Home Creature Sound Effects Page 9
Designed creature sound effects libraries featuring monsters, trolls, dragons, demonic beings, zombies and more
Step into the realm where the lines between human and creature blur, where the echoes of the unknown linger in the shadows. Encounter abstract beings whose presence defies comprehension, alongside humanoid swine and eerie vocal ghosts haunting the depths of imagination. From the guttural groans of zombie-like creatures to the chilling whispers of humanoid evils, each sound embodies the essence of the mysterious and the macabre, inviting listeners to delve deeper into the realms of the uncanny and the enigmatic.
ROAR By Stags is sound effects library constructed with high quality recordings of deers roaring in the middle of the forest. Everything was captured at night, during the high time of rut. It’s time when the stags are most vocal, calling to attract the attention of hinds. During those 2 to 4 weeks they are less cautious and easier to record. Inside this package you’ll find 267 files with total length of 291 minutes, both stereo and mono recorded in few different places, covering a wide range of sounds from general ambients with distant and washed out calls, through middle range roars, up to very close ones. There are also few foley like recordings of deers walking or rubbing their antlers against the trees. This is a complete package for any nature documentary, horror-ish scenes or a great set of sounds for monster / creatures sound design.
This library in numbers:
Give voice to your monsters and undead creatures and level up your audio experiences with Humanoid Creatures Vol 4 – Monstrous and Undead Creature Vocalization Sound Sets. Craft unforgettable, heart-pounding monster character vocalizations effortlessly. Packed with 16 uniquely terrifying creature types, a total of 1,480 bone-chilling sound effects, this collection is the fast and easy way to add horrific sensation and intensity to any creative audio project.
From monstrous vocalizations and brutal attack cries to visceral death wails and painful grunts, each sound is designed with meticulous care and makes it easy to develop a unique tone of voice for your custom monster characters. With multiple variations for each creature, you’ll have everything you need to create dynamic, immersive gameplay and cinematic audio. For even more creative audio power, try layering and mixing some of the 880 source audio files included in Humanoid Creatures vol. 4.
Let your imagination run wild (but not too far). If you have monsters or zombies in your project they deserve to have their voices heard. Humanoid Creatures Vol 4 – Monstrous and Undead Creature Vocalization Sound Sets makes it easier than ever.
Unleash the terror with our ultimate Horror Bundle, a spine-chilling collection of music and sound effects designed to make your audience jump. Whether you need the haunting melodies of Hollow Tales, the blood-curdling crunches from Rip & Tear: Gore SFX, the creepy atmosphere of Layered Horror Ambiences, or the terrifying growls and groans of Zombie Voices, this bundle has it all. It’s like having a horror project’s sound crew in your pocket—minus the nightmares! Perfect for games, films, or any project that needs a bit of fright, this bundle has everything spooky in one place.
Ribbiting Sounds for Your Next Project with our “Frogs” sound effects pack!
This collection of high-quality, professionally recorded sounds captures the unique vocalization of frogs in their natural habitat.
Ribbits, croaks, and chirps
Perfect for aquatic or forest environments
High-quality, 32-bit/192kHz
Get Ready to Make a Splash with Your Next Project!
‘Shoot ‘em up’ has never been this exciting! From powerful laser and plasma blasts, to specialised sounds such as fire, rain and laser circles, Sci-Fi Weapons: Bullet Hell adds intensity to virtual battles. With our trusty Vaemi’s El-Ma electromagnetic field mic, we’ve captured some wild electronic shenanigans, blending them with our synthetic sounds to cook up weapon effects that’ll make your players go, “Whoa!”
In this library you will find sounds include roars, pacings, growls, attacks, grunts, breaths, eating and others.
These sounds are perfect for use in movies, games, documentaries, etc.
These sounds were all designed with plugins.
After working these sounds in post production, this library comes with 300 incredible creatures and monsters sounds.
Flesh, Bones & Gore Vol. 3 is the third in our series of unsettling gore sound effects. This collection focuses on the slurps and growls of a creature eating flesh. General bone cracks and flesh rips have also been included to induce maximum cringe in your audiences.
Our Audio Craftsmen channelled their inner monster while tearing into various fruit and vegetables. The result is a grotesque collection of sounds ideal for unsettling viewers and users in your horror Game, TV & Film productions.
All sounds have been kept raw and are delivered in 24Bit 192kHz format, so you can drop them as-is into your timeline, or design your own monstrous creations. This library has also been meticulously edited and tagged with extensive UCS compliant metadata for ease of use.
The library contains four folders:
Bone Cracks: Heavy crunches and cracks.
Creature Slurps: Munches, slurps and chews of a creature digging into its prey.
Guts & Blood: Wet crushing of flesh, guts and bones.
Ripping Flesh: Brutal tearing and sawing of flesh.
A collection of vocalizations and emotes from evil creatures aimed for game audio use.
The library is UCS compliant and includes full metadata to help you find the right sounds with less browsing.
Gain a new female hero in your next production with AAA Game Character Female Rogue Villain – a game-ready collection of human voice over sound files created for fantasy & sci-fi games. This voice-over sound library features a female protagonist character with an edge and a knack for sarcasm. Inspired by games like Fallout, Halo & Apex, these 96k24bit voice-over SFX give you the highest quality audio, ready to use right out of the box. Dive into this pack filled with 264 professionally designed voice-over sounds and elevate your game production today!
Awaken a bloodthirsty creature of the night in your next audio production with AAA Game Character Vampire. Brooding and edgy, this collection of choice vampiric voiceover sounds, phrases, and vocalizations are created for fantasy and adventure games, film, video, and trailers of the same. AAA Game Character Vampire sound effects library features a male antagonist game character inspired by Skyrim, & Elder Scrolls. Easy to use, drag and drop into your project, all royalty-free from Epic Stock Media.
Need a gangster or hitman? No worries… hire a charismatic mobster voice in your next game & film audio production with AAA Game Character Henchman, a smooth & criminally great collection of choice bad guy human voice-over sound files created for crime & investigation games, film & trailers. This voice-over sound effects library features a male antagonist game character inspired by Grand Theft Auto, Mafia III, & Saints Row.
Sound Boosters – Affordable, Premium-Quality Libraries to Elevate Your Creative Workflow!
Sticky, Fishy, Slimy, SUSHI GORE! Boost your sound palette with a grotesquely fresh selection of sticky slashes, bone-crushing hits, and squelchy splats. Perfect for horror, action, combat or dark comedy. These sounds can be pitched, layered, and mangled into a buffet of auditory brutality. From skull-cracking crunches to gut-squeezing squelches, every file is packed with cinematic detail and seafood-inspired savagery. Sushi Gore delivers the wet texture and disturbing flavor your project demands.
• 169 hyper-detailed gore and blood sound effects
• Unique blend of sushi inspired squelches, crunches and slashes
• Build a SUSHI MONSTER with bone breaks, flesh rips, weapon impacts, footsteps and vocalization
• Perfect for horror, action, cinematic, monster, zombie and survival games
• Fully UCS-standardized filenames, with rich metadata
With a minimum of 8 variations per action, this library is perfectly suited for both game audio and film, offering the versatility and depth required for high-quality production!
Rainforest Insects, a richly detailed audio library capturing the vibrant soundscape of jungle life.
Dive into a world of fantasy with our Creature/Monster Voices sound effects pack, designed to bring an authentic, “real” sounding experience to your project. Crafted specifically for fantasy scenarios, this collection features a wide range of terrifying and otherworldly creature vocalizations, from growls to roars, screams, and more. Perfect for games, films, or interactive media, these high-quality sound effects will add depth, tension, and immersion to your creatures, ensuring they truly come to life in the most fantastical of worlds.
Features:
The Master Gun Browning M2-HB Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 26 channels including 12 Stereo and 2 mono sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of 4 audio channels with 1 Stereo and 2 mono sources, including the Sanken CO-100k which captures frequencies above 100kHz for extreme pitch shifting workflows.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
The Master Gun RPK-74 Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 28 channels including 13 Stereo and 2 mono sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of 4 audio channels with 1 Stereo and 2 mono sources, including the Sanken CO-100k which captures frequencies above 100kHz for extreme pitch shifting workflows.
In addition to the unsuppressed shot recordings, we’ve also sampled the RPK-74 with a suppressor attachment. The suppressed RPK-74 was sampled right after the unsuppressed recordings using the exact same microphone setup as the unsuppressed version. This provides you a seamless transition between the unsuppressed and the suppressed recordings.
The suppressed recordings also have the added benefit of muting the shot layers which helps bring out the intricate details of the mechanism (mech layers).
Because adding a suppressor to the firearm increases the weapons muzzle velocity, the fire rate of the suppressed weapon is slightly faster than its unsuppressed counterpart.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
The Master Gun MK14 Mod 0 EBR Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 28 channels including 13 Stereo and 2 mono sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of 4 audio channels with 1 Stereo and 2 mono sources, including the Sanken CO-100k which captures frequencies above 100kHz for extreme pitch shifting workflows.
In addition to the unsuppressed shot recordings, we’ve also sampled the MK48 with a suppressor attachment. The suppressed MK48 was sampled right after the unsuppressed recordings using the exact same microphone setup as the unsuppressed version. This provides you a seamless transition between the unsuppressed and the suppressed recordings.
The suppressed recordings also have the added benefit of muting the shot layers which helps bring out the intricate details of the mechanism (mech layers).
Because adding a suppressor to the firearm increases the weapons muzzle velocity, the fire rate of the suppressed weapon is slightly faster than its unsuppressed counterpart.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
The Master Gun HK MP5A2 Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
In addition to the unsuppressed shot recordings, we’ve also sampled the HK MP5A2 with a suppressor attachment. The suppressed HK MP5A2 was sampled right after the unsuppressed recordings using the exact same microphone setup as the unsuppressed version. This provides you a seamless transition between the unsuppressed and the suppressed recordings.
The suppressed recordings also have the added benefit of muting the shot layers which helps bring out the intricate details of the mechanism (mech layers).
Because adding a suppressor to the firearm increases the weapons muzzle velocity, the fire rate of the suppressed weapon is slightly faster than its unsuppressed counterpart.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
The Master Gun HK MP5 Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
The Master Gun FN P90 Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
The Master Gun MK14 Mod 0 EBR Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 28 channels including 13 Stereo and 2 mono sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of 4 audio channels with 1 Stereo and 2 mono sources, including the Sanken CO-100k which captures frequencies above 100kHz for extreme pitch shifting workflows.
In addition to the unsuppressed shot recordings, we’ve also sampled the Mk14 Mod 0 EBR with a suppressor attachment. The suppressed Mk14 Mod 0 EBR was sampled right after the unsuppressed recordings using the exact same microphone setup as the unsuppressed version. This provides you a seamless transition between the unsuppressed and the suppressed recordings.
The suppressed recordings also have the added benefit of muting the shot layers which helps bring out the intricate details of the mechanism (mech layers).
Because adding a suppressor to the firearm increases the weapons muzzle velocity, the fire rate of the suppressed weapon is slightly faster than its unsuppressed counterpart.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
The Master Gun Steyr AUG Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
The Master Gun Remington M1903A3 Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.
And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
We're always looking for new sounds to mangle, so when A Sound Effect had a holiday sale, I tried them out.
The purchase experience is really smooth and quick, and delivery is almost instant.
I'll definitely come back to them again in the future!
A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
And, Asbjoern is great to work with!
A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.