Home Mechanical Sound Effects Page 39
Bowling features a wide variety of high-quality stereo sounds from the sport of 10-pin bowling, captured from multiple micing perspectives at three different bowling alleys across the United States.
I visited a 40-lane, a 24-lane and an 8-lane alley, all at different times of day and night to capture sounds during league practice (with no music) and sounds with no one in the house besides myself and the manager. I was given fantastic access, allowing me to record from various perspectives. These include from above, behind and beside the mechanical pinsetter machines and next to the pin deck at the far end of the lanes. I also set my mics down next to the foul line, the ball return behind the approach, behind the settee area (where bowlers sit), the concourse area (where bowlers find the snack machines and bar) and halfway down the service aisle beside the first lane. I followed a robot-like lane machine as it traveled back and forth along the lanes, laying down oil at just the right spots. It works a lot like an inkjet printer putting words onto a page.
​​I was permitted to turn pinsetter machines off and on at the back of the house, which was pretty fun. Each one has a switch in the back. Who knew? This allowed me to record just one machine in isolation, or several working at once. I rolled (delivered is the term used by the United States Bowling Congress) a few frames down an alley with no machines running. Machine noise can mask the woosh of a ball passing by. Rolling with the machines turned off allowed me to get this delicate sound like I wanted.
So get yourself an oat soda and a limitless bowl of pretzels. Slip on a pair of two-toned suede bowling shoes, you know, those kind with their size stamped on the heel for all to see, and enjoy Bowling.
This sound effects library captures various mousetraps going off, with an emphasis on the sharp crack the impact.
Two traps are features, one a large traditional mousetrap, and one is a smaller and made of plastic.
These can be used to express a large variety of emotions, from comedic injuries to sharp surprise.
Each sound is recorded and 96khz/24bits, and is perfect for your next film, video game, or short that requires authentic mousetrap sounds!
It’s A Plain Phone_Pack 07 is seventh installment in the It’s A Plain Phone_Collection. This pack includes recordings of a GE 2-9050NIB Telephone pressing buttons, pick up, hang ups, slams, detach (using a pocket knife tool) and reattach cable to the handset, switches, and more! 4620+ sounds over two microphone setups, or 2310+ sounds with 1 microphone set up; all packed in 312 sound files. These sound files were recorded at 32bit, 192kHz using the Sennheiser MKH8050 and Sanken CO-100K microphones into a Sound Devices Mix Pre-10ii. The Sennheiser MKH8050 grabs the extreme Low Frequencies while the Sanken CO-100K grabs the Extreme High Frequencies.
Some sounds may be weird, but hey… that’s how older, rarely used phones sound like…
All are metadata tagged using the Universal Category System in Soundminer, and also searchable in Soundly, and Basehead.
All files are recorded 32bit, 192 kHz, with Shure KSM 137, Line Audio Omni1 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, foley, mechanical and electrical sounds. It is also available in UCS.
All files are recorded 32bit, 192 kHz, with Shure KSM 137, Line Audio Omni1, FEL Clippy XLR EM272, Sonorous Objects SO.3 and JrF C-Series Pro+ microphones, Sound Devices MixPre-6 II & Zoom F3 recorders. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.
Low-price. High-quality. Essential.
An essential collection of 200 tool sounds, including chainsaws, circular saws, drills, trimmers, lawn mowers, strimmers and more!
Each sound was created at 96kHz / 24-bit stereo and is fully compatible with the Universal Category System (UCS) – a public domain initiative establishing a standardized category list for the classification of sound effects.
Note: All of these sounds (and more!) are included in the 96 General Library (get 3,000+ SFX for FREE!)
Trains of LA: Subways is an extensive collection of high-quality recordings capturing the wide variety of sound in the Los Angeles Metro subway system.
Available in both Stereo and Immersive versions. All recorded at 24Bit 48kHz on Los Angeles Metro’s B (red) and D (purple) subway lines.
This library includes a huge variety of subterranean transportation related sounds including but not limited to clicks of fare gates, crowd walla and ambience at Union Station, echoes of crowded underground platforms, roaring and screeching subway train arrivals and departures, announcements, elevators, long recordings of train interiors during rides with and without chatter, an end to end ride of the D line from Union Station to Wilshire Western, doors opening and closing, lights humming and buzzing in walkways, escalators, and more!
Recorded mostly on the Rode NT-SF1 ambisonic microphone and Tascam X8, with a few sounds from the Rode NTG5/Zoom H5 and Zoom H3-VR.
Stereo Version Includes: All Stereo and Mono Files and Stereo Files Decoded from AmbiX
Immersive Version Includes: All Files, AmbiX, 5.1, 7.1.4, Stereo
Produced by Cheviot Sound
Recorded by Jack Weiss and Roy Berardo
Edited by Jack Weiss
This collection features an assortment of mechanical button and switch sounds, sourced from various equipment: power supplies, light switches, tv remotes, analog recording gear, guitars, foot pedals and others. A variety of clicks, ticks and toggle sounds are included from metallic, plastic, and rubber materials. Whether you’re creating sound design for interactive elements, or the boot-up sequence for an aircraft, these sounds will enhance your project.
All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1, Shure KSM 137, FEL Pluggy XLR EM272, FEL Clippy XLR EM272 and Sonorous Objects SO.3 microphones, Sound Devices MixPre-6 II & Zoom F3 recorders. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds.It is also available in UCS.
This library presents diverse means of rail transport in Italy. I recorded it in 2020, but some trains were decades old. In these you’ll find warm sounds of old electric motors, as well as creaking, rattling, squeaking and rumbling of their weathered bodies.
In some files you’ll hear some conversations of various intensity, as well as announcements in Italian and English, in foreground or background. Some of them are about covid restrictions, masks etc., but usually just station names.
In addition to 53 files with onboard sounds you get 11 files with ambiences from stations – indoor and outdoor, busy and desolate, with or without PA announcements.
The onboard sounds are made in 10 types of rail transport:
* vintage diesel railcar
Fiat ALn 668
(made in 1980s, designed in 1950s)
* vintage electric multiple unit
ALe 724
(made in 1980s)
* vintage electric multiple unit
Sepsa ET100
(made in 1960s)
Cumana/Circumflegrea
suburban lines in Naples
* modern electric multiple unit
TFA Alfa 3 ET500
Cumana/Circumflegrea suburban
lines in Naples
* vintage electric multiple unit
FE220
(1970s-1980s)
Circumvesuviana narrow gauge
suburban line in Naples
* modern double-decker suburban
train in Rome
TAF ALe 426
* trams in Rome (modern Fiat
Cityway, and Stanga 7000 from
1940s)
* funicular in Naples
(Funicolare Centrale)
* passenger cars in various
regional trains
* metro in Naples
The library is UCS compliant.
All files are recorded 32bit, 192 kHz, with Shure KSM137, Line Audio Omni1, FEL Clippy XLR EM272 and Sonorous Objects SO.3 microphones, Sound Devices MixPre-6 II & Zoom F3 recorders. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.
Compilation of 10 different 2000s cars. Sounds are recorded with RØDE NTG1, RØDELink Lav, Line Audio Omni1, Shure KSM137, Shure VP88, Sonorous Objects SO.3, FEL Pluggy XLR EM272 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II and Zoom F3 and Zoom H4n recorders. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.
Models:
1. Fiat Bravo 2007 compact car
2. Ford C-Max 2003 MPV minivan multi purpose vehicle
3. Honda Civic Type S 2006 sport compact car
4. Land Rover Freelander 2003 compact crossover SUV sport utility vehicle
5. Mini Cooper 2006 subcompact supermini car
6. Opel Vectra C 2005 large family car
7. Renault Megane 2002 compact car
8. Skoda Fabia 2007 subcompact supermini car
9. Volkswagen Polo 2009 subcompact supermini car
10. Zastava Yugo Koral In 2002 subcompact supermini car
Compilation of 10 different 2000s cars. Sounds are recorded with RØDE NTG1, RØDELink Lav, Line Audio Omni1, Shure KSM137, Shure VP88, Sonorous Objects SO.3, FEL Pluggy XLR EM272 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II and Zoom F3 and Zoom H4n recorders. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.
Models:
1. Alfa Romeo 156 2003 large family car
2. BMW 5 Series E60 2003 executive car
3. Citroen C3 Picasso 2008 mini MPV minivan multi purpose vehicle
4. Dacia Logan 2004 compact car
5. Fiat Grande Punto 2005 subcompact supermini car
6. Opel Meriva 2003 MPV minivan multi purpose vehicle
7. Seat Ibiza 2002 subcompact supermini car
8. Volkswagen Polo 2005 subcompact supermini car
9. Volvo V50 2004 compact car
10. Zastava Florida In 2002 compact car
All files are recorded 32bit, 192 kHz, with RØDE NTG1, Shure KSM 137, FEL Clippy XLR EM272, FEL Pluggy XLR EM272 and Sonorous Objects SO.3 microphones, Sound Devices MixPre-6 II & Zoom F3 recorders. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.
Want sounds of buttons, switches, levers or gears - and other mechanical sound elements that clink, clank, whir, squeak and grind? These mechanical sound effects libraries offer you an extraordinary toolbox of recordings - from the tiniest gears to gigantic bucket-wheels, and everything in between. Recorded from a wide range of perspectives and featuring both construction kit elements and designed sounds, these sound libraries come in handy for any project that calls for mechanical sounds, or as sonic building blocks when designing robots, motors, machines and other contraptions that call for that mechanical sound.
Clank, whir, beep, click, hiss, buzz, hum, rattle, screech, thud, squeak, crackle, pop, sizzle, grind, roar, bang, snap, creak, chime
Q: What are some of the most popular mechanical sounds?
A: Click to sort the category by most popular mechanical sound effects libraries
Q: Are there any mechanical sound libraries on sale right now?
A: Click to sort the category by mechanical sound libraries on sale
Q: How do I download the mechanical sounds?
A: Add the sound libraries you're interested in to the cart, and complete the checkout - you can then instantly download your chosen mechanical SFX.
Q: Are these sounds royalty free?
A: Yes, they're royalty free, and no attribution is required
Q: Who has recorded and designed these sounds?
A: They're created by the independent sound community, and have been recorded by some of the best recordists and sound designers on the planet. There's a constant flow of brand new sound libraries coming from the community, giving you the absolutely freshest sound effects available anywhere. Oh, and by getting sounds from the community, you support individual sound designers and sound recordists – that’s a pretty cool thing too.
Spell Variations Vol. 4 marks the grand finale of our magical sound series, delivering a diverse and powerful collection of spell effects. Inside, you’ll find summonings, blood spells, petrifications, healing spells, dark incantations, and much more!
This volume includes 255 high-quality sound effects, organized into 27 distinct spell types, each with multiple variations (3 to 17) to ensure no spell sounds the same, even when reused across your project.
Each spell type is carefully named and sorted into individual folders, giving you intuitive navigation and maximum flexibility for magical scenes, game effects, or cinematic transitions.
Recorded, edited, and mastered in 192 kHz / 24-bit, these sounds deliver exceptional clarity and full adaptability for pitching, layering, or creative processing.
A must-have library for professional sound designers seeking drag-and-drop magical sounds for video games, trailers, animations, or any audiovisual production.
More about the pack
– Intuitive file naming
– All you’ll ever need regarding magical sounds [Use them again & again
Use the sound effects over and over, in any of your projects or productions, forever without any additional fees or royalties. Use the SFX in your game, in your trailer, in a Kickstarter campaign, wherever you need to, as much as you want to.
– Totally mono compatibility
– All sounds have several variations.
– Use your imagination and feel free to use any sound for a creature other than the one described, remember that the world of sound is totally subjective.
– For any questions or problems: [email protected]
Features
– 255 spell sounds
– Number of Audio Waves: 255
– Format: 192KHz / 24 bits
– Win/Mac: Yes
– Minutes of audio provided: 19:21
Florida Thunder by Eric Berzins contains 111 distinct wav files with over 200 dry thunderclaps and over 300 thunderclaps with rain. All files were recorded in the US state of Florida between 2021 and 2025. Florida has more lightning strikes than any other U.S. state! All files have been meticulously edited and cleaned, and have embedded UCS-compliant Soundminer metadata.
Audiobeast is proud to present our second sample library; the only library of its kind to focus entirely on weapons being fired in urban environments! For this recording session we were given access to a military training site known as a FIBUA (Fighting In Built-Up Area) consisting of streets with a variety of buildings, vehicles, and exclusive permission to fire weapons in several locations. Pictures of the street and gas station locations and firing points are included.
The aim of this library was to offer the slapback type tails needed for gun sound design for convincing city scenes in film, games and tv production. It’s always been difficult to find gun recordings in a city environment so we hope this library helps sound people everywhere.
This Library contains over 3 GBs of weapons being fired in multiple urban environments, a street, outside of a gas station and inside of a tower block. 218 WAV files of single shots, bursts and many with multiple takes, all recorded at 96 khz 24 bit, with heaps of information on microphones used and distance from the firearms.
Various distances were captured, from the DPA4062 on the guns themselves, to the distant other end of the street 100 metres away. To add, some mics were positioned around corners, a nearby graveyard, through walls and in armored vehicles to capture a variety of perspectives.
Minimal cleanup on the recordings was carried out very carefully so as not to introduce any artefacts into the recordings, they are presented as raw as possible.
If you need a wider selection of interior gun recordings please check out our first library – The London Warehouse Firearms library
Animal Hyperrealism Vol III is a library containing sounds themed animal vocalisations, from real to designed creatures totaling more than 1700 individual sounds in 279 files.
The sounds were recorded in zoos and wildlife centers. The asset list includes but is not limited to: european red deers, monkeys, reindeers, hornbills camels, crickets, tamarins, boars, frogs, red ruffed lemurs, parrots, and many more.
The content has been recorded at 192KHz with a Sanken CO100K plus a Sennheiser 8050 for center image and a couple of Sennheiser MKH8040 for stereo image.
Part of the cheats section of the library features samples recorded at 384KHz. For these sounds an additional microphone was employed, specifically the CMPA by Avisoft-Bioacoustics which records up to 200 KHz. This microphone was used to record most of the library but the 384KHz format was preserved only where energy was found beyond 96KHz not to occupy unnecessary disk space.
All files are delivered as stereo bounce of these for mics, though in some instances an additional couple of CO100K was added to the sides.
The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
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