Surround In the Night features 25 HD 24bit/48khz 5.1 Surround Sound Effects with a large selection of urban crickets and cicada recordings in parks and residential areas. Recorded with discrete Quad microphones, and mastered in 5.1 surround (L-C-R-Ls-Rr-Lf Embeded .WAV format).
Recording locations are all from center perspective – captured in the middle of a park or residential area, to create the widest possible sound. A stereo version of each cue is included, as well as embedded metadata. From veteran Hollywood Sound Designer Lenny Jones.
Want a taste of what's included? Download the 5.1 Surround Demo file here and try it out on your own system!
An underground parking is a place where you don’t feel safe. A squeaky door, a car in approach or simply someone playing with keys. Once again you will have a lot of possibility with those surround sounds for creating space and depth.
Designed to give you the essential tools to craft unique, ice-themed audio, this toolkit goes beyond just frozen environments. It includes a mix of authentic ice sounds alongside complementary elements, all focused on the central theme of ice. Whether you’re working on icy landscapes, frost weapons, or other frozen elements, this library provides you with the freedom to build your own custom soundscapes.
Frozen Core Vol. 1 – Forge is all about giving you the freedom to build, experiment, and create with sounds that fit your unique vision of ice and frost. With this library, you have the perfect foundation for your projects, while the Source and Processed categories offer the flexibility to take your designs as far as your creativity will go.
Add a touch of fun and personality to your games, animations, and apps with our User Interface: Cartoon sound effects pack! Featuring 440 lively sounds, this pack brings extra charm to every interaction—perfect for cute, cartoonish projects. From button clicks, menu selections, and pop-up actions to taps, ticks, swipes, opens, closes, accepts, and denials, each sound is crafted to boost engagement and create a delightful user experience. Keep your audience hooked with all the UI essentials you need in one playful pack!
Notre Dame de Paris and other monuments large bell rings hours and mass – close recording
Melodic – Single Hit – Multiple Bells
The sounds of touching various objects are among the most frequently used in post-production. Over many years of work, we’ve recorded an extensive library of touch sounds, and now we’ve compiled it all together to share this invaluable material with you!
The majority of the recordings were made in studio conditions, but you’ll also find recordings created in natural room acoustics.
Massive Movement is a collection of enormous sound effects from gigantic structures and machines. It features:
Description:
Car Pass By Interior features a diverse set of recordings of cars passing by heard from the interior of a car.
Recordings have been edited into wet and dry, single pass bys, groups of cars, windows up and down, close and distant pass bys. All easy to search with the UCS standard naming and meta data. With this library you should be able to cover a wide range of scenarios.
The cars recorded are misc compact to large combustion cars driving at city speeds.
• Flexible use with various mic setups • Wet and Dry conditions • Windows up and down • From clear close up pass bys to muffled distant pass bys • Realistic traffic
• Sound Devices 10 MKII • A DPA 4017 mono • B DPA 4060 Mono • C LOM Usi Stereo set with a LOM Geophone mounted on the metal door frame to catch the car wobbling. • D Røde NT1-A Stereo set with a LOM Geophone mounted on the metal door frame. • DPA 4017 and DPA 4060 mics are production sound mixers favorites. The 4060 presents the pass bys more soft and 4017 more dramaticly, cars feel faster, both has nice low frequencies.
• Recording was done from a Toyota Yaris 2013, a small car that wobbles with cars passing close by. It also has a dampened car interior, that isn’t too roomy like cars with glass roofs, the recordings can be used with many car interiors. • The library is ideal for sfx editors, sound designers, editors looking for realistic car interior ambiences and pass bys to sync to picture. Because of the wobbling of the car it can be great source material for designing whooshes.
Introducing our new Artbits library which is all about elevators! Such a typical subject to be recorded in the world of sound effects as they generate a large range of mechanical sounds from the emblematic doors, the traction system, all the clicketing metallic parts, and the characteristic acoustic of small cubic space.
Take a journey to Kenya with this collection of authentic ambient sound effects, recorded on location in the country. With 80 individual WAV files recorded in mono at 24bit, 48kHz. Remote village. Midsized markets. Nature soundscapes. The streets of Nairobi.
FREE SAMPLES of this pack HERE
Get a complete arsenal of steampunk mechanical sound effects for your project. All sounds in the Steampunk Mech SFX Pack are drag-and-drop ready. Every audio file is easily searchable as they were meticulously organized into categories to make it easy to find the perfect sound.
Make your selection from various designed categories to suit the mechanisms in your project. Discover a wide range of sounds perfect for gears, gadgets, cranks, bells, clocks, weapons, workshop contraptions, factory machines, and metal impacts.
Looking for raw recordings as well? We’ve got you covered. Steampunk Mech SFX includes some of the original recordings used to design the sound pack.
Obtain sounds for factory-sized and miniature-sized mechanisms, wood and metal gears, as well as spinning, clicking, ringing, and snapping gadgets. Pristinely recorded and designed, these sounds are a must-have to bring your project that polish you are looking for.
I found a very long disused bore hole in the middle of an Icelandic lava field. I dropped rocks down it, poured water into it, vocalised into it, stroked a rasp file on a plastic bottle stuck into the top of it and other experiments.
The results were insane metallic echoes, delays and reflections.
Unique source material for sound designers and experimental sounds for musical composition
392 single files and 55 grouped files for easy reference.
Files are stamped with UCS compliant metadata in Soundminer
SUPERCHARGE YOUR PROJECTS WITH VOLTAGE
Around us there is an inaudible dimension of sound generated by human technologies and machines. We have captured these electromagnetic fields and present you VOLT, a versatile tool or designing electric sounds with extrem manipulation options. Create energetic movements, sci-fi elements, futuristic engines and weapons, massive impacts or use the sounds as a resource for UI design and the layering of complex ambiences.
This collection brings you 26,76GB of sounds including more than 1800 sfx of electromagnetic recordings as well as pre-designed risers, stingers, drones, user interface sounds and whooshes. You also get a huge toolkit section with loops and oneshots for crafting your own sounds from scratch, optimized for a smooth workflow in samplers like S-Layer.
AN ELECTRIFYING SOURCE OF INSPIRATION
Our sound hunt took us through extensive recordings of screens, household devices, smartphones, computers, car ignitions and interiors, motors, lights, fuseboxes, synthesizers and much more using a Soma Ether stereo setup and a LOM Elektrouši with a Sound Devices Mix-Pre 6 recorder. The stereo recordings of the Soma Ether often result in a dynamic panorama with unique signals on each channel. Since electromagnetic fields extend to very high frequencies, we recorded the sounds in 192khz so you have the full spectrum and potential to let your creativity run wild and design something entirely new.
WHAT’S INSIDE (FILES / SOUNDS)
Anthony James (Video producer)
The VOLT Electromagnetic Fields Sample Pack contains an excellent selection of high-quality recordings that cover the full audio spectrum from deep bass to high frequency which will suit the needs of a variety of editors, musicians, sound designers and producers and as such come highly recommended.
The Foley Vault is home to an ever-growing collection of original Foley recordings.
Each library was captured by professional Foley Artists on our in-house Foley Stage using a Sennheiser MKH50 microphone.
These sounds were originally performed for a variety of feature and short film projects. They have now been compiled and released for you to edit and implement into your own film, game and television productions.
Video Game Voices delivers over 3500+ vocal efforts across 10 voice actors (5 Male and 5 Female). In addition, every sound clip is edited as a one-shot to make game implementation easy! Each voice includes emotions like Anger, Celebrations, Cheer, Crying, Disappointed, Excitement, Laughter, and Sadness. 96khz, 24-bit source recording is included as well!
We have also captured 7 types of attacks, 5 types of pain, 4 types of efforts, inhales and exhales, running, and 11 different magical shouts. Perfect for any role-playing game, battle arena game, fighting games, visual novels, puzzles, match-three, and horror games!
VIOFUEL is a collection of 185 violin textures (24 Bit / 96 kHz, WAV, UCS) ready to be used in your production.
A violin was fiercely played and recorded and then digitally tortured to provide you a nice mix of raw and designed elements with an incredible cinematic feel.
You will find screaming textures, low pitched elements, cinematic movements, surreal drops and glitches.
This library is a great addition to your collection and a must have for trailer composers who want some different violin textures.
Universal Category System (UCS) compliant.
Take a step back 20, 30 or 40 years in the past with this collection of vintage telephone ringing sound effects.
Recorded using a variety of techniques, this collection of 50+ sounds of 5 styles of 21st century telephones is sure to send you in the way-back machine to a time when cords were short and the phone rang LOUD.
Ominous Designed Horns!
Recorded using a Saxophone and a lot of oxygen!
Haunting sounds perfect for War Horns, Sci-Fi, Horror projects OR for Cinematic Trailers!
Recorded and exported in 24/192Khz
Recorded, close mic’ed slime textures in the style of autonomous sensory meridian response.
Outside of ASMR play, utilize these sounds in the designing of gore in the horror-movie genre, as bodily viscera & guts; or create otherworldly alien attributes for Science Fiction.
This library includes 155 sounds of onboard and tracking skateboard sound effects on concrete, wood, and metal. Performances of kickflips, tail dragging, ollie pops, skidding, jumping, and more. This library can help bring your next film, game, documentary to the next level!
Wilderness Americas : Central American Jungle is a collection of sounds captured in the different Tropical Forests of central America across many countries. For this first chapter, we will focus on : North Colombia and Costa Rica.
This library focus on the wildlife and wilderness sounds of the different type of forest encountered across these countries : rainforest, cloud forest, montane tropical forest, Tropical Dry Broadleaf Forest, primal forest, bamboo forest, etc.
As you can see there is not just one type of jungle or forest, but rather a multitude of very different ecosystems that we have tried to record.
In this places, the ecological variety is quite stunning and preserved. Maybe because there is few people and maybe because of the weather conditions who are very rude for human (and audio equipment : extrem humidity, rain and heat don’t works great with microphones and recorders.)
We have selected audio gear for this purpose : tropicalized microphones : sennheiser MKH 8020 and MKH 8040-30 series in a surround configuration + world known recorder : Sound devices Mixpre10T. We have taken also a humidity proof microphone basket (Cinela)
This weather proof setup permit us to record even under tropical rains. (We have also a special mic cover which reduce the sound of rain drop on the microphone basket)
We have always focus on places, where they protect and respect the wilderness.
-> We went record in this different places : In north Colombia, around Minca inside the Sierra Nevada de Santa Marta, where you evolve inside a Montane Tropical Forest at 3000 m altitude, but also in a lonely valley near the Cocora valley region.In Costa Rica, we met the primal tropical forest, in the Osa Peninsula and the Corcovado National Park : The ecological variety of this place is quite stunning. National Geographic has called it “the most biologically intense place on Earth in terms of biodiversity”. We also went to the Monteverde region to meet the cloud forest, who is a hight altitude tropical forest, where the cloud meet the tropical forest. We also explored the biological reserve “Lomas Barbudal” which is a “Tropical Dry Broadleaf Forest” and finish our journey near the Arenal volcano.
To sum up:
In Colombia we were around Minca, in the montane tropical forest, we spend more than two weeks, recording birds and animals inside the forest.
In Colombia we were in a parallel lonely valley of the famous Cocora Valley, also in the montane tropical forest.
In Costa Rica we were inside the Corcovado National Park, we spend here one week, exploring this protected area, nights and days inside the primal rainforest.
In Costa Rica we were in the cloud forest inside the Monteverde Cloud Forest Reserve.
In Costa Rica We were inside the “Biological Reserve Lomas Barbudal“, inside the dry broadleaf tropical forest, looking for spider and howler monkeys.
In Costa Rica we were freely explore the Arenal region.
We have used “sound trap” technics for long and immersive recording :
we have hide microphones and protect recorder in a waterproof bag and let it for days and night in the middle of the tropical forests (usualy 24 hours non stop recording).
This system allow us to record the sunrise, dawn chorus, and sunset, time where the animals are more active.
Here is some animals we have recorded :
Exotics Birds and more especially : parrots, parakeet, macaw, toucan, woodpecker, Oropendola, cacique, humming-bird, etc.
Insects and more especially : cricket, cicada, bumblebee, etc.
Mammal : spider monkeys, howler monkey, brown monkeys, etc.
Amphibien : frogs, toads
We have record using a surround setup (Sennheiser DMS (Double M/S)) using 3 mic capsules
The DMS signal can be decode in many different format (5.0, stereo (XY/ORTF/AB), mono, binaural). for decode it you can simply use your DAW or for more convenient the Harpex plugin or the free Shoeps DMS plugin.
With the DMS you can adjust the stereo spread/imaging, or even make rotation in the surround pan field.
In some few cases, with have record with a parabola dish + Sennheiser MKH 8020. (animals)
Each sound recording are located with GPS coordinate and a full soundminer metadata.
–The Full sound bank (Stereo + Surround) contains 114 sound takes record in 24/96khZ (Total length : 661 minutes) and decline in 330 files
Compiling over 4 hours of ambisonic recordings, Village offers numerous options for sound designers and editors to create rich, neutral soundscapes for quiet urban environments. With extended recordings, you can loop the sounds as needed, and have the flexibility to build scenes in VR or other multimedia projects with ease and versatility.
Inside this library, you’ll discover a variety of environments, including quiet streets, moderate traffic from various locations, uncrowded beach soundscapes, and tranquil natural parks with fountains. Additionally, you’ll find recordings of typical village transportation, such as 40 minutes of tram interiors, a 25-minute tuktuk ride, and regular trains captured from multiple perspectives.
This sound library is available in both Ambisonics FuMa (B Format) and Stereo (Binaural) formats.
The “Abstract Ambiences” is a collaboration of SoundBits and Monte Sound.
This Library brings you the construction kit of the “Abstract Ambiences” Sound Effects Library to mix and match its stems as you wish, giving you maximum flexibility in post production.
Think of movies like “Alien”, “Event Horizon” “or games like “Dead Space”, “Doom” or “Bioshock”. But you will also get the right feel and idea for other disturbing-cyberpunk and unsettling industrial dark spaces.
A symbiosis of organic original field-recordings like Room Tones, Construction Sites, Traffic, Fun-Fair, Motors, … and synthetic elements like spectral- and granular synthesis.
JUST WHOOSH 4 sends forth an armada of highly trained and bloodthirsty Whoosh Sweeteners, ready to take over and beef up any feeble Whooshes, spineless Pass-Bys and wimpy Transition sound effects in no time.
So they finally do what they should: intensifying the sense of motion and velocity of anything that moves on screen.
From short, fast pass-bys, through magical fireballs to massive, droning, portly passing spaceships – This Whoosh Sweetener Toolkit does the job.
To strike with even more precision and efficiency, the fleet splits up into three squadrons:
JUST WHOOSH 4 1st STRIKE Categories: Noise & Interference Rattle & Mechanics Spacecrafts & SciFi 537 Sounds | 1,84 GB |
JUST WHOOSH 4 2nd STRIKE Categories: Abstract & Fantasy Engines & Motors Projectiles & Ballistics 545 Sounds | 1,82 GB |
JUST WHOOSH 4 3rd STRIKE Categories: Friction & Organic Metallic & Dystopian Synthetic & Artificial Water & Bubbles 532 Sounds | 1,58 GB |
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.
And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
We're always looking for new sounds to mangle, so when A Sound Effect had a holiday sale, I tried them out.
The purchase experience is really smooth and quick, and delivery is almost instant.
I'll definitely come back to them again in the future!
A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
And, Asbjoern is great to work with!
A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.