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Environment recordings, ambiences and soundscapes – from all over the world, and beyond
'Turkey' is a unique collection of 36 sounds recorded during a Turkish journey on the road last summer with an amazing meeting point between Europe and Asia through incredibly diverse landscapes, cultures and traditions. What an unusual and surprising journey from Istanbul through the plains of Anatolia and Aegean coast during Ramadan. This library includes:
This collection provides authentic and interesting sounds recorded through the western part of the country using DPA, Neumann and Audio Technica mics powered by an Atea Mixy. All Faunethic tracks include Soundminer metadata tags.
A collection of volleyball recordings, with various hit and block sounds of different strengths – each with multiple versions. These original sounds were recorded with a Pro volleyball player using an official game ball.
Pristine water recordings:
‘Wave Break Vol.1’ is a compilation of 50 audio files that capture the natural sounds of water breaking on land. There are 42 main sound effects with 8 bonus water sounds totaling 230 minutes and most are 5 minutes in duration. ‘Wave Break’ features recordings from beaches, coves, reefs, sand dunes, rocky platforms and headlands – recorded in Sydney, Australia and Taveuni Island, Fiji.
Check out ‘Wave Break Vol.2’ here!
For easy reference, sound descriptions are identified in the track title. All files are metatagged.
Please note that my sound libraries do not go on sale (this is so prices are fair all year round), and they are sold exclusively on asoundeffect. :-)
Surround In the City delivers 25 5.1 Surround Sound Effects with a large selection of City traffic and Ambience. Recorded with discrete Quad microphones and mastered in 5.1 surround (L-C-R-Ls-Rr-Lf Embeded .WAV format). Recording locations are all from center perspective – between traffic lanes on medians, bridges, walkways and tunnels to capture the movement of a city. A stereo version of each cue is included as well as metadata. Want a taste of what's included? Download the 5.1 Surround Demo file for free here!
Ambience City Traffic features 40 HD 24bit / 96kHz recordings with a large selection of urban city, freeway and highway ambiences. From veteran Hollywood Sound Designer Lenny Jones.
Sounds include close and distant traffic recordings, and locations include downtown, highways, freeways, harbor areas, intersections, mountain towns, parking lots and more. Wet and snowy street / tire sounds are also included. All ambiences are 2-3 minutes in length.
Brand New Sci-Fi Ambiences from The Library by Empty Sea. 6+ GB, 150+ sounds, almost 3 hours of material, all 96k, all looped for easy use.
The world’s first modular ambience library. Themes include cities, suburbs, public places, fictional locations, and more.
This exceptional sound library offers you the raw and authentic sounds of urban environments in a state of violent public disturbances. Rain rocks and flashbang grenades on your scenes as you immerse your audience in hair-raising atmospheres of real-life riots. From fuming roadblocks to flaming tires and legions of demonstrators, this library encapsulates the very essence of uproar, vandalism, and turmoil.
Football (or Soccer) is a complex sounding sport. This library focuses on close, detailed, full range effect sounds to represent it from the perspective of the players with texture and intensity.
Included are a full range of ball contact and impact sounds, as well as foot scrapes and bodyfalls. Bonus sounds include footsteps on astroturf and sounds of scrapes and rattles for the movement of a goal.
Where appropriate the sounds were performed on astroturf, grass, and gravel surfaces. A selection were also performed on asphalt. All sounds were recorded from a close perspective, and a select few sounds also include a distant perspective.
Main recordings were made with Lewitt LCT 540s microphones, and bonus sounds were recorded with a Rode NTG3. All sounds have been carefully edited, ready for use in film, television, game and other sound projects.
File names follow the UCS naming convention. See the list below for details.
We were recently on set for a branded content shoot about women’s football (or soccer, to our American friends), featuring a team from South London. We decided to edit together all of the best bits of FX we captured on the day into a small library. It features both general football sounds such as isolated kicks, one-on-one challenges, goal net and post impacts etc.; as well as female-specific vocalisations, both isolated and in-game.
All files were captured with a Sennheiser MKH 50 and Sound Devices MixPre, and are nicely tagged with Soundminer metadata in a UCS compliant format.
As women’s football is massively blowing up right now we hope this will end up being a great addition to many people’s FX collections!
An imaginative and supercharged collection of the next generation of modern, futuristic, and sci-fi vehicles, energy and engine sound effects. Introducing, Game Engines Sound Kit, a new breed of designed vehicle sound fx featuring a massive 10GB sound bank that fulfills all your needs related to spaceship engines, machines, robotics, mechs, power ups, power down, and super useful space background ambiences. The range of creative sound design and attention to quality in Game Engines is incredibly versatile and created for those who want to build compelling futuristic scenes in AAA games, film and TV. All game & production ready.
Useful Sound Effects releases Earthquakes, a library that contains both stereo and binaural earthquake sound effects. Sounds range from complete mixes that maintain original dynamics, indoor sensations, exterior and underwater settings. Two folders have been added with assets to create or modify your own sounds with rattling metals, shaking objects, falling debris, low rumbles…
Having felt and heard earthquakes, I wanted the sounds to translate this feeling of awkward “calmness”. The seismic effects are often delicate, but nevertheless unexpected.
These are not the Hollywood-style overwhelming crushing sounds but the more mystical, delicate sounds of the earth trembling, shifting tectonic plates, seismic movements, tremors that come from deep inside our planet and that are heard from the exterior or our interior, like houses, office, urbex-type sites.
UCS compliant files with 225 sounds that can be easily edited to fit image or story.
Ultimate Chess SFX is a collection of almost every sound you could ever hear in a chess game, from setting up the pieces to playing, to flipping the chessboard.
Being one the first large chess libraries ever recorded, we did extensive research to find which files Sound Effects Editors and Game Audio Designers would need + then included much, much more.
Our Audio Craftsmen recorded sounds of wooden chess board scrapes, opening-closing, all variations of chess pieces moving and capturing each other, chess pieces falling on different surfaces, pencil scribbles, chess clocks etc. All recorded in our acoustically treated Foley Suite.
We have also included 115+ spoken word effects of numbers, letters and other important terms used in a chess game, performed in a Neutral British Accent.
We then edited the sounds with meticulous detail, so that you can use them straight away in your films, games and other chess-related projects. All files are provided dry in 24Bit/96kHz allowing for further manipulation.
Let the game begin!
Here are the included folders:
Chess Board: Sounds of opening and closing, scrapes, taps, punching and flipping the chessboard.
Chess Pieces: This folder contains 5 subcategories:
Capturing: Different variations of chess pieces capturing each other.
Dropping: Collection of dropping chess pieces on surfaces like wood, concrete etc.
Movements: Sounds of pieces moving and sliding across the chessboard.
Rolling: Roling sounds of chess pieces.
Misc: Sounds of chess pieces falling, setting and clearing the chessboard etc.
Clock: Ticking clocks, stopwatches and winding up timers.
Pencil Writing: Pencil scribbling sounds on paper, dropping and taking pencils from a wooden table.
Voices: All numbers, letters and important terminology used in chess games performed in a British Accent. We also included multiple variations of tense breathing.
Suburban Ambiences is a collection of almost 6 hours of residential ambiences that cover various times of day and year, collected over the past 8-10 years by owner, David Fienup. This collection is full of lush, nighttime ambiences full of tree frogs and crickets; desolate winter ambiences devoid of birds and bugs; neighborhood ambiences with distant lawnmowers, traffic, dogs barking, and neighbors going about their daily routine; traffic and trains passing; morning, noon, evening and night; dense and sparse… and there are even some recordings of Fienup shooting hoops and dribbling a basketball at a park, as well as some extensive recordings of David doing yard work with a push lawnmower, electric weed whip, and a gas-powered leaf blower. This is the ultimate collection to help you design your suburban soundscapes.
Spatial Roomtones & Interiors is an immersive collection of audio backgrounds for cinema, VR, videogames and any audiovisual or creative purposes.
The audios provided in this library are high quality recordings with Zoom H2n recorder in propietary Spatial Audio mode, horizontal-only ambisonic alike mic layout stored in an AmbiX format. W, X, Y channels of AmbiX provide immersive audio through the horizontal plane and they allow to decode the recording into Mono, Stereo, Binaural, Quad, 5.0, 5.1, 7.1 and more layouts with dedicated Ambisonic processors. Z channel is empty.
The library comes with 5.0 and Stereo version of the AmbiX original recordings.
Now UCS Compliant!
In this bundle you get all currently available parts of the ANGST | Surrounding Horror Series:
ANGST is a collaboration of the sound designers Bony Stoev and Saro Sahihi is the long awaited successor and main chapter of “Surrounding Horror – Prologue”.
It brings you a comprehensive collection of thrilling, abstract horror ambience sound effects in 5.1 surround (SMPTE).
Each soundscape was painstakingly handcrafted to 2:30 minute length with lots of frightening and terrifying sonic events.
It gives your horror-related production just the right amount of heart-stopping texture, leaving your audience with fear crawling up their spines to hold ’em tight.
Also in this bundle is a huge and versatile bundle of construction-kit layers, which can be combined to countless variations and serve as inspiration for your own dreadful sonic nightmares. Some layers were left dry, others were treated with FX. Some are mixed in 5.1 surround others in stereo. To give you both flexibility and instant usability at hand.
Additionally you get all sounds from the Surround Horror Soundscapes library downmixed to stereo.
There are sounds of forests, swamps and meadows recorded in Ukraine, mostly in spring and summer. Recordings consist of coniferous and deciduous forests, different swamps and few meadows.
Recording gear: Sounddevices 744t, Oktava MC-012
This is a selection of more than 30 different elevators, displaying a broad variety in sound. The whole library was recorded in 192 kHz (with Earthworks QTC50) as elevators often have high pitched metal sounds, squeaks and electrical hum up there, which makes great material for extreme pitch shifting. In addition to the omnis, which get you a very accurate impression of the space, a harsher, more direct pair of microphones were used in m/s on a lot of recordings. You could even build a surround version from these mics together.
The library focuses on the most important sounds for games and movies, elevators going up & down as well as doors sliding open and closing. Besides, I recorded atmos, buttons and footsteps wherever possible. I also added some studio foley takes to add a selection of rattles, squeaks, metal impacts, doors etc. to create the exact elevator sound that suits your needs.
The elevators range from a 1929 wooden paternoster, metallic freight elevators/goods lifts to a 90s futuristic Kone disc drive and 2015s all-glass cabins. Carrying a maximum of 2 people to 33 people. Recorded in universities, offices, hotels, warehouses, industry, town halls, private households, malls and many more.
The meta-data allows you to sort by year, kg, people, brand, action and of course character.
You like to hear it rattle, squeak, groan, grind, slide, clatter and hiss (yeah, lots of fan noise)? This is one for you.
A collection of ambiances, street sounds, nature ambiances and SFX recorded in Berlin, Germany between 2012-2019.
You will get recordings of airport and train stations with P.A announcements, High quality recordings of S-Bahn and U-bahn Trains both Interior and Exterior perspectives .Interior Bus Rides, Restaurants , Street sounds with German walla and voices, quiet residential ambiances, Rooftops and Roomtones, Supermarkets and Flea markets, Kindergarten, Playgrounds,Street traffic, Pedestrian areas, City Forest, and more.
All Files delivered in Stereo Wav 24/ 96
Gear Used:
Sound devices Mixpre 6
Sennheiser MKH 8040St ORTF
RODE NT4
TASCAM DR100MK2
Nature and ambiance recordings across Ohio, Minnesota, South Dakota, North Dakota and Wyoming.
Including the Great Lakes, meadows, the Dakota Badlands (Both North and South) Wyoming mountains, Yellowstone geysers and mud pots, Bison, Prairie dogs, and birds.
Take a 2000 mile aural road trip across the Midwest and west.
Gear Used: Recorded with a Sound Devices 702, Tascam DR680, and Zoom H1, using Sennheiser MKH 30/40 Mid Side, Sennheiser MKH 20 spaced omnis, Sennheiser MKH8040 ORTF and XY, Sanken CSS5.
Get a rich collection of Italian ambiences captured in legendary Venice / Venezia. The library features lots of pedestrian ambiences
Ultra-high resolution Sea Doo recordings utilizing on-board microphone techniques, from multiple perspectives (driver perspective (mid-side) exhaust perspective & engine perspective).
This library provides perfectly seamless loops at every 500RPM interval from IDLE to MAX speed, giving you insanely detailed control for interactive dynamics in game audio, or film sync. Not only that but also start-ups, shut-offs, revs, both dry and wet.
• In High Desert Ambiences 5: Crickets, I revisit the place where my field recording journey started: West Texas. The heavy summer rains spawned a lively cricket chorus unlike anything I had heard before. Hear 10,000 cricket chirps weave into lush blankets of sound that gently float through mountain valleys. Hear the slowly sagging pitch of lush choruses as nighttime temperatures fall. Hear the joyous chirps of countless crickets that will make you want to take out your tent immediately.
• This library offers you an extensive collection of crickets from a unique slice of time in the life of a desert. Hear the rejuvenating summer rains fill a desolate desert with 10,000 tiny violins.
2% FOR THE ENVIRONMENT & CARBON NEUTRAL:
• Two percent of the price of this library is donated to an environmental cause, as an “artist royalty” for the planet!
• Carbon offset credits were purchased to offset my field recording travel for this library.
Back Alley Rain is a collection of 20 rain & thunder sound effects.
Light/medium/downpour rain, aftermath, drips, muffled thunder and more
The collection consists of 20 carefully mastered and rendered rain ambiences with baked-in Soundminer’s metadata.
All sounds (with one exception – see metadata) loop seamlessly which makes them perfect for games, meditation apps etc.
All sounds have been created and processed using top tier gear in order to deliver crisp, modern, error free sound.
RECORDED WITH: Sony PCM D100
EDITED WITH: iZotope RX, Pro Tools.
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
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We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
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There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
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A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
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A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.