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Foley sound effects collections featuring everyday objects, movement and common, useful sounds
Punchy Transients is an organized toolbox that serves as a reliable source of ”layers of impact” which many, many sounds do require to be in their best fit. It is also a trusty stash for designers who need to save some time to focus on something else.
The library content was made by recording a collection of hits on a punching bag using many techniques. Also, a dry version of each sample and a folder of bonus thumps are included.
DYNAMIC EVERYDAY DOORS
Doors can tell more stories than you expect and in order to offer you the greatest possible variety for your creative work, we have recorded every door sound in this library from two perspectives and with different intensities. From slamming doors and squeaky hinges to gentle door handlings and human interactions such as locking doors with a key or knocking on various surfaces.
A GO TO SOUND COLLECTION
This library was designed to cover any kind of everyday door sound in different perspectives and performances to give you a huge flexibility for your sound design and make it useful for any situation where you need door sounds in your post production.
RECORDED DOOR SOUNDS
Appartments, hotels, garages, elevators, cars, corridors, gates, bars, bells, knocks, trains, creaks, antique, thin and heavy doors and more. All sounds are recorded with close and distant perspective both in mono and ORTF stereo.
All in all this library contains 547 files with more than 2000 individual sounds.
Jon Lipman
Sound Designer, Sony Pictures
“The JSE Doors library has become a go-to for just about every show I work on. The recordings are very natural sounding and the distant perspectives are perfect for those off-screen and down the hall moments.”
‘Tile Footwork’ by Badlands Sound includes 110 high-quality footsteps great for your projects.
Perfect for video games with many different variations within each file.
The library features different types of shoes; Boots, Heels, Dress Shoes, Slippers, Old Shoes, Sandals, and Trainers on two different surfaces – Tile and dirty tile.
Need bicycle sound effects? This SFX library delivers more than 650 bike sounds in 125 files, covering everything from cycle gears, chains, crankset, spokes, brakes, the saddle, gearbox, bells, bicycle pumps and valves – and of course lots of wheel sounds, spinning at various speeds.
It also features outdoor ambiences of cycling, bike passes, skids and even some falls.
If you need sounds of gore, this SFX collection is truly something special. Delivering more than 600 sounds of blood, guts, bone breaks, sword and knife stabs and cuts, splatters, spurts, flesh tears, impacts – and sawing – its gets you a brutally effective collection of sounds to work with, both raw and designed.
The Airborne Sound Kitchen sound effects library includes over 150 culinary sounds.
The package includes appliances: blenders, toaster, fridges, and freezers. There are tools, too: glasses, knives, bottles, dishes, and cans. Also included is the work that ties it all together: cooking, cleaning, preparing, and chopping. Includes over 10 fields of Soundminer metadata.
Bodyfall is an exhaustive multi-volume sound library, designed in collaboration with prize-winning French Foley artist Florian Fabre, and recorded in the famous Hiventy foley studio.
Each volume features 2 different falling surfaces. On each of them, sounds of different parts of the human body:
Chest (simulated with 4 textures of distinct densities, labeled M1,M2,M3 and M4), feet, knees, and hands, have been separated.
All recordings were made from 3 distances (close, mid, distant) with 3 strength levels (hard, medium, soft). Finally, this huge toolbox provides you with infinite combinations to make your own and unique bodyfalls.
Bodyfall vol 1: Generic / concrete & Hard Metal:
Files included: 972 .WAV, stereo & mono files , 24 bit / 96 kHz (416 MB)
Bodyfall vol 2: Wood / Rustic & Metal Grid:
Files included: 974 .WAV, stereo & mono files, 24 bit / 96 kHz (438 MB)
Bodyfall vol 3: Dirt & Wood / Hardfloor:
Files included: 929 .WAV, stereo & mono files, 24 bit / 96 kHz (433 MB). No distant files for Dirt soft impacts.
Bodyfall vol 4: Metal / Composite & Wood / Parquet:
Files included: 929 .WAV, stereo & mono files, 24 bit / 96 kHz (433 MB)
Bodyfall Bundle:
All files & surface variations from vol 1-4 included
Great Audio is Essential
Essential Audio Pickups and Small Item Sounds contains 280 Foley sounds designed specifically for Video Game Sound Designers who need the usual Pick-Up sounds and SFX for common small items, including: Keys, Coins, Access Card, Pills/Health, Latches, Locks, Chains, Bags, and many many more!
Features:
Number of Audio Waves: 280
Sample rate / bit rate: 44,100 Hz / 16 bit
Finding the right door sound can be a pain, thus Abandoned Doors was recorded with that need in mind.
All the 1400+ sounds were recorded in abandoned mansions and houses with unique sonic characteristics, in stereo, usually from two perspectives (inside the room and in the hallway), allowing you a great deal of choice and offering sonic diversity.
Additionally, splitting the stereo tracks into mono will give you two more slightly different perspectives on each sound.
The Abandoned Doors library offers a multitude of door recordings, ranging from heavy wooden doors found in turn of the century mansions to cheap old doors in an abandoned warehouse, being opened, closed, slammed, knocked on, kicked, banged on, and even hit with a bat.
Whilst most door libraries simply name files ‘door open 01’, etc, Abandoned Doors has been carefully tagged with rich SoundMiner metadata and multiple keywords, giving you a clearer image of what a file contains just by reading the title. For more information on what kinds of sounds are present in the library, feel free to consult the metadata file down below.
Also, if you’d like to know more about how I recorded this library, read my blog post here.
Buy Abandoned Doors today and augment your sonic toolbox with over 1400+ door related sound effects, recorded at 24bit/96kHz in unique and inaccessible locations.
Parry your way out of cinematic danger with this collection of bone-crunching combat sounds. From PUNCHES and WHOOSHES to BODY FALLS and GRUNTS, this body-slamming collection can be used as is or layered for even more combative depth.
A collection of hunger-inducing sounds of cooking: Includes sounds of frying, boiling, pouring, stirring, whisking and many more sounds from the kitchen.
Each sound file has been carefully named and tagged for easy search in Soundminer and is Universal Category System (UCS) compliant.
(see the full track list below).
Viscous materials are probably one of the more common elements that come up on a regular basis, and one of the grossest to record. Let me save you the trouble. Slime is a collection of different Viscous materials ranging from literal slime to more abstract slime-like sounding materials like rubber.
One of the featured sounds of the library is a gallon of slime being tossed around, man-handled, and squished.
All the items in this collection were recorded at 192khz with a Sanken CO100k, so there's a lot of flexibility to be had pitching and manipulating the sounds.
Before you stick your hand in that jar of mayo, give the demo a listen. It might just save you some time, and smelling like a sandwich the rest of the day.
Ancient Armour and Weapons is the result of months of recording, editing and arranging historic prop foley and combat sounds. This library is the first in an extensive melee and hand combat series by Black Edge Sound Studios (formerly Output Audio). Recorded at Universal Sound In Amersham, UK. A dedicated foley stage with a wealth of experience in crafting sound for feature film, TV and video games.
The library has been designed to give sound editors and media creators some of the core audio elements needed to create epic sword fights, brutal melee conflicts and more; whilst proving multiple content options for editors to use either compiled sounds or original recordings from a choice of microphones. In addition to the search capabilities of the sound selection, care has been taken to arrange the recordings into a sequenced order. Multiple versions of each sound have been recorded in line so this content can be combined and layered easily.
Background foley for mass groups has been provided with a selection of layers. These tracks can be panned to create 2.0, 5.1, 7.1 and up to 7.1.4 mixes.
Content Groups Included:
Blood, gore, swords, metal shields, wood shields, spear, axe, arrows, historic armour impacts, whoosh, body fall wearing period dress, mass group foley, prop impacts, metal scrapes and more.
Whether it’s for animation, live action production or a videogame – Blue Sugar Audio’s ‘Footsteps’ library will help you bring your characters to life!
This Footsteps library includes 5 types of footsteps: bare feet, heels, sneakers, work boots and dress shoes -each tied to their own little character- sneaking, walking and running on 5 different surfaces: concrete, laminate, dirt, metal and hollow wood. The great variety in high quality samples will help you create three very natural sounding paces.
As a courtesy the library also includes Kontakt files -compatible with the full version of kontakt 5 only- so you can Foley your way through your production in a flash!
We’re incredibly excited to introduce the ‘STOMPS – Creature Footsteps’ sound effects library – these are footsteps like you’ve never heard them before!
STOMPS is a massive collection of more than 8,500 files to boost your creativity and help you add special footstep sounds to your new project.
In the Source category you’ll find the “best of” several hours worth of our recordings sessions, with more than 7,500 files (with lots of variations) organized into 83 folders. Every single sound is the product of a new recording.
You’ll find the sequences that include: 2 Legs WALKING, 2 Legs RUNNING, 4 Legs GALLOPING, 4 Legs TROTTING, and 4 Legs WALKING.
We used all kinds of weird props to record original, versatile sounds with lot of character, different textures, and in very different frequency ranges.
These sounds form the DNA of your future footsteps. You’ll have lots of different sound colours to play with, ranging from very small and harsh sounds to very low and bold ones, and all the ranges in between.
In the Texture category, you’ll find more than 600 sounds with different textures to help you customize your footsteps. These textures are also a very valuable sonic material that will help you construct lots of varying sound design work.
Finally, we have the Design category. Here you’ll find more than 500 processed sounds created by veteran sound designer Michel Marchant, covering a wide range of characters like Robots, Snow Creatures, Distant Dinosaurs, Rock Golems, Armies, Colossus and many, many more!
STOMPS now also features a special GLUED version, with the exact same content but with variation files edited together to reduce the number of single files in the collection, and making search through all sounds easier.
With “STOMPS, Creature Footsteps,” you’ll have anything you’ll need to create everything from small creature footsteps to big, out-of-this-world ones.
This library has 224 footsteps of all sorts. There are different type of shoes, such as boots, sneakers, sandals, slippers, flats, heels, bare feet and even a couple of wet sock recordings. It also has different type of surfaces like tile, grass, concrete, wood, dirt, carpet and rooftop recordings. Plus, you will find different types of movements with walking, running, jumping and scuffling around. The recordings are raw, with only light editing applied.
“Call Me!” is a collection of over 50 original, royalty-free cell phone ringtones for when you need to pick up and answer the call. These are relatively simple ding a ling’s that aren’t gonna call any more attention to themselves than needed. So they’ll sit in your tracks just right, and with some uniquely creative file names you’ll always remember your favourites to come back to while you’re cutting.
Need sound effects for your explainer videos? The EXPLNR sounds series is a collection of sfx libraries designed and produced with the classic 2d animated explainer video in mind. These sounds will give quick and useful coverage to the common moves used in this style.
Vol 1 is an excellent all-around base library that includes whooshes, clicks, pops, swells, ratchets, slides, rips, drags, flicks, crumples, and dings – all custom designed with the playfulness and clean edges required to match the explainer video style.
To help cover repetitive visual movements, multiple iterations of each sound are included. A host of designed sounds will quickly cover more complex movements.
The next time you have an explainer video in the house, you know your starting point.
WOOD CREAKS is a collection of real recordings of old wood floors, boards, steps, and more – recorded in old (haunted?) houses in Central Ohio. Some of the files are tight on the source for applying your own reverbs to suit your needs, while others feature the space they lived in for maximum realism.
Creaks, Squeaks, Bends, Pulls, Groans, Pops, Rips, Ticks, Door Elements, Weight Shifts for use in Foley, and more.
Normal, everyday door sounds? Yes – and lots (and lots) of them!
A door opening or closing in a film/tv show/video game can absolutely take you out of the experience if done incorrectly.
At the end of working on Uncharted 4, the last sound I created was a door opening and closing. It was just a normal household door. I couldn't find any good door opening and closing sounds (and creaks…don't get me started). I also didn't have time to go out and record my own source. I was extremely frustrated.
There are a LOT of different types of doors in this world. Most sound libraries try to record ALL varieties of doors. The problem is that you might have a lot of different and unique doors, but only a couple of NORMAL house doors. Or, they just have a couple of NORMAL industrial doors. A sound designer's worst nightmare is lack of variety and choice.
With that in mind, I went on a personal journey to record all the normal doors I could find. I recorded door openings, closings, squeaks and creaks. That's it! I wanted the largest variety of normal house and industrial door openings/closings/creaks/squeaks on the market. For my next projects, I didn't want a door sound getting me frustrated!
• Normal Household Door sound effects
• Normal Industrial Door sound effects
• 1400+ Sounds
• 120+ Doors
• Opening, Closing, Squeaking and Creaking
• Stereo 96Khz, 24 bit – 2.48 GB
• Metadata included for programs like Soundminer
Coll Anderson ‘s famed Battle Crowds library is the world’s largest collection of battle crowd sound effects, covering huge crowds as they’re deep in battle, celebrating and cheering, screaming, yelling, protesting, begging, crying and much more, as well as troop movements and marching through fields, forests, and around buildings, individual call-outs, marching and more. If you’re looking for the ultimate collection of battle crowd sounds for huge clashes, civil unrest and protests, or smaller skirmishes – captured from multiple perspectives – this is it!
Get the sounds of the human body with the Stethoscope sound effects library: The gurgling and murmuring of various digestion processes in the abdomen, the beating heart, blood rushing through vessels and the respiratory sounds of the lungs.
All sounds were recorded from male and female volunteers using multiple stethoscopes and a Sound Devices 633 recorder, final clean up was done with Izotope RX 4.
Get 100+ sound effects of chain mail, plate armor, leather armor getting impacted in three different intensity layers (glancing, weak, hard) – ready for implementaion. It also includes shield impacts in two variants (weak, hard), as well as weapon parry and gory weapon impacts.
This pack also includes footsteps and movement sounds/rustles of chain mail, leather armor and plate armor.
If you need the sound of handwriting, this SFX library delivers: It gets you 841 files containing more than 2000 different handwriting – sounds from different pens, pencils, crayons, chalk on blackboard, felt pens, markers, even brushes and writing in sand, and carving in stone. All this in many variations from writing words and sentences, strokes, periods and doodling. So if you’re after the sound of writing, here it is:
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.
And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
We're always looking for new sounds to mangle, so when A Sound Effect had a holiday sale, I tried them out.
The purchase experience is really smooth and quick, and delivery is almost instant.
I'll definitely come back to them again in the future!
A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
And, Asbjoern is great to work with!
A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.