gunshots were captured from close to over 150 meters distant from mono, stereo, up to 8-track Holophone recordings.
The sound library includes 18+ fields of Soundminer metadata, BWAV, and iXML metadata and MacOS Finder comments, as well as Pro Tools and Reaper sessions with all fx pre-aligned to allow editors to begin mixing and editing immediately.
The Heckler & Koch USP Expert sound effects library features firing and performed effects from a 2002 German .308W (7.62×51) caliber rifle in 94 clips and 2.59 gigabytes of audio.
The collection includes 23 perspectives across 49 channels of audio (including an Ambisonic perspective) of firing, grabbing, handling, movement, stock hits, and safety movements, and more. The gunshots were captured from close to over 150 meters distant from mono, stereo, up to 8-track Holophone recordings.
The sound library includes 18+ fields of Soundminer metadata, BWAV, and iXML metadata and MacOS Finder comments, as well as Pro Tools and Reaper sessions with all fx pre-aligned to allow editors to begin mixing and editing immediately.
The Master Gun NSV Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 26 channels including 12 Stereo and 2 mono sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of 4 audio channels with 1 Stereo and 2 mono sources, including the Sanken CO-100k which captures frequencies above 100kHz for extreme pitch shifting workflows.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
The Master Gun M240B Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 28 channels including 13 Stereo and 2 mono sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of 4 audio channels with 1 Stereo and 2 mono sources, including the Sanken CO-100k which captures frequencies above 100kHz for extreme pitch shifting workflows.
In addition to the unsuppressed shot recordings, we’ve also sampled the M240B with a suppressor attachment. The suppressed M240B was sampled right after the unsuppressed recordings using the exact same microphone setup as the unsuppressed version. This provides you a seamless transition between the unsuppressed and the suppressed recordings.
The suppressed recordings also have the added benefit of muting the shot layers which helps bring out the intricate details of the mechanism (mech layers).
Because adding a suppressor to the firearm increases the weapons muzzle velocity, the fire rate of the suppressed weapon is slightly faster than its unsuppressed counterpart.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
The Master Gun M60E6 Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 28 channels including 13 Stereo and 2 mono sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of 4 audio channels with 1 Stereo and 2 mono sources, including the Sanken CO-100k which captures frequencies above 100kHz for extreme pitch shifting workflows.
In addition to the unsuppressed shot recordings, we’ve also sampled the M60E6 with a suppressor attachment. The suppressed M60E6 was sampled right after the unsuppressed recordings using the exact same microphone setup as the unsuppressed version. This provides you a seamless transition between the unsuppressed and the suppressed recordings.
The suppressed recordings also have the added benefit of muting the shot layers which helps bring out the intricate details of the mechanism (mech layers).
Because adding a suppressor to the firearm increases the weapons muzzle velocity, the fire rate of the suppressed weapon is slightly faster than its unsuppressed counterpart.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
The Master Gun HK21E Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 28 channels including 13 Stereo and 2 mono sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of 4 audio channels with 1 Stereo and 2 mono sources, including the Sanken CO-100k which captures frequencies above 100kHz for extreme pitch shifting workflows.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
The Master Gun Ultimax 100 Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
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We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
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And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
We're always looking for new sounds to mangle, so when A Sound Effect had a holiday sale, I tried them out.
The purchase experience is really smooth and quick, and delivery is almost instant.
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A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
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A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.