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Environment recordings, ambiences and soundscapes – from all over the world, and beyond
Thunder & Rain is a sound library that delivers the recordings of two storms. It includes a total of 46 audio files, split into three folders: STEREO, MS and UPMIX 5.1. It also comes with 40 audio files in the AS REC MS (NO De-Noise) folder.
De-noise was applied to most of the recordings, to only preserve thunder FX, but you have the NO De-Noise folder included too.
Create your own thunder ambiences with the included Winds/Storm/Rain files (in the preview below, I used the Rain file in addition to thunder files).
The OUTDOOR IMPULSE RESPONSES library from BOOM gets you realistic outdoor reverbs – fast and easy.
Using impulse responses, you can apply the acoustic characteristics of a particular location to your target audio as if it had been recorded in that place. With our BOOM Library OUTDOOR IMPULSE RESPONSES library, you get 68 great outdoor impulse responses to place your sounds into specific locations and make them sound as plausible and realistic as possible. We recorded a lot of different outdoor locations such as fields, forests, hills, mountains, valleys and urban locations. We have ensured that each recording has a rich and detailed reverb tail to capture every characteristic delicacy of the respective location. All files come in high definition audio (192kHz). Each location is documented with a picture to get an impression of the surrounding area. Watch our tutorial video below to see how to work with BOOM Library impulse responses.
To use BOOM Library OUTDOOR IMPULSE RESPONSES, you need a convolution reverb plugin that allows importing impulse responses. This is not included in this library.
An ice hockey game is an exciting, dynamic and powerful sonic experience. From the thunderous crack of a puck hitting the boards at full speed to the gentle scrape of a stick on the ice, this library contains a complete range of the game’s on ice sounds, all captured with natural reverb in an indoor arena.
Included are a range of performances of skate, stick, puck, and whistle sounds, as well as rink door opens and closes, and various board, glass, and ice impacts.
The skate sounds include starts, stops, turns, and pass bys, as well as single steps and scrapes for detailed editing and layering. Stick sounds include different kinds of shots, passes, drops and scrapes, and impacts with other sticks, the boards, and the ice. Puck sounds include impacts with the ice, boards, skates, the goal metal and net, and even goalie pads. Rink sounds include the opening and closing of doors, impacts with the boards and glass, and a goal horn. Two different types of whistles were recorded, with varying durations.
Each sound effect performance was recorded from multiple perspectives – a stereo ORTF pair of Lewitt LCT 540s microphones, a closer wide XY from an Audio Technica BP4025, and a close mono Schoeps CMC6/MK41 – either stationary or following the action on a boom, depending on the type of sound. The ratio of direct to reverberant sound differs between these perspectives, offering a variety of options when editing to picture.
Also included are quad-channel room tones from two different ice rinks, and a special onboard recording of a puck, made by taping a Sony PCM-M10 to a puck and sliding it across the surface of the ice.
The actions were performed at a range of speeds and energy levels, with multiple takes for variety. Please refer to the sound list pdf below for details. Captured at a sampling rate of 96kHz, these recordings contain detailed information above 20kHz, expanding the possibilities for manipulation when slowing and pitching them down.
Check out the SPACE DIVERS MINI for free!
Download Dive Deep 2 freebies!
Get ready for your next project with this unique combo! Grab SPACE DIVERS together with DIVE DEEP, DIVE DEEP 2 and BOAT RIDE for a special price:
DIVE DEEP 2 – new genration of underwater ambiences, including “Detail”, “Space” and “Eeerie” categories.
SOURCE:
DESIGNED:
Exclusively on A Sound Effect!
WINDY HILL is a collection of high quality exterior wind ambiences.
The library consists of wind gusts through branches, shrub, dry grass, coniferous trees and more.
2 Super wide AB recordings with a pair of spaced out DPA4060’s
3 M/S (decoded) with Sennheiser MKH8060 combo + Ambient ATE208
3 Sony PCM D100 recording
All SFX have baked-in Soundminer’s meta data.
RECORDED WITH:Â Sound Devices MixPre 6 + Sennheiser MKH 8060, ATE208, 2x DPA4060, SONY PCM D100
EDITED AND MASTERED WITH: RX, Pro Tools, Equality.
In this library you will find quiet meadows, valleys, glades and open spots on hills in Central Europe. Everything sounds very airy and open and you can hear many different birds, grasshoppers, crickets, insects etc. All nature recordings are clear and completely free from external noise and other human disruptions. This is why this library will be especially useful for productions taking place in the past, like medieval and ancient times. As well as for historical and nature documentaries.
All of these nature ambiences are recorded using three different microphone set-ups. A Stereo set-up, a wide stereo set-up and a spaced omnis set-up, which also offers extended frequency response. This brings you 3 variations of each recording. Within these variations the differences are sometimes subtle and sometimes more extreme. These three perspectives can provide flexibility for crosscutting within scenes.
Get more than 4 hours of unique, royalty-free and especially high quality recordings with this library.
Recorded in 24 bit / 96 kHz. Accurately edited and mastered to sound as natural as possible. The average length of each file is between 3-5 minutes, so enough time to use in longer scenes without looping.
For more detailed descriptions about the ambiences in this collection see the metadata in our file lists or listen to the preview montage.
You want to get big? You want to get strong? Want muscles? This library brings the (sounds of the) gym – straight to your DAW!
The Gym is a sound effects library containing recordings of typical weight room sounds (deadlift barbell, benchpress, dumbells and more), and of course the foley that you bring in the weight room (belt, gloves and similar)
You can also use the sounds for totally other things, like the sounds that have been made in the included pre-designed folders – so let your imagination guide you, and don't forget: No pain, no gain!
Machine Hall delivers all the right sounds for designing sounds for robots, industrial environments and other machines.
This pack was recorded in a car building factory and therefore has a lot of industrial robots, air compressors, small rotors and motors, servos and general heavy industry ambiances. Perfect for creating robots, giant mechanical stuff with loads of moving gears and parts and little tinkering bots. Every machine is counted for, big and small!
Be it steampunk or modern sci-fi, this pack is sure to be a great fit for anything mechanical and robot-y!
All sounds included are meta data tagged(keywords+description) for use in soundminer/basehead etc.
EDV3RB is designed to be a complete toolbox to create a realistic sounding room atmosphere up to 5.0 surround.
A full 5.0 Surround WAV-file of each room in different perspectives will give you the base and the real sound of the location.
With the exact same room as an Impulse Response you’ll be able to add all types of different sounds to the ambience to get a perfect natural-sounding environment.
EDV3RB’s Impulse Response Library is made for the IR-Reverb PlugIns Audio Ease Altiverb, Avid Space, Waves IR-1 and others supporting WAV impulses.
Bunker 101 • Carlsberg No 19 • Carpark Big • Carpark Small • Der Saal • Factory Hall Big • Factory – Furnace • Factory Hall Huge • Factory Hall Small • Factory Tunnel • Kitchen • Living Room • Living Room II • Sleeping Room • Staircase
Variation • EdV3rb Stereo • EdV3rb 5.0 Surround • EdV3rb 5.0 Surround | Resolution • 24 bit / 96 kHz • 24 bit / 48 kHz • 24 bit / 96kHz | Size • 5.75GB • 6.33GB • 13.2GB |
Get the authentic sounds of Tokyo City in this library from Original Sounds. It features everything from sounds captured in the city centre, busy streets, pedestrian streets, parks, residential areas, trains and subways – exterior and interior recordings captured at different times of day. Check out the full sound list below.
So If you’re looking for the sounds of Tokyo, this one gets you 1 hour and 46 minutes of great, authentic recordings!
Airports From The Archive features recordings made in and around airports in the UK, Europe and the USA.
It comes with 42 files in 24bit / 48kHz, many long atmospheres with and without announcements and including four recordings that have the hard-to-find Solari Departure Board sounds included. All files are Soundminer Metadata embedded.
All in all, you get more than three hours of great, authentic airport sounds in this library.
Walla Volume 4 features 200 ambience length sound effects that capture the unmistakable background murmur from crowds. Featured in this collection are airports, bars, pubs, conventions, lobbies, halls, schools, malls, offices, theaters and more! A total of more than 8 hours of recordings are included. All sound effects have been hand-picked from the Sound Ideas Walla, Series 15,000, Background Trax, Mike McDonough Crowds and Applause, General HD 1 and Premiere Edition libraries.
Metallitronic is sound designer Nathan Moody’s latest collection of intense textures, a library of nearly three hours’ worth of metallic membranes and objects excited by electronic signals.
Metallitronic was created using advanced synthesis techniques played back through various transducers into cymbals, gongs, bowls, steel plates, prefab metal buildings, and other resonant metallic objects, close-miked in stereo with extended-frequency-range microphones. This collection radically expands a sound designer’s palette of stressed-metal sounds, horror and tension elements, crystalline creaks and groans, unsettling background atmospheres, rattling vehicular interiors, creature sound sweeteners, the sound of massive machinery, earth-shaking rumbles, and stochastic, complex rhythms.
Some textures let the complex synthesizer textures shine through – intense on their own, even if they weren’t amplified through metal – but the primary focus is on metallic drones, hits, pings, stresses, groans, wails, resonances, rattles, and unique timbres that can be layered into almost any project. The scale of the sounds ranges from detailed to overwhelmingly massive. The sounds invite aggressive filtering and extreme pitch shifting.
Every sound is recorded in stereo at 24 bits, 192 kHz, and many sounds have ultrasonic frequencies. This library includes nearly three hours of recordings, all fully tagged with metadata. Multiple articulations are ganged into single files for convenience and organization.
Empty City Rain is a collection of 12 rain & thunder sound effects.
Drippy gutters, peeling thunders, rumble, downpour, light & medium rain, puddles, rain on trees, aftermath, distant city presence and more.
Collection consists of 12 carefully mastered and rendered rain ambiences.
All audio clips loop seamlessly which makes them perfect for games, meditation apps etc.
All SFX have baked-in Soundminer’s meta data
Download includes additional 44.1kHz 16Bit version for Unreal Engine.
RECORDED WITH:Â Sony PCM D100
EDITED WITH: iZotope RX, Pro Tools.
This library gets you 97 minutes of binarual recordings of wind noise, captured inside the helmet as a motorcycle rides along the highway. The speed ranges from a slower pace all the way up to 100 – 130 km/h, and features both acceleration, variable and constant speeds, as well as occasional sounds of passing traffic as captured from inside the helmet. The helmet is a flip-up type of helmet, and the motorcycle is a Honda NC 700D.
Recorder: Tascam dr100 mk/III, Microphone: DPA 4060 miniature omni
The Game Pack Mini 01: FPS contains over 7 minutes (200 files) of high quality ready to use individual designed assets for use with an FPS style game.
This pack offers a chance to sample some our released & upcoming new libraries for a accessible low price.
This pack has also been created to assist anyone learning our game audio implementation guide series found here.
The assets have been designed for use with computer game media, however this pack is suited for all forms of audio media.
All assets have been recorded & produced at 96kHz/24bit with high quality hardware.
Included in this pack, Individual Designed assets for:
Please Note:Â this is a mini sample pack with minimal asset variations. Please see our vendors page for full unique packs that contain multiple asset variations & much more!
In Residential Ambiences you will get the sounds of 15 different recordings of residential atmospheres with a duration of 10 minutes each so there’s no need to loop.
Recordings have been done during five different periods of a day. Each one includes three versions:
Recordings feature sounds such as dozens of birds singing in the early morning, dove calls in the morning as the same time traffic gets noisier, human activities in the background in the afternoon distant traffic and voices in the evening, and sirens wailing in distance at night.
Some of the birds included are: doves, sparrows, crows, a cock, woodpeckers, blackcaps, magpies, and pigeons.
Since some of the files are extremely quiet (mainly in the evening and at night), descriptive markers have been included to highlight interesting events in an otherwise featureless waveform. These markers can be read in programs such as Izotope RX, Reaper, and Soundminer. The markers are also included as .txt files in separate folder.
All files have been recorded in 96 kHz/24 bit with Soundminer and BWAV embedded metadata.
UCS Compatible Metadata embedded. Fields included CatID, Category, Subcategory, FX Name, Filename, Description, BWDescription, Library, RecType, RecMedium, Microphone, Designer, Manufacturer, Keywords.
One hundred ambiences. From English pubs and cafes to Charles Bridge in Prague to a rooftop on Madison Avenue and the pastoral city ambience of Central Park. Great background ambiences for film, TV, games and many other uses.
This library contains more than 200 natural ambience clips with embedded metadata. They´re mixed and cut into: loops, transitions and variations to be ready to use inside your project.
The metadata precisely points out any bird species, the specific environment and acoustic properties, the current day-cycle, weather conditions and any foreground or background events that are audible in the clip. To enhance the ease of use, I decided to structure the library as a modular toolbox for ambience sound design.
It has been recorded in some of the oldest, quietest and most pristine forests all over Germany and offers a large collection of active and quiet nature ambiences featuring a variety of different natural environments and wildlife.
This library delivers thousands of fire & water sound effects – and not only that: we added a lot of extraordinary sweeteners to further support the already strong character and to give your sound design this specific edge. As this library carries the BOOM Library „Cinematic“ label, it is destined to once more raise the bar in terms of characteristic and state-of-the-art sound FX – available in 3 versions:
Sweeteners – The secret weapon for unique sound design
You’re going to love those as they will enhance your designs and give them an unrivalled and instant presence in the mix. They can really make the difference between regular sound design and detail-rich sound design.
Dumpster Truck (Skiploader) delivers the sounds of a DAF CF 75.310 mid-size truck that delivers open steel containers. They are mostly used to collect debris, junk or discarded furnishings. Once these containers filled up, the truck picks them up again to bring them to the suburban garbage dump.
The library delivers 103 files in 5 categories:
Container Handling, Driving Activities, Engine, Foley and Props, Underneath Truck
This includes sounds of container dumps, noises from load chains and their locking mechanisms as well as sound from the truck itself (interior, door slaps, air pressure system, wheel noises, 7.5l 310hp diesel engine, exhaust and much more).
Lakes, rivers, oceans and waterfalls. Â Whether you’re looking for a gentle lapping river, dense rapids, calm lake waves lapping on the beach, giant crashing waves, tumultuous waves rolling through rocky shores, or jungle waterfalls — we have you covered.
Explore US waterways with Soundopolis from Michigan to Virginia Beach to Hawaii, and back again!
Water is a collection covering splashes, movements, pouring, waterfalls, faucets, toilets, showers, fountains, sewage drains, drips, bubbles, boiling, water pipe smoking, and even ice cracking, impacts and scrapes. Â We have you covered for all of your water needs.
This Library is a Collaboration Between Rz Post and Miguel Ramirez Sound where they recorded a thunderstorm in the Gulf of Mexico. In this library, you will expect 30 different variations of thunders from different perspectives and distances. Some of these are closer and powerful, where others are distant with rich rumble.
After the thunder it goes the sound. This Library shows the Power of a Tropical Electric Storm in the Gulf of Mexico.
Enjoy this sound Library, and we thank you for your support to keep bringing sound alive. In addition. Nobody got hurt or electrified! Enjoy our sounds!
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
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There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.
And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
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I'll definitely come back to them again in the future!
A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
And, Asbjoern is great to work with!
A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.