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Vehicle sound effects and recordings – cars, helicopters, motorcycles, airplanes, ships, trains and sci-fi
Recordings of a runabout type boat powered by a powerful Mercury engine.
Our sound pack contains multiple tracks of onboard and exterior recordings of revs, start-stops, idle, passbys and sailing at various speeds.
We also captured several ramps up and down for use in granular synthesis tools, and edited constant RPM loops for drag and drop in your audio middleware.
Specifications : 4-cylinder, 4-stroke, 60 HP.
Multiple mic perspectives
This sound pack includes 3 channels of onboard perspectives: two microphones for the engine and one in front of the boat to capture water lapping and splashes. It also comes with few exterior passbys.
Gear used
Sound Devices MixPre-6 II • LOM MikroUsi • Sennheiser MKH 8040 • Sennheiser MKH30 • Neumann Kmr81i
Metadata
This sound library is UCS compliant and comes with fully embedded metadatas compatible with Soundly, Soundminer and Basehead.
An imaginative and supercharged collection of the next generation of modern, futuristic, and sci-fi vehicles, energy and engine sound effects. Introducing, Game Engines Sound Kit, a new breed of designed vehicle sound fx featuring a massive 10GB sound bank that fulfills all your needs related to spaceship engines, machines, robotics, mechs, power ups, power down, and super useful space background ambiences. The range of creative sound design and attention to quality in Game Engines is incredibly versatile and created for those who want to build compelling futuristic scenes in AAA games, film and TV. All game & production ready.
All files are recorded 32bit, 192 kHz, with RØDE NTG1 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving and exterior foley, mechanical and electrical sounds.
The Roll from The Library by Empty Sea contains over 750 original Wheeled Object sound effects for all your rolling needs!
We set out to record objects that roll in a similar manner to how one would record cars. With multiple tracks recording simultaneously and synced to one another, intercutting between perspectives has never been easier. Onboards, Passbys, Cornering. Some of the objects were even loaded down with weight to change the sonic profile! It’s all here! Toy Cars, Strollers, Wagons, Scooters, Luggage, Carts, Hand Truck. Part 1 has a great selection of rolling objects for all of your sound design needs.
The Roll was recorded exclusively at 96k24bit. We utilized several different recorders and microphones for this project including Zoom F8n, Roland R-07, Zoom H4n, and Oktava MK-012. The Roll also utilizes UCS for easier cataloging in sound effect database management software.
Spaceship Pass-Bys sound library contains professionally designed, high quality spaceship sound effects that will perfectly fit into any production featuring futuristic, hi-tech vehicles and space travel sci-fi scenes!
From fast and small spaceship fly-bys, medium-sized ones, all the way to the massive cargo cruisers and gigantic mothership pass-by sounds, from bursty and energetic pass-bys to the smooth-sounding gliding ones, these cutting edge spaceship sound effects will sonically immerse your audience into a futuristic, hi-tech world of tomorrow and bring the scenes with futuristic spacecrafts and advanced sci-fi vehicles to life!
On top of 200 pass-bys, the library comes with 40 hand-picked source sounds created with synthesizers and noise generators that are used extensively as layers during the sound design process and creation of this library, useful for all kinds of sci-fi whoosh & transition sounds, hi-tech futuristic movements & vehicles, etc.
Spaceship Pass-Bys sound library contains 240 sound effects (1.34GB) in high definition 24bit/96khz Stereo WAV format, embedded with metadata for faster workflow, and separated into four categories: 1.Small Pass-Bys 2.Medium Pass-Bys 3.Large Pass-Bys 4.Source Sounds
Inside an airplane cockpit, we captured control manipulation sounds (knobs, levers, switch…), alarms, and ambiences.
Recorded from a 737 cabin, with the help of a certified pilot. Get maneuver sounds with original and ‘cleaned’ version (from background noise); but also ‘loopeable’ ambiences. See file list.
The Porsche Macan S 3.0 V6 sound library features 198 high-quality files recorded with a multi-mic setup. The Engine was recorded in sync with interior cabin ambient, and you can expect different styles of driving. From casual city driving, through accelerations on a highway up to rpm ramps and constant rpm loops for game audio.
In addition to engine recordings, this sound effects library features exterior passes, whooshes and other road-related sounds recorded in mono and stereo on dry asphalt.
Last but not least, different foley were recorded to cover exterior and interior activities. In addition to designed onboard recordings, there are also premixed stems for the engine, intake and exhaust and RAW files, of each microphone without any post-processing.
Recording of an Italian Lamborghini Aventador from 2014 with a 690 horsepower 6.5 L L539 V12 engine with 7-speed ISR semi-automatic transmission.
The Lamborghini Aventador sound library 366 field recordings from a 2014 luxury Italian vehicle totaling 27.48 gigabytes. The clips capture the sound of the 690 horsepower 6.5 L L539 V12 engine with 7-speed ISR semi-automatic transmission.
The collection features 19 synchronized takes of onboard and exterior perspectives. The onboard channels (12 channels) offer 11 perspectives of fast, medium, and slow driving from microphones placed at the exhaust, in the engine, and inside the cabin. The 10 exterior perspectives collect 21 channels of the sports car starting, departing, passing, arriving, and stopping. Performances include driving at steady RPMs, with gearshifts, and with ramps. There are also tracks of steady idling, with blips, and steadies in neutral.
Every track is embedded with 18+ fields of detailed metadata. The collection includes Pro Tools and Reaper sessions with all fx pre-aligned to allow editors to begin mixing and editing immediately, as well as custom mixes of onboard and exterior perspectives.
Extensive recording session of a 1970 Ford Mustang ” Mach 1 ” . The Mach 1 is a performance-oriented model of the Ford Mustang, its 351 cu in (5.8 L) Cleveland V8 produces 300 HP.
This library contains onboard ( up to 8 mics ) , exterior and all the spot effects and foley you’ll need ( doors, windows, seatbelt, trunk, indicators… )
For greater edit possibilities, the exterior tracks were recorded with various microphones setups :
– static wide AB array
– static Cinela LCR array ( ORTF + Center )
– Neumann KMR81 shotgun mic following the car
For the onboard setup, here’s what you’ll find:
– 2 mics in the engine ( static omni + dynamic cardioïd )
– 3 mics on the exhaust ( lavalier + static cardioïd + dynamic omni )
– MKH 8040 ORTF + a hidden lavalier inside the cabin
Foley and spot FX were recorded with the Neumann KMR81 and Sennheiser 80XX LCR setup
All the sounds are 96 kHz / 24 bits and most importantly embedded with exhaustive metadata for improved search results, including a detailed description, microphone names/setup, etc…
Metadata compatible with Soundminer, Basehead, etc…
A large collection of authentic B-25 flybys, takeoffs, landings, taxis, startups, and shutdowns with both internal and external perspectives – for a total of 71 minutes of recordings.
This library was over 8 years in the making, and is the refined result of more than 30 field recording expeditions, including one recorded aboard a B-25 during flight. All sounds have been extensively quantified with metadata (action, event length, relative speed, perspective, microphone pattern, and much more) which will make it an ideal resource for those working in audio post production.
Ultra-high resolution Sea Doo recordings utilizing on-board microphone techniques, from multiple perspectives (driver perspective (mid-side) exhaust perspective & engine perspective).
This library provides perfectly seamless loops at every 500RPM interval from IDLE to MAX speed, giving you insanely detailed control for interactive dynamics in game audio, or film sync. Not only that but also start-ups, shut-offs, revs, both dry and wet.
Recorded for a short film on a rainy day in Copenhagen, this is a 1985 Mercedes 200e 4 Cylinder sedan (previously advertised as 6 cylinder, but thanks to a fellow sound recordist my error has been corrected). There are a hand full of 5/6 minute takes with onboard engine sounds. Ignition starts, stops, different engine revs, interior driving ambiences with light rain, pass bys, a couple of horn honk doppler pass bys, pass bys at different speeds, and extensive seat creaks and squeaks, along with basic doors, idols etc. Also included is two inpulse responses with 3 passengers and 0 passengers for you to load into your IR plug-in. Take a look at the metadata sheet for more info. If you have special inquiries, please send me an email first at [email protected]
The first mobile roomtone library! Parked Cars is a collection of roomtones of car interiors at different times of day, often in the same locations with both windows up and windows down.
This library covers inner city, suburb, and a little country around the Los Angeles area
This is all mastered for Ambisonic B and Stereo, but can be further decoded into various surround formats
Learning Space is the go-to collection for clean and constant school environment room tones and ambiences.
Learning Space has over 1 hour / 2.2 GB worth of material that covers a whole large air-conditioned modern school building and also a small air-conditionless old abandoned school building. The length of the room tones are around 3 minutes and all the room tones are calibrated to -30 LUFS.
The whole library was recorded with a custom designed very low self-noise (4.5 dB) ORTF rig that gives you only the noise of the room and minimal noise from the recording equipment itself.
The variety in the sounds of the room tones gives you a great palette to experiment with various sound design tools so you can create e.g. spaceship ambiences, drones and otherworldly textures.
You get the sounds in two formats: 96 kHz, 24 bit and in 44.1 KHz, 16 bit, for more convenient ways of utilizing the sounds in games and other media.
Abandoned School Hallway • Abandoned School Kitchen • Abandoned School Large Classroom • Abandoned School Small Classroom • Boiler Room • Cleaning Closet • Gym Hall • Hallway • Kitchen • Large Classroom • Lobby • Locker Room • Small Classroom • Small Gym Storage Room • Small Storage Room • Teacher Lounge Toilet • Teacher Lounge • Toilet • Vestibule
This Muscle car was hoisted up on jacks and run up to 40 miles per hour, recorded from the hood, underbelly, interiors and tail pipes you’ll get full coverage of the car running, getting up to speed, and slowing to a stop. Included in the library is through car foley covering doors, glove box, seat belts, and seat adjustments.
Get the sounds of a powerful excavator – the Excavator MF 860 – covering both interior and exterior recordings.
The Excavator library gets you the sound of the engine recorded on-board (under the hood + interior from the cabin) while driving on the different roads, exterior engine with passes in mono and stereo recorded on asphalt, hard ground and dry grass and foley. Engine sounds comes in two versions, designed and RAW, so you can design it on your own.
The ‘Excavator MF 860’ sound library is a result of two full day recording sessions. The first session covered the sound of the engine, recorded under the hood with two DPA 4061 microphones, and exterior digging sounds recorded in mono and stereo with Rode NTG3, 2 Sennheiser MKH 8040 and Sony PCM-M10 recorder. The second recording session covered the exterior passes, interior sounds, foley and digging, since we had to dig our machine from the mud.
The library gets you 83 files and has a total length of 145 minutes. Everything was recorded in 96 kHz, edited, cleaned and meta tagged.
This Sound Effects Library features the recordings of a “90”s Volkswagen Classic Beetle. The sounds in this collection are unique and rare since these cars have been discontinued in most countries since 2003. We were very lucky to find one and rent it to record sound effects that would travel in time.
In this Library, you will find sounds of the engine with interior and exterior perspective, the beetle driving at different speeds, driving maneuvers, turning on and off the car, and foley of most parts of the car, such as doors, trunks, wipers, hood, and many more. There are 50 unique sounds that you could use for your video productions or dynamic Audio.
Thanks to you, we will keep bringing sounds alive.
Have a great day!
The following is a 2021 Toyota Camry car sound effects library (with Metadata).
Vehicle Type: Sedan Car
Brand: Toyota
Model: Camry SE
Year: 2021
Specification: 203 Horse Power, Inline 4, 2.5 Liter, Front Wheel Drive, 8 speed gasoline car
There are 67 minutes worth (7.48 GB), 170 ready to use wave files, all in 32 Bit, 96 kHz. Files
are divided into External static, Foley, and Onboard sounds. For Mac users we recommend
UnRarX. For Windows users we recommend WinRar. The Onboard recordings are in 4 separate
mono wave files. Drag & drop or import each of the files into your audio editing software, then
align them for creative mixing. There are also stereo mix versions of the OnBoard recordings.
The External recordings are in stereo from a static (fixed) position.
Onboard Settings:
Chan 1 = Engine, Chan 2 = Cab Left, Chan 3 = Cab Right, Chan 4 = Exhaust
External Settings:
Static (Stereo in Left & Right Channels from a fixed position)
Definitions & FAQs:
Onboard: Sounds heard from driver and passenger perspectives
External: Sounds heard from bystander’s point of view.
If you need specific shots for your film, TV, and video game projects, Watson is available for hire
to record all types of vehicles.
Ambisonic – SUV interior is a small package of interior recordings performed in a Skoda Yeti, under multiple use-cases.
The captured vehicle model is a Skoda Yeti 2017, with an 1200cc TSI engine.
It includes driving on asphalt and gravel at various speeds, while the windows are open and closed for each scenario.
The Ambisonic version can be great for creating different listening angles of an interior car scene that uses several video angles, using it as an ambient layer for interactive experiences or simply implementing it into a real-time gaming audio engine.
Please note that the Ambisonic version also includes a stereophonic rendering of the files.
This collection is great for post-production, VR/AR experiences sound-design, game developers and any real-time 3D audio engine.
All files are tagged and categorized for your convenience – supporting multiple tag filtering browsing applications.
A Sennheiser Ambeo microphone paired with Zoom H8n was used to create this product.
Recording of an Italian Lamborghini Huracan LP610-4 with a 610 horsepower 5.2 L V10 engine.
The Lamborghini Huracan LP610-4 sound library includes 17 takes from an exotic Italian sports car. The collection gathers the sound of its 610 horsepower 5.2 L V10 engine with 7-speed dual-clutch transmission with 340 sound fx in 21.98 gigabytes.
The bundle includes a total of 32 channels of synchronized audio. The 12 onboard perspectives (13 channels) feature microphones mounted at the exhaust, in the interior, and in the engine. They capture driving at slow, medium, and fast speeds with steady RPMs, gearshifts, and ramps. The 9 exterior perspectives (19 channels) showcase departures, approaches, passing by, starting, and turning off while driving on straightaways and around corners.
Also included is an Altiverb impulse response, embedded metadata in every clip, custom stereo mixes of the onboard perspectives, and Reaper and Pro Tools sessions with each take aligned for easy mixing and editing.
“PWL08: Ambisonic Overview : USA – WEST COAST AIRPORT & FLIGHT” is a collection of sounds recorded between 2 airports of the west coast of the USA: Los Angeles, and Oakland. As a bonus, we put in the library sounds recorded at the Paris Airport (France).
The library includes also sounds recorded during the flights between these 3 airports in four different planes: one Boing 787, one Boing 789 Dreamliner, one Airbus A319, and one Airbus A320.
We were recording in many places inside the airports: Ticket place, gate place, security check, waiting room, near a restaurant, bar, dutyfree shop, etc…
And also inside the planes: before take-off, security announcement, take-off, landing, room tone, ambiance during the flight, passenger walla, Captain and crew PA System
– The soundbank contains 64 sound takes recorded in 24 Bit / 96 kHz for a total duration of 388 minutes of original sound, decline in 192 files
This library brings you 200 sounds (3+ hours) of 96kHz/24-bit stereo audio from the remote region of Banaue in the northern Philippines. This includes 180 x 1-minute loopable ambiences recorded from dawn to dusk, including local animals, towns, villages, vehicles, rain, thunder and waterfalls – an extensive variety of ambiences from multiple locations.
Also included in the “2018 InspectorJ Bundle” for 50% off!
Do you need an inspiring collection of carefully edited expressive engine sound fx loops?
Loopable Motors 1: Small Engines is a huge collection seamlessly looping engine sounds from ten different engines. The package includes steady engine loops with multiple RPMs, recorded in 96 kHz, 24-bit for creative sound design. Matching start and end clips are included for many loops for easy drag & drop game implementation or sound editing.
Finding high quality, steady engine recordings and editing them to usable, looping clips can be a really time-consuming task. This sound library is designed to give you plenty of creative material to work with in your next project.
Special Edition includes all the steady engine loops plus 25 accelerations for LeSound Audiomotors plugin.
Library highlights:- 10 combustion engines
– 444 sound files (148 sound with 3 pitch versions)
– Power generators, ATV, compressors, lawnmowers, water pumps.
– Multiple RPM speeds (see datasheet)
– Start & end clips for many loops
– Special Edition includes 25 accelerations compatible with LeSound Audiomotors plugin
– 96 kHz, 24-bit stereo WAV files
– 2.23 GB
– Carefully edited, seamless loops
– Soundminer & BWAV metadata
Dirt & Asphalt Volume 2 is the second addition of vehicle and transportation recordings from Output Audio. This library contains a selection of recordings from two motocross events and two practise sessions, with additional bonus content provided as race atmospheres.
AMCA Motocross Classes Included:
MX1/MX2/Experts/Seniors Unlimited classes
Engine Sizes Included:
85cc/125cc/250cc/450cc engines
All bikes have been recorded externally at a range of driving speeds performing stunts and manoeuvres in a competitive race environment. Jumps, pass bys and accelerations from groups and individual riders are all included so the content can be used to recreate a wide range of motorbike driving action!
The independent sound effects community offers you a huge collection of vehicle sound effects libraries - giving you everything from sounds of propeller and jet aircraft & helicopters, bicycle sounds, car sound effects, and motorcycle recordings, to sounds of ships, drones, trains, trucks, busses, and vans. You also get uncommon categories like designed spacecraft sounds, and military-type vehicles.
The vehicles are driven, flown, sailed and handled in all sorts of ways to give you a great selection of sounds to work with. And with so many different vehicle brands available, you'll stand an excellent chance of finding the sound of exactly the one that matches your project.
Acceleration, braking, driving, engine, honk, jet, landing, motor, sailing, skid, speed, takeoff, throttle, transmission
Q: What are some of the most popular vehicle sounds?
A: Click to sort the category by most popular vehicle sound effects libraries
Q: Are there any vehicle sound libraries on sale right now?
A: Click to sort the category by vehicle sound libraries on sale
Q: How do I download the vehicle sounds?
A: Add the sound libraries you're interested in to the cart, and complete the checkout - you can then instantly download your chosen vehicle SFX.
Q: Are these sounds royalty free?
A: Yes, they're royalty free, and no attribution is required
Q: Who has recorded and designed these sounds?
A: They're created by the independent sound community, and have been recorded by some of the best recordists and sound designers on the planet. There's a constant flow of brand new sound libraries coming from the community, giving you the absolutely freshest sound effects available anywhere. Oh, and by getting sounds from the community, you support individual sound designers and sound recordists – that’s a pretty cool thing too.
Animal Hyperrealism Vol III is a library containing sounds themed animal vocalisations, from real to designed creatures totaling more than 1700 individual sounds in 279 files.
The sounds were recorded in zoos and wildlife centers. The asset list includes but is not limited to: european red deers, monkeys, reindeers, hornbills camels, crickets, tamarins, boars, frogs, red ruffed lemurs, parrots, and many more.
The content has been recorded at 192KHz with a Sanken CO100K plus a Sennheiser 8050 for center image and a couple of Sennheiser MKH8040 for stereo image.
Part of the cheats section of the library features samples recorded at 384KHz. For these sounds an additional microphone was employed, specifically the CMPA by Avisoft-Bioacoustics which records up to 200 KHz. This microphone was used to record most of the library but the 384KHz format was preserved only where energy was found beyond 96KHz not to occupy unnecessary disk space.
All files are delivered as stereo bounce of these for mics, though in some instances an additional couple of CO100K was added to the sides.
The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.
Audiobeast is proud to present our second sample library; the only library of its kind to focus entirely on weapons being fired in urban environments! For this recording session we were given access to a military training site known as a FIBUA (Fighting In Built-Up Area) consisting of streets with a variety of buildings, vehicles, and exclusive permission to fire weapons in several locations. Pictures of the street and gas station locations and firing points are included.
The aim of this library was to offer the slapback type tails needed for gun sound design for convincing city scenes in film, games and tv production. It’s always been difficult to find gun recordings in a city environment so we hope this library helps sound people everywhere.
This Library contains over 3 GBs of weapons being fired in multiple urban environments, a street, outside of a gas station and inside of a tower block. 218 WAV files of single shots, bursts and many with multiple takes, all recorded at 96 khz 24 bit, with heaps of information on microphones used and distance from the firearms.
Various distances were captured, from the DPA4062 on the guns themselves, to the distant other end of the street 100 metres away. To add, some mics were positioned around corners, a nearby graveyard, through walls and in armored vehicles to capture a variety of perspectives.
Minimal cleanup on the recordings was carried out very carefully so as not to introduce any artefacts into the recordings, they are presented as raw as possible.
If you need a wider selection of interior gun recordings please check out our first library – The London Warehouse Firearms library
Florida Thunder by Eric Berzins contains 111 distinct wav files with over 200 dry thunderclaps and over 300 thunderclaps with rain. All files were recorded in the US state of Florida between 2021 and 2025. Florida has more lightning strikes than any other U.S. state! All files have been meticulously edited and cleaned, and have embedded UCS-compliant Soundminer metadata.
Animal Hyperrealism Vol I is a library containing sounds themed animal vocalisations, from real to designed creatures totaling more than 1300 individual sounds in 290 files.
The sounds were partly recorded with animals trained for media production, partly recorded in zoos and wildlife centers. The asset list includes but is not limited to: african lions, bengal tigers, horses, donkeys, cows, exotic birds, owls, bobcats, pumas, dromedaries, wolves, dogs, geese, lemurs, gibbons and many more.
All the content has been recorded at 192KHz with a Sanken CO100K plus a Sennheiser 8050 for center image and a couple of Sennheiser MKH8040 for stereo image. All files are delivered as stereo bounce of these four mics, though in some instances an additional couple of CO100K was added to the sides.
The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
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We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
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