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Vehicle sound effects and recordings – cars, helicopters, motorcycles, airplanes, ships, trains and sci-fi
This sound collection covers a wide range of sounds produced by this colorful characteristic car. Not only extensive driving sounds but also foley (doors, windows, body tapping, …), horn blasts and engine loops. All in high quality 96/24 BWAV-files, recorded with high end equipment.
The recordings are multitrack. For the onboard recordings you’ll find synchronized recordings of engine, exhaust, cabin. For the roadside recordings you’ll find an ortf stereo pair (on a stand) and a long shotgun mic (handheld, tracking movement)
Equipment:
Recorder
Onboard Mics
Exterior Mics
We’re proud to release our first premier race ambience library, as we continue our exciting journey in sound experimentation with spatial audio. The Monaco Grand Prix 2018 is a genuine sonic document of the 76th edition of the Grand Prix Automobile de Monaco, the world’s most glamorous race.
If you’re looking for unique and modern race engine sounds and ambiences to use in your commercial, movie, television or game projects, here you’ll find lot of sounds with different perspectives to start building real and tactile sport soundscapes.
We made use of two favourite Ambisonics microphones: the Sennheiser Ambeo and the classic Soundfield SPS200, recorded across our Sonosax gear (SX-R4+, SX-R4, SX-M32) and their amazing preamps, which digested the high SPLs of the high-performance cars.
But that’s not all: you’ll also find extremely accurate stereo recordings made with a Sanken CSS-5, an A-B Stereo Technique configuration with a couple of omnidirectional DPA 4060 and, last but not least, a custom MS rig based on a Schoeps MK 41 supercardioid capsule (Mid), plus a MK 8 figure-8 capsule (Side), amplified by their respective CMC 6 units.
Looking for radical transformations? We recorded everything @ 96 kHz, so if you want to turn a pass-by into a dramatic spaceship pass, you’ll be free from any sonic artifacts.
Manhattan Atmosphere is a collection of urban ambiences recorded in New York City in March 2018. It covers popular areas such as Times Square, Broadway, Trump Tower, subway stations, train rides, sirens and bridge traffic.
Recorded at one of India’s Premium race circuits, this library features pull aways, pull ups, pass bys, revs, ambiences in the pit, commentaries, crowd and almost anything you can think of on a typical day at the races. There is a big selection of cars ranging from formula 4 cars, Rotax cars, Stunt and safety vehicles.
Amusement Rides & Ambiences is a unique collection of hard to access amusement park sound effects. Package includes high-quality multichannel recordings captured with a full access to the amusement rides – and a total of 8 rides are included!
Some recordings were made in an amusement park that was closed from the public. This enabled us to capture the sound effects as clean as possible without background music or people.
Ambience recordings are authentic amusement park ambiences with people and amusement rides. They include children and adults, cheering and screaming, chatter in different languages, amusement rides loading and operating, and more. All sounds were recorded in Särkänniemi amusement park, Tampere, Finland. Also available in the special Complete Amusement Park Sound Bundle.
Get the authentic sounds of the Renault Master III van: The car was recorded during regular driving, accelerating, decelerating and more demanding way of driving with steady RPMs, slow accelerations and decelerations for game implementation.
The library was recorded with a Sound Devices 702 recorder. Foley was captured with a mono Rode NTG3 microphone. The engine sound effects were recorded with two DPA-4061 omni microphones. In addition to designed files, this library features RAW sounds pulled straight out of the recorder.
In this 105 minutes long sound library (excluding RAW files) you will find 16 designed and 32 raw engine sounds recorded onboard, 30 pass by and engine exterior sounds, 17 foley files and 9 engine interior recorded inside vehicles cabin in sync with microphones under the hood.
This is a unique bicycle library that captures this characteristic bike in clean, quiet, nicely performed true exterior rides. Including multiple perspectives, speeds and actions. From fast passbys on asphalt to slow onboard recordings and smooth stops.
The BadBike is a rattling and broken bicycle that perfectly nails the sound of a worn out bike, it’s passbys and hardstops are hard too miss.
Speeds and actions:
Three speeds. Departures from slow, medium to fast getaways. Arrivals from slow stops with gently squeaking handbrakes to heavy stuttering skids.
Overview of perspectives and mic placement:
Onboard recordings are 2-3 minutes long depending on speed. Higher speeds > shorter duration.
All 3 onboard mics are edited in sync with one another to make layering easy.
All Passbys, Arrivals and Departures move from Left to Right.
Metadata & Markers:
Because we know how important metadata is for your sound libraries we have created a consistent and intuitive description method that adheres to the Universal Category System. This allows you to find the sound you need easily, whether you work in a database like Soundminer/Basehead/PT Workspace work, or a Exporer/Finder window. We made a video that helps you navigate the library ans find your best bicycle sounds faster and easier.
CategoryFull
A quick way to filter out sounds you don’t need: like handling sounds or vice versa bicycle onboards.
UserCategory
Fastest way to find the type of action you need for all bicycles. Passby needed, just click and voila.
OpenTier
Once you’ve selected the bike you can open up OpenTier and audition and select the perspective you want to use.
Scene &Â Performer
This field contains the type of bicycle or other sound. So you can find the bike you like fast.
iXMLTrackLayout
This is a neat little identifier you will find in the Waveform displays and you can see in a glance what Listening position you are.
MicPerspective
We have another way to find perspectives but it is more limited to distance to the recorded subject.
So passbys are MED – EXT and handling are CU – EXT. Exterior? Of course: we recorded everything outside!
UserComments
We used this field to create the UserData and give you the minimal set of information about the recording in the filename.
Additionally, we added Markers to some wave files, so specific sound events are easy to spot in Soundminer and other apps.
If you have any questions about this, please contact us [email protected]!
Need more?
The GoodBike library is a part of the ‘City Bicycles – Complete Bundle‘ available here in the A Sound Effect store. It consists of all 4 bicycles and includes additional surfaces and extras ranging from one-off bicycle passes captured in the city and bounces and rattles. If you buy the complete bundle you get 1 package for free!
Here’s a handy comparison table:
344 AUDIO: ‘City Bicycles has a plethora of content, for a great price. The perfect balance between a great concept, great presentation and outstanding execution, lands them an almost perfect score of 4.9..‘
The Audio Spotlight: City Bicycles is worth getting if you are in need of great sounding and well edited bicycle sounds.
Watch a video created by Zdravko Djordjevic.
This sound effects library delivers the sounds of a 2017 Subaru Crosstrek SUV. Metadata is included, with over 35 minutes of recording time split into 90 ready to use wave files. There are onboard, external, and foley sounds, all in high quality 24 bit resolution, 96khz sample rate. This is the right library when you need stock sounds of a common Subaru vehicle.
Onboard multi-track recordings are in 4 separate mono wave files. Drag & drop or import each of the files into your audio editing software, then align them for creative mixing. There are also stereo mix versions of the OnBoard recordings. The External recordings are in stereo wave files. The combined recorded driving time is more than 35 minutes long.
External Settings:
Stereo in Left and Right Channels
This library presents a vintage Gordini race car from 1947, recorded on a private race track.
We captured a full lap and a half with three onboards microphones and a Schoeps MS for the exterior pass bys.
Why a lap and a half ? Because the car broke down mid track, which made for several fantastic engine failure sounds.
Witness the powerful loud (LOUD) sound of this vintage beauty and its trumpeting exhaust from hell.
Recording setup:Onboards microphones routed to a MixPre6 :
Engine – Shure SM11
Exhaust – Shure SM11
Cockpit – DPA4061
Exterior passes recorded with a Schoeps MK4/MK8 to a Cooper CS104.
Attack Aircraft Maneuvers includes 118 fighter jet military aircraft including F-16C, F/A18C, CF18 Hornet, and CT-114 Tutors.
The Yamaha YZ250 Dirt Bike SFX library from Watson Wu delivers the sounds of this 2004 motorcycle with a 250cc 2 stroke engine. Files are divided into external static sounds, external following sounds, foley sounds, and onboard sounds. Captured Onboard – from the driver's point of view. External recordings: External Static is from a fixed stereo microphone. External Following is from an MS Stereo Shotgun mic following the traveling dirt bike.
Want the engine sounds of a BMW? THe BMW 114i sound effects library features 47 WAV files with total length of 125 minutes, recorded in 96kHz/24bit using Sound Devices 702, Oktavas MK012, Rode NTG and Sony PCM-M10. This library includes the sound of the engine.
You will find sound of different driving styles, slow rpm increase and decrease for game implementation, steady rpms, casual driving, and aggressive accelerations with sudden gear shifting.
In addition to the engine sound, You’ll find foley like opening/closing doors, windows, hood, turning lights, horn and more. The last thing are passes and accelerations recorded from the outside. Different speeds and perspectives recorded in mono and stereo at the same time. Every file was tagged in ProTools 11 for quick and easy searching.
Welcome to the first pack in the RSAudio European Car series: This pack focuses on the Renault Clio, one of Europe’s most popular cars.
This pack contains a wide selection of multi-channel synchronous files from up to 8 different perspectives.
We used a number of microphones in the engine bay and at the exhaust so you can balance the sounds to your own taste.
Also featuring over 50 foley files including doors, windows, seatbelts, pedals and much more.
Comes with comprehensive metadata suitable for use with a wide range of sound library software.
Introducing QUADCOPTERS.
This extensive collection includes 192 sound files of radio-controlled quadcopters, ensuring the highest audio quality at 96 kHz and 24-bit.
With a focus on versatility, this library offers a comprehensive range of quadcopter sizes, including 3-inch, 5-inch, 7-inch, 8-inch, and 9-inch models.
Each sound file is tailored to capture the essential actions of each quadcopter. From the exciting startup and smooth landing to the mesmerizing hover, precise maneuvering, dynamic flybys, and acceleration, you’ll find everything you need to get an authentic sound.
Whether you’re a filmmaker, game developer, or audio enthusiast, QUADCOPTERS is a must-have resource for bringing the captivating world of quadcopters to life in your work.
This is a small library recorded from a rusty old van using a Nagra LB and a Sennheiser MKH416 microphone. It features engine sounds, door and trunk Open Close Slam, and various other sounds.
This sound collection covers a wide range of sounds produced by the Vintage 125CC motorcycle Vespa 1962 . All sounds recorded with high end equipment – 24 bit and 96KHz
All the files are mono. The stereo impression in the demo is created by means of panning.
In this collection of high quality sound-recordings you’ll find several tandem and multitrack recordings. Please note that phasing issues between the MKH 8070 and the DPA4061’s are perfectly normal because of fluctuating time differences. The 4061’s are always onboard, fixed and in phase in contrast to the MKH8070 which was handheld on the roadside or handheld pointing at the exhaust while driving along as a passenger.
Besides that also important to note:
The 5 LOOPED SOUNDS are not unique. They
are edits from the larger driving sounds. I just put these in for your convenience should you
quickly need some loops for your project. This is also true for one of the the Revs soundfiles.
(Heavy revs) I thought I just cut this one too for your convenience to quickly have a list of all
relevant revs in this library. So those six soundfiles are the only double content.
Equipment:
Recorders
Microphones
9 CARS WORTH OF UNTAMED, MIND-BLOWING SFX
Get the legendary sound of classics like the 1966 Chevrolet Chevelle, Ford Mustang, 1968 Plymouth Satellite and the sheer fury of a 750 horse-power Ford Shelby GT500, among others, in astonishing definition and sublime detail. CARS — V8 is the giant brother of EVERYDAY CARS and CARS – SUVS AND VANS, and it’s our third installment in the CARS series.
ONBOARD + EXTERIOR
All onboard engine recordings include slow, medium, fast, steady and other sounds from the engine, exhaust and interior perspective. The exterior features approaches, turning corners, distant sounds, passes, reverses, starts and rev-ups. Additional sounds like handling, horns and more round off the package.
FOR FILM, GAMES AND BEYOND
V8 CARS stands prepared to master any linear or interactive challenge that gets thrown your way as a sound designer. With the vast variety of sounds available, you will have the perfect audio to match at your disposal, whether authentic real-time engine ramps or heavily edited film scenes are on the table. Pay close attention to the changes in perspective in the announcement trailer.
Scrap School Bus is one of our smaller libraries, but it contains many interesting files that are well-worth hearing.
It includes sounds of the buttons and switches on the dashboard, the door handle and the sliding door opening – a total of 78 sounds are included. Each sound has been meticulously edited individually – and all sounds are metatagged.
Get the sounds of a motorboat, with a Tohatsu 3.5 hp 4-Stroke engine mounted. It features sounds such as starting, neutral and forward speeds, false starts, engine offs, constant forward speed, and more. More than 18 minutes of motorboat sounds are included.
This is a sound library containing the sounds of driving on various materials as well as screeching skid sounds.
The contents in this library represent the sound of the interaction between the tires and the surface being driven on, as opposed to the sound of the engine.
Includes the sound of driving on:
Features:
Advanced Propulsion 2Â is the next evolution of our popular sound design toolkit built for creating dynamic sci-fi vehicle engines and passbys. We started by recording a diverse palette of sound, spanning sessions including fire performers, acrobatic RC helicopters, racing drones, gongs, beehives, a bullet train, and countless others. This palette was then manipulated, mangled, and morphed into a goldmine of sci-fi propulsion textures and passbys. All raw source material used to create the designed palette is included, giving you maximum flexibility and a window into the new techniques used to create our designs.
Including sounds of driving off-road, road, macadam road, interior/exterior of the vehicle… near, mid, far-field, rough terrain, snow, gravel…
Land Rover Defender FX sound library. In this library, you can find numerous sounds of tdi 300 (2.4 litre, 113 HP) diesel engine of this iconic 4×4 vehicle. Apart from engine sounds, there are sounds of the interior of the vehicle like: switches, vents, ventilators, door opening, hand/parking brake, window opening, etc. Recorded in two positions, near field and midfield. These sounds are in sync so you can mix them together if needed. There are recorded “room tones” of vehicle: in drive, stationary-engine off, while raining, on a windy day, etc.
Sounds of the exterior like: doors, windows opening/close, engine start, engine running, engine off, etc. are also here.
Furthermore, sounds of driving on the road, macadam road, off-road, in woods with branches scratching the vehicle, sounds of gravel under the tires (external mic., recorded in motion) are here too. You can also find sounds of the vehicle driving (with mics placed on the roof rack) on asphalt road and macadam road. Just listen to library preview.
Every file is metadata tagged with a description of action recorded, mic used, and placement.
The Construction Zone library consists of 260 HQ recordings of a wide range of heavy-duty vehicles and construction workers engaged in raucous activities such as driving around, digging holes, flattening surfaces and more, that will satisfy your appetite for… construction!
Specifically, the library comes with sounds of dump trucks moving debris, hungry excavators, bulldozers pushing rocks, loud drilling hammers, cranes, asphalt paving machinery and screeching crawlers. Other sound effects include construction workers hammering, shoveling, sawing, welding and drilling in all kinds of environments such as public roads, cobblestone streets, renovation sites, and other facilities.
Construction Zone library has been captured using both control and stealth field recording techniques. In all those cases, post-production and curation work has created a fine outcome, totaling approximately 7 hours of material.
Overall, the collection caters to projects that require construction site ambiences and/or detailed, close up sounds of heavy machinery. The sounds in this library can also be used as raw audio material for further processing.
Skate on Board is an SFX library with the purpose of bringing alive the hidden sounds of skateboarding. This library has 65 stereo recordings with the best sound quality of actions such as jumps, pass by, and grinds over different surfaces like concrete banquets, and rail tubes. Furthermore, this library contains 47 mono audios of P.O.V perspectives which were reordered with different microphones attached to the skateboard to capture the full maneuvers and details of skateboarding.
The independent sound effects community offers you a huge collection of vehicle sound effects libraries - giving you everything from sounds of propeller and jet aircraft & helicopters, bicycle sounds, car sound effects, and motorcycle recordings, to sounds of ships, drones, trains, trucks, busses, and vans. You also get uncommon categories like designed spacecraft sounds, and military-type vehicles.
The vehicles are driven, flown, sailed and handled in all sorts of ways to give you a great selection of sounds to work with. And with so many different vehicle brands available, you'll stand an excellent chance of finding the sound of exactly the one that matches your project.
Acceleration, braking, driving, engine, honk, jet, landing, motor, sailing, skid, speed, takeoff, throttle, transmission
Q: What are some of the most popular vehicle sounds?
A: Click to sort the category by most popular vehicle sound effects libraries
Q: Are there any vehicle sound libraries on sale right now?
A: Click to sort the category by vehicle sound libraries on sale
Q: How do I download the vehicle sounds?
A: Add the sound libraries you're interested in to the cart, and complete the checkout - you can then instantly download your chosen vehicle SFX.
Q: Are these sounds royalty free?
A: Yes, they're royalty free, and no attribution is required
Q: Who has recorded and designed these sounds?
A: They're created by the independent sound community, and have been recorded by some of the best recordists and sound designers on the planet. There's a constant flow of brand new sound libraries coming from the community, giving you the absolutely freshest sound effects available anywhere. Oh, and by getting sounds from the community, you support individual sound designers and sound recordists – that’s a pretty cool thing too.
Animal Hyperrealism Vol III is a library containing sounds themed animal vocalisations, from real to designed creatures totaling more than 1700 individual sounds in 279 files.
The sounds were recorded in zoos and wildlife centers. The asset list includes but is not limited to: european red deers, monkeys, reindeers, hornbills camels, crickets, tamarins, boars, frogs, red ruffed lemurs, parrots, and many more.
The content has been recorded at 192KHz with a Sanken CO100K plus a Sennheiser 8050 for center image and a couple of Sennheiser MKH8040 for stereo image.
Part of the cheats section of the library features samples recorded at 384KHz. For these sounds an additional microphone was employed, specifically the CMPA by Avisoft-Bioacoustics which records up to 200 KHz. This microphone was used to record most of the library but the 384KHz format was preserved only where energy was found beyond 96KHz not to occupy unnecessary disk space.
All files are delivered as stereo bounce of these for mics, though in some instances an additional couple of CO100K was added to the sides.
The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.
A pack of 20 courthouse crowd sound clips: halls, atriums, courtrooms, & corridors. 1.5 GB.
Audiobeast is proud to present our second sample library; the only library of its kind to focus entirely on weapons being fired in urban environments! For this recording session we were given access to a military training site known as a FIBUA (Fighting In Built-Up Area) consisting of streets with a variety of buildings, vehicles, and exclusive permission to fire weapons in several locations. Pictures of the street and gas station locations and firing points are included.
The aim of this library was to offer the slapback type tails needed for gun sound design for convincing city scenes in film, games and tv production. It’s always been difficult to find gun recordings in a city environment so we hope this library helps sound people everywhere.
This Library contains over 3 GBs of weapons being fired in multiple urban environments, a street, outside of a gas station and inside of a tower block. 218 WAV files of single shots, bursts and many with multiple takes, all recorded at 96 khz 24 bit, with heaps of information on microphones used and distance from the firearms.
Various distances were captured, from the DPA4062 on the guns themselves, to the distant other end of the street 100 metres away. To add, some mics were positioned around corners, a nearby graveyard, through walls and in armored vehicles to capture a variety of perspectives.
Minimal cleanup on the recordings was carried out very carefully so as not to introduce any artefacts into the recordings, they are presented as raw as possible.
If you need a wider selection of interior gun recordings please check out our first library – The London Warehouse Firearms library
Florida Thunder by Eric Berzins contains 111 distinct wav files with over 200 dry thunderclaps and over 300 thunderclaps with rain. All files were recorded in the US state of Florida between 2021 and 2025. Florida has more lightning strikes than any other U.S. state! All files have been meticulously edited and cleaned, and have embedded UCS-compliant Soundminer metadata.
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.
And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
We're always looking for new sounds to mangle, so when A Sound Effect had a holiday sale, I tried them out.
The purchase experience is really smooth and quick, and delivery is almost instant.
I'll definitely come back to them again in the future!
A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
And, Asbjoern is great to work with!
A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.