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Human sound effects and recordings – includes vocal, non-vocal and body sounds
Ths library delivers a huge collection of quadrophonic hockey crowds from every perspective. And hockey crowds are different from other pro sporting crowds:
The NHL mandates that the music has to stop during play, which leaves every gasp, oh, and cheer free and clear of PA induced pollution.
This wrinkle in the rules of play means that pro hockey games are the ideal setting for recording arena crowds for any situation.
Our hockey crowds were recorded over the course of an NHL season and were done with unprecedented access. Entire games were recorded from various locations including:
– on the camera platform
– in the upper level seats in the hallway
– outside the doors pre and post game
– in the platinum level bar
– under the bleachers
– from the top of the penalty boxes
Each location was recorded in beautiful dual ORTF or double MS quad.
The end result is an immersive sound set that has been carefully edited and fully tagged with metadata. Finding the elements you need is simple and direct.
Pick this library up today and cover your arena crowd needs in style.
Pro Hockey Ambiences – Full
• 24 bit, 96kHz quadraphonic split wav files
• Soundminer and bwav metadata tags
• Photography
• Over 17 Gigabytes of sound
• More than 4 hours of recordings
This library features atmospheres from all aspects of children’s, private and public hospitals. Locations include entrance halls, hallways, wards, wings, emergency departments, waiting rooms, receptions and nurse stations.
All sounds were recorded using DPA 4060’s and Sound Devices Mix-Pre 6.
Visit edible-audio.com for behind the scenes photos, contact information, sound library updates and exclusive deals.
Get the sounds of Senegal in this interesting collection from Eneas Mentzel. Covering everything from city and village ambiences to night and day atmospheres and much more, this library is a rich source of authentic Senegalese ambiences. More than 3.5 hours of recordings total are included.
All files in unprocessed M/S format for maximum flexibility in audio post !!!
Artwork by Annemie Van Roey.
If you’re after high quality footsteps sounds on unique surfaces, this library is for you: ‘Footsteps One’ is the first library of the series aimed at providing exciting and unique footstep sounds for your next project. All the sounds were recorded in quiet remote locations in Northern Finland.
Surfaces included:
Forest Plain • Frozen Stairs • Grass • Gravel • Pine Needle Ground • Snow Deep • Snow Packed • Snow Scrapes • Wood Scrap
Each surface comes with walk, scuff and stomp sounds with a lot of variations. Also included is bonus material like frozen stairs walk and snowscrapes recorded at various lengths.
You get the sounds in two formats: 96 KHz 24 bit and in 44.1 KHz 16 bit, for more convenient ways of utilizing the sounds in games and other media.
Don’t forget to check out the ‘Footsteps Bundle’ which gives you both of the libraries with a special bundle discount price!
Ladies and gentleman, please put your hands together for the most dramatic crowd library you’ve ever heard!
Bravo! Dramatic Audiences places you front and center with laughs, reactions, quietudes, cheers, and applause that will bring your project to life. A wide range of crowds were captured for this library, including those attending live theater, stand-up comedy, music concerts, and more. Venue sizes vary from small to large, interior and exterior, offering great flexibility while matching to picture. The size of the crowds range from as few as 30 people, all the way up to 200, allowing you to mix and match sounds for easy scalability depending on the project at hand.
A collection of short vocalizations from four females aged 10 to 30. Efforts, growls, laughs, cheers, hits, jeers, boos, raspberries, sneezes and more. All useful for video game, app or cartoon characters.
We are the People is a sound effects library filled with protests chants from the 2012 NATO protests in Chicago.
Two locations give this library two aurally unique crowd environments. The downtown protests reflect off the surrounding buildings, giving them a neat urban quality, while the Ravenswood protests give the impression of a more open environment. Groups of protesters in unified chant ranged in size from just a few to perhaps 200 or more. Many of the recordings have wonderful builds, starting with one or two voices and grow from there, in both size and intensity.
These recordings work great as stand alone effects or for layering in some specificity to crowds. The next time your designing a defiant crowd, bring some authenticity with We are the People.
Get an footstep SFX pack with professionally recorded civilian male footsteps (in casual boots) on 8 different surface types: Concrete (asphalt or stone), wood, water, metal surfaces, ground, grass, gravel and snow.
Each surface type includes the following footstep sounds: walking, running, stealthy crouched movement.
Each movement type contents five separated footstep sounds (one step per WAV file).
Sounds of Istanbul gets you more than 6 hours of oriental-flavored soundscapes and ambiences – gathered around Istanbul, Turkey. It features calls to prayers, bazaars, harbor sounds, Walla, crowds of people passing through the streets and alleys, car traffic, street musicians, both close and distant emergency siren sounds, as well as the quiet crowd at the Istanbul Museum of Modern Art.
So if you’re after middle-eastern city ambiences, Sounds of Istanbul delivers:
Football Crowds: Premier League is a collection of various crowd reactions recorded at a London Premier League stadium.
The collection features various generic reactions from cheers, chants, boos, goading, insults as well as some club specific chants unique to Crystal Palace FC – a club famed for it’s atmosphere which can be quite clearly heard in this library!
The library contains a mixture of longer crowd ambience beds and single soundbytes of fans reacting to the action on the pitch allowing you to craft the story of an entire sports fixture.
Sounds recorded in Stereo 24bit/48kHz and UCS compatible.
Fighting Game includes 2500 SFX & loops – After months of sonic conflict, 14 voice acting warriors, and countless source recording and editing sessions, we happily present you with Fighting Game – fight scene and close combat sound effects library. Never surrender or retreat from a sound design battle again. Now YOU get to become the ultimate fighter and master sensei to almost any type of game audio project where combat sound effects, aggressive voice articulations, are needed. It’s the most supercharged, conflict-generating sound FX library available. Strike now and get this highly versatile and wide-ranging production suite, a genuine knockout with Mortal Kombat & martial arts styled sounds effects, male and female karate voice vocalizations & royalty-free production music loops. All game-ready.
Don’t get caught with your hands down to a client again or compromise on quality work – now it’s easier than ever to exchange blows to the face, create fight scenes with weight & emotion as well as inflict high levels of audio precision on your projects! With the Fighting Game, the battle has already been won. Kick off an action-packed adventure today! Hi-yah!
• 2500 sound effects & loops
• 600+ designed game ready – combat sound effects
• 900+ source/organic sound effects – build your own combat sounds or sweeten
• 800+ fighting voice sound effects (from 14 voice actors)
• 100+ royalty-free gameplay & menu music loops
• Over 2.5 GB of audio samples
• Over 73 minutes of game audio & SFX
• All in 96k/24bit .wav
Female Fighting Reaction
Expertly crafted Female fighting Vocals to give your project a real kick!
Including:
each with 3 different pitches for deeper pitched, averaged pitch and higher pitched women.
all individualand edited so they can be used easily and effectively.
Recorded and exported in 24/192khz so can be modified to suite your project.
Perfect for all forms of projects
(Only sounds taken from the Female Fighting (Vocals) Pack were used in the Sample)
London Crowds brings you 20 stereo crowd recordings featuring different situations and locations: Luton and Stansted airports; Liverpool Street, King’s Cross, Victoria and Marylebone stations; a pub, a classroom, a terrace bar, an auditorium, a campus university and a few networking events. Crowds go from 10 people up to a cocktail event with dozens of people.
19 out of 20 locations are interior, so traffic noise is either minimum or absent. English (with British accent) is obviously present in all the files.
Files come in 24 bit and 96/48 kHz. Total length of the library is 105 minutes.
UCS Compatible Metadata embedded. Fields included CatID, Category, Subcategory, FX Name, Filename, Description, BWDescription, Library, RecType, RecMedium, Microphone, Designer, Manufacturer, Keywords.
This library of only the highest quality sounds of the body was recorded over several long and precarious nights. It was a labor of love, as we starved ourselves for the perfect stomach grumbles, and gagged ourselves for authentic puking sounds. We hope you can find many uses for this library, and we hope it brings your next project to the next level!
Features sounds such as:
Bone cracks, breathing, burps, chewing, coughs, eating, farts, gagging, gargling, grumbles, hiccups, kissing, nose blows, puking, rumble, scratching, sneezes, spitting, swishes, throat clears, yawns
All recordings were recorded in a Foley studio at 192kHz with a Fostex FR-2 recorder, Project Studio C4 mic, and Ambient Emesser ATE-208 bi-directional mic and mastered in Pro Tools.
Farts are our bodies’ way of punctuating important moments. Everyone knows this and agrees on it. It’s basically accepted scientific fact.
And now, after decades of research and a couple days of intensely private foley work, George brings you 216 separate files of completely original yet hauntingly familiar fart sounds that will add ripe, satisfying definition to your every soundscape.
Employ George’s rich, mouth-made ass-noises to create emphasis, intrigue, a sense of accomplishment, desperation, true love, and more.
With over 20 minutes of quick bursts and ambient loops, we’re fairly confident when we say you really shouldn’t ever need more fart noises than this.
A collection of over 530 96k/24bit HD Gore sound effects that comes with an additional 262 48k/24bit sounds! Â Come and get your body damage galore. Â Punches, bone, blood, intestines, goops, splats, flesh movement, chewing, tearing, snapping, breaking, blade sounds… It’s BLOODY CARNAGE!
HAL has teamed up with sound designer Raphael Sohier to create the most comprehensive hospital sound effects library to date. GENERAL HOSPITAL has 760 files and over 2000 sounds covering all aspects of the genre.
This collection is the result of years of work and aims to set a new standard for a genre mostly neglected by independent sound libraries until now. Even old tropes need new sound ideas (no pun intended) and we think we have achieved exactly this with our library.
This library features a man making as many vocal sounds as possible, without saying any actual words. From cowboy whoops to coughing, laughing, crying, cheering booing and much more. Good ‘Emotes’ for video game or animation usage.
What if you never again had to worry about the perfect ambience sounds for crowded concert audiences? What if you could just drag two files into your project and you’re in control over applauding, cheering or shouting masses? Our CROWDS – CONCERT AUDIENCES sound effects library does exactly that.
YOU’RE THE MASTER OF CEREMONY
CROWDS – CONCERT AUDIENCES is your best choice for designing realistic crowded concert audience ambiences with ease. Packed with thousands of single files for almost every possible scenario, we bring you the world’s probably biggest sound FX library of this kind and the ultimate concert audience toolkit. From smaller more intimate aulas or clubs to the huge and heavy sound of an enthusiastic open air or stadium atmosphere, you get a seemingly unlimited amount of real-live ambiences to conveniently pick from.
WHAT WE RECORDED
We went out and recorded aulas, studios, clubs, theatres, churches, concert halls, open air festivals and stadiums. Besides the mandatory applause we also captured varied audience reactions like cheering, shouting, mumbling and screaming. All this in multiple variations to perfectly blend them together. Most of the files come in quadrophonic recordings, meaning you have each the front and the rear recording as a stereo file and can mix it the way you want.
WHAT YOU GET
CROWDS – CONCERT AUDIENCES bursts at the seams. As one of our biggest SFX libraries yet, with a total size of more than 24GB and more than 4.500 files, it hardly leaves anything to desire.
EASE OF USE
Using those sounds couldn’t be easier. Just drag and drop the SFX in your personal project and get mind-blowing results instantly.
The files come in 48kHz/24bit WAV files. All files contain extensive metadata to provide you with the fastest and easiest workflow possible. We’re convinced that this library will be the last CROWDS – CONCERT AUDIENCES SFX library you’ll buy for a very long time.
Police radio and general walkie talkie comms sounds.
This pack contains both ‘police radio’ and general radio communications sounds.
I have recorded the police chatter stereo ‘PR’ files using real walkie talkies rather than affecting with software in post. There are some specific scenarios such as a police chase but mainly these will be best as undefined background or incidental sounds in a video game, film, theatre or other project.
The Police sound files in this pack are all English and reflect the style of classic TV shows like Z Cars, The Sweeney, The Professionals and The Bill.
The Garbled Radio Communications mono ‘GRC’ files are vintage recordings and suitable for any radio communications sounds from CB Radio to Military, other emergency services or even sci-fi.
The music in the preview is merely intended as an audio watermark and is not available in the pack.
I have read through the NATO alphabet three times. One is a flat read one has an upward inflection at the end of each word and one down, good for concatenation.
Have fun, hope they can help bring your project to life!
Wavs and MP3 versions both in the pack.
Surround At the Show features 48 HD 24bit/48khz 5.1 Surround Sound Crowd Effects with a large selection of Audience cheers and swells. Recorded in 3 premiere venues in Los Angeles during sold out rock concerts.
Recorded with discrete Quad microphones, and mastered in 5.1 surround (L-C-R-Ls-Rr-Lf Embeded .WAV format). Recording locations are all from center of the crowd to create the widest possible sound. From veteran Hollywood Sound Designer Lenny Jones.
A stereo version of each cue is included, as well as embedded metadata. Want a taste of what's included? Download the 5.1 Surround Demo file here and try it out on your own system!
A pack of 20 courthouse crowd sound clips: halls, atriums, courtrooms, & corridors. 1.5 GB.
Volume One of “Voices of Battle” delivers over 2000 vocal exertions from 8 professional female voice actors. These non-language vocal sounds of battle will bring your characters to life with intense power, pain, and emotion.
We captured a comprehensive range of exertion types, and each exertion has a large number of takes of various intensities and lengths to choose from. If your character attacks, jabs, swings, jumps, celebrates, casts a spell, or expresses pain, we have you covered.
For each actor, we captured multiple takes of the following exertions:
Also included are sets of 12 “Magic Shouts” from each actor. These are phrases of three syllables or less in a fictional mystic language: “Rah!”, “Kuhn Drah!”, “Kah Seh Too!”, etc. We imagined a sorcerer conjuring a spell but these phrases can also be spliced and used effectively as interesting attack sounds for non-magical characters too. As with the rest of the library, each magic shout has a variety of takes.
Buy now for highly usable performances from 8 professional actors for less money than a session with a single actor.
Bring your battle to life!
Live from the red carpet, we bring to you that award show energetic crowd from our field recordings of crowd cheers at the actual events directly from Hollywood.
This sound pack of over 80 crowd cheering files provides you a VIP ticket to create your own movie premiere, music awards, concert venue, or any other special event to roll out that red carpet.
Need the sound of people in a wide range of settings - from large and small crowds, lively audiences, quiet groups of people, human reactions and exclamations, and walla in many different locations, to single character voices, Foley-style movement and interaction sounds, kids and adult vocalizations & emotes, as well as burps, farts & other body sounds? These human sound effects libraries give you an excellent arsenal of sounds to work with.
Recorded around the world, these human sound libraries deliver a varied selection of sounds that will seamlessly blend into your game or film's soundscape and bring it to life.
Applause, burp, cough, giggle, groan, hiccup, hum, laugh, murmur, scream, sigh, sing, slurp, sniff, snore, sob, whisper, woohoo, yawn, yell
Q: What are some of the most popular human sounds?
A: Click to sort the category by most popular human sound effects libraries
Q: Are there any human sound libraries on sale right now?
A: Click to sort the category by human sound libraries on sale
Q: How do I download the human sounds?
A: Add the sound libraries you're interested in to the cart, and complete the checkout - you can then instantly download your chosen human SFX.
Q: Are these sounds royalty free?
A: Yes, they're royalty free, and no attribution is required
Q: Who has recorded and designed these sounds?
A: They're created by the independent sound community, and have been recorded by some of the best recordists and sound designers on the planet. There's a constant flow of brand new sound libraries coming from the community, giving you the absolutely freshest sound effects available anywhere. Oh, and by getting sounds from the community, you support individual sound designers and sound recordists – that’s a pretty cool thing too.
Animal Hyperrealism Vol III is a library containing sounds themed animal vocalisations, from real to designed creatures totaling more than 1700 individual sounds in 279 files.
The sounds were recorded in zoos and wildlife centers. The asset list includes but is not limited to: european red deers, monkeys, reindeers, hornbills camels, crickets, tamarins, boars, frogs, red ruffed lemurs, parrots, and many more.
The content has been recorded at 192KHz with a Sanken CO100K plus a Sennheiser 8050 for center image and a couple of Sennheiser MKH8040 for stereo image.
Part of the cheats section of the library features samples recorded at 384KHz. For these sounds an additional microphone was employed, specifically the CMPA by Avisoft-Bioacoustics which records up to 200 KHz. This microphone was used to record most of the library but the 384KHz format was preserved only where energy was found beyond 96KHz not to occupy unnecessary disk space.
All files are delivered as stereo bounce of these for mics, though in some instances an additional couple of CO100K was added to the sides.
The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.
Audiobeast is proud to present our second sample library; the only library of its kind to focus entirely on weapons being fired in urban environments! For this recording session we were given access to a military training site known as a FIBUA (Fighting In Built-Up Area) consisting of streets with a variety of buildings, vehicles, and exclusive permission to fire weapons in several locations. Pictures of the street and gas station locations and firing points are included.
The aim of this library was to offer the slapback type tails needed for gun sound design for convincing city scenes in film, games and tv production. It’s always been difficult to find gun recordings in a city environment so we hope this library helps sound people everywhere.
This Library contains over 3 GBs of weapons being fired in multiple urban environments, a street, outside of a gas station and inside of a tower block. 218 WAV files of single shots, bursts and many with multiple takes, all recorded at 96 khz 24 bit, with heaps of information on microphones used and distance from the firearms.
Various distances were captured, from the DPA4062 on the guns themselves, to the distant other end of the street 100 metres away. To add, some mics were positioned around corners, a nearby graveyard, through walls and in armored vehicles to capture a variety of perspectives.
Minimal cleanup on the recordings was carried out very carefully so as not to introduce any artefacts into the recordings, they are presented as raw as possible.
If you need a wider selection of interior gun recordings please check out our first library – The London Warehouse Firearms library
Florida Thunder by Eric Berzins contains 111 distinct wav files with over 200 dry thunderclaps and over 300 thunderclaps with rain. All files were recorded in the US state of Florida between 2021 and 2025. Florida has more lightning strikes than any other U.S. state! All files have been meticulously edited and cleaned, and have embedded UCS-compliant Soundminer metadata.
Animal Hyperrealism Vol I is a library containing sounds themed animal vocalisations, from real to designed creatures totaling more than 1300 individual sounds in 290 files.
The sounds were partly recorded with animals trained for media production, partly recorded in zoos and wildlife centers. The asset list includes but is not limited to: african lions, bengal tigers, horses, donkeys, cows, exotic birds, owls, bobcats, pumas, dromedaries, wolves, dogs, geese, lemurs, gibbons and many more.
All the content has been recorded at 192KHz with a Sanken CO100K plus a Sennheiser 8050 for center image and a couple of Sennheiser MKH8040 for stereo image. All files are delivered as stereo bounce of these four mics, though in some instances an additional couple of CO100K was added to the sides.
The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
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A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
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A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.