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Human sound effects and recordings – includes vocal, non-vocal and body sounds
Feast your eyes on this expertly crafted realistic zombie sound pack!
(Recorded and exported in 24/192 khz)
Featuring horrific sounds from both male and female voices artists, this pack is tailor-made to suit any project aiming for a more realistic and grittier take on the undead.
Including:
Groans, Snarls and Gargles (both Passive and Aggressive)
Tearing
Biting
Squelching
Hordes
Wooden Boards Breaking
Scratching + Clawing against wood
Glass Shattering
(Basically, everything you would hear in the zombie apocalypse)
All suitable for any form of media.
Only sounds from the pack were used in the example.
Ambisonic Surround Crowds features 60 HD 24bit/96khz Surround Sound Effects with a large selection of crowds from Conventions, Museums, Markets, Playgrounds, Parks, Carnivals, Casinos, Restaurants and more. Both Exterior and Interior.
Mastered in 3 configurations: Ambisonic B format (FuMa 1st Order WXYZ), 5.1 Surround Sound (L-C-R-Ls-Rr-Lf ) and Stereo (L-R)
Recorded with a Brahma Ambisonic Microphone and a Zoom F8 recorder with special attention given to avoid intelligible words. Recording locations are all from center perspective, in the middle of the crowd to give the widest image.
Most tracks are 2 Minutes long with embedded Soundminer metadata.. All new, original recordings. Want a taste of what's included? Download the B Format Surround Demo file here and try it out on your own system!
Foley Plus is a massive collection of Foley-related sounds including new and unusual footsteps, clothing movement, household/kitchen/bathroom/office sounds, wood and metal creaks, squeaks, scrapes, and so much more you’ll have to check out the track list! Add a big PLUS to your FOLEY library!
A very lean library made to offer a quick go-to sound set for designers who need the natural popping, snapping, and cracking sounds of human joints.
Lights, Camera… Action!
Film Crew is loaded with a vast range of authentic film crew and film production sound effects. Our team of skilled audio craftsmen recorded these sounds directly from a working film set, immersing themselves within the crew top bring you sounds as they happened on set.
This diverse collection of sounds are some of the only sound effects recorded at a working film set, making these sounds very unique and highly sought-after addition to an audio professionals sound library.
Inside this product, you will find a wide selection of genuine recordings that cover various stages of production, exterior and interior locations, on-set conversations between different crew departments, Director and 1st AD calling action, cut etc, equipment being set up, and film set ambiences at various levels of busy-ness.
Sounds have been separated into the following categories:
Ambiences – Exterior Atmos recordings taken from unique filming locations such as the Humber Bridge in Hull.
Exterior – Sounds captured from exterior shoots, Crew setting up outdoors, Crowd effects, Vehicles, Light traffic, On-set ambiences.
Interior – Sounds captured from interior, Crew setting up lighting and camera etc, Crew conversations, Director and 1st AD talking with actors and extras etc.
Extras – Crowd effects from extras on set, Crowds clapping and cheering, Crowd celebrating at a wedding scene.
Vintage Car Props – Sound effects captured from a genuine vintage car that featured heavily in the production where we recorded these effects.
All sounds were recorded in 24Bit 96kHz, and have been tagged with extensive UCS metadata for ease of use.
The Half & Half Sound FX Pack 1 features a mix of 50 specific sound effects (horror, cheering, human sound clips and others), and 50 longer ambiences (crowds, room tones, stations, and more).
Get our Hockey Sound Effects pack for your next sports game. Includes 292 ice hockey sound effects like arena sound effects, sticks like slap shot sound effects, goalie pad sounds and player movement sounds such as skating and body checking sound effects.
Crowd Sounds From A British Soccer Match
Crowd sounds recorded at a smaller London Football Club match. Cheers, groans, chants and quite a lot of swearing.
[Includes Adult Content]
Editing footsteps in audio post-production can be time-consuming. Footstep Loops II is a sound library that delivers a comprehensive kit of footstep sound effects made to ease your daily work.
The collection contains footstep sounds of various shoes and surfaces, recorded in different paces and edited to continuous but lively 30-second sound loops.
VARIETY
The Footstep Loops II Sound Library covers a wide range of different footsteps:
Barefoot, Socks, Slippers, Flip-Flops, Sneakers on Wood, Sneakers on Concrete, Boots on Wood, Boots on Concrete, Heels on Wood, Heels on Stone;
Grass, Gravel, Forest, Foliage, Dry Foliage, Stones, Puddle, Mud, Snow;
Stairs up + down: Wooden Stairs, Metal Stairs, Stone Stairs
PACE
Each type of footsteps is available as a set of 13 sound files that represent a range from walking very slowly up to very speedy. Paces are sorted by Footsteps per Minute (FPM):
Ground Footsteps: from 40 FPM to 160 FPM
Stairs Footsteps: from 60 FPM to 180 FPM (up) / from 80 FPM to 200 FPM (down)
LAYERS
Since all (ground) footstep loops have the same FPM paces, they can be layered easily. E.g. you can add a puddle sound element to sneakers walking on concrete etc.
CLOTHING
You can add clothing as a layer to make the movements sound more natural. The sounds of jeans & jacket fit to all ground footsteps. Furthermore, versions with well-balanced clothing sounds of all main footstep loops are already included as ready-to-use files!
ADDITIONAL ELEMENTS
Some experimental elements are also included in the library:
2 layers of floor creaks and one layer that adds the sound of keys in the pocket while walking.
TIME-COMPRESS
Paces of the sound loops included in the Footstep Loops II sound library increase in steps of 10 FPM each. If you need a value in between, time-compress the file just a tiny bit – the quality loss is almost inaudible in modern digital audio workstations.
ONLINE FOOTSTEPS GENERATOR
To get an impression of what you get with the Footstep Loops II sound library, go HERE and play around with footsteps online.
Delight your users with your very own collection of funny, cute, and silly creature voices to bring all of your characters to life and keep your audience captivated! From big scary monsters to small loveable creatures, from screams and dying to laughing and crying, common interjections like “yes,” “no,” “what,” and even gibberish in fictional languages, CARTOON MONSTERS is the perfect choice to animate the playfulness of any creature your project will ever need!
If you’re looking for hilarious vocal sounds for spooky ghosts, cute aliens, adorable zombies and more, look no further than this massive library of over 2,130 original high quality samples to give the silly characters in your project unforgettable charm and zest.
CONNECT WITH YOUR AUDIENCE
Top animation studios know that exceptional voice acting is key to building strong emotional bonds between audience and characters. That’s why CARTOON MONSTERS relies on professional voice actors to bring dynamic personality to any character in your project, creating lasting impressions your audience will not forget.
ANY PERSONALITY AND CHARACTER DESIGN
Whether you need evil spooky villains or pure of heart angels, strong and dominant leaders or weak and cowardly servants, smart and curious observers or stupid and blundering idiots, CARTOON MONSTERS is packed with personalities of all shapes and sizes, with character designs that include giants, Martians, gremlins, mutants, and many more.
ENDLESS EMOTIONS AND EXPRESSIONS
This incredibly rich vocal sound library offers every emotion, whether it’s happy, sad, surprised, scared, or angry, while also providing situations like eating, sleeping, attacking, being hit, or even dying. What’s more, included are pitches ranging from squeaky highs to resonant lows with endless forms of expression, like spoken interjections, roars, cries, laughs, and even burps.
PERFECT FOR:
…and all other audio-visual productions
KEY FEATURES:
TECHNICAL DETAILS:
Thank you for your purchase!
‘Tinnitus Designed’ is a collection of 25 sounds to replicate the noises of tinnitus. The library is a realistic approach at creating some of the sounds experienced by people with tinnitus.
Suitable for post-production sound designers.
Please note that my sound libraries do not go on sale (this is so prices are fair all year round), and they are sold exclusively on asoundeffect. :-)
A meditation on the most versatile audio tool with which we are biologically equipped, we have carefully crafted this collection of mouth noises to provide you with highly dynamic and almost unpredictable organic audio fare. However, we tried to explore less conventional noises and specifically avoided the usual burps, coughs, throat clears, etc. Captured from a single male voice actor, this collection includes squishy spurts, saliva smacks, guttural loops, pops, clicks, cracks, inhales, exhales, and air bursts.
A particular part of this library is the intentional use of creating soft distortion from moving air over the mic membranes in specific ways. This helped add low end and saturated elements to many of the sounds. The wide spectral coverage of this library makes it easy to blend many of the sounds together to achieve some truly diffused but balanced soundscapes. Don’t try to tame this library, unleash it! We’ve successfully used these in explosions, engine layers, organic rummaging, shots, ambient clouds, UI, and more. Enjoy!
Collection of Abstract and Ethereal Breaths. Recorded Binaurally with optimum results when played back through headphones.
8 tracks containing 132 SFX in Total, varying levels of reverb reverse whooshes and abstract breathing patterns.
All files in WAV format with embedded Metadata fully Soundminer compliant.
This library delivers 70 recordings, each 5 minutes in length and recorded at 96khz at 5 different universities.
You’ll find find a range of distinctive locations from exterior walkways to interior study spaces, stairwells and many more. Each sound file is contains useful metadata describing the location and distinct sounds present in the recording.
All sounds were recorded using the Sound Devices Mix Pre 6 and a stereo pair of Sennheiser MKH 8020s.
Visit edible-audio.com for behind the scenes photos, contact information, sound library updates and exclusive deals.
The Complete Amusement Park Sound Effects Bundle includes two sound libraries featuring various amusement rides, roller coaster pass bys with and without screaming, amusement park ambiences, and more.
Most sounds were recorded with LCR (Left, Center, Right) microphone setup with a tracking handheld mono shotgun microphone. Stereo downmixes are included for extra convenience.
If you are searching for high-quality amusement park sound effects library with a lot of useful content, this is the bundle for you.
• 5 roller coasters
• Multi-microphone
• Pass by & onboard
• 10.3 gigabytes
• More details about this library
• 8 amusement rides
• Amusement park ambiences
• 5.4 gigabytes
• More details about this library
The Zombie Apocalypse has arrived, and the virus is spreading fast. This comprehensive sound library features 20,000 high quality zombie sounds, making it the most complete zombie sound collection ever released.
Expert Vocalizations
In today’s films and video games, zombies have four distinct vocal archetypes. The renowned creature voice talents from The Monster Factory have expertly performed all these vocalizations, covering every genre of zombie imaginable—from the fast-paced, ultra-rabid freshly infected to the slow, hauntingly wailing undead. Our team has been trusted by AAA video game companies for over 15 years, contributing creature vocalizations to games like Star Wars Outlaws, Dead by Daylight, Until Dawn, Hellblade 2, Baldur’s Gate 3, and many more. Their expertise in creating immersive audio nightmares is highly sought-after in the industry.
More Actions and Variations
Unlike typical sound libraries that limit diversity by offering only a few choices, Zombie Apocalypse delivers a wider range of actions and variations. With more options for nuanced performances, you can ensure that the sounds match every movement and action of your characters. The Zombie Apocalypse library covers a wide range of actions and intensity level, including:
• Breathing, Walking, Running
• Idle, Detection, Attacks
• Pain & Death sequences
• Biting, Chewing, Choking, and much more!
For the full list of actions, click here.
Voice Layering Options
For greater customization, we recorded each action with a consistent phonetic script, ensuring that different voice techniques can be perfectly layered together. You can mix 2, 3, or even 4 different voice techniques, giving you endless possibilities to create unique zombie sounds or even non-zombie creatures. Though designed primarily for zombies, this library’s layering capabilities make it versatile enough to design an array of creatures and monsters. It’s the most flexible collection of creature vocalizations available.
Distant Microphone Recording
While recording, we used a second Sanken CO-100K microphone positioned 3 meters away from the first, adding depth and nuance to the recordings. These distant microphone audio files will help you create richer ambiances, ensuring that not all zombies sound the same or come from the same distance.
Unparalleled Level of Audio Quality for Unparalleled Level of Terror
Recorded at Tone Studio in Montreal by James Duhamel, the Zombie Apocalypse library offers pristine audio fidelity with a 192 kHz/24-bit sample rate. This, combined with the talents of trusted voice actors and the increased variety of actions and variations, the layering option to keep your listeners immersed and on edge, makes Zombie Apocalypse the most complete and unique sound library on the market. If it is not the first zombie sound library you have bought, this one will definitely be your last.
Rich Metadata Embedded
Every file comes with UCS naming and detailed metadata, including file descriptions and keywords, ensuring that you can quickly find the right sounds for your project.
Screaming Bundle contains three of our most popular scream sound libraries. With a total number 424 files and file size of 3.68 GB, this bundle has everything from funny anime and crowd screams to horrifying otherworldly sound effects.
Our Audio Craftsmen recorded performances of our in-house voice artists using mono and stereo microphones to give you maximum flexibility. We have captured anime screams, warrior screams, screams of a football fan, falling from height, horror screams, screams inside a tunnel, screams and shouts from TV audience, crowds at parties, gigs, sports stadiums, armies fighting battles, teens being massacred, people burnt alive, a crowd being attacked by bees, a group falling to death, people being trampled by an elephant, couples fighting each other and much, much more. We have also included the “Screaming Designed” library, which contains everything from monsters, dragons, dinosaurs and toy soldiers all the way to giants and ghostly whispers.
All of the sounds are meticulously edited, meta tagged and UCS compliant, so you can find the right sounds you need and drag them straight into your projects. In addition, all the files are available in 24 Bit 192 kHz for further sonic manipulation and design (you can pitch and time stretch these to bring further interest and put your own stamp onto the effects).
You will be saving almost 25% on the total cost of the individual libraries when purchasing the bundle, an awesome value for money addition to your general sound effects libraries.
Volume Two of “Voices of Battle” delivers over 2000 vocal exertions from 8 professional male voice actors. These non-language vocal sounds of battle will bring your characters to life with intense power, pain, and emotion.
We captured a comprehensive range of exertion types, and each exertion has a large number of takes of various intensities and lengths to choose from. If your character attacks, jabs, swings, jumps, celebrates, casts a spell, or expresses pain, we have you covered.
For each actor, we captured multiple takes of the following exertions:
Also included are sets of 12 “Magic Shouts” from each actor. These are phrases of three syllables or less in a fictional mystic language: “Rah!”, “Kuhn Drah!”, “Kah Seh Too!”, etc. We imagined a sorcerer conjuring a spell but these phrases can also be spliced and used effectively as interesting attack sounds for non-magical characters too. As with the rest of the library, each magic shout has a variety of takes.
Buy now for highly usable performances from 8 professional actors for less money than a session with a single actor.
Bring your battle to life!
STOMP through this large library of walking, running, and single footstep sound effects to give your media project the perfect ‘THUDS’ you’ve been looking for! Expertly crafted by our industry-leading sound designers, travel on foot wherever your project might take you with the only FOOTSTEP FOLEY library you’d ever want!
ANY FOOTSTEP SOUNDS YOU COULD NEED
This staggering collection of 570 of the highest quality audio assets (190 original sounds) gives you a huge variety to choose from. This premium collection offers any kind of surface imaginable, including CONCRETE, GRAVEL, DIRT, ICE, SNOW, PARQUET, GRASS, WOOD, SAND on the BEACH, CARPET, RUGS, ROTTEN WOOD, HARDWOOD FLOORING, TILES, PUDDLES OF WATER, and even rare surfaces like LAMINATED FLOORS and BASKETBALL & SPORTS COURTS! Each sample is carefully mastered, featuring a unique character, pace, and weight, for a more natural sound of walking when samples are played one after another. Perfect for any type of media, game, app, or project requiring quality natural walking or running sounds.
SINGULARLY UNIQUE
In addition to the very rare surfaces not seen elsewhere on the market, this pack’s AAA industry-standard sounds are all recorded as ‘HARD STOMPS’ to cut through any kind of background audio even when the volume is dropped down. Samples are also mastered at the highest level to allow simple and quick drag and drop to get stunning and realistic results!
Also included: LOOPS of WALKING and RUNNING in multiple speeds for every surface, so there’s no need to edit multiple single footsteps together.
Each audio file is drag-and-drop ready, all presented in 3 formats – high quality MP3 (320 Kbps) and WAV (96 + 44.1 kHz, 24 + 16 Bit) with meticulously labeled keywords, as to create the perfect experience for any audience in a matter of moments!
ADDITIONAL FEATURES:
The Body Pack 01: Humanoid contains over 80 minutes (554 files) of high quality body falls, impacts & lands on multiple surface types.
The assets have been designed for use with computer game media that demands high asset variations, however this pack is suited for all forms of audio media.
The included basic construction kit / original recordings enables further body fall details to be created for more granular focus.
All assets have been recorded & produced at 96kHz/24bit.
Included in this pack:
Looking for game voices? This pack comes with 1843 character voice assets. Includes a huge number of phrases, spoken by the following 6 character voices: Calvin, Jimmy, Kimberly, Sharon, Timmy, Yury. Comes with both 24 bit and 16 bit assets for easier implementation into your game.
The Steppenwolf Kontakt virtual instrument strives to deliver a persistent combination of simplicity and quality to those looking to expand their palette of virtual footstep options, or to place an affordable alternative in the hands of those already possessing the full version of Kontakt 6 (& up). This virtual instrument, despite its apparent simplicity, is no compromise when it comes to delivering audio quality. Every footstep was recorded in a quiet, professional foley stage with a high ceiling and zero reverberation. A Neumann TLM 103 was used for the close microphone, and a Schoeps CMIT 5U was used for the far microphone. The near & far microphones each have their own knob to control volume on the plugin’s GUI, so that the near or far microphones can be blended together to achieve the desired texture/distance. The preamplifier used was a NEVE 5211 with zero compression and a flat EQ graph for maximum flexibility. There are five instances of the instrument, where each instance is a surface (dirt, grass, wood, gravel, concrete). Each instance/surface contains one shoe per octave for seven shoes per instrument (multiple boots, sneakers, and a pair of woman’s heels). The same shoes are used in the same order across all surfaces! Each key within a given octave contains 8 round robins forming a perfect loop, so the user need only tap one key infinitely to have a complete walk cycle, or mix & match between the 11 other walk cycles within the octave!
For people working in game audio, the samples can also be reused as oneshots within WWISE or FMOD! They are already rigorously edited, so just drag and drop!
Woman power of all ages and styles!
Here we have 2227 sounds of female vocalizations for fighting, action, pain, basic reactions, emotions, general gibberish speech and many English words. Less extreme than Beastie Girls 192, you’ll get brand new screaming, shouting, talking, gibbering, hoarsing, whispering, laughing, crying, choking, wheezing, yelping, yawning, moaning, groaning, panting, cheering, breathing, coughing and more.
– 4 different voice characters including English kid girl, English adult woman, 2 non-native speaking women + 2 more extra subcharacters – Cartoon and Creepy Whisper
– 2227 files, start and end without silence gaps for immediate implementation
– 192 kHz / 24 bit file resolution with ultrasonics, 1.58GB unpacked
– source files – cleaned, with equalisation contour
– volume normalized to around -18 lufs
– contact the library creator to order more exclusive vocalizations for your project if needed
Introducing “Killy” character with his heavy growling, screaming, shouting, laughing, gibbering and more.
– 7 sub-characters with various voice-acting styles
– 310 files, start and end without silence gaps for immediate implementation, including dual mic recordings
– 192 kHz / 24 bit file resolution with ultrasonics, 407MB unpacked
– source files, clean
– volume normalized to -20 lufs
Need the sound of people in a wide range of settings - from large and small crowds, lively audiences, quiet groups of people, human reactions and exclamations, and walla in many different locations, to single character voices, Foley-style movement and interaction sounds, kids and adult vocalizations & emotes, as well as burps, farts & other body sounds? These human sound effects libraries give you an excellent arsenal of sounds to work with.
Recorded around the world, these human sound libraries deliver a varied selection of sounds that will seamlessly blend into your game or film's soundscape and bring it to life.
Applause, burp, cough, giggle, groan, hiccup, hum, laugh, murmur, scream, sigh, sing, slurp, sniff, snore, sob, whisper, woohoo, yawn, yell
Q: What are some of the most popular human sounds?
A: Click to sort the category by most popular human sound effects libraries
Q: Are there any human sound libraries on sale right now?
A: Click to sort the category by human sound libraries on sale
Q: How do I download the human sounds?
A: Add the sound libraries you're interested in to the cart, and complete the checkout - you can then instantly download your chosen human SFX.
Q: Are these sounds royalty free?
A: Yes, they're royalty free, and no attribution is required
Q: Who has recorded and designed these sounds?
A: They're created by the independent sound community, and have been recorded by some of the best recordists and sound designers on the planet. There's a constant flow of brand new sound libraries coming from the community, giving you the absolutely freshest sound effects available anywhere. Oh, and by getting sounds from the community, you support individual sound designers and sound recordists – that’s a pretty cool thing too.
Animal Hyperrealism Vol III is a library containing sounds themed animal vocalisations, from real to designed creatures totaling more than 1700 individual sounds in 279 files.
The sounds were recorded in zoos and wildlife centers. The asset list includes but is not limited to: european red deers, monkeys, reindeers, hornbills camels, crickets, tamarins, boars, frogs, red ruffed lemurs, parrots, and many more.
The content has been recorded at 192KHz with a Sanken CO100K plus a Sennheiser 8050 for center image and a couple of Sennheiser MKH8040 for stereo image.
Part of the cheats section of the library features samples recorded at 384KHz. For these sounds an additional microphone was employed, specifically the CMPA by Avisoft-Bioacoustics which records up to 200 KHz. This microphone was used to record most of the library but the 384KHz format was preserved only where energy was found beyond 96KHz not to occupy unnecessary disk space.
All files are delivered as stereo bounce of these for mics, though in some instances an additional couple of CO100K was added to the sides.
The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.
Audiobeast is proud to present our second sample library; the only library of its kind to focus entirely on weapons being fired in urban environments! For this recording session we were given access to a military training site known as a FIBUA (Fighting In Built-Up Area) consisting of streets with a variety of buildings, vehicles, and exclusive permission to fire weapons in several locations. Pictures of the street and gas station locations and firing points are included.
The aim of this library was to offer the slapback type tails needed for gun sound design for convincing city scenes in film, games and tv production. It’s always been difficult to find gun recordings in a city environment so we hope this library helps sound people everywhere.
This Library contains over 3 GBs of weapons being fired in multiple urban environments, a street, outside of a gas station and inside of a tower block. 218 WAV files of single shots, bursts and many with multiple takes, all recorded at 96 khz 24 bit, with heaps of information on microphones used and distance from the firearms.
Various distances were captured, from the DPA4062 on the guns themselves, to the distant other end of the street 100 metres away. To add, some mics were positioned around corners, a nearby graveyard, through walls and in armored vehicles to capture a variety of perspectives.
Minimal cleanup on the recordings was carried out very carefully so as not to introduce any artefacts into the recordings, they are presented as raw as possible.
If you need a wider selection of interior gun recordings please check out our first library – The London Warehouse Firearms library
Florida Thunder by Eric Berzins contains 111 distinct wav files with over 200 dry thunderclaps and over 300 thunderclaps with rain. All files were recorded in the US state of Florida between 2021 and 2025. Florida has more lightning strikes than any other U.S. state! All files have been meticulously edited and cleaned, and have embedded UCS-compliant Soundminer metadata.
Animal Hyperrealism Vol I is a library containing sounds themed animal vocalisations, from real to designed creatures totaling more than 1300 individual sounds in 290 files.
The sounds were partly recorded with animals trained for media production, partly recorded in zoos and wildlife centers. The asset list includes but is not limited to: african lions, bengal tigers, horses, donkeys, cows, exotic birds, owls, bobcats, pumas, dromedaries, wolves, dogs, geese, lemurs, gibbons and many more.
All the content has been recorded at 192KHz with a Sanken CO100K plus a Sennheiser 8050 for center image and a couple of Sennheiser MKH8040 for stereo image. All files are delivered as stereo bounce of these four mics, though in some instances an additional couple of CO100K was added to the sides.
The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.
And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
We're always looking for new sounds to mangle, so when A Sound Effect had a holiday sale, I tried them out.
The purchase experience is really smooth and quick, and delivery is almost instant.
I'll definitely come back to them again in the future!
A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
And, Asbjoern is great to work with!
A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.