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Sound effects libraries where the file names and metadata follow the Universal Category System (UCS), championed by renowned sound supervisor Tim Nielsen & more
All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.
Yogyakarta Thunder is a raw, immersive field recording project that captures the electric soul of a storm in Kulon Progo, a rugged region west of Yogyakarta. Recorded entirely on location, this album documents the raw force of thunder, the whisper of wind through tropical trees, and the intense silence between lightning strikes.
Every track is a real moment—unfiltered and alive—delivering the atmosphere of a storm as it unfolds in the heart of Java. From distant rumbles to sky-splitting crashes, Yogyakarta Thunder invites listeners into a sonic experience that is both meditative and powerful.
Created by Sound Effect Stack, this album is part of our mission to bring authentic environmental sounds to life. Whether you’re a sound artist, ambient enthusiast, or simply drawn to the rhythm of nature, Yogyakarta Thunder offers a deep connection to the elements.
Let the storm tell its story.
All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.
All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, foley, mechanical and electrical sounds. It is also available in UCS.
All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.
The NSL Metal Bundle includes 3 New Sound Lab sound libraries.
401 high resolution WAV files – 8 GB
Resonant Metal is a sound library built around the resonant and tonal characteristics of metal. It features a wide variety of recordings—from small, high-frequency metal tones to large, heavy impacts with long sustain. The focus is on metallic sounds with rich overtones, clean transients, and tonal clarity.
The library includes both raw recordings of real-world metal objects (bowls, trays, heavy pans, rods, tools, etc.) and a selection of designed sounds. These designed elements include processed impacts, pitch-shifted scrapes, granular textures, and reversed hits.
Every sound was recorded using a Sennheiser MKH 8050 microphone and a Zoom F6 recorder and files are delivered in high-resolution 24-bit / 192kHz WAV format.
All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.
Adaptive Triggers is a sound library focused on the unique haptic mechanics of the PlayStation DualSense game controller. At the heart of this collection are detailed recordings of the controller’s adaptive triggers and rumble features, captured to showcase a range of mechanical and tactile sounds.
To generate these sounds, custom trigger behaviors were programmed using reWASD mapping and DualSenseX controller software. This allowed for the creation of varied press patterns, resistance levels, and haptic feedback combinations. We created a wide range of sounds: from gritty, grinding trigger pulls to rhythmic press sequences, mechanical clicks, and deep rumbles. These sounds were captured using a Sennheiser MKH 8050 microphone paired with a Zoom F6 recorder, ensuring ultra-clean recordings with extended high-frequency detail—ideal for pitch manipulation.
The result is a versatile set of controller-based source material, perfect for creating sci-fi weapon reloads or trigger pulls, futuristic interface interactions, robotic mechanisms, or experimental percussion layers for music and sound design.
The final collection includes 150 WAV files delivered in 24-bit 192kHz format, with a total size of 668 MB. All files are fully UCS-compliant and include detailed metadata for easy integration into your workflow.
Controllers is especially well-suited for:
Futuristic interface design and control systems
Weapon mechanisms or sci-fi gear in video games and film
Robotic movements, servos, or haptic feedback emulation
Experimental percussion layers in music production and sound design
Library Specifications:
Source: PlayStation DualSense controller
Focus: Adaptive triggers & haptic rumble mechanisms
Reprogramming Tool: reWASD / DualSenseX (custom trigger tension, click patterns, rumbles)
Microphone: Sennheiser MKH 8050 (supercardioid)
Recorder: Zoom F6 (32-bit float, 192kHz)
Final Format: 150 WAV files at 24-bit / 192kHz (Mono)
Library Size: 668 MB
Metadata: UCS-compliant with embedded keywords
These sound effects were recorded in small German towns, capturing the vibrant yet tranquil atmosphere of town squares during the summer season. This library features a variety of ambiences, from the gentle murmur of conversations and footsteps on cobblestone streets to the sounds of distant church bells, passing bicycles, and open-air cafés.
All recordings were captured with a Zoom H3-VR recorder, directly in AMBIX format for accurate spatial imaging. Minor editing and cleanup were done in Pro Tools, and all sessions were carefully monitored using Audio Brewers’ HOA decoder plugins to ensure clarity and immersive realism.
These sounds are ideal for background use in your projects, whether you’re designing immersive European townscapes, recreating lively public spaces, or adding depth to documentary and cinematic settings.
The Town Square has a runtime of 1 hour and 30 minutes and includes 28 long-duration files.
These sound effects have been carefully curated and edited, providing a ready-to-use and royalty-free sample pack.
These samples can be used for various applications, from sound design and compositions for TV, film, and documentaries to video game development and music creation.
They are UCS compliant, with the UCS-compliant document included in the download file.
Each sample comes with embedded metadata for easy organization.
Product Specs
• Ambisonic Files (AMBIX format, First Order Ambisonics)
• 96kHz 24-bit
• Size: 6.26 GB (After expanding)
The Master Gun Browning M2-HB Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 26 channels including 12 Stereo and 2 mono sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of 4 audio channels with 1 Stereo and 2 mono sources, including the Sanken CO-100k which captures frequencies above 100kHz for extreme pitch shifting workflows.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
The Master Gun RPK-74 Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 28 channels including 13 Stereo and 2 mono sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of 4 audio channels with 1 Stereo and 2 mono sources, including the Sanken CO-100k which captures frequencies above 100kHz for extreme pitch shifting workflows.
In addition to the unsuppressed shot recordings, we’ve also sampled the RPK-74 with a suppressor attachment. The suppressed RPK-74 was sampled right after the unsuppressed recordings using the exact same microphone setup as the unsuppressed version. This provides you a seamless transition between the unsuppressed and the suppressed recordings.
The suppressed recordings also have the added benefit of muting the shot layers which helps bring out the intricate details of the mechanism (mech layers).
Because adding a suppressor to the firearm increases the weapons muzzle velocity, the fire rate of the suppressed weapon is slightly faster than its unsuppressed counterpart.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
The Master Gun MK14 Mod 0 EBR Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 28 channels including 13 Stereo and 2 mono sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of 4 audio channels with 1 Stereo and 2 mono sources, including the Sanken CO-100k which captures frequencies above 100kHz for extreme pitch shifting workflows.
In addition to the unsuppressed shot recordings, we’ve also sampled the MK48 with a suppressor attachment. The suppressed MK48 was sampled right after the unsuppressed recordings using the exact same microphone setup as the unsuppressed version. This provides you a seamless transition between the unsuppressed and the suppressed recordings.
The suppressed recordings also have the added benefit of muting the shot layers which helps bring out the intricate details of the mechanism (mech layers).
Because adding a suppressor to the firearm increases the weapons muzzle velocity, the fire rate of the suppressed weapon is slightly faster than its unsuppressed counterpart.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
The Master Gun HK MP5A2 Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
In addition to the unsuppressed shot recordings, we’ve also sampled the HK MP5A2 with a suppressor attachment. The suppressed HK MP5A2 was sampled right after the unsuppressed recordings using the exact same microphone setup as the unsuppressed version. This provides you a seamless transition between the unsuppressed and the suppressed recordings.
The suppressed recordings also have the added benefit of muting the shot layers which helps bring out the intricate details of the mechanism (mech layers).
Because adding a suppressor to the firearm increases the weapons muzzle velocity, the fire rate of the suppressed weapon is slightly faster than its unsuppressed counterpart.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
The Master Gun HK MP5 Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
The Master Gun FN P90 Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
The Master Gun MK14 Mod 0 EBR Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 28 channels including 13 Stereo and 2 mono sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of 4 audio channels with 1 Stereo and 2 mono sources, including the Sanken CO-100k which captures frequencies above 100kHz for extreme pitch shifting workflows.
In addition to the unsuppressed shot recordings, we’ve also sampled the Mk14 Mod 0 EBR with a suppressor attachment. The suppressed Mk14 Mod 0 EBR was sampled right after the unsuppressed recordings using the exact same microphone setup as the unsuppressed version. This provides you a seamless transition between the unsuppressed and the suppressed recordings.
The suppressed recordings also have the added benefit of muting the shot layers which helps bring out the intricate details of the mechanism (mech layers).
Because adding a suppressor to the firearm increases the weapons muzzle velocity, the fire rate of the suppressed weapon is slightly faster than its unsuppressed counterpart.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
New Zealand’s landscapes are full of life, from high mountain peaks to quiet fjords, open prairies, lush wetlands, and dense forests. This library captures the sounds of these wild places in stereo and surround.
You will hear Kakas calling in the alpine forests, the rhythmic croaks of frogs at night, distant sheep grazing on the hills, and the powerful crash of waves against the coast. Songbirds fills the shrublands, while fur seals bark along the rocky shoreline.
Recorded in both North and South Island during the spring and summer seasons, this 408-minute library explores the heart of New Zealand’s wilderness.
This library is also available in The New Zealand Collection bundle.
Cover photo by Harry Bradley.
Referenced Species
Australasian Crested Grebe • Australian Coot • Australian Magpie • Black Swan • California Quail • Canada Goose • Common Chaffinch • Common Myna • Common Redpoll • Dunnock • Eurasian Blackbird • Eurasian Skylark • European Goldfinch • European Greenfinch • European Starling • Fur Seal • Grey Warbler (Grey Gerygone) • House Sparrow • Indian Peafowl (Peacock) • Kaka (Bush Parrot) • Mallard Duck • Morepork • New Zealand Bellbird • New Zealand Fantail • Paradise Shelduck • Pied Cormorant (Pied Shag) • Pukeko (Purple Swamphen) • Red-billed Gull (Silver Gull) • Ring-necked Pheasant • Rock Pigeon • Rooster (Feral Chicken) • Sheep • Silvereye • Song Thrush • South Island Pied Oystercatcher • South Island Robin • Southern Bell Frog (Growling Grass Frog) • Tree Frog • Tui • White-fronted Tern • Yellowhammer
Stereo and Surround
Recorded with double mid-side and AB microphone setups, this library is delivered in 5.0 (L/R/C/Ls/Rs) and Stereo.
59 Surround files + 176 Stereo files
Gear used
Zoom F3 • Zoom F6 • Usi Pro • MKH30 • MKH8040
Metadata
This sound library is UCS compliant and comes with fully embedded metadata compatible with Soundly, Soundminer and Basehead.
100 sounds, 58 kitchen devices. All files are recorded 32bit, 192 kHz, with Rode NTG1, FEL Pluggy and Sonorous Objects SO.3 microphones, Sound Devices MixPre-6 II and Zoom F3 recorders. The library is also available in UCS.
The Master Gun Steyr AUG Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
The Master Gun Remington M1903A3 Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
Introducing our Kitchen Glassware Sound Effects Pack, designed to elevate your audio projects with the perfect blend of realism and ambiance! This collection features high-quality recordings of clinking glasses, pouring liquids, and the gentle sounds of glassware being handled. Ideal for filmmakers, podcasters, and game developers, these authentic sounds create an inviting atmosphere for any culinary scene. Whether you’re crafting a cozy dinner party or a lively bar environment, our sound effects will bring your vision to life. Enhance your storytelling today!
Bring your office scenes to life with our comprehensive Sound Effects Pack featuring 78 realistic office sounds, all recorded at 24-bit, 96kHz for exceptional clarity. From typing on keyboards and phone calls to printer noises and chair movements, this collection covers a wide range of essential office sounds. Perfect for films, games, podcasts, or any project that needs authentic workplace atmosphere. Enhance your audio experience with these highly detailed and lifelike Foley effects for an immersive, professional touch.
Sounds from my daily life in Buenos Aires, Argentina.
This library contains:
– Spanish Walla in Restaurants, Public Transport, Public Places, Parks, Schools, Theaters, Markets and others.
– Traffic
– Urban and Suburban ambiences
– Some nice surprises
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.
And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
We're always looking for new sounds to mangle, so when A Sound Effect had a holiday sale, I tried them out.
The purchase experience is really smooth and quick, and delivery is almost instant.
I'll definitely come back to them again in the future!
A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
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A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.