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Metal sound effects
Church bells from Middle Ages to early 20th century. European traditional bells made in bronze. Various churches, bells and sound perspectives. From near field recordings recorded in church towers to far field recordings – soundscapes of bells in countryside/city, small town, villages…
Maritime bells included (old sailing/steamships from the 19th century). Recorded in the Museum of Maritime History.
Finest equipment used like: AKG, Sennheiser,…mics, Sound Devices recorder/mixer. (Few recording captured in mono with dynamic mic-high sound pressure/level)
Metadata tagged with list of equipment and approximate age of bells.
Check the sound list for further info.
This library is the result of tinkering with shotgun mics recording inside of different tube structures. When our initial tests produced a wide range of sonic colors, we went all in.
The tubes used include organic and man-made materials, some rigid, some flexible, some dense, some light, all with varying lengths, diameters, and thicknesses. They consist of bamboo, PVC, 2 variations of vinyl, thin plastic, copper, tin, rubber, dense foam, and a steel-coiled membrane. Each material has a different effect on the sounds passing through them. We generated turbulent drones, thick strikes, resonant scrapes, noisy bells, delicate debris, and more. The overarching characteristics are soft, insulated, and misty. Due to the behavior of the waves in the open tubes and the pickup pattern of the shotgun mics, there is a natural frequency modulation that gives the sound a slightly narrowed, hollow timbre. They work very well in simulated settings, enclosed spaces, and when there is a need to exaggerate the magnitude of tiny worlds. But they are equally as useful as raw design fodder, especially when a unique texture is needed.
This is our first library created solely for the sake of experimentation, though based on the results, it may not be the last!
From creating the breath of a behemoth, to the palpable aura of an ambiance, this is a plethora of contact mic goodness providing you with frequency-deep content for layering, embellishing, bolstering, and new sound creation.
Contact mics are delicate creatures. They can give you insights into the most excitable yet unheard facets of a soundscape, and then almost immediately get destroyed by the slightest of impacts. We’re just going to forget about how many incredible captures were thrown out of the running for this library due to such slight disruptions, and instead focus on the positive: this is a huge collection of super flexible, totally malleable sounds. One of our favorite libraries to make because it satisfied the inner tinkerer’s ear, Outward Inversion is our microscope applied to the aural world.
This sound effects library of latches, locks, switches, clips, slides, clasps, gears, bolts, and ratchets is a mechanical sonic powerhouse, offering the functional and mechanical sounds of a plethora of quirky contraptions that latch or lock together in some manner or another. Embellish a simple hand tool or build utterly complex mechanizations.
Some source materials were discovered in old railway yards, others were random findings in an antique mall, while others still were dislodged components of even larger, more complex machines. Like little sonic building blocks, the sounds herein are primarily reduced to their smallest meaningful components, giving you the quick, accessible freedom to drop/move/stack them for fast production. As with many of our libraries, we focused on providing sets of similar sounds so that you can create sequences and randomized groups for an event on the fly without having to commit extra editing time.
We’ve also included 26 of our own designs to get your creative machine turning!
In the summer of 2021 I spent about a month in Seattle and did a lot of field recording. One of the most successful sessions was a round trip to Winslow on the Washington State Ferry. The ship is huge and just about everything vibrates sympathetically with the engine pulse. This library includes all of those vibration recordings (Shock-mounted Sony PCM-100; 96k/24bit) To keep things interesting, and somewhat on point, I’ve scoured my personal library for other unique sounds – real and synthetic – which I’ve gathered or created over 30+ years that have some sort of vibration (or vibration-adjacent) element. I was pretty liberal in how I defined it: Quantum foam (Organic or Performed) The result is an eclectic mix – vibration being the through-line.
All sounds have UCS compliant metadata.
A collection of sounds gathered from conceptual designs and audio experiments. While not centered around a specific theme or topic, Vaeyan III will surely add unique and dynamic flavors to your sound vault.
METAL delivers various metal sound effects and textures of hard and soft metal: The SFX library includes different sounds of metal impacts and bangs, forging, debris, big metal objects, anvil, hammers, chains and metal scratching noises.
This collection encompasses the foundations of a blacksmith audio library. Hits, grinds, machinery, tools, and squelches are all included.
Need the sound of objects being pushed, pulled, dragged, moved – or perhaps sliding and scraping over different surfaces? The Drag & Slide SFX library gets you exactly that: More than 500 dragging and sliding sounds that are ready to be used as they are – or for intense sound design.
Bags, Barrels, Blades, Bottles, Cabinets, Chairs, Coat-hangers, Crates, Dining Tables, Fridges, Frying Pans, Iron Boxes, Iron Tables, Metal Cans, Metal Chairs, Nightstands, Pallets, Paper bags, Plates, Racks, Rakes, Shoes, Shovels, Sledgehammers, Spray cans, Stones/rocks, Toolboxes, Vacuum Cleaners, Various heavy objects, Wooden Boards – and more!
All sounds were cleaned, edited and filled with BWF-Metadata for instant use in your projects – and many of the files in the pack contain more than one sound. Recorded with Sound Devices 744T, 788T, Sennheiser MKH8050, Ambient ATE208, Sony PCM-D100
This library has a unique selection of drawing and handwriting sounds, recorded and edited with the utmost care in a recording booth, with a perfect acoustic treatment, for dry and clean sounds.
Includes 1040 files 24Bit/96kHz, containing more than 6000 sounds from 26 different tools, which makes the most comprehensive drawing and handwriting library ever !
Each tool includes short sounds ( letters and punctuations with speed variations : fast and slow ), medium ( words ), long ( sentences ) and a part dedicated to drawing, allowing endless possibilities. For even more precision, some tools have been recorded on several materials like Paper ( in books and on desks ), Papyrus, Canvas, etc.
Tools used :
● Ball Pen ● Correction Fluid Pen ● Bamboo Reed Pen ● Chalk & Chalkboard Eraser ● Charcoal Stick with Paper Stump and Kneaded Rubber Eraser ● Dip Pen ● Finger on Fogged Glass ● Fountain Pen ● Graphics Tablet ● Markers / Felt Pens ( Broad and Fine Point ) ● Paint Brush ● Pencil with Eraser, Sharpener and Electric Sharpener ● Quill Pen ● Sand ● Scratch Art ● Stone ( Thin & Thick Chisel ) ● Wax Crayon ● Whiteboard Marker ( Broad and Fine Point ) with Whiteboard Eraser.
Includes embedded Soundminer metadata.
Get The FREE Mini Pack Here ( 101,9 MB )
A massive collection of 423 impacts, smashes, hits and explosions.
24-bit impacts, recorded and designed with ice, glass, metal, water, wood and other sources. Clean and processed, from small wood knocks to massive designed bomb blasts and deep pulses.
All sounds were recorded or designed at 24-bit 96kHz, with embedded meta data.
The Sack Of Coins sound effects library features 34 mono 96kHz files recorded with Rode NTG3, Sennheiser MKH 8040, LOM microphones and Zoom F8. The library covers different money-related activities, from shaking in different containers, rolling and spinning, handling noises, and gathering, touching and more.
Sounds included:
• Dropping coins on concrete floor
• Touching, shaking, moving coins with hands
• Sounds of coins in metal container
• Sounds of coins on metal tray
• Sounds of coins on old wooden box
• Sounds of coins on wooden desk
• Sounds of coins in a sack
To build the range and palate of character that we needed for this collection, we transformed community park and green-way bridges into large-scale percussive instruments. We sought out 12 very special bridges in particular locations and sampled many different performances on them to elicit the right sorts of impacts that we were looking for. Each performed impact has 3 layers, 2 mono and 1 stereo, all with different perspectives due to mic placement. These sounds are highly dynamic, containing an artful blend of the locale they were captured in, and can add some very rich color to any explosion, impact, or crushing event in your editing mix. Go ahead and do your best (or worst)!
These sounds can take a beating. Enjoy!
Inspired by the ASMR (Autonomous Sensory Meridian Response) community, this collection includes 43 mono/stereo pairs of whispers, scratches, taps, rubs, breathing, buzzing, and more. The general goal of ASMR is to induce a bodily response from the auditory stimuli, much like a shiver, chill, or euphoric wave. From an auditory perspective, this is usually approached by using delicate, intimate sounds in a repetitive manner; known as ‘triggers’.
The files are all loopable, averaging ~2’20” in length, so you can leave them on repeat for a continuous ASMR experience. This also allows a sound designer to drop them into any environment where they need an indiscernible loop. The mono+stereo pairing allows for creating the appropriate stereo spread (or eliminating it all together) that a particular event requires. For some of the more common triggers, we provided a few variations.
Definitely intending to be a unique addition to your sonic anthology, this library will provide you with hours of evocative ear candy.
The Crash & Smash sound effects library contains over 1110 sounds of destruction. For this collection I went on a rampage at several junk yards around my hometown, collecting a vast amount of crash sound effects. This one is highly focused more on crashing sounds with all the rumble and debris, giving you hundreds of variations of glass smashes, rolling stones and stone hits, wood breaks and impacts and metal crashes.
As usual the sounds come perfectly cleaned and edited so you can instantly place them in your timeline or design new sounds with it. Of course they also got some EQ and compression treatment but weren’t further “designed”, so you have nice and flexible source material for your own productions.
All sounds come with embedded Soundminer Metadata sorted in subfolders for:• Glass
• Metal
• Stone
• Wood
• Plastic
This Sound-Pack features a diversity of 51 Punctual Sounds, including Train Pass by, Onboard High Speed Rolling, Raw Metal Railway Sounds, Train Doors, and a lot more !
Designed Mecha features 47 cinematic mecha / robot sound effects, ambiences, mechanism and servo sounds, impacts, and glitches. It explores the inner and outer mechanisms of an at times slightly malfunctioning mecha and its environment.
47 24bit / 96kHz WAV files / UCS (Universal Category System) Meta-tagged
33 Elements
14 Sequences
Props Box 2 sound library is a collection of different sounds emitted by everyday objects used in weird ways. It can be a great and handy tool in designing more complex sound effects for games, or just a go to pack to quickly fill the gaps in movies and other linear media.
The library gives you 193 files, featuring more than 2000 sound effects, as each recording contains different variations of the same activity. The total length of the files is 234 minutes.
Props include:
Cardboard • electric hair ball remover • foam pipes • glass box • glass jar • glass plates • leather box • metal bowl • metal brush • metal cage • metal chain • metal container • cutlery • garlic presser • keys • knife sharpener • metal bars • nuts • paper book • paper thick and thin • pepper mill • plastic bag • chips • bottles • plastic boxes • calculator • jars • toys • silica gel • sponge • stone mortar • tapes • wooden box • wooden brush • toothpicks • nutcrackers
As for the post processing, everything was edited and mastered. Editing came down to removing unwanted sounds between takes, and mastering to removing harsh sounding frequencies, compressing and setting everything on level that is comfortable to work with, so you don’t have to constantly adjust the levels while looking for specific sound.
Inside you’ll find recordings with materials like cardboard, foam, glass, leather, metal, paper, plastic, wood and different objects.
Unsettling Creaks and Squeaks – Extension I is the first extension to the very popular “Unsettling Creaks and Squeaks” sound library.
It delivers door and furniture creaks and squeaks, creaking leather, rubber and balloons, door handles, disturbing metal on metal squeaks and much more.
This sound effects library is a composite collection of 345 files with even more single sounds of unsettling and and unpleasant squeaking and creaking elements. It’s a great starting point for designing a vast number of different soundscapes in various genres – from just using the sounds as general Hard Effects, through Science Fiction to Horror. All sounds are production ready: Cleaned, edited and leveled, and all with with embedded BWF Metadata.
Knight Armor Movement is a package designed for body movements sound design, both linear and interactive sound engines.
It was recorded using an authentic hand made medieval armor replica.
The movement actor performs various movements and walking sequences such as sword attacks, shield attacks, dash forward and sides, roll forward and sides, falling, raising, jump, walking, walking with high knees, running and more.
All actions were recorded using a Neumann 103, and a matched pair of Neumann 184. The entire session was then carefully edited, mixed, and exported into 328 “one shots” samples. These samples are easily integrated into any game-engine, audio middleware, and ofcourse are great for linear sound designs.
This library contains various metal impacts, hits, clanks, drops. More than 700 individual sounds and 30 metal objects types. From tiny to bigger. Source material for great variety of uses. Recorded in stereo/mono 24 Bit/96 kHz. Due to big number of individual sounds they are represented in form of sets that contains several sounds but grouped via type of a sound.
Designed Sci-Fi features 546 cinematic sci-fi sound effects, alien textures, ambiences, drones, space cities, deserted crystalline caverns, vast hives of digital insects, distressed metal impacts, abstract user interface sounds, transitions, and more.
Created with modular synth equipment (Mutable Instruments, Intellijel, Doepfer, Erica Synths, Make Noise, Arturia, Expert Sleepers, 2hp, Ladik) recorded into an Emu E5000Ultra Sampler, then processed digitally using a variety of techniques and high-end effects.
CashMoney is a detailed collection of 105 sounds created by recording stacks of fresh paper banknotes and metal coins.
CashMoney includes a wide variety of money based activities, from counting and shuffling paper banknotes, to handling, counting and spinning various metal coins, on surfaces, in hands and in boxes. There is also a section of designed sounds, representing a fast bank note counting machine.
This collection is divided into 3 folders, according to the type of cash:
• Coins: 68
• Banknotes: 23
• Designed Note Counter: 14
All sounds were recorded or designed, and edited at 24 Bit / 96 kHz, with embedded meta data and accompanying spreadsheets.
Just Metal – Scrapes & Scratches is a huge collection of harsh, disharmonic, nasty metal scrapes, scratches, slides and grinds.
From short, high-emphasis scratches to long and heavy metal scrapes. Of course, these will also work great as sound design elements for any frightening transition FX.
This collaboration with David Klaschka delivers if you’re looking for heavy duty metal-on-metal action sounds.
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