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Home Sound Effects

Sound Effects

  • Ambient Walla is a collection of crowds and walla taken from a number of locations and situations. Everything from crowded restaurants and busy campuses, to more intimate and sparse moments, such as cocktail parties. Most tracks were captured with the Zoom H6, Zoom F6.

    I wanted this SFX library to sound more natural, rather than creating something that already exists. These tracks are more subtle and are aimed at smaller and more dispersed situations, but can also be used for larger situations.

    As well, a majority of the “campus” crowd and walla sounds were captured from the Google and Apple campuses. There are a number of quality tracks with both close and distant perspectives.

  • Whether you are designing a traffic jam or just another day in New York City, get the correct horn for the correct car with Modern Car Horns, by Frontier Sound FX.

    Modern Car Horns is a comprehensive compilation of long and short horn blasts from common American cars, recorded at 16bit/44.1k.  Each vehicle is logged with the year, make and model, to ensure the proper fit when matching recordings to image.  List of vehicles include:

    Includes car horn sounds from the following vehicles:

    • 1993 Buick Park Avenue
    • 2000 Ford Taurus
    • 2000 Jeep Wrangler Custom
    • 2004 Pontiac Grand Am
    • 2004 Toyota Carolla
    • 2004 Toyota Rav 4
    • 2005 Ford Focus
    • 2006 Hyundai Sonata
    • 2007 Hyundai Tiburon
    • 2007 Nissan Versa
    • 2008 Scion TC
    • 2009 Chevy Malibu

  • A very lean library made to offer a quick go-to sound set for designers who need the natural popping, snapping, and cracking sounds of human joints.

  • Mechanical Sound Effects Gun Foley Play Track 387-958 sounds included From: $35

    The EFX Gun Foley collections feature gun handling, munitions handling, shell case drops, clip insertions and removals, cocking/uncocking, weapon drop and slide sounds – and much more. Great for actual gun handling sounds, but also highly useful for designing other mechanical sounds!

    Two collections are available:

     
    Gun Foley Pack 01:
    Gun Handling

    387 sounds, 181 MB

    Gun Foley Pack 02:
    Shells, Clip and Weapon Drops, slides and more

    571 sounds, 365 MB

    Buy Gun Foley Pack 01 and 02 together in the Gun Foley Bundle – and save 20%!

  • Foley Sound Effects Everyday Actions Play Track 87+ sounds included, 92 mins total $20

    Get the sounds of everyday actions such as reading, drinking, eating, shaving, boiling water, handling glass items and much more. A total of 29 different actions are included – isolated and recorded in a studio environment. Every sound has at least two different microphone angles available from the following options: Close (mono), SemiClose (mono), MidDistant (mono), Distant (stereo).

  • This library is a collection of hand tools with gasoline engines. Includes:

    7 Chansaws: Husqvarna 3120 XP (King of Chainsaws), Stihl MS 880 (The most powerful series-produced chainsaw in the world),
    Stihl MS 440, Stihl MS 361, Stihl MS 201, Stihl MS 192 and Stihl MS 180 (Worldwide Bestseller).

    3 Mistblowers: Stihl SR 450, Kawashima ST520, Kaxifa 3WF-3.

    1 Pole Pruner: Stihl HT 75 Professional Pole Pruner.

    Within this library you will find long idle and work loops, a series of perfect and clean ignitions, engines “on and off”, and engine bursts.

  • Creature Sound Effects Mouthy Play Track 302+ sounds included, 27 mins total $18

    A meditation on the most versatile audio tool with which we are biologically equipped, we have carefully crafted this collection of mouth noises to provide you with highly dynamic and almost unpredictable organic audio fare. However, we tried to explore less conventional noises and specifically avoided the usual burps, coughs, throat clears, etc. Captured from a single male voice actor, this collection includes squishy spurts, saliva smacks, guttural loops, pops, clicks, cracks, inhales, exhales, and air bursts.

    A particular part of this library is the intentional use of creating soft distortion from moving air over the mic membranes in specific ways.  This helped add low end and saturated elements to many of the sounds. The wide spectral coverage of this library makes it easy to blend many of the sounds together to achieve some truly diffused but balanced soundscapes.  Don’t try to tame this library, unleash it! We’ve successfully used these in explosions, engine layers, organic rummaging, shots, ambient clouds, UI, and more. Enjoy!

  • Need real snake sounds? This compact, hand-picked pack delivers recordings of actual snakes hissing, inhaling and exhaling, shaking, rattling – and striking. Features snakes such as Boa, Eastern Diamondback Rattlesnake, Mexican Rattler, African Puff Adder, and Gopher Snake.

  • World Sounds Jordan Play Track 32+ sounds included, 80 mins total $45

    'Jordan' is a unique collection of 32 sounds recorded and produced with high-quality equipment. From the northern part of the country to the Red Sea, this collection includes:

    • Desert ambiances from Wadi-Rum and Petra, the “tresor” of the country.
    • Villages, cities and countrysides with nice reverb from the canyons.
    • Various indoor and outdoor markets and bazaars.
    • The muezzin leading the call to prayer at different hours from different perspectives and acoustics with wide and long reverb from the hilly landscape.

    This collection provides authentic and interesting sounds recorded through the western part of the country using DPA, Neumann and Audio technica mics powered by an Aeta Mixy Recorder. All Faunethic tracks include Soundminer metadata tags.

  • Want to design your own whoosh sound effects? Wave Warper is a revolutionary new way to create your own amazing custom whooshes, passbys, morphed sounds, and sample mayhem. It is a standalone app that combines and loops up to 6 sound file layers to create one new dynamic file using multiple real-time controllable effects and optional VST plugins.

    For years sound designers and musicians alike have had to painstakingly layer sounds within DAWs and create time consuming midi controlling scenes to create whoosh, doppler, and passby effects.

    Wave Warper takes advanced concepts and simplifies them into one quick, fun, and intuitive software. It is incredibly addictive to use, and produces sounds like you've never heard before.

    Wave Warper features:

    • Load up to 6 sound files
    • Load up to 10 VST plugins within Wave Warper
    • Real-time user controlled XY pad allows you to 'perform' Wave Warper
    • Pitch, volume, panning, and filtering defined envelopes follow along in real-time
    • Randomizes your sound library folders to quickly generate new sounds
    • Sine, triangle and square LFOs
    • Wind and whistle generators
    • 2 compressors
    • 9 filter settings that follow along in real-time
    • Volume fluctuation on each file for creating dynamic sounds per layer
    • Leap Motion control option. Leap Motion sold separately here
    • Reverb
    • Compatible with Mac and PC (32 bit and 64 bit)

    System Requirements:

    An Intel® Mac with Mac OS X 10.7 (or later), OR a PC with Windows 7 (or later); Multicore processor; 2 GB RAM; 1024×768 display.

  • Traffic Sound Effects Above & Below Traffic Play Track 13+ sounds included, 70 mins total $15

    Above & Below puts traffic ambience in a new perspective: This library features 70+ minutes of traffic ambience above and below bridges, hills, underpass, overpass, buildings, walkway bridges, and more.

    Recorded in 96 kHz / 24 bit – All files last five minutes and thirty seconds each.

  • The Future Weapons sci-fi sound effects series is back with our newest and most cutting edge library yet: Future Weapons 3. We made this one huge, both in size and scope. In fact, since we are concluding the Future Weapons series, we wanted to do it with a bang, so we made this one the biggest of the 3! It has over 29 weapons and categories! Future Weapons 3 was created by SoundMorph in collaboration with Nikolay Semenov and Vedran Kapetinic.

    Future Weapons 3 features more than 750+ files, 1.2 GB of 24bit/96khz .WAV files, all meticulously embedded with Soundminer and Basehead metadata.

    Future Weapons 3 includes the follwoing weapons and categories:

    Acid Hand Gun – Anti-Tank Rifle – Assault Riffle – Assault Riffle Collection – Big Acid Gun – Big Plasma Gun – Bio Weapons – Blaster -Blaster 2 – Crossbow – Grenade Launcher – Grenade Launcher 2 – Laser Canon – Laser Hand Gun – Laser Submachine Gun – Loading FX – Machine Guns – Plasma Hand Gun – Rocket Launchers – Scanners and Shields – Shotgun – Sniper Rifle- Sniper Rifle 2 – Source Sound Accessories – Submachine Gun – Submachine Gun 2 – Venom Spitter
  • The Animals Volume 2 collection features 200 professionally recorded sound effects, ready for use in your productions.  Included in this library are birds, wildcats, reptiles, sea life and much more!  These sounds are all hand-picked from Sound Ideas Just Birds & Animals, Series 6000 and General HD 1, 2 and 3 sound effects libraries.  Included are cats, dogs, monkeys, horses, wildcats, whales, birds and much more.

  • Iceland, a volcanically and geologically active island with striking landscapes is being visited by millions of tourists each year. It also inspired many creative artists such as Bjork, Olafur Arnalds, GusGus, Mum. This sound library includes sounds from Reykjavik and local areas on Golden Circle tourist route: ambiences from Gulfoss waterfall, Pingvellir national Park, Geysir and natural spas.

  • UI DESIGNER is an advanced soundset dedicated to the interaction between human and machines. The library is suitable for modern sci-fi movies, sound for apps, futuristic sound logos and any projects where sound design is needed to improve the users’s experience and make it more pleasant.

    Essential metadata has been included in the filenames. This was done to facilitate users that do not own a library management tool to access the informations and to navigate the library more efficiently.

    UI DESIGNER covers sounds in 14 categories:• Elements Appear
    • Elements Flying
    • Window Open – Hologram
    • Window Close
    • Data Stream
    • Bad Data Crunching
    • Confirmation – Notifications – Navigation
    • Text Typing – Warning Text
    • Access Denied
    • Buttons – Selections
    • Screen Noise
    • Warnings
    • StandBy
    • Notifications – Navigation

  • Gore Sound Effects Pumpkin Gore Play Track 12+ sounds included, 6 mins total $5

    Our ​Gore library​ was​ ​recorded ​in ​the ​​weeks​ ​preceding ​Halloween ​2017. We decided ​to ​have​ ​some fun​ ​because​ ​we ​generally​ ​only​ ​have ​access​ ​to ​​pumpkins​ ​this​ ​time ​​of​ ​year​ ​and​ ​thought​ ​why​ ​not​ ​create something ​​fun​ ​for​ ​us,​ ​and ​​our​ ​friends​ ​and ​colleagues​ ​to ​use. Please ​enjoy​ ​the ​use​ ​of ​these​ ​recording​ ​in all​ ​your​ ​spooky​ ​movies​ ​and ​sound design.

    Provided ​are 750 MB of ​LR ​and ​MS Recordings. ​​​LR ​is​ ​decoded ​from​ ​the​ ​MS​ ​and​ ​has the​ ​approximate ​stereo ​​width ​as​ ​an ​​XY ​recording.​​ ​On ​​the ​MS ​tracks​ ​the mid ​mic​ is​ ​on ​the ​left ​and ​the ​​side ​mic​ on ​​the ​​right.

    The ​​LR ​​can ​be ​encoded ​back​ ​into ​MS​ ​or​ ​if ​panned ​center, ​​cancels​ ​out ​the side​ ​mics​ ​to just ​play​ ​the ​mid ​mic. ​Alternately​ ​in ​​the ​provided ​MS ​​file, ​the right ​​side ​channel ​​can ​be dropped ​​so ​you ​can ​​use ​the ​mono ​​center. The ​2 ​​files​ ​are ​​mastered ​​the ​​same. Occasionally ​​the ​​levels​ ​vary​ ​on ​the ​MS track​ ​as​ ​these ​are ​the ​levels​ ​set ​to ​​keep ​the ​the tracks​ ​phase ​coherent. ​All tracks​ ​are ​​edited ​to ​be ​M&E ​​friendly, ​and ​monitored ​through ​a ​​phase ​scope to ​again, ​​keep ​the​ ​tracks​ ​phase ​coherent.

    All ​recordings​ ​were ​recorded ​In ​a​ ​foley​ ​studio ​at ​192kHz​ ​with ​​a ​Fostex​ ​FR-2 recorder, ​Project ​​Studio ​​C4 ​mic, ​and ​​Ambient ​Emesser​ ​ATE-208 bi-directional ​​mic​ ​and ​​mastered ​​in ​Pro ​​Tools.

    All ​recordings​ ​are ​recorded ​​in ​​Toronto, ​​Ontario ​Canada, ​​by​ ​Ryan ​​Macneill and ​Steven ​​Ejbick​ ​of ​​Textures​ ​Sound.

  • 20 classic card sounds used in games, cherry-picked from Sonic Worlds' larger comprehensive “Playing Cards” library.
    The library was recorded with the most commonly-used card deck used by casinos, magicians and hobbyists alike.

    The library uses a close Mic perspective for that “in your face” sound used in games or film scenes where you want focus and create an impact.

    INCLUDES:

    • Riffle Shuffles
    • Bridging
    • Overhand Shuffle
    • Natural card dealing
    • Hard card dealing
    • Flipping onto a table
    • Flipping onto a card
  • Human Sound Effects The Mouth Play Track 1200+ sounds included, 51 minutes 13 seconds mins total $25

    Experience The Mouth like never before in this highly dynamic and creatively adventurous sound library! In this library we explore the many varieties of sounds the human mouth is capable of making. Jam packed full of whistles, yawns, throat singing, gargles, licks, slurps, grunts, throat croaks, beat boxing, monster breaths, deep breathing, consonants, experimental throat sounds, kisses, pops, clicks, teeth biting, teeth grinding, alien howls, explosions, weapons and so much more! Each sound file comes with multiple variations so you can pick the perfect take.

    This library is perfect for organic humanoid creations or organic otherworldly sound design. The Mouth gives you the full dynamic experience from carefully recorded loud vocal exclamations to quiet mouth/throat movements. Use the consonants for speech editing or combine many sounds to create natural movement and depth. Add a beat box to your new track for that unique human element or create a natural and creative sound design landscape.

    The sounds were created from one male voice actor in stereo at 96 kHz 24 bit. The equipment used was a Sony PCM-M10 and the files were processed, edited, and mastered in Reaper.

  • Interface is a collection of Button Presses, Power-Ups, Data Rolls and Whooshes for use in Games and Multimedia. They are also very useful for creative music production. Use the whooshes as transition elements or the Power-Ups to start off a song. This collection belongs in every digital artist toolkit.

  • Orchestrate the lush composition of the jungle with the Borneo Rainforest sound effects library. With over 120 recordings from the Borneo Rainforest in Indonesia, these jungle sound effects are abundant with life — featuring choruses of crickets, cicadas, birds, frogs, bees, owls, and more.

    Recorded in pristine quality by field recordist and sound designer Chris Diebold (Spider-Man: Homecoming, Transformers: The Last Knight), these sounds encompass the many dense sonic layers of the rainforest with dripping rain, rich wildlife, tree and brush movement. For additional immersion into the soundscape of Indonesia, there are additional recordings of quaint, everyday life in the nearby Iban Tribal Village, and the unique bustling city sounds of Putussibau and Pontianak.

    Featuring a variety of designed sounds in addition to the raw recordings, create and compose your scenes with magical-sounding birds and giant croaky frogs for a fantastical and dreamy nighttime jungle choir. Each sound file is embedded with rich, descriptive metadata for fast, intuitive search results to help increase efficiency and sustain creativity.

    Key Features:

    • 121 sound effects (4.71GB)
    • 24-bit/96kHz broadcast .wav files
    • Rich embedded metadata descriptions
    • 100% Royalty-Free
  • Featuring 38 pristine nature recordings from remote locations across the U.S., Biophony delivers a diverse collection of ambient environmental sounds. Delivered in 24-bit/96kHz FuMa Ambisonics format as well as stereo, this library contains amphibians, sea animals, insects and other wildlife interacting within distinct biomes. Use these sounds to enliven your nature scenes with a rich, authentic ecological backdrop.

    To capture these sounds, recordist Jason Strawley and videographer Andrew Garraway traveled to four states from Florida to California with the goal of capturing a variety of ecosystems including swamps, ponds, and forests. The result is a dense collection of vibrant wildlife recordings brimming with life. According to Strawley, one of the most difficult aspects of the process was finding locations unaffected by human intervention, be it noise pollution or the overarching effects of climate change. In his own words:

    “Human-made noise pollution foiled many a recording, forcing us to travel to more and more remote locations. We should all be advocating to preserve more wild lands, but it’s not just about the land – we need to preserve the soundscape and darkscape as well. Some national parks are doing a great job with this and I hope we can contribute to awareness in some tiny way.”

    Each sound file is embedded with rich, descriptive metadata to help you find the exact ecosystem and animal recording you need. Biophony is also included in Pro Sound Effects’ CORE: Pro.

    Key Features:

    • 38 sound effects (14.5GB)
      • Delivered in both FuMa Ambisonics and Stereo
    • 24-bit/96kHz broadcast .wav files
    • Descriptive embedded metadata
    • 100% Royalty-Free

    Credits:

    • Blackguard Stock Media Group
    • Jason Strawley – Recordist / Editor / Producer
    • Andrew Garraway – Producer / Photographer / Videographer
  • Fully over 6 tons of metal was pummelled during the making of this sound library. Prepare for some serious metal impact recordings with this massive SFX collection that will be the go-to for game sound design, trailers, and film. Recorded over several months with precision recording techniques and discerning ears, this hard-hitting, vast library will serve any serious sound designer well for years to come.

    Capturing Intense Metal Impacts

    After recording a few dozen metal impact sounds with a standard close-mic recording setup, we were just not getting the next-level quality we wanted for this library. The recordings had an overbearing proximity feel and the sharpness of the transients was fatiguing our ears. With time, experimentation and a lot of listening we found a formula which changed the game completely. We want to share some of our findings with you!

    Microphone Setup Positioning 1

    Using a stereo pair of Sennheiser mkh 8040s feeding into a Mix Pre 6, the first step was to change up the mic positions into some balanced but unusually placed, more distanced configurations. For the sound pressure levels (SPL) that the impacts were throwing out, mid-distance recording positions were providing a broader frequency, more balanced overall feel. It might be obvious, but taking the time to position the mics and find where the nodes of sound waves are most interesting is key. At this point in our setup, the captures of the old metal cabinet we were pounding already started producing some very interesting results.

    Microphone Setup Positioning 2

    Getting within striking distance of the quality target, we still found that the recordings were not celebrating that resonant bass personality that is particular to metal objects and surfaces. To address this, we brought in a LOM Geophon contact mic which we do recommend to pick up low end frequencies beautifully. Positioning the Geophon at different nodal points on the metal surface – which was entirely different for each surface used – we started getting some well balanced low end into the recordings. The captures were really starting to get to where they needed to be; the bass was there, the frequency range was there, and above all, the complex personality of the metal impacts was really pouring through the headsets. Almost there, some truly fantastic audio captures.

    Microphone Setup Positioning 3

    The final touch was added to the recording setup when a fourth microphone, a shotgun Rode NTG2, was added to the mix. The shotgun mic was pointed directly at the source of the impact with mid-low input gain to bring in a present but balanced transient into the impact recordings. Absolute magic – the quality target was achieved and even surpassed. For recordings like these we can definitely recommend multiple microphone positions, and a high quality contact mic is essential. For each object and surface used in this Metal Impacts SFX Library, either one of the recording formula described above was used to capture the best sounding metal impacts, shakes, resonances, rattles and rings you will ever own.

  • WE BROKE THEM FOR YOU!

    Add a whole other level of realism to your scene with our collection of breaking clay pots. Each file has been meticulously recorded in a well treated studio, edited and individually mastered to fulfill the quality needs of any project. This library was recorded with a matched pair of Sennheiser 8040s to a Sound Devices Mixpre 6. Besides sounding gorgeous, these microphones have a very low noise floor and are able to withstand harsh sharp transients.

  • Ocean Waves Beach and Water consists of a large dynamic range of a variety of ocean locations, and water sounds. From roaring white water surf, violent crashing waves on sand and rock, to calm lapping, of far and near perspectives.

    I’ve included different types of outdoor fountains, large and small, single seagulls and groups of seagulls. A good portion of the Beach Ambiences have good, useable beach type walla. Family get togethers, children playing, and casual volleyball playing. All these tracks have good movement within them so that the listener doesn’t get bored with static sounds. There are plenty of tracks with and without any sort of voices or walla in the background.

    There are “Dins” included for those settings where you may need to fill in the background with sound that doesn’t get in the way, and doesn’t draw attention to itself.

    These sounds were recorded over the period of 10 years in multiple countries. All have been mastered in Pro Tools, EQ’d, with light limiting and compression to pop out the finer details, otherwise hidden by masking frequencies, but are otherwise in their raw form.

    All tracks have full metadata created in Soundminer, and there is an attached Track List for quick reference.

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