RPG INTERFACE ESSENTIALS – INVENTORY & DIALOG
RPG INTERFACE ESSENTIALS – MAP & PRINCIPAL MENU
RPG Interface Essentials – Pop-Ups
Immerse yourself in the essence of your RPG game with our library “RPG Interface Essentials – Character & HUB“. With a total of 171 sounds in high quality audio format 192 kHz y 24 bits, this collection of sounds provides you with everything you need to bring your virtual world to life.
Main Features:
– Key Categories: We’ve divided this library into three essential categories, each designed to enhance the player experience.
Buttons: Explore a wide variety of button effects, from choosing rewards to closing windows. Button sounds are crucial to player interaction.
– Character: Add depth to your characters with sounds that range from adjusting stats to switching characters mid-game. Equip accessories, amulets, armor and weapons with realistic sounds.
– HUB: Dive into the core of the UI with sounds that accompany player actions such as leveling up, selecting skills, and exploring the HUB menu.
– Wide variety: In total, we offer 171 sounds designed to enrich your game. From button effects to detailed stat adjustment sounds, each sound has been meticulously created to enhance immersion.
– High Quality Format: All sounds are presented in audio format 192 kHz y 24 bits, guaranteeing exceptional quality and clarity in every detail.
Designed for the Player Experience:
– Intuitive Buttons: Button effects help players make decisions and navigate the game world with ease.
– Living Characters: Character stat and equipment adjustment sounds add an extra layer of realism to hero evolution.
Smooth Navigation: HUB menu sounds offer an effortless and engaging user experience.
Whether you’re creating an epic role-playing game or a unique adventure experience, “RPG Interface Essentials – Character & HUB” is designed to supercharge your projects.ects of games. We offer a range of sounds that will drive your game’s narrative and enhance player immersion. Don’t miss this essential collection for RPG game developers!
More about the pack
– Intuitive file naming
– Use the sound effects over and over, in any of your projects or productions, forever without any additional fees or royalties. Use the SFX in your game, in your trailer, in a Kickstarter campaign, wherever you need to, as much as you want to.
– Totally mono compatibility
– All sounds have several variations.
– Use your imagination and feel free to use any sound for other than the one described, remember that the world of sound is totally subjective.
– For any questions or problems: [email protected]
Features
– 171 RPG Interface sounds
– Number of Audio Waves: 171
– Format: 192 Khz / 24 bits
– Do Sound FX loop: No
– Minutes of audio provided: 3 minutes and 4 second
Bringing every classic Anime Sound to your local sound library! Find the true sound of it with Vadi Sound Library.
About Anime
From laser beams to cartoony bird calls, upwelling whistles to stuttering magic spells in 105 24bit/96khz WAV files. With Anime you can meet every need from video games to animation projects.
Inspired by classic Japanese anime, Anime gives you access to transitions, animals, arcade whooshes, fight, magic, cartoony, water, whistle sound effects that you need for your related projects and also lots of room for further sound design with the flexible texture of the sounds for customization. We paid attention to richness of layers in each sound using powerful organic sounds and many synthesizers.
This is a rare SFX pack that has sounds of numerous actions with easy to navigate naming. It is a thoroughly researched collection capturing the core of Anime sound effects, with high resolution sound effects, prepared in collaboration with anime art collectors.
What else you may need
You may also want to check out our Ambiences from Japan Pack for access to location ambiences of Japan: Nara, Osaka and Kyoto; Bamboo forests, subways, train ambiences and motorways and exterior interior walla including tourists, school kids, pedestrians, various animals, streets, street musicians and announcement sounds from Japan in 155 files.
Australian Bush Soundscapes is a collection of rich natural ambiences recorded across Australia. It covers a vast array of landscapes, from the dry arid bushland of Northern Australia, to wet rainforests along the east coast, busy heathlands of Queensland and rich reverberant tall forests of Tasmania. Recorded with high quality microphones and recorders, Australian Bush Soundscapes offers a large collection of birdsong, insects, and amphibians ranging from dawn choruses to nighttime ambiences.
-Ambience recordings from each state and territory of Australia except SA and ACT.
-Universal Catagory System compliant.
-Full Soundminer Metadata.
-Over 7.5 hours of Australian ambiences.
-24 bit, 48 and 96kHz.
Wind Textures II continues with the series started on Wind Textures. New textures and locations have been included in this collection in order to make it as diverse as possible.
Cuff ‘Em is a collection of all things handcuff. Lock up the villain using the Smith & Wesson 100-1 series nickel plated carbon steel handcuff. Use the key to unlock and unlatch to make your escape. Pick up and drop the cuffs on numerous surfaces. Surfaces include: Wood Table, Resonant Wood Table, Carpet, Carpeted covered Hardwood, Hardwood Floor, Two Metal Tables, Resonant Metal Table, Chaise Lounge, and Leather Drum Stool. Also included is opening and closing of the latches, fidget and jiggle around, spin on different surfaces, and more!
60 files, 51 minutes, with over 2,285 sounds in total! Recordings decoded from MS into stereo using the Sennheiser MKH8050, MKH30 microphones into a Sound Devices Mix Pre-6 Recorder.
All files are metadata tagged and updated using the Universal Category System in Soundminer, Basehead, and Soundly.
“Quiet Interior Ambiences” is a collection of 3 libraries or a total of 152 files that are recorded in various quiet hotels and empty schools. Inside you will find more than 15 GB and over 8 hours of high-quality quiet ambiences.
Quiet Hotels At Night Vol 1:
Quiet Hotels At Night is the first one of themed library series in which you’ll go through night hotels. The package includes 27 stereo tracks with evening and night atmospheres from hotel corridors and rooms. The library is recorded mostly in large hotels in Bulgaria, Sweden and Romania. You will hear a variety of quiet atmospheres from empty corridors and rooms, air conditioners, bathrooms, an empty lobby bar with working refrigerators, to low activity from neighbouring rooms and backgrounds, screaming from a distant room, etc. Room tones and ambiеnces are suitable background for any audiovisual projects.
All files are meta-tagged in Soundminer
Gear used: Sound Devices 633. Neumann KM184 stereo set, Sennheiser MKH8020 stereo set
Quiet Hotels At Night Vol 2:
“Quiet Hotels At Night Vol. 2” is the second part of our most popular library “Quiet Hotels At Night”. Comprised of the best pieces of several years of recordings. Imagine you are in a game or a security guard who is doing his regular tour. You find yourself in different corridors, rooms, and stairwells, even in the kitchen of a restaurant late at night. Through the recordings, you can experience a wide variety of settings – from riding a hotel elevator to looking around the lobby. The idea of the library is to include a rich variety of room tones and quiet atmospheres very early in the morning, late in the evening, or at night. The atmospheres in hotels of different sizes and stages of construction are quite distinctive because of their different reverberation, density of walls, doors, etc. Most of the library is focused around silence. You can hear photo-cell lighting at times, distant faint voices at others, or just sporadic sounds coming from places such as doors or footsteps from an upper floor. The stairwells are also very interesting as you can hear the sound of moving elevators stopping on another floor or the sound of pure electricity. This library sequel also includes atmospheres from the interior of moving elevators. You will hear the sound of doors closing, traveling, and doors opening. Room tones from a handful number of bathrooms are included as well. This library has been recorded in Eastern Europe and more specifically in Bulgaria which makes the atmospheres even more diverse and intriguing.
All of the files are carefully and thoroughly meta-tagged in UCS.
Gear used:
Recorders: Sound Devices 833, 664, Sony PCM D100, Zoom H6,
Microphones: Neumann KM184 mP, Usi Pro
Quiet School Ambiences:
All these magic sounds are specially designed, edited, and meta-tagged to be modular and ready to use. Use each sound standalone or as a building block to craft your unique spells!
Each element comes with critical impact sounds for that extra punch and excitement, while missed attack sounds add another level of realism to any project.
Find the complete pack, with all elements here: RPG Magic Sound Effect Pack 3 [Elemental]
[ Art Credit ]
JewelSaviorFREE, URL: http://www.jewel-s.jp/
Wilderness Americas : Amazon Rainforest is a collection of sounds captured in the West part of the Amazon basin (El Oriente) across 3 South American countries : Bolivia, Ecuador and Colombia.
This library focuses on the wildlife and wilderness sounds of the Amazon rainforest/jungle.
Reaching the Amazon region is not easy and need many resources and time.
Also the weather conditions are very bad for people and audio equipment: Extreme humidity, rain and heat don’t work great with microphones and recorders.
We have selected audio gear specifically for this purpose: Tropicalized microphones : sennheiser MKH 8020 and MKH 30 series in a surround configuration + a world-renowned recorder : Sound devices Mixpre 10T. We also brought a humidity-proof microphone basket (Cinela)
This weather-proof setup permitted us to record even under strong tropical rain. (We have also a special mic cover which reduces the sound of raindrops on the microphone basket)
We have always focused on places where they protect and respect the “Selva” (Forest), especially places like National Parks, Research Stations or community places.
-> We went recording in these places: Madidi National Park (BOLIVIA), Podocarpus National Park (Ecuador), “Jatun Sasha” biological station (Ecuador),
The forest around the Rio Napo (an affluent connection to the amazon river) (Ecuador), the “Reserva de Produccion Faunistica Cuyabeno” (Ecuador), and the region around Mocoa, between Santa Rosa Canyon and the Paway Reserva (Colombia).
We used “sound trap” technics for long and immersive recordings: We hid microphones and protected recorders in a waterproof bag and let it sit for days and nights in the middle of the rainforest (usually 24 hours of non-stop recording).
This system allowed us to record the sunrise, dawn chorus, and sunset – times where the animals are more active.
Here is some animals we have recorded :
Exotics Birds and more, especially parrots, parakeet, cuckoo, Oro Pendulo, cacique, magpie, etc.
Insects and more, especially crickets, cicadas, mosquitos, flies, etc.
Mammal : Amazonian flying squirrel, spider monkeys, and howler monkeys
Amphibians: Frogs, toads
Each sound recording are tagged with GPS coordinates and full Soundminer metadata.
-The Full sound bank (Stereo + Surround/Ambisonic) contains 117 sound takes recorded in 24/96khZ (Total length : 566 minutes) and decline in 351 files
We traveled across Canada, from the east coast to the west coast, and from the north to the Southern American’ border to capture the spirit of this fantastic country and its wild landscapes:
infinite forest and boreal forest, huge lakes, mountain rivers, torrents, ocean, plains, alpine tundra, mountain ranges, caves, and also city environments.
Over the course of 3 months we captured quiet soundscapes from gigantic boreal forests only populated by birds and squirrels. We went to the end of the north road, to the edge of the Saint James Bay, where the ice winds of the Arctic met the tundra and the end of the boreal forest.
We discovered many lakes and rivers that characterize this wild country. We crossed the gigantic plains of Manitoba to join the Rocky Mountains and the British Colombia.
Facing this wilderness, we did not forget the cities and its humans: In Montreal and Ottawa we captured many atmospheres: markets, urban parks, streets and pedestrian areas.
-> We went record in these locations: Nova Scotia, Montreal, Ottawa, Tadoussac, Bois Robert, Bay James, Ruppert river, Harricana river, Temiscaming forest, Chapleau Faunetic Reserve, Ontario Forest, Manitoba’s prairies, Northern Rocky Mountains, Salmon Glacier, Lynn canyon, Callaghan lake, Jasper.
-> All GPS coordinate are include in the sound sheet.
-The sound bank contains 68 sound takes (total duration: 329 minutes), recorded in 24/96 kHz and split into 272 files
The library is a collection of atmosphere recordings of different sized/aged spruce and birch forests during spring time in Eastern Finland.
In these recordings you can hear a variety of common birds during different times of the day and also change of the weather such as multiple states of the wind or even sudden snowing.
The library contains 28 files (14 B-format and 14 Stereo files) captured at 24bit/96kHz. Total length of about 2.5 hours.
B-format files are in FuMa format.
With the free SoundField SurroundZone 2 plugin you can convert the B-format files into your preferred format (stereo, 5.0, 5.1, 6.0, 6.1, 7.0 or 7.1 surround). There's also other plugin options such as Harpex-B.
The library also contains ready-made stereo mixdowns for your convenience.
These recordings are very raw. Very little or none denoising, EQ or any other processing method was used.
Note: The preview is in binaural stereo, so please listen with headphones!
Unsettling Creaks and Squeaks – Extension I is the first extension to the very popular “Unsettling Creaks and Squeaks” sound library.
It delivers door and furniture creaks and squeaks, creaking leather, rubber and balloons, door handles, disturbing metal on metal squeaks and much more.
This sound effects library is a composite collection of 345 files with even more single sounds of unsettling and and unpleasant squeaking and creaking elements. It’s a great starting point for designing a vast number of different soundscapes in various genres – from just using the sounds as general Hard Effects, through Science Fiction to Horror. All sounds are production ready: Cleaned, edited and leveled, and all with with embedded BWF Metadata.
A collection of rail sounds captured in Italy, including sounds of trams (cable cars), trains and subways.
The library contains sounds like arrivals, departures, pass-bys and on-board recordings. Metallic wheel sounds, pneumatic doors opening and closing, crowds / passengers, and engine sounds are also captured.
Both interior and exterior recordings are included, as well as PA announcements in Italian.
Each sound file has been carefully named and tagged for easy search in Soundminer and is Universal Category System (UCS) compliant.
(see the full track list below).
Introducing our “Bouncing Balls” sound effects library. Dive into an assortment of bouncing balls bouncing across various surfaces both indoors and outdoors.
Our library features an eclectic mix, including the soft thud of a toddler’s play ball to the distinct bounce of a yoga ball. Whether you’re scoring sound for an energetic sports scene or looking for that whimsical touch to enhance your project. Ball types included: soccer ball, football, yoga ball, beach ball, tennis ball, kids ball.
Introducing the “Modern Seating” sound effects library. Your ultimate audio toolkit for chair sounds! This collection captures contemporary seating from sleek office chairs to chic home lounges.
Gone are the days of using generic creaks and groans! Forget the distracting creaking or the uncertainty of fragile furniture. Here, you’ll find the authentic, subtle nuances of modern seating, including smooth rolls, graceful pickups, and lively movements.
Introducing the “Beer & Whiskey Commercials” sound effects library – your ultimate audio companion for crafting unforgettable commercials! Born from our own adventures in crafting captivating ads, this library is a collection of sounds that capture the spirit of beer & whiskey. From ice and glass clinks to hyper-real pours and bottle opens, whether you’re racing against the clock or looking to elevate your project let our collection inspire your creativity and streamline your workflow.
Need rich, mechanical sound effects? You should definitely check this one out then: We got our hands on two functioning vintage Letterpresses: The motorized “Original Heidelberger Tiegel” (built in 1969 by Heidelberg Schnellpressen AG) and the pedal-driven “Boston Pedal Tiegel” (built in 1901 by Emil Kahle Maschinenfabrik).
We captured these two unique printing machines in 192 kHz stereo from different angles using a range of microphones (Sennheiser MKH 8040 ORTF, Neumann TLM 103 ORTF, Barcus Berry Stereo Contact Mic). The 15 recordings are on average 4 minutes long each and include idle, run, stop and different running speeds.
Welcome to the world of tomorrow
This massive library of futuristic interface sounds has been made by studying all the sounds you will need for your video game or audiovisual product.
We have considered integrating robotic voices, soundscapes, beeps of different tones, sounds to start your game, etc… All these sounds can be used for different options, whether for machines with hundreds of buttons, touch screens, command centers , sound environments for computer rooms… All these sounds will help your product feel alive and get a professional result.
You will be able to enjoy a total of 574 High Quality sound effects divided into:
• Acces Denied
• Acces Confirm
• Hologram
• Get Object
• Question Beep
• Whoosh
• Open Menu
• Computer Beep
• Low Beep
• Tiny Beep
• Denied Button
• Start Game
• Progress Beep Loop
• Computer Room Background Sequence Beep Loop
• Text Loop
• Alarm Loop
• Mecanic System Movement
• Rejection Pop-Up Notice
• Scan Progress
• Vocalizing Robot H3R2
• Vocalizing Robot H2R2
• Talking Robot Type A
• Talking Robot Type F
• Talking Robot Type Z
• Machine Room Background Loop
More about the pack
– It includes metadata integrated in the audio itself, and also in an excel file you will obtain all the additional information of the files.
Intuitive file naming.
– You’ll get all the individual sounds so you can easily adjust them to your project.
– Mix the samples together, you can be creative.
– The names of the files are indicative, so you can use any sounds for another function.
– Everything you will need regarding interface sounds, soundscapes and voices for any game or audiovisual product.
– Totally monocompatible sounds.
– Use the sound effects over and over again, in any of your projects or productions, forever with no additional fees or royalties.
– Use the SFX in your game, in your trailer, in a Kickstarter campaign, wherever you need it, as much as you want.
[Authors]
– Jorge Guillén ([email protected])
Features:
• 574 Sound effects of Futuristic Interface , soundscapes and voices.
• Number of Audio Waves: 574
• Sample rate / bit rate: 48.000 Hz / 16 Bit
• Do Sound FX loop: Yes
• Minutes of audio provided: 16 minutes and 16 seconds
• Supported Development Platforms: All
Sometimes finding the right sound pack can be over-Whale-ming…
If you’re in the market for some relaxing tones, or eerie and suspenseful sounds, then this pack is for you! simply organised with high pitched, mid pitched and deep pitched vocals so its easier to find what you need.
Recorded using human vocals designed to have the feel and sound of whale vocals but cleanly recorded, without background sounds so it can seamlessly fit into the project and environment.
Recorded and exported in 24/96kHz
'Asia Reminds – Vietnam Ambiences' delivers a huge amount of recordings (more than 10 hours total!) from a trip to Vietnam. It's divided into three distinct ambience types: City ambiences, Nature / Town ambiences and Transportation ambiences.
'Asia Reminds – Vietnam Ambiences' ambience types:
City ambiences include recordings from Hanoi such as the Thien Mu Pagoda temple, street terraces, outside the imperial city, the literature temple, parks, streets, markets and more.
Nature / town ambiences include recordings from the Halong Bay, Hue Tu Duc mausoleum park, the banks of the River of Perfumes, the town of Thuy Bieu, the Dam Chuon lagoon, brick manufacturing in the Mekong Delta, the waterways of Nhon Thanh Town, Phu Quoc Island (day and night), Cai Coi paddle boat excursions and more.
Transportation includes a motorboat excursion, cruise ship excursion, the Hanoi Train, a rickshaw excursion, a fishing excursion, car rides, Long Xuyen canal and Ben Tre river boat excursions and more.
'Asia Reminds – Vietnam Ambiences' is available in two versions:
STEREO EDITION, with a total of 176 stereo audio files at 48 kHz / 24 bit (102 ambient sounds / 74 FX sounds)
Total library size (rar compressed: 7 GB, extracted: 10 GB)
EXPAND EDITION, with a total of 102 audio files at 96 kHz / 24 bit, in each of these folders: STEREO, MS, UPMIX 5.0. It also includes 74 FX sounds. Total library size (rar compressed: 58 GB, extracted: 91 GB)
In this Kit all “Dark SciFi Drones” were carefully split in logical frequency Layers. So you have better control and you can do your own mix of these elements.
Also you can combine and mix the different layers across the ambiences by drag&drop to create nearly endless variations. Or easily do creative up-mixes to surround.
The duration of each Drone is 1:00 minute with very versatile variations in each file.
Use the layers in “Playlists” (Pro Tools) or “Track Versions” (Nuendo) for best flexibility and easy access.
Each layer of the same Drone is named after the Drone plus a letter for the layer. Starting at “A” (low frequency)…
Each Drone is separated in 2-5 layers.
Add playful charm and polished precision to your apps, games, devices, and everything in between with Quute UI. This carefully crafted collection of sonic treats strikes a great balance between vibrant and sophisticated, with over 500 carefully curated and ready-to-use sound effects. From crisp button clicks and snappy pops to smooth swipes, delightful selects, and charming notifications, each sound is fine tuned for intuitive feedback. Whether you’re building a sleek app, developing a vibrant game, or working with dynamic motion graphics, Quute UI gives you the sounds to bring your User Interface to life.
Perfect For
· Mobile & Desktop Apps
· Video Games
· Animation & Motion Graphics
· Smart Devices & Wearable Tech
· Film, TV & Commercials
· Interactive Kiosks & Installations
· Websites & Social Media
· Kids’ Media & Edutainment
· Product Demos & Walkthroughs
Features
Keywords
Click, Tap, Button, Press, Touch, Toggle, Push, Select, Confirm, Notification, Message, Text, Achievement, Accept, Tactile, Activate, Verify, Tick, Scroll, Type, Adjust, Pop, Bubble, Plip Plop, Like, Sparkle, Magical, Crystal, Chime, Shimmer, Anime, Twinkle, Interact, Interface, Navigation, Alert, Response, New, Unlock, Success, Level Up, Upgrade, Victory, Complete, Reward, Trophy, Celebration, Prize, Win, Goal, Correct, Approved, Positive, Finished, Back, Undo, Discovery, Haptic, Motion, Swipe, Slide, Swish, Virtual Assistant, Droid, Communication, Data, Telemetry, Signal, Beep, Emergency, Computing, Scanning, Emote, Calculating, Loading, Transmission, Delete, Cancel, Deactivate, Remove, Decline, Deny, Error, Refuse, Reject, Incorrect, Mistake, Wrong, Invalid, Block, Failed, Hi-Tech, Futuristic, Menu, Console, UI, Keypad.
Additional Download Information
This download includes two types of file structures to suit different workflows:
– Individually edited files for ready-to-go direct integration into your games, apps, and devices.
– Grouped/Glued files containing 4–10 sounds per WAV, ideal for Sound Designers who prefer this type of file management.
On a recording trip to the smaller Danish port town Struer, I came across an abandoned empty oil tank. Inside I found two giant wires attached to the floor and the ceiling of the tank, almost like a huge 2 stringed double bass. I’m telling you the reverb in there was longer than the Eiffel Tower on a cloudless day !
On the outside this was just an empty abandoned building, but it turned out it was not empty at all because it was full of sound and a few dead birds. I’m glad I was curious enough to go inside for a closer investigation and not just pass by.
After several hours of concentrated recording, it was nice to get my ears back out in dry air. I’m happy there are no open sends to Valhalla in real life but experiencing the eternal resonance on the low frequencies from the wires was absolutely amazing.
Abandoned Oil Tank was recorded with a LOM basic Ucho stereo pair, a Zoom H6 and the LOM Geofon. All files are in 96 kHz/24 bit and contain the original recordings.
The result is a unique sound effect library including balloon pop impulse responses from a truly unique location that very recently became even more unique since word says that the oil tank is no more and has abandoned this world.
327 individual sounds – all tagged with Universal Category System (UCS) metadata.
Discover the Creaky Rope Tension Sound Library, featuring 290+ high-quality mono recordings of rope tension from various angles and speeds. Perfect for filmmakers, game designers, and sound engineers, these pristine 192kHz/24bit recordings offer versatile creative possibilities, making them ideal for ships, swings, sweeteners,and a wide range of other rope and wood related activities.
Urban Passes By delivers hundreds of different vehicles passing by in an urban environment, covering all your needs for traffic scenes, especially to edit cars in the background or vehicles passing by your main character’s car during an onboard scene.
No need to search through your numerous traffic recordings to find the one “pass by”, we gathered hundreds of them from very slow to fast, dry cobblestones to very wet asphalt.
This library aims to help sound editors quickly find the whooshin’ vehicles they need, it includes passes by of cars, motorcycles, mopeds, trucks, etc…
All the sounds are 96 kHz / 24 bits and most importantly embedded with exhaustive metadatas for improved search results, including a detailed description, surface type, microphone setup, etc…
Metadata compatible with Soundminer, Basehead, etc…
The “Source” folder contains 337 files corresponding to 183 different recordings with various microphones setups :
– AB
– Cinela LCR array ( ORTF + Center )
– Some sounds are simultaneously recorded from inside and outside a car, giving you extra edit possibilities
The “ Designed” folder contains 59 stereo files with processed sounds such as :
– Interior “whoosh” passes
– Isolated wet asphalt textures
– Resonant bass vehicle textures
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.
And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
We're always looking for new sounds to mangle, so when A Sound Effect had a holiday sale, I tried them out.
The purchase experience is really smooth and quick, and delivery is almost instant.
I'll definitely come back to them again in the future!
A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
And, Asbjoern is great to work with!
A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.