Metal sound effects
The Character Pack 01: Humanoid contains nearly 5 hours (2338 files) of high quality body (falls, impacts & lands), multiple surface type texture layers, footsteps, armour movements and 4 types of vocalisation sets.
Everything needed to bring a humanoid (Human male, Goblin, Ogre & Skeleton) character to life.
The assets have been designed for use with computer game media that demands high asset variations, however this pack is suited for all forms of audio media.
The included basic construction kit / original recordings enables further details to be created for more granular focus.
All assets have been recorded & produced at 96kHz/24bit.
This pack contains 7 of our humanoid related individual SFX mini packs (Footstep, Body, Armour & 4 vocal sets)
Included in this pack:
Need high-impact car crash sounds – captured from both the inside and outside of a car? While there are no sounds of actual monsters attacking a car, there's certainly a lot of of recordings of sound-guys jumping on car roofs, beating car doors, smashing windshields and destroying paint jobs, with a big axe, and a crowbar.
Low sense DPA 4061 microphones were placed inside a car, and different actions were performed on it, like hitting, dragging, jumping, stepping and other improvising actions.
Microphones were also placed inside and outside the car, and windshields were smashed, with crowbars. These recordings covered the massive impacts as well as the small detailed glass pieces falling inside the car.
The Machine Factory library delivers 265 unique impact & foley sounds with over 26 minutes of playtime – including sounds such as metal doors, stairway, wood impacts and many other like metal impacts or thundering metal. The library is perfectly suited for post production, audio books, radio broadcasts and other audio channels. All sounds are in WAV, 24 bit & 96 kHz and include metadata.
SCI FI MECHANICS is a collection of 301mechanical/robotic sound effects.
SFM is a contraction-kit, that allows you to created, heavily synthesized robotic and mechanical sound effects.
Packed with high quality robotic sequences, one-shots, transformations, impacts and experimental mechanical sounds.
Perfect for crafting sound for all sorts of sci-fi/future-tech.
RECORDED WITH: NTG3
CREATED WITH: Pro Tools, Live, Reaktor, Kontakt.
The Gun Shell sound effects library features a comprehensive collection of sounds made with empty gun shell casings. Including 12 different shell types, 7 surfaces, and a huge amount of takes (3600+ files in total), this library is more than just a collection of falling shell sounds. It includes shells colliding with each other, rolling, bouncing, being picked up, and more.
These expressive little sounds can add the essential detail in your project, or you can use them creatively to craft totally new sound effects layers for weapons or item/coin pick up. Ammo box handling foley and bullet belt link sounds are also included.
Included calibers / shell types:
7.62×39mm • 7.62×54mmR • 9mm • .22LR • .30-06 • .38 SPL • .44 MAG • .45 ACP • .223 REM • .308 WIN • 12-gauge Shotgun Paper Shell • 12-gauge Shotgun Plastic Shell
Concrete floor • Wooden floor • Carpet floor • Rumbling metal • Hard metal • Gravel • Dirt
Recorded in a quiet studio environment in 96 kHz / 24 bit, these well-edited and meta-tagged sound clips make it easy to add the perfect gun shell sounds in your projects. In addition to a massive amount of variations of shells falling on different surfaces, the sounds are useful for sweetening bullet impacts, creating collect/pick up sound assets, and pitch-shifting them to create totally new sci-fi weapons.
An informative PDF spec sheet is included with a lot of details about the shells. There you can easily find example firearms using the specific cartridge to accurately match the correct shell sounds with the guns in your projects.
The library comes in two versions: One with multiple takes in a single audio clip, the other has a new audio clip for each shell drop. Both versions are included with this library.
Comprised of three action packed libraries, this bundle includes HERO, BROKEN, and MELEE. Save by bundling all three in a single library.
Bowed cymbals are one of those sound effects that just never get old.
Perhaps it's the chilling sound of bow on bronze that puts us on the edge of our seat that we love so much. Or maybe it's the hauntingly beautiful tones that ring from a large ride cymbal with a large bow.
Add some real bronze to your project today:
Heavy Metal! is an extensive collection of bangs, chains, scrapes, squeaks, and sawing – all involving an old, large, heavy, metal car door. There is a ton of variation, including timbre, since most of the library was recorded with multiple stereo pairs of microphones.
• Chains: movement, sliding, impacts, & ratcheting across metal
• Impacts: Collins axe, chains, hatchet, machete, rubber mallet
• Scrapes: Hatchet, machete, saws, squeaks, dryer tube – TONS of variation
• Sawing (on metal): Hack saw, machete blade + saw
From creating the breath of a behemoth, to the palpable aura of an ambiance, this is a plethora of contact mic goodness providing you with frequency-deep content for layering, embellishing, bolstering, and new sound creation.
Contact mics are delicate creatures. They can give you insights into the most excitable yet unheard facets of a soundscape, and then almost immediately get destroyed by the slightest of impacts. We're just going to forget about how many incredible captures were thrown out of the running for this library due to such slight disruptions, and instead focus on the positive: this is a huge collection of super flexible, totally malleable sounds. One of our favorite libraries to make because it satisfied the inner tinkerer's ear, Outward Inversion is our microscope applied to the aural world.
On the eternal search for new sounds, here is a hefty collection of creature voices created solely through the use of a metal flexatone.
This collection brings you 2,000 original sounds at 96kHz/24-bit stereo offering 4 distinct styles of vocalization prepared to breathe life into your creatures, whether they be alien or machine. Each style has over 450 variations covering over 15 different emotions such as “arguing”, “sad”, “scared”, “excited”, “laugh”, “question” and general “talking”. These 4 vocal styles are:
1. “Voice A”: The untouched raw voice created by the flexatone, perfect for metallic creatures! (0:55-1:12 in the audio example!)
2. “Voice B”: A slightly deeper voice with additional upper harmonics for a sci-fi aesthetic, ideal for futuristic machines! (0:02-0:13 in the audio example!)
3. “Voice C”: A more mature voice with some throaty quivering, suitable for many alien creatures! (0:16-0:32 in the audio example!)
4. “Voice D”: A brighter, lively, child-like voice perfect for younger, smaller creatures! (0:35-0:52 in the audio example!)
In addition to these 4 extensive voices, there are also over 150 traditional flexatone sounds such as the iconic comedic “boing” found in classic cartoons, as well as shakes, flicks, rises, falls and quivers!
Note: The sounds in the audio example have some panning added; the sounds in the library itself are entirely centred.
Hidden Voices is a sound library series dedicated to finding the voices that are hidden in the most obscure objects. Each library offers an extensive range of sounds created entirely from that object, ready to spice up your creature’s voices and add an original flavour to your sound palette. palette.
A collection of sounds gathered from conceptual designs and audio experiments. While not centered around a specific theme or topic, Vaeyan III will surely add unique and dynamic flavors to your sound vault.
OLD STUFF is a collection of old and worn sounds that will help you define the mood of a scene or can be used for any kind of sound design process. The library includes hums, buzzes, whirs, creaks, squeals from many different sources: doorknobs, doors, elevators, fridges, freezers, speakers, toilets, fans, and heaters. A peculiar garage soundscape is also included. Most of the sounds included are used on a daily basis.
All these different nuances and hues make this library a worthwhile tool for both film and game sound designers.
Sounds for this library were recorded in amazing sounding film scoring studio and performed on orchestral set of top-end Kolberg percussion instruments. The intention was to perform organic sound effects resonated by musical instruments and not regular musical samples.
Sounds were generated with a few different rubbers, mallets and a bow. They were performed to be used for abstract sound design elements, as well as emotional big creatures vocalizations. You will find there many growls and moans, which can be used for example as designed whale vocalizations.
Recordings were done on microphones with extended frequency range: Schoeps CMC6XT, Sanken CO-100k and Trance Inducer (which also records up to 50kHz), which makes them ideal source for pitch-shifting.
Please note: Pitch shifted files in the demo are presented only to show potential of those recordings and aren't included in the library. No additional processing was done on all sounds.
Timpanis • Taiko Drums • Gran Casa • Orchestral Toms • Orchestral Snares • Chinese Gongs • Chinese Wuhan Gongs • Chinese Opera Glissando Gongs • Burmese / Thai Gongs • Metal Plates • Vibraphone • Crotales • Bell Tree • Lion’s Roar • Ocean Drum • Rainstick • Ratchets • Vibraslap • Flexatone • Tibetan Bowl • Glass Chimes • Bamboo Chimes • Temple Blocks • Alpine Bells • Musical Saw
Schoeps CMC6XT MK41/MK8 MS kit • Sanken CO-100k • Sennheiser MKH-8060 • Trance Audio Stereo Inducer contact microphones • Sound Devices 702, 744, MixPre
Unsettling Creaks and Squeaks – Extension I is the first extension to the very popular “Unsettling Creaks and Squeaks” sound library.
It delivers door and furniture creaks and squeaks, creaking leather, rubber and balloons, door handles, disturbing metal on metal squeaks and much more.
This sound effects library is a composite collection of 345 files with even more single sounds of unsettling and and unpleasant squeaking and creaking elements. It’s a great starting point for designing a vast number of different soundscapes in various genres – from just using the sounds as general Hard Effects, through Science Fiction to Horror. All sounds are production ready: Cleaned, edited and leveled, and all with with embedded BWF Metadata.
Have you ever dreamt of attacking a piano with a metal mallet? Dream no more! This library is available in two versions (and a bundle):
Rock The Speakerbox presents Sorcery, the ultimate sound design toolkit for magic and enchantment.
Harness the forces of light with white magic. Ignite the night with the unbridled power of fire and flame.Summon the darkest of evil with black magic and necromancy. Release the fury of a million volts by mastering the electron. Lay waste to your foes with the sheer might of water and acid. Conjure the frigid and unleash the frost with the power of ice.
Recorded on stage and in the field, and designed by award winning sound designers, SORCERY contains 11.7 GB of HD quality content spread across 1992 construction kit sounds and 204 designed sounds. With spells, deflects, casts, blocks, beams and more, SORCERY provides sound designers and media content creators unrivaled wizardry at their fingertips.
The extraordinary awaits within.
This is a special assortment of design fragments from Eiravaein Works. Libraries in the Vaeyan series will be produced over time as new assorted concepts are explored and designed. A welcome addition of flavor for any sound designer's archive!
This library was created to provide designers with drag and drop sounds for sweeps, fades, surges, swells, and other embellishments. Each of the sounds in this collection were designed to be used to heighten events, but they can be mashed, stacked, and chopped to create all sorts of eclectic designs. There are plays on musical concepts as well as thematic events, with each sound purposefully building up, culminating in a peak moment, and then dissipating in some way. They are organized into 100 families (designs) with 5 variations each, ranging wildly in topic, movement, duration, dynamics, attack, release, loudness, density, and speed. Some are natural and organic while others are completely rigid and synthetic (and some fall variably in between).
If you need to festoon the heck out of a scene or event in your project…If you need some complex SFX designs craftily layered and ready-to-go…If you need a diverse set of easy-to-tweak, overflowing sonic enrichment, then look no further. You've found it.
This Double Bass & Violin sound effects library not only includes weird low double bass bow strokes, stabs, vibrating strings, drones, harsh harmonics, string scrapes, bow stroke voices, and bright violin tones and screams. It also includes the opportunity to open up a whole new set of sonic adventures.
Why? All double bass sounds have been recorded at 192K/24 bit, with an amazing stereo set of close up Sanken CO100K microphones, and a stereo set of Sennheiser Mkh 8020 microphones, capturing low end and room. All violin sounds have been recorded with a single Sanken CO100K microphone.
Common for all Sanken files is that you're able to either extreme time stretch/time compress, or pitch up and down the files, and by this discover a whole new world of sounds – without adding nasty degenerating artifacts or muffling the sound. The ultra-high frequency range of the Sanken microphones does really make a great difference!
Recordings these sounds was a pure blast. The amount of versatile organic material in the set is great. The bass instrument has been played in a very innovative way, using both regular bow on strings and bass body, but also finger cymbals attached to specific places for a vibrating ring or rattle noise, creating some really other-worldly sound effects, and almost vocal-like patterns.
While the double bass material produces a massive low end without any further processing, the violin recordings really benefit from being stretched and pitched. This makes all the non-audible bright sounds captured by the Sanken microphones come through.
Vintage, cinematic, mechanical trailer loops featuring evil ticking clocks, dramatic timing clicks, suspenseful bomb ticks, intense chronometers, mysterious clockworks, old timepieces, scary watch timers, and very dark and creepy alarm clocks. This original library is from the personal collection of trailer music composer Federico Soler Fernández (“Valerian and the City of a Thousand Planets” – “Middle Earth: Shadow of War The Mobile Game” – “Halloween (2018)” – “The Predator (2018)”.
A massive collection of metal hits, drops, crashes, drags, and scrapes. It includes iron, steel, and metal. There is a mix of massive impacts and falls, as well as subtle debris moves and drags.
The takes are captured with a variety of perspectives. Most takes include close (mono), medium distant (stereo), and distant (stereo).
Ronks is a collection of metal screaming, groaning, and resonating. This library primarily features dry ice resonating a large air duct in a variety of ways, but also covers a variety of smaller metal objects like cans, spoons, and small bits of metal.
Daily Doors brings you 147 household doors (those ones present in every project) opening and closing, recorded simultaneously from a close and a distant perspective. One of the main problems with doors is that they tend to sound “too close”. A door will sound different depending on where the microphone is placed. By using two different mics, we tried to achieve that goal and match the camera point of view.
Close perspective is around 50 centimeters far away from the source, whereas the distant one is around 2-3 meters far away, depending on the room size.
Distant perspective is in M/S. Both M/S Decoded and RAW are included in the library, so you can play with it as you please: using only the close one, using both close and distant, using just the distant one, decoding it to mono, wider… The list is endless.
Unless it wasn’t possible due to the nature of the sound, all sounds were recorded in two different intensities: Hard and Soft. Each file contains at least 3 different takes opening and closing, making a total of more than 1400 door sounds.
Some other actions, apart from opening and closing, have been also included, such as knocking on doors, slamming, forcing handles, locking and unlocking doors, door chains and latches.
All files are in 96 kHz/24 bit and meta-tagged, both in Soundminer and BWAV.
Close Perspective: Sennheiser 8050, Sennheiser 416
Distant Perspective: Sennheiser 418, AKG CK93 & 94, Zoom H2n
Recorders: Zoom F8, Sound Devices 633
Front Door, Kitchen, Living Room, Bathroom, Bedrooms, Hallway, Backyard, Terrace, Fridges, Freezers, Ovens, Windows, Wardrobes, Washing Machine, Cabinets, Drawers, Microwaves, Dryer, Dishwasher, Squeaky Knobs, Latches, Door Chains, Wooden Doors, Sliding Doors.
The hot, humid sound of saunas.
Alongside the sound of the sauna itself, this sound library focuses on the impact of water on the incredibly hot rocks. From small water droplets to large splashes, this library features a large range of steam sound effects.
All sounds were recorded using the Schoeps CCM8/CCM4 mid-side microphone, Sennheiser MKH 8020 stereo pair and Sound Devices 788T.
Mid-Side recordings are presented in their raw, uncoded format as well as decoded stereo files for efficient editing. Recordings have been processed using the Control V2 plugin by Brainworx.
A big new collection of squeaking and creaking sounds – nearly two hours in total, from a wide range of sources.
Shower glass, metal hinges, garage doors, office chairs, plastic handles, rusty ladders, wooden doors, styrofoam, running shoes, bottle corks, plastic containers, medicine cabinets, rubber gloves, plastic bottles, metal coathangers, rusty pipes, wood deckboard, metal springs, plastic straws, wooden baskets, small metal doors, roll-up curtains, large wooden gates, wood floors, metal wheels, screen doors, sliding doors, metal locker doors, rubber extension cords and more.
Multi Impacts is a package born from our previous Hits and Whoosh bundle. We have taken the decision to split the previous bundle to make two. Here's one of them!
Multi Impacts contains many impacts/hits sounds on several different surfaces. The library contains 258 sound files: Asphalt, Rubber, Car, Human, Ice, Metal, Water, Dirt, Plastic, Wood, and Sci-Fi Impacts.
The perfect package for add on another texture to your action!
Each sound has been meticulously edited individually, All files were recorded and are delivered in 24bit 96kHz Broadcast Wave files, all embedded with metadata information for easy import and ensure a fast and easy workflow.
Sigil is a unique library of dark, gritty, raw, and eerie textures and tones made from one-of-a-kind handmade electro-acoustic instruments and found objects created by sound designer and musician Nathan Moody.
Sigil provides an edgy set of layers that are rich with organic complexity: Skittery bows on handmade string instruments; “prepared” string tones and textures, bowed and rubbed springs under tension; salvaged rusty metal tubes; perforated steel gongs; aluminum water bottle bells; and deep, resonant handmade percussion instruments. Textures include chugs, shrieks, groans, drones, bounces, peals, and rattles. The sounds range from blissfully musical to horrifyingly atonal, and are equally at home lending an uneasy tone to either avant garde musical works or multi-layered sound effects, especially in thriller or horror genres.
The organic nature of the Sigil library means that its sounds hold up well to extreme processing like pitch shifting and granular resynthesis. The handmade nature of the instruments used means that there’s no other library quite like it.
The recordings were made with a variety of pickups, contact microphones, and traditional microphones, through various high-end “character” mic preamps selected uniquely per microphone and per instrument. Full details are in the library’s documentation.
This collection was recorded at 24 bits, 96 kHz and includes over three hours of recordings with more than 600 individual sounds, all fully tagged with metadata. Multiple articulations and voicing are ganged into single files for convenience and organization.
This collection encompasses the foundations of a blacksmith audio library. Hits, grinds, machinery, tools, and squelches are all included.
Need the sound of objects being pushed, pulled, dragged, moved – or perhaps sliding and scraping over different surfaces? The Drag & Slide SFX library gets you exactly that: More than 500 dragging and sliding sounds that are ready to be used as they are – or for intense sound design.
Bags, Barrels, Blades, Bottles, Cabinets, Chairs, Coat-hangers, Crates, Dining Tables, Fridges, Frying Pans, Iron Boxes, Iron Tables, Metal Cans, Metal Chairs, Nightstands, Pallets, Paper bags, Plates, Racks, Rakes, Shoes, Shovels, Sledgehammers, Spray cans, Stones/rocks, Toolboxes, Vacuum Cleaners, Various heavy objects, Wooden Boards – and more!
All sounds were cleaned, edited and filled with BWF-Metadata for instant use in your projects – and many of the files in the pack contain more than one sound. Recorded with Sound Devices 744T, 788T, Sennheiser MKH8050, Ambient ATE208, Sony PCM-D100
Glass and Metal Clouds are the result of experimenting with the tonal and noise elements of a glass or metal impact via granular processing. Various household objects were struck and recorded, ranging from metal shovels, desk legs and brass ornaments to glass and crystal objects – basically anything that would ring after it was struck.
The recordings were then sent through ‘Clouds’ and processed with gentle, chaotic modulation by a combination of sloth chaos modules and standard cyclic modulation resulting in drones that gently sweep between musical tonal sounds and the random noise produced by the strike and are ever evolving; some more than others.
Sometimes some surprising sounds came out of the drones and I let them run, some were kept quite constant with only a subtle amount of modulation so there is a lot of variation in the pack.
The sounds came from my need as a sound designer to embed strange mood, emotion and feeling of uncertainty into everyday ambience.
This library contains a collection of sounds sourced from 22 different elevators found in the following locations:
Each elevator has its own unique characteristics featuring creaks, groans, impacts & rattles. All elevators feature roomtones, buttons, doors opening & closing (both interior & exterior perspective) and in motion using the Sound Devices Mix-Pre 6, Sennheiser MKH 416 and Sennheiser MKH 8020 stereo pair at 24bit/96khz for all your sound design needs.
METAL delivers various metal sound effects and textures of hard and soft metal: The SFX library includes different sounds of metal impacts and bangs, forging, debris, big metal objects, anvil, hammers, chains and metal scratching noises.
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
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