Home Materials & Texture Sound Effects Page 52
Sound effects and recordings of various surfaces, textures, objects and elements – soft, hard, organic, wooden, stone, metallic and lots more
The Master Gun AK-47 (Type-56) Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
The Master Gun Blaser LRS2 Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
The Master Gun Kel Tek KSG Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.
In addition to the unsuppressed shot recordings, we’ve also sampled the Kel Tek KSG with a suppressor attachment. The suppressed Kel Tek KSG was sampled right after the unsuppressed recordings using the exact same microphone setup as the unsuppressed version. This provides you a seamless transition between the unsuppressed and the suppressed recordings.
The suppressed recordings also have the added benefit of muting the shot layers which helps bring out the intricate details of the mechanism (mech layers).
Because adding a suppressor to the firearm increases the weapons muzzle velocity, the fire rate of the suppressed weapon is slightly faster than its unsuppressed counterpart.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
The Master Gun IWI Galil MAR Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
The Master Gun Beretta M9A3 Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.
In addition to the unsuppressed shot recordings, we’ve also sampled the Beretta M9A3 with a suppressor attachment. The suppressed Beretta M9A3 was sampled right after the unsuppressed recordings using the exact same microphone setup as the unsuppressed version. This provides you a seamless transition between the unsuppressed and the suppressed recordings.
The suppressed recordings also have the added benefit of muting the shot layers which helps bring out the intricate details of the mechanism (mech layers).
Because adding a suppressor to the firearm increases the weapons muzzle velocity, the fire rate of the suppressed weapon is slightly faster than its unsuppressed counterpart.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
MASSIVE ACID – 426 files of Acid sound effects, at varying distances and intensities. From slow growing sears to volatile pops and melting. Massive Acid comes in at over 1 hour and 44 minutes, of acidic chemical noises. Bring a touch of alchemy to your next fantasy scene or a little chemistry to you next science fiction project. Recorded using basic acids and Foley techniques. Includes two variations of each Acid take ‘A’ (Dry Recording) and ‘B’ (Wet with FX). Massive Acid filenames are in the Universal Category System format with additional Metadata baked-in.
Don’t need a Massive amount of Acid sound effects? We offer ‘Mini’ sound effect libraries as companions for all of our ‘Massive’ sound effect libraries. All recordings are unique to each library with no overlap. Go Mini today, and upgrade to the corresponding Massive library later, when you need more of that particular sound effect.
MINI ACID – 40 files of Acid sound effects, at varying distances and intensities. From slow growing sears to volatile pops and melting. Mini Acid comes in at over 16 minutes, of acidic chemical noises. Bring a touch of alchemy to your next fantasy scene or a little chemistry to you next science fiction project. Recorded using basic acids and Foley techniques. Includes two variations of each Acid take ‘A’ (Dry Recording) and ‘B’ (Wet with FX). Mini Acid filenames are in the Universal Category System format with additional Metadata baked-in.
Looking for a Massive amount of Acid sound effects? We offer ‘Massive’ sound effect libraries as companions for all of our ‘Mini’ sound effect libraries. All recordings are unique to each library with no overlap. Go Mini today, and upgrade to the corresponding Massive library later, when you need more of that particular sound effect.
Enter the realm of metallic resonance with this diverse collection of sounds that encapsulate the essence of metal objects. From the harsh scrape of metal against metal to the echoing impact of chains and fences, each sound reverberates with industrial allure. Explore the rugged clang of gates and poles, accompanied by the rhythmic rattle of tools and the eerie squeak of metal under strain. Delve into the atmospheric hum of a bowed fan, adding depth and texture to your auditory landscape. Whether it’s the gritty texture of scrapes or the haunting echoes of impacts, these sounds offer a versatile palette for crafting immersive audio experiences.
Telephone Booths features the sounds of indoor wooden and outdoor aluminum telephone booths. From the early 20th century until the last decade, these booths could be found inside hotels, restaurants, offices, state capitol buildings, highways and rest areas throughout the United States. In addition, the library includes sounds of pay telephones that would have been used inside these booths. These include hand crank, 3-slot rotary and 1-slot push-button Touch-Tone telephones.
I used a variety of microphones along with several miking techniques (X/Y, OFTF, and binaural). You’ll hear bi-fold doors sliding open and closed in stereo, sometimes accompanied by an annoying squeal. You’ll listen to coins being dropped into the phone and receivers being picked up and placed back on their cradles. And of course, you’ll hear numbers being dialed. On a rotary phone, each number takes slightly longer to circle the dial, with one being the shortest and zero being the longest.
638 meticulously processed stereo fire spells sound effects recorded in 96 khz and 24 bits for high audio definition.
The collection comes with hundreds of variations, more than 1 hour of content and many different type of fire spells. It also includes source sounds for more flexibility for your projects.
This collection is perfect for any films, video games or trailers.
The library is fully focused on fire spells. You will find simple one shot magic firebolt, powerful high level fire spells, fire sword, berserker enchantments and so on. Spells such as fireball, firewall, rain of fire, meteor, fire nova, magma storm, pyroblast, sword of Avernus, etc. are included in this library.
Discover a unique collection of breaking, crashing, and handling sounds designed to elevate your audio projects. “Smash The Glass” features the visceral, high-impact sounds of squeaks, smashes, drags, and drops, meticulously recorded from various glass objects like bottles, panes, and more. Whether you’re designing for film, games, or immersive media, this library delivers the crisp and dynamic sounds you need.
About Smash The Glass
A collection of 330 pristine audio files, capturing the raw essence of glass in motion—breaking, smashing, and shattering in vivid detail.
The sounds are carefully categorized into:
Action: Smash, Drag, Drop, Break, Shatter, Crash, Squeak
Object: Glass Bottles, Containers, Cups, Household Glass Items
Surface: Stone, Concrete, Ceramic, Metal, Wood, Glass-on-Glass
Style: Close-Up, Distant, Light, Heavy, Quick, Slow, Singular, Multiples
Why Choose Smash The Glass?
Find the true sound of shattering creativity with “Smash The Glass” from Vadi Sound Library!
Field Recording Library proudly presents Ultimate – a collection that combines the finest recordings from the Kaleidoscope, Vol. 1, and Vol. 2 libraries. This comprehensive archive spans three years of dedicated work, capturing the rich and diverse soundscapes of Russia – from the awakening of nature in spring to the crisp chill of autumn.
Kaleidoscope offers an extensive selection of atmospheric recordings made between 2022 and 2023. The library takes you to various locations, from serene forests and quiet courtyards to bustling highways and vibrant city squares. These recordings, presented in 48kHz, provide a versatile foundation for any audiovisual project, delivering vivid and realistic soundscapes.
Vol. 1 raises the bar in sound quality, featuring recordings in 96kHz, 24Bit for unmatched detail. Dedicated to the sounds of Russia and St. Petersburg from early spring to late summer, this library introduces extended ambient recordings up to 20 minutes. These long-form tracks offer greater flexibility in selecting and combining textures, making it easier to create custom atmospheres.
Vol. 2 focuses on the autumn soundscapes of St. Petersburg and its surroundings. From the warm days of September to the damp chill of November, this library showcases urban and natural soundscapes in various weather and time conditions. The highlight of this collection is the addition of extra channels, synchronized with the main recordings. These channels reveal new dimensions, such as underwater waves captured with a hydrophone or hidden textures recorded with contact microphones and geophones. Like Vol. 1, these recordings are presented in 96kHz, 24Bit, making them a professional-grade tool for sound design.
Ultimate combines variety and versatility in one package. This collection is perfect for any project – from crafting immersive atmospheres for films, games, and advertisements to developing unique sound layers. It’s the ideal choice for anyone looking to dive into the world of Field Recording Library and gain access to the full spectrum of soundscapes in one comprehensive set.
Fantasy GUI Sounds: Fire Themed Transitions and Stingers” is the first in a series of Fantasy GUI sound packs. With 63 high-quality, fire-inspired sound effects, this pack is perfect for transitions, confirmations, selections, and stingers, whether in the game menu or during gameplay. These intense and dynamic sounds will elevate the user interface of fantasy games, delivering a big, full AAA sound at an affordable price.
Get the lowest prices on individual packs or grab the Everything Bundle with lifetime free updates: www.cyberwave-orchestra.com
Size: 63 Files, 22 MB
Format: 44.1 kHz, 16 bit, Stereo, WAV
Supported Development Platforms: All
Created By: Cyberwave Orchestra
Over 80 spokes on an abandoned vintage hay tedder produce raw rattles, vibrations and scrapes.
Featuring geophone and contact mic recordings, the library includes detailed textures from metallic rubs and glitches to wind tones and subtle grass rustles.
Perfect for creating atmospheric metal FX, deep bass clangs, trembling impacts and earthquake-like rumbles.
Multi Recording Takes For Varying Nuances
Multiple Microphone Perspectives
Type : Source Files – WAV Stereo & WAV Mono
Mastered : No
Normalised : Yes -6 dbFS
Recorder : Sound Devices Mix Pre 10II
Microphones : Stille and Klang spot contact microphones, Organic Audio Cjossul contact microphones, LOM Geofon
Microphone Perspective : Contact / Magnet
Documentation Included : Copyright, EULA, Images, Metadata (exported in multiple formats)
Metadata : Files are stamped with detailed UCS compliant metadata in Soundminer, including pictorial references.
Cello Textures II is an eclectic collection of dark and ominous Cello sound effects, showcasing various experimental playing techniques such as harmonic trills and slides, dramatic glissandos, ricochets, swells and heavy pizzicatos. This versatile library gives you everything you need to create intense and unsettling soundtracks, and is perfect for use in genres such as horror, thriller, mystery and psychological.
You can use the sounds in this library to create full original soundscapes, or simply drag and drop in sounds as “one-shots” or “sweeteners” to enhance your film/game music.
All sounds in this library are at 96kHz 24 Bit to allow for further manipulation and design, and have been tagged with extensive UCS metadata to fit smoothly into your production workflow.
This library is recorded in a small furniture workshop where office furniture is sawn and created. We recorded the sounds of the factory so that they can be easily combined together to create a workshop of any scale.
Microphones were placed at varying distances from the recording subjects. Many recordings were created using a LOM Geofon contact microphone.
We wanted to redesign some of our Coil Pickup recordings so we fired them into our in house Kontakt instrument and started to redesign them.
We got in to creating some Arc/Tesla/Plasma type sounds, from one shot Electricity Zaps, Crackles, Statics, Hums and Buzzes to a variety of looped buzzes and tonal elements.
Arc will give you enough audio to give your project the authentic sound of an Arc, Tesla and Plasma type sounds, boosting your project to the next level. Arc has been edited to allow a drop in ready and Royalty Free sample pack. These Samples can be used in a variety of projects from Sound Designing/Compositions for TV, Film, Documentaries and Video Games. UCS Compliant and Metadata is attached to the samples
Snow & Ice Textures is a meticulously curated sound effects library designed for professionals in film, gaming, and multimedia production. This collection features 40 high-quality sound effects, capturing the essence of snow and ice environments with unparalleled realism and detail.
It includes snowball impacts, footsteps, Icey crunches, crackling and other various snow/ice texture sounds.
Experience the creative versatility of Percussive Textures, where everyday objects become instruments of sonic exploration. Here lays a world of diverse textures and tones as mundane objects such as sticks, toothpicks, plastic, macaronis and coins collide with cups, wine glasses, pans and jars. Each shake or hit reveals a new layer of depth and character, adding an unique richness to your compositions and designs.
288 files • 96 kHz/32 Bit • 3.74Go • 54:29 mins
Introducing Homemade Waterphone: a daring journey into the realm of experimental sound design. Crafted from scratch, this unique instrument is the culmination of our quest to forge an otherworldly sonic experience.
Designed as the ultimate tool for crafting horror stingers, thrilling ambience, and spine-chilling sequences, Homemade Waterphone offers an unparalleled range of possibilities. By seamlessly blending contact microphone and stereo microphone recording techniques, we’ve unlocked a vast spectrum of sounds, spanning from earth-shaking sub-bass to ethereal high frequencies.
Each sound within this library has been meticulously captured using top-of-the-line equipment, ensuring unparalleled audio quality. Every detail has been painstakingly refined through individual editing, resulting in a collection of sounds that are both captivating and immersive.
Delivered in Broadcast Wave format, with embedded metadata for seamless integration, Homemade Waterphone promises a fast and effortless workflow. Whether you’re scoring a horror film, crafting a spine-tingling video game soundtrack, or exploring the depths of experimental music, this library is your key to unlocking a world of sonic possibilities. Are you ready to dive into the unknown?
Respecting all complaints from the UCS system.
Discover the Mechanical Pencil Sharpener Library, featuring 90+ high-quality recordings of a hand cranked mechanical Boston pencil sharpener. With a wide variety of sounds from the sharpener including cranking at different speeds, grinding, impacts, squeaks, clanks and clicks there’s plenty of material to use in your designs.
Perfect for filmmakers, game designers, and sound engineers, these 192kHz/24bit recordings offer versatile creative possibilities and allowing for fantastic pitch bending.
Ideal for design, weapons, mechanical devices, engine rooms, sweeteners, and a wide range of other metal, rubber, and mechanical gear related activities.
Nolan Sound Library – ALL IN ONE Bundle.
Get 1825+ Files in one bundle: Trains, Norway Nature, Nature Soundscapes, Radio Noises, Motocross, Foley Sounds, Spain Ambiences, Planes, Airports, New York Life, Mountains Winds, Forests and many more…
Also includes the NSL in ATMOS Format for big productions.
This soundlibrary arises from recordings with plugins and effects.
After working these sounds in post production, this library comes with 20 incredible drone sounds that will bring your vídeo, trailer or movie to life.
Size: 378 MB
Files: 24 • Including metadata
Sample Rate: 48Hz – 24 Bit WAV
Duration: Approx. 22 min
Gear: Virtual Plugins
Delivery: Instant – blazingly-fast
License type: Royalty-Free
Whats the best thing to do with a broken washing basket?
Thats right record it and create a sample pack
We recorded the Washing Basket being Moved/Manipulated and Roughed up from Fast to Slow, Pats, Rubs, Scrapes and Shakes. The basket was a rough Fabric with a thick cardboard layer between the Fabric. Spolier Alert it’s not the one in the photo
Washing Basket Foley gives you enough audio to give life to any Fabric based Washing basket, it doesn’t stop there, this sample back can be used for other Fabrics and Textures and not just for a washing basket, giving it multiple uses boosting your project to the next level. Washing Basket Foley has been edited to allow a drop in ready and Royalty Free sample pack. These Samples can be used in a variety of projects from Sound Designing/Compositions for TV, Film, Documentaries and Video Games. UCS Compliant and Metadata is attached to the samples
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.
And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
We're always looking for new sounds to mangle, so when A Sound Effect had a holiday sale, I tried them out.
The purchase experience is really smooth and quick, and delivery is almost instant.
I'll definitely come back to them again in the future!
A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
And, Asbjoern is great to work with!
A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.