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Human sound effects and recordings – includes vocal, non-vocal and body sounds
Coffee Shop features the acoustical surroundings of a cosy bar in the Old Town of a central European city. The full version of the library encompasses a complete day at the bar and is suitable for all kinds of appropriate sceneries as well as source material for elevated sound design (coffee machine, grinder, pouring liquids etc.).
The material contains various activities of waitress and cleaning persons that arrive in the early morning to prepare the bar for opening. Furthermore several long takes of the typical coffee shop athmosphere of chatting and laughing guests at different times of the day are included.
All relevant waitress activities are recorded from at least two different spots so that the desired sound is available as close-up or with the characteristic ambience of a coffee shop. The library is rounded off with steady room tones of fridges and ventilation taken at night. For detailed description of included material please check the metadata sheets.
London Crowds brings you 20 stereo crowd recordings featuring different situations and locations: Luton and Stansted airports; Liverpool Street, King’s Cross, Victoria and Marylebone stations; a pub, a classroom, a terrace bar, an auditorium, a campus university and a few networking events. Crowds go from 10 people up to a cocktail event with dozens of people.
19 out of 20 locations are interior, so traffic noise is either minimum or absent. English (with British accent) is obviously present in all the files.
Files come in 24 bit and 96/48 kHz. Total length of the library is 105 minutes.
UCS Compatible Metadata embedded. Fields included CatID, Category, Subcategory, FX Name, Filename, Description, BWDescription, Library, RecType, RecMedium, Microphone, Designer, Manufacturer, Keywords.
Encore! Concert Audiences is packed with vibrant cheers, applause, and walla to bring your concert crowds to life. The variation from small lounges to outdoor music festivals allows you to cover a multitude of projects. We wanted to put you “in the audience” with this library, so we got nice and close to all the emotion emanating from these crowds. In addition, there are plenty of distant perspectives to give you more general sounding crowds.
The post process:
Great care was put into the editing phase of this library in order to maintain clean heads and tails for many of the recordings. We seamlessly sewed together multiple takes for those perfect sounding effects. We also took the time to edit out any and all extraneous noises such as stage sounds, distracting audience voices, offensive nearby claps, and more. In order to maintain the greatest dynamics, these sounds were all mastered at theatrical monitoring levels, giving you the most options in post. Metadata has been thoroughly fleshed out for this library which makes searching for these sounds quick and easy, allowing more time for your creative process.
Gear Used: Sennheiser MKH30/40 in MS setup, Sound Devices 744t, Sony PCM-D50, Tascam DR-100 mkII
Melbourne, Australia is home to some very unique sounds and ambiences which can be found within this library. Recorded during the day this library features all the major train stations, streets and locations as well as plenty of side streets, alleyways and general traffic. All sounds were recorded using the Sound Devices Mix Pre 6 and a stereo pair of Sennheiser MKH 8020s.
Visit edible-audio.com for behind the scenes photos, contact information, sound library updates and exclusive deals.
Bodyfall is an exhaustive multi-volume sound library, designed in collaboration with prize-winning French Foley artist Florian Fabre, and recorded in the famous Hiventy foley studio.
Each volume features 2 different falling surfaces. On each of them, sounds of different parts of the human body:
Chest (simulated with 4 textures of distinct densities, labeled M1,M2,M3 and M4), feet, knees, and hands, have been separated.
All recordings were made from 3 distances (close, mid, distant) with 3 strength levels (hard, medium, soft). Finally, this huge toolbox provides you with infinite combinations to make your own and unique bodyfalls.
Bodyfall vol 1: Generic / concrete & Hard Metal:
Files included: 972 .WAV, stereo & mono files , 24 bit / 96 kHz (416 MB)
Bodyfall vol 2: Wood / Rustic & Metal Grid:
Files included: 974 .WAV, stereo & mono files, 24 bit / 96 kHz (438 MB)
Bodyfall vol 3: Dirt & Wood / Hardfloor:
Files included: 929 .WAV, stereo & mono files, 24 bit / 96 kHz (433 MB). No distant files for Dirt soft impacts.
Bodyfall vol 4: Metal / Composite & Wood / Parquet:
Files included: 929 .WAV, stereo & mono files, 24 bit / 96 kHz (433 MB)
Bodyfall Bundle:
All files & surface variations from vol 1-4 included
A street fighter style sound pack featuring foley sounds for punching, kicking, slapping, body slamming as well as male vocal excursions for giving punches, taking punches, getting choked, powering up, victory and dying.
This library of only the highest quality sounds of the body was recorded over several long and precarious nights. It was a labor of love, as we starved ourselves for the perfect stomach grumbles, and gagged ourselves for authentic puking sounds. We hope you can find many uses for this library, and we hope it brings your next project to the next level!
Features sounds such as:
Bone cracks, breathing, burps, chewing, coughs, eating, farts, gagging, gargling, grumbles, hiccups, kissing, nose blows, puking, rumble, scratching, sneezes, spitting, swishes, throat clears, yawns
All recordings were recorded in a Foley studio at 192kHz with a Fostex FR-2 recorder, Project Studio C4 mic, and Ambient Emesser ATE-208 bi-directional mic and mastered in Pro Tools.
69 human vocalizations processed to be smaller than human.
This library would be a great fit for an indie game in need of a character sound to enhance movements, actions and/or fighting.
Music is only heard on demo, downloads are high resolution and without background music.
What’s Included: 11x Crashing, Bumping, Falling / 14x Landing, Shifting, Sliding / 19x Jumping, Lifting, Pushing / 25x Punching, Kicking, Chopping / 6x Surprise / 3x Joy / 3x Haughty / 3x Angry
Saddle up and explore this huge collection of top quality words, phrases, and shouts that will bring back memories of your favourite Westerns. Experience the Wild West in glorious high quality audio, featuring top voice acting talent that will bring any saloon to life.
“THERE’S GONNA BE BULLETS ‘TIL BREAKFAST TIME!”
From one syllable shouts, to elaborate phrases, you’ll be whoopin’ for joy as you discover the huge variety of samples available within COWBOYS VOICEPACK.
KEY FEATURES:
This library has the aim of bringing ultra high quality malleable materials for sound designers with extensive organic variations in the realm of horror/gore.
It can help the most gruesome and disgusting scene comes alive with vivid realism.
Each file has a great amount a variations of the same sound.
In the meantime, the extensive frequency range provided by the Sanken co-100k and the Sennheiser MKH-series microphones allows extreme pitch-shifting.
Let’s express creativity by layering these sounds and pitch-shiftings with almost no limits!
Farts are our bodies’ way of punctuating important moments. Everyone knows this and agrees on it. It’s basically accepted scientific fact.
And now, after decades of research and a couple days of intensely private foley work, George brings you 216 separate files of completely original yet hauntingly familiar fart sounds that will add ripe, satisfying definition to your every soundscape.
Employ George’s rich, mouth-made ass-noises to create emphasis, intrigue, a sense of accomplishment, desperation, true love, and more.
With over 20 minutes of quick bursts and ambient loops, we’re fairly confident when we say you really shouldn’t ever need more fart noises than this.
This library features a man making as many vocal sounds as possible, without saying any actual words. From cowboy whoops to coughing, laughing, crying, cheering booing and much more. Good ‘Emotes’ for video game or animation usage.
Surround At the Show features 48 HD 24bit/48khz 5.1 Surround Sound Crowd Effects with a large selection of Audience cheers and swells. Recorded in 3 premiere venues in Los Angeles during sold out rock concerts.
Recorded with discrete Quad microphones, and mastered in 5.1 surround (L-C-R-Ls-Rr-Lf Embeded .WAV format). Recording locations are all from center of the crowd to create the widest possible sound. From veteran Hollywood Sound Designer Lenny Jones.
A stereo version of each cue is included, as well as embedded metadata. Want a taste of what's included? Download the 5.1 Surround Demo file here and try it out on your own system!
This collection features 200 professionally recorded human sounds, created by various voice over artists and actors. These sounds are all hand-picked from Sound Ideas Voice Kit sound effects library. Included are screams, yells, coughs, grunts, burps, yawns, laughter, sighs, crying and more.
Experience the hustle and bustle of the Grocery Store with our Supermarket Ambience Pack! Delve into over 12 minutes of captivating shopping ambience and immerse yourself in the vivid sounds of the bustling aisles. This pack features 13 high-definition sound clips and an immersive audio impulse response, all stealth-recorded with high-quality equipment. With 96 kHz, 24-bit mono and stereo WAV files, this pack is a must-have for sound designers seeking to elevate their projects with authentic, high-fidelity supermarket ambience.
Punch and Combat Sounds is the perfect collection of ready to use combat sounds. The package contains a total of 720 sound effects.
Including:
• 68 Punch (including some kick) Sounds
• 198 Foley
• 395 Male Voice Screams, Grunts, Groans, etc.
• 59 Whoosh Sounds
See the full sound list below for more details.
ALL sounds from Punch and Combat Sounds are already included in our complete sound package Pro Sound Collection, so if you need more sounds be sure to check it out before purchasing.
SWAP is a simple library, but a cool addition to your current collection of Sci-fi sounds because his rarity.
You will find 98 male Digital Screams in 18 files (multiple variations in each file) to evoke human sensations in a digital world.
If the character of your game/movie is being plugged-in to a computerized world or suffering pain in this digital terrain, this collection of unique Screams is great for you.
Scream categories included:
Glitch • Movement • Pain • Plugged-in • Power off • Power on • Simple
A very uncommon library but with good sounds to have. Don’t forget to check out the demo!
This sound library was recorded in Moscow’s downtown on 13 locations at different times of the year. 27 samples include the sounds of passers-by, steps and random conversations against the background of distant traffic, singing birds and other casual sounds.
It can be useful for audio post-production when working with movies, trailers or commercials in which it is necessary to convey the routine life atmosphere of Russian cities. All files are carefully selected and prepared. Metadata included in the archive – and the library is available in both a stereo and a surround version.
This library features a woman making as many vocal sounds as possible, without saying any actual words. F±rom blowing a ‘raspberry’, to coughing, laughing, crying, cheering booing and much more. Good ‘Emotes’ for video game or animation usage.
A collection of short vocalizations from four females aged 10 to 30. Efforts, growls, laughs, cheers, hits, jeers, boos, raspberries, sneezes and more. All useful for video game, app or cartoon characters.
The Complete Amusement Park Sound Effects Bundle includes two sound libraries featuring various amusement rides, roller coaster pass bys with and without screaming, amusement park ambiences, and more.
Most sounds were recorded with LCR (Left, Center, Right) microphone setup with a tracking handheld mono shotgun microphone. Stereo downmixes are included for extra convenience.
If you are searching for high-quality amusement park sound effects library with a lot of useful content, this is the bundle for you.
• 5 roller coasters
• Multi-microphone
• Pass by & onboard
• 10.3 gigabytes
• More details about this library
• 8 amusement rides
• Amusement park ambiences
• 5.4 gigabytes
• More details about this library
Amusement Rides & Ambiences is a unique collection of hard to access amusement park sound effects. Package includes high-quality multichannel recordings captured with a full access to the amusement rides – and a total of 8 rides are included!
Some recordings were made in an amusement park that was closed from the public. This enabled us to capture the sound effects as clean as possible without background music or people.
Ambience recordings are authentic amusement park ambiences with people and amusement rides. They include children and adults, cheering and screaming, chatter in different languages, amusement rides loading and operating, and more. All sounds were recorded in Särkänniemi amusement park, Tampere, Finland. Also available in the special Complete Amusement Park Sound Bundle.
After the presidential election of Donald Trump in 2016, many Americans have taken to the streets to express their opposition. This library features many chants from various crowd sizes including: “Black Lives Matter” “We reject the president elect!” “Show me what democracy looks like! This is what democracy looks like!” and many more. Also included are isolated crowd cheers, walla, and distant speeches.
Recordings were made on 11-12-2016 and 1-21-2017 in Los Angeles, CA, USA. Microphone used: Sennheiser MKH40+30.
100% of the profits from this library will be donated to the ACLU, Planned Parenthood, and the Natural Resources Defense Council.
Non-Profit organizations may utilize this library free of charge. Please contact Audio Shade directly to receive a copy after verification of organization credentials.
Ambisonic Surround Crowds features 60 HD 24bit/96khz Surround Sound Effects with a large selection of crowds from Conventions, Museums, Markets, Playgrounds, Parks, Carnivals, Casinos, Restaurants and more. Both Exterior and Interior.
Mastered in 3 configurations: Ambisonic B format (FuMa 1st Order WXYZ), 5.1 Surround Sound (L-C-R-Ls-Rr-Lf ) and Stereo (L-R)
Recorded with a Brahma Ambisonic Microphone and a Zoom F8 recorder with special attention given to avoid intelligible words. Recording locations are all from center perspective, in the middle of the crowd to give the widest image.
Most tracks are 2 Minutes long with embedded Soundminer metadata.. All new, original recordings. Want a taste of what's included? Download the B Format Surround Demo file here and try it out on your own system!
Need the sound of people in a wide range of settings - from large and small crowds, lively audiences, quiet groups of people, human reactions and exclamations, and walla in many different locations, to single character voices, Foley-style movement and interaction sounds, kids and adult vocalizations & emotes, as well as burps, farts & other body sounds? These human sound effects libraries give you an excellent arsenal of sounds to work with.
Recorded around the world, these human sound libraries deliver a varied selection of sounds that will seamlessly blend into your game or film's soundscape and bring it to life.
Applause, burp, cough, giggle, groan, hiccup, hum, laugh, murmur, scream, sigh, sing, slurp, sniff, snore, sob, whisper, woohoo, yawn, yell
Q: What are some of the most popular human sounds?
A: Click to sort the category by most popular human sound effects libraries
Q: Are there any human sound libraries on sale right now?
A: Click to sort the category by human sound libraries on sale
Q: How do I download the human sounds?
A: Add the sound libraries you're interested in to the cart, and complete the checkout - you can then instantly download your chosen human SFX.
Q: Are these sounds royalty free?
A: Yes, they're royalty free, and no attribution is required
Q: Who has recorded and designed these sounds?
A: They're created by the independent sound community, and have been recorded by some of the best recordists and sound designers on the planet. There's a constant flow of brand new sound libraries coming from the community, giving you the absolutely freshest sound effects available anywhere. Oh, and by getting sounds from the community, you support individual sound designers and sound recordists – that’s a pretty cool thing too.
Animal Hyperrealism Vol III is a library containing sounds themed animal vocalisations, from real to designed creatures totaling more than 1700 individual sounds in 279 files.
The sounds were recorded in zoos and wildlife centers. The asset list includes but is not limited to: european red deers, monkeys, reindeers, hornbills camels, crickets, tamarins, boars, frogs, red ruffed lemurs, parrots, and many more.
The content has been recorded at 192KHz with a Sanken CO100K plus a Sennheiser 8050 for center image and a couple of Sennheiser MKH8040 for stereo image.
Part of the cheats section of the library features samples recorded at 384KHz. For these sounds an additional microphone was employed, specifically the CMPA by Avisoft-Bioacoustics which records up to 200 KHz. This microphone was used to record most of the library but the 384KHz format was preserved only where energy was found beyond 96KHz not to occupy unnecessary disk space.
All files are delivered as stereo bounce of these for mics, though in some instances an additional couple of CO100K was added to the sides.
The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.
Audiobeast is proud to present our second sample library; the only library of its kind to focus entirely on weapons being fired in urban environments! For this recording session we were given access to a military training site known as a FIBUA (Fighting In Built-Up Area) consisting of streets with a variety of buildings, vehicles, and exclusive permission to fire weapons in several locations. Pictures of the street and gas station locations and firing points are included.
The aim of this library was to offer the slapback type tails needed for gun sound design for convincing city scenes in film, games and tv production. It’s always been difficult to find gun recordings in a city environment so we hope this library helps sound people everywhere.
This Library contains over 3 GBs of weapons being fired in multiple urban environments, a street, outside of a gas station and inside of a tower block. 218 WAV files of single shots, bursts and many with multiple takes, all recorded at 96 khz 24 bit, with heaps of information on microphones used and distance from the firearms.
Various distances were captured, from the DPA4062 on the guns themselves, to the distant other end of the street 100 metres away. To add, some mics were positioned around corners, a nearby graveyard, through walls and in armored vehicles to capture a variety of perspectives.
Minimal cleanup on the recordings was carried out very carefully so as not to introduce any artefacts into the recordings, they are presented as raw as possible.
If you need a wider selection of interior gun recordings please check out our first library – The London Warehouse Firearms library
Florida Thunder by Eric Berzins contains 111 distinct wav files with over 200 dry thunderclaps and over 300 thunderclaps with rain. All files were recorded in the US state of Florida between 2021 and 2025. Florida has more lightning strikes than any other U.S. state! All files have been meticulously edited and cleaned, and have embedded UCS-compliant Soundminer metadata.
Animal Hyperrealism Vol I is a library containing sounds themed animal vocalisations, from real to designed creatures totaling more than 1300 individual sounds in 290 files.
The sounds were partly recorded with animals trained for media production, partly recorded in zoos and wildlife centers. The asset list includes but is not limited to: african lions, bengal tigers, horses, donkeys, cows, exotic birds, owls, bobcats, pumas, dromedaries, wolves, dogs, geese, lemurs, gibbons and many more.
All the content has been recorded at 192KHz with a Sanken CO100K plus a Sennheiser 8050 for center image and a couple of Sennheiser MKH8040 for stereo image. All files are delivered as stereo bounce of these four mics, though in some instances an additional couple of CO100K was added to the sides.
The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
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