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Home Foley Sound Effects Page 9

Foley Sound Effects

Foley sound effects collections featuring everyday objects, movement and common, useful sounds

  • Gore Sound Effects Bloodbath Play Track 360 sounds included $29.99

    BLOODBATH is a collection of 360 carefully designed and rendered horror/gore sound effects.
    Stabs, chops, blood drips, flesh drips, Skinning, slicing, gush textures, cinematic flesh impacts and more!

    BLOODBATH is divided into two main categories:
    CLEAN 192kHz 24BIT | 250 FILES | META DATA
    All CLEAN sound effects have been lightly cleaned up in RX and meta tagged in Soundminer.
    Single layer with no pitch/time corrections, no compression nor other plugins alike.
    Realistic, organic sounds, recorded at 192kHZ. Perfect for stacking/layering or more subtle sound design.


    DESIGNED 96kHz 24BIT | 110 FILES | META DATA
    All DESIGNED sound effects have been put together using CLEAN sound effects.
    Multiple layers (Stacked), carefully processed to achieve modern cinematic sound.

    Recorded with: Sound Devices MixPre 6, Sennheiser MKH8060 and Sony PCM D100 at 192kHZ. Edited with: Pro Tools, iZotope RX, Sound Particles

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  • A mini library for the Series 2000 SFX collection featuring water balloons hitting various surfaces, and various handling – from impact splashes, rolls and bounces, to metallic thuds, rubber stretches and dripping.

  • Foley Sound Effects Coins Play Track 105 sounds included $15

    ‘Coins’ by Badlands Sound includes 100+ clean and high-quality coin sounds. Everything from one coin, a few, too many coins dropping on various surfaces like wood, water, metal, and other coins. Also, includes Foley sounds of grabbing coins perfect for film and video games.

  • Footsteps Sound Effects Footsteps Session V2.0 Play Track 1500+ sounds included, 67 mins total $32

    The SECOND edition of Footsteps Outdoor Sessions!

    In addition to the first version, the bundle contain now 13 NEW textures of floors. Many different ground surfaces with some action footsteps, such as slow walk, Walk, Jog, Run, Scuff, Jump and Land.
    The library contains 290 files on various surfaces: Asphalt, Carpet, Ceramic, Concrete, Dirt, Grass, Gravel, Metal, Mud, Sand, Stone, Rock, Snow, Ice, Water, Wood and more.  It also contains 814 isolated foot files.

    Like the last edition: The bundle includes the Kontakt FootSteps Player!

    • A player that allows you to play all footsteps in real-time!
    • 57 Footsteps Texture Kit Preset (NKI)
    • Just import it like a new library in Kontakt.
    • The full Kontakt 5.5 version is required (not included).

    Each sound has been meticulously edited individually, All files were recorded and are delivered in 24 Bit / 96 kHz Broadcast Wave files, all embedded with metadata information for easy import and ensure a fast and easy workflow.

  • Car Sound Effects Car Foley Play Track 200+ sounds included, 37 mins total $40

    The Car Foley sound effects library features foley recordings of different actions performed inside 13 different cars. It’s 176 files with a total length of 37 minutes, covering actions like closing and opening regular doors, slide doors, hoods, trunks, interior buttons and switches, windows, sunroofs, seatbelts, brakes, gear levers, handbrakes, horns and more.

    Inside you’ll find foley recorded in cars like:

    • Audi A4 Allroad
    • Audi A4 2.0 TDI Avant
    • BMW 114i E87
    • BMW 530D
    • BMW 420D Gran Coupe
    • BMW F12 640D Gran Coupe
    • Excavator MF 860
    • Jeep Grand Cherokee 4.7
    • Renault Kangoo
    • Renault Master 2.3
    • Renalt Master 2.8 different generation
    • Renault Master F3500
    • Volkswagen Golf II

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  • The Armour Pack 01: Humanoid contains over 45 minutes (250 files) of nothing but high quality medieval types of armour movement actions for an humanoid entity.

    The assets have been designed for use with computer game media that demands high asset variations, however this pack is suited for all forms of audio media.

    The included basic construction kit / original recordings enables further armour details to be created for more granular focus.

    All assets have been recorded & produced at 96kHz/24bit.
    Included in this pack:

    • Individual armour designed assets (30 per armour type / action type)
    • Sets of individual armour designed assets (30 individual assets in one file)
    • Continuous loops of different armour speeds (these have been created in sync for the loops in our Footstep Pack 01: Humanoid)
    • Armour Types: Leather, Cloth, Chain-mail, Segmented.
    • Basic construction kits of the original recording
  • Foley Sound Effects Castles Play Track 243 sounds included, 213 mins total From: $136

    Sounds for the Castles library were collected in four castles – museums (medieval, renaissance and baroque) in southern Poland. My intention was to record sounds of old doors, furniture and every interesting prop I could find, in authentic acoustic environment. Some of the spaces were very reverberant, some just have a bit of ambience, but all are authentic and add specific colouration to sounds. Also, part of the sounds was recorded outside.

    As always, visiting those places, I found many interesting characterful objects – most of them are heavy wooden or metal. So expect a lot of creaks and squeaks. Where I could, I recorded variations and versions from different POVs.

    Another important part of the library are Background Activities.
    Editing sound for films, I always find myself in need for adding some background life to scenes. We all love great foley, but having isolated background activities recorded in real spaces adds another level of realism. So wherever I found interesting spaces, we performed some activities and movements on old stone or wooden floors.

    It’s not supposed to substitute foley, syncing it step by step. But it will help to create separate layer of atmospheres.

    We also found medieval Torture Chamber, which inspired us to record some of the tools, distant movements of chains etc. but also some screams, all with real dungeon reverb.

    Sounds recorded in locations such as:
    An armoury • blacksmiths • cellar • chamber • chapel • corridor • courtyard • dungeon • gothic hall • hallway • stairwell • torture chamber • tower

    Objects and activities include:
    A chest • chain • crate • door • floor • footsteps • handle • locks • metal objects • movement • stone • tool • trapdoor • window • wooden objects

    Sound categories:
    Doors – 145 files • BG Activities – 49 files • Props – 20 files • Furniture – 16 files • Screams – 12 files

    Note:
    You can also get this library along with the Old Cottages library – at a special bundle price. Choose your preferred version below.
  • Discover the Creaky Rope Tension Sound Library, featuring 290+ high-quality mono recordings of rope tension from various angles and speeds. Perfect for filmmakers, game designers, and sound engineers, these pristine 192kHz/24bit recordings offer versatile creative possibilities, making them ideal for ships, swings, sweeteners,and a wide range of other rope and wood related activities.

  • Bundles Videogame Foley Essentials Vol. I Play Track 4394 sounds included, 134 mins total $60

    Videogame Foley Essentials was created with the goal of assisting all editors and sound designers alike on their newly found videogame ventures, ready to satisfy all your foley needs.

    You’ll find on this library the following folders with clear nomenclature and respective metadata pertaining to various interactions either with environmental objects or the characters you’ll find in the game itself:

    • Buttons & Switches: everything from simple button presses (of all shapes, sizes and materials, including light switches), to plugging-in sounds of plastic devices and simple mechanisms being interacted with.
    • Clothing & Accessories: quick and snappy movement sounds from pants and jackets of diverse materials for all weather conditions; backpacks, pouches, belt buckles, keychains and zippers jiggling; rummaging and dressing-up takes of all the aforementioned clothing pieces and accessories.
    • Doors: door handle one-shots ranging from old/decrepit wooden doors to slick/modern ones; closing and opening sounds of multiple door types; insertion, removal and turning sounds of keys on numerous locks; hinges creaking and screeching.
    • Drawers & Cupboards: all types of drawer sounds based on metallic and wooden surfaces, both with and without bearings; small office cabinet sounds; creaky and quiet cupboards with and without simple lock sounds.
    • Footsteps: numerous one-shots of different shoes on a neutral surface (two shoe types, boots, tap dancing shoes, high heel boots, medium heel shoes, slippers, pool slippers and barefoot), while also including certain ground textures (bark, dirt, dry leaves, dry pine tree leaves, gravel, different plants, sand and wet dirt).
    • Rummaging & Jiggling: textures being handled in several ways, from rummaging/dropping/dragging/handling/jiggling sounds of scrap, wood, metallic fragments, plastic and cardboard boxes, cans, plastic bottles, metal plates and plenty of other materials/interactions.

    These sounds were created with videogame development in mind, meaning all sounds are short and snappy one-shots with dozens of iterations each, capable of being layered, stretched and bent with surprising results. All audio files were mixed at the same volume level, carefully cleaned-up of any unnecessary background noise and artifacts ready to be dropped onto any audio middleware solution such as Wwise or FMOD. The goal is to help the editor/sound designer on their workflow by simply dropping these ready-to-go sound batches on their middleware projects, avoiding auditory repetition and fatigue for the gamer whilst keeping them totally immersed on their upcoming adventures.

  • SOUNDS FROM UNDER YOUR SKIN
    BOOM Library’s newest sound effects outgrowth has surfaced: MUTATE ORGANIC, the deliciously abnormal collection of mutating and morphing lifeforms and rogue organic matter. Discover the full spectrum of size, dampness and gut-wrenching movement this library provides in its ready-to-use Designed collection as well as the ultra-detailed comprehensive Construction Kit.

    WHAT’S INSIDE

    INCLUDED SOUNDS – KEYWORDS
    ALIEN, ANIMAL, ATMOSPHERE, BLAST, BONES, BOULDER, BREATH, CARVE, CHOKED, CLOTH, CUTTING, DEBRIS, DRY, ERUPT, FICTIONAL, FLAME, FLUID, FUTURISTIC, GARGLE, GORE, GRANULAR, GRIND, GROW, GUT, IMPACT, INSECTS, JUICY, LIFEFORM, LIQUID, MOIST, PARTICLE, PLASMA, RUBBER, SCREECH, SIZZLE, SLIME, SLURPING, SQUEAK, STRETCH, SWISH, SYNTHETIC, TEXTURE, TUBE, VEGETABLE, VIRUS, VOCALIZATION, WET, WHOOSH, WOBBLE, WOODEN

  • Kitchen Foley is a collection of cookware, plates, glasses and kitchen appliances sounds.
    It consist of 241 .wav files with baked-in Soundminer’s metadata

    All sound have been recorded multiple times: Different microphone positions from extremely close to 1.5m away
    and different microphones: DPA4060 and Sennheiser MKH8060.

    RECORDED WITH: Sound Devices MixPre 6 + Senhheiser MKH8060, DPA4060
    EDITED WITH: iZotope RX, Pro Tools.

  • This library is all about picking stuff up and putting it down, whilst you rub your beard, pop pills and type with your toes. It's a collection of foley sounds that we always seem to need, but often can't find. Each track includes multiple movements of the object in question. The recordings are mono and unprocessed, so they sound natural and can be easily placed in your stereo field.

    All tracks recorded with a Sennheiser 416 microphone, through a Buzz Audio – Elixer preamp.

  • Foley Sound Effects Money Play Track 34 sounds included $9

    Money is just over 21 Mb of coins and notes/bills being handled. You get 34 files in 24bit/96kHz quality. All files are UCS-compliant.

    This collection contains sounds of coins being handled, counted, poured, dropped – in hands, on tables and in a cash register drawer. There are also a few sounds of bills/notes/paper money being handled and counted. The whole thing was recorded in the studio, meaning a nice, dry sound to build on. The coins and bills used were a mixture of various international currency.

    You get:

    • Clean, dry recordings of coins and notes.
    • Searchable file names
    • BWAV metadata embedded with even more included in CSV and ODS (OpenOffice) formats
  • Get a great selection of gory sounds with Bones & Flesh – including bone-breaking, cracking and crunching, flesh ripping and manipulations, different kind of stabs, and many other disgusting sounds.

    All the sound effects have been created from original recordings.

  • Icy Snow HD is a unique collection of ice debris, stress, cracks, and impacts, as well as snow impacts and footsteps.  The local weather produced a foot of snow covered in less than an inch of ice.  Very unique sounds!

  • Demolition Aftermath is the perfect sound library if you’re looking to add a cinematic and realistic edge to your project. Featuring a total of 6 categories and 299 high-quality sounds, this collection provides a wide range of impactful, ready-to-use sound effects.

    Inside the library, you’ll find carefully organized sounds across the following categories:
    Buildings collapsing
    Vehicle crashes
    Glass: impacts, cracks, and shattering in various intensities
    Metal: twisting, impacts, and bending
    Rocks: avalanches, impacts, and crunching textures
    Wood: creaks and impacts in multiple intensity levels

    Each category is structured into separate folders, with multiple variations for each type of sound, giving you maximum creative flexibility and precision when selecting the perfect sound for any moment.

    As with nearly all of our libraries, each sound has been recorded, edited, and mastered at 192 kHz / 32-24 bit, ensuring exceptional audio quality and top-tier adaptability — ideal for professional sound designers and anyone seeking a fast, drag & drop workflow.
    We had a blast creating this library: we were able to collaborate with several companies that allowed us to break, manipulate, and record a wide variety of materials in real-world conditions, ensuring you get the most authentic and powerful sounds possible.

    Recording equipment used:
    – Sound Devices MixPre-6 II
    – Sanken CO-100K
    – Sennheiser MKH8050
    – Zoom H6
    – Tascam Portacapture X8

    More about the pack
    – Intuitive file naming
    – All you’ll ever need regarding demolition sounds [Use them again & again
    – Use the sound effects over and over, in any of your projects or productions, forever without any additional fees or royalties. Use the SFX in your game, in your trailer, in a Kickstarter campaign, wherever you need to, as much as you want to.
    – Totally mono compatibility
    – All sounds have several variations.
    – Use your imagination and feel free to use any sound for a creature other than the one described, remember that the world of sound is totally subjective.
    – For any questions or problems: [email protected]

    Features
    – 299 sounds
    – Number of Audio Waves: 299
    – Format: 192KHz / 24 bits
    – Do Sound FX loop: No
    – Win/Mac: Yes
    – Minutes of audio provided: 22:59

  • Door Sound Effects Noisy Doors Play Track 500 sounds included $16

    This library contains recordings of eleven different types of doors specifically chosen for their interesting sound. I performed all actions with a lot of detail covering “open/close”, “knocks”, “bangs and thuds”, “handle grab and rattle” and when possible also “crackles and squeaks” (all recorded at various intensities)

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  • Door Sound Effects Doors Play Track 2100 sounds included $65

    THE DOOR SHUTS ON THIS COLLECTION
    Every sound a door can make is included in this collection, from openings and closings to slams, creaks, and rumblings. Including wooden and metal doors, gates, cupboards, refrigerators, sliding doors, electric doors, lift doors, and more.

    WHAT’S INSIDE

    INCLUDED SOUNDS – KEYWORDS:

    ANTIQUE, AUTOMATIC, BARREL LOCK, BIT KEY, BUMP KEY, CARGO ELEVATOR, CHAIN, CLOSE, CLOSET, COMMODE, CREAK, DISHWASHER, DOOR CLOSER, ELECTRIC, FOLEY, FREEZER, FRIDGE, GARAGE, GATE, HANDLE, HINGE, HOPPER WINDOW, HYDRAULICS, INDUSTRIAL DOOR, LATCH, LEAVE AJAR, LEVER, LOCKER, MECHANICS, MECHANISM, METAL, METAL GRID, MICROWAVE, MODERN, OLD, OPEN, OVEN, PASSENGER ELEVATOR, PUNCHCARD, RATTLE, ROOM DOOR, SECURITY DOOR, SHUT, SHUTTER, SLAM, SLIDE DOOR, SLIDING BOLT, SQUEAK, SWING DOOR, TURNING KNOB, VEHICLE, WINDOW, WINGED DOOR, WOOD, WOOD SLAT

  • A variety of wood based recordings are morphed into a unique audio experience that bends the boundaries between recognisable source and unusual wooden textures.

    Cinematic Wood Symphony offers subtle movement and satisfying cracks, terrifying wooden stress and forced pressure, aggressive impacts and designed explosions, wooden vibrations, playful squeaks and annoying screeches, low pitched rattling and rumbling experimental textures.

    Choose from designed wooden goodness or sculpt your own cinematic wooden awesomeness with source material. 

    This Sound Library is a part of the Slava Pogorelsky – Complete Bundle.

    WHAT SOUND PROFESSIONALS SAY:

    Victor Mercader – AAA Sound Designer (Apex Legends)
    “I find myself continuously using Slava’s SFX libraries to blend it’s pristine and detailed sound designs into my own sounds. They always add that cutting edge I am missing and make my sound designs more unique and pristine.”

    Enos Desjardins – Sound Designer/Sound Effects Editor (Mission: Impossible – Dead Reckoning, Black Mirror)
    “Slava has been creating some really cool libraries which I find myself using time and again. Really high quality recordings to start with but then the cool processing he has used for example in his cinematic whoosh libraries really stand out. They are not just your standard generic whoosh sounds but are loaded with character and have a unique feel to them that is really fresh and cuts through in the nicest of ways.”

    Bjørn Jacobsen – AAA Sound Designer (CyberPunk 2077, HITMAN, DARQ)
    “Slava has for several years made high quality sound effects for me to play with. I use his sound libraries across multiple projects as lego blocks of my creations.”

    Ginno Legaspi – SoundBytes Music Magazine‎
    “The spotlight of ‘Cinematic Wood Symphony’ is the wide range of complex sounds that can be dropped in your sound design projects. I love the Wood Movement and Tonal sounds, and I’m sure thriller and horror music composers will be delighted with the Friction and Impact sounds. If your cinematic projects are lacking texture and impact sounds ‘Cinematic Wood Symphony’ is a library to be considered – especially if you’re looking beyond common wood sounds.”

    Yarron Katz – AAA Composer and Sound Designer
    “Slava makes some wonderful libraries. He’s relatively new on the scene and his libraries have come to critical acclaim. He takes some general ideas, like whooshes and he injects some extremely revolutionary and innovative ideas to them, so you’re not getting another whoosh library – you’re getting something very unique, very fresh. He brings some wonderful ideas to the table.”

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  • Can’t wait for quitting time? Then have a listen to this sound pack of office & general business related sound effects.

    Made up of over 100 edited sounds recorded on the job (not in the studio) at 24bit/96khz in M/S Stereo, this pack is a perfect compliment for any office, workplace or business scene. You’ll find sounds of printers, fax machines, photo copiers, paper shuffling, telephones ringing, chairs rolling, paper shredding, cash drawers, elevators, clocks ticking, HVAC ambience and more.

    Don’t wait until the weekend, pick this up today!

  • DISCOVER THE BRUTAL SIDE OF SOUND
    Offering a curated selection of gore sound effects, the GORE MINI PACK is ideal for adding intensity to any combat or horror project. You’ll find pre-designed sounds, as well as source recordings for creating and layering your own sounds. To capture the perfect splatters, drips and bone breaks, we’ve smashed and ripped various fruits and vegetables during the recording process. Make your fight scenes truly memorable or design blood-curdling organic mutations.

  • Creature Sound Effects Monster Library Vol 4 Play Track 120 sounds included, 3 mins total $15

    Defeat these horrible creatures and become a legendary warrior

    In the Monster Library Vol 4 we will travel to the depths of the dungeons, and you will have to face dangerous monsters, such as the Behemoth with its scaly skin and thick as steel, the Insectoids with their buzzing wings, Skeletons that return to the world and want revenge, the hideous Aberration and finally the Spectre, with its ethereal form and piercing wail makes fear grip you.
    From Khron Studio we have created a total of 120 sounds, divided into simple categories and covering the most important actions of 5 types of monsters. You will be able to find a large number of variations for each sound that will make your monsters feel more alive than ever.

    Preview
    Youtube soon…
    Soundcloud

    Monster includes:
    – Behemoth
    – Insect
    – Skeleton
    – Aberration
    – Spectre

    All creatures have sounds from:
    – Attack
    – Roar
    – Steps
    – Hurt
    – Die
    – Some special abilities like flying.

    More about the pack
    – Intuitive file naming
    – All you’ll ever need regarding magical elemental sounds [Use them again & again
    – Use the sound effects over and over, in any of your projects or productions, forever without any additional fees or royalties. Use the SFX in your game, in your trailer, in a Kickstarter campaign, wherever you need to, as much as you want to.
    – Totally mono compatibility
    – All sounds have several variations.
    – Use your imagination and feel free to use any sound for a creature other than the one described, remember that the world of sound is totally subjective.
    – For any questions or problems: [email protected]

    Features
    – 120 unique monster sounds
    – Number of Audio Waves: 120
    – Format: 96 Hz / 24 bits
    – Do Sound FX loop: Some
    – Minutes of audio provided: 3 minutes and 26 second

  • You are the chosen one to defeat these horrible creatures
    You can face a dangerous Dragon, enter the dangerous caves of the Spiders, face the giant Trolls, challenge the skilled Goblin or fight with the terrifying Orc.

    From Khron Studio we have created a total of 168 sounds, divided into simple categories and covering the most important actions of 5 types of monster. You will be able to find a large number of variations for each sound that will make your monsters feel more alive than ever.

    All creatures have sounds from:
    – Attack
    – Roar
    – Steps
    – Pain
    – Die
    – Some special abilities like flying.
    More about the pack
    • Intuitive file naming
    • All you’ll ever need regarding magical elemental sounds [Use them again & again]
    • Use the sound effects over and over, in any of your projects or productions, forever without any additional fees or royalties. Use the SFX in your game, in your trailer, in a
    Kickstarter campaign, wherever you need to, as much as you want to.
    • Totally mono compatibility
    • All sounds have several variations.
    • Include Dragon sounds
    Features
    • 168 unique monster sounds
    • Number of Audio Waves: 168
    • Format: 96 Hz / 24 bits
    • Do Sound FX loop: Some
    • Minutes of audio provided: 4 minutes and 18 second

  • Turn up the heat in the kitchen and enjoy a delicious culinary adventure your audience will relish and love. Chop the veggies, pour the spices, Cooking Game is here with a stunning collection of game sound effects that features a curated palette of vibrant audio cuisine, bubbly mobile game sound and cute heartwarming SFX.

    Library highlights:

    • 21 alerts, alarms, penalty, trashed, ruined, ascend and defend
    • 17 ambience loops – frying, boiling, beach, carnival, city, forest, restaurant, sewer, farm, lava
    • 21 cooking abilities like crack open, earth smash, flip, punch, water infuse, ignite
    • 255 cooking actions broken up into 7 subfolders
    • chop, cooking, liquid, mouth sfx, on off, open close, organic actions like water bubbles, slice bread, spice shake, veggies
    • 16 cooking items – break ceramic, wood, paper roll, foil
    • 17 power-ups – dish grow, earth flavor, seasoning boost, speed, transform, water, wind,
    • 181 organic kitchen sounds like baking dishes, flatware, general utensils, plates, bowls, pots & pans
    • 33 cute emotes – chef, chatter, customer, disgusted customer, distressed, frustrated
    • 31 Ingredient actions – flip, lock, mix, place, sprinkle, squeeze, squish, take, swipe, toss, upgrade and downgrade
    • 40 ingredient pickups like goop, pop, slippery, water, zip
    • 33 chime, dish level down and up, menu clicks, meter fills and drains, objective complete
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