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Home Sound Effects Future Weapons 3

Future Weapons 3

$99

The Future Weapons sci-fi sound effects series is back with our newest and most cutting edge library yet: Future Weapons 3. We made this one huge, both in size and scope. In fact, since we are concluding the Future Weapons series, we wanted to do it with a bang, so we made this one the biggest of the 3! It has over 29 weapons and categories! Future Weapons 3 was created by SoundMorph in collaboration with Nikolay Semenov and Vedran Kapetinic.

Future Weapons 3 features more than 750+ files, 1.2 GB of 24bit/96khz .WAV files, all meticulously embedded with Soundminer and Basehead metadata.

Future Weapons 3 includes the follwoing weapons and categories:

Acid Hand Gun – Anti-Tank Rifle – Assault Riffle – Assault Riffle Collection – Big Acid Gun – Big Plasma Gun – Bio Weapons – Blaster -Blaster 2 – Crossbow – Grenade Launcher – Grenade Launcher 2 – Laser Canon – Laser Hand Gun – Laser Submachine Gun – Loading FX – Machine Guns – Plasma Hand Gun – Rocket Launchers – Scanners and Shields – Shotgun – Sniper Rifle- Sniper Rifle 2 – Source Sound Accessories – Submachine Gun – Submachine Gun 2 – Venom Spitter

Licensor: : SoundMorph Categories: , , , , .
Type: Sci-fi sound effects / recordings
Specs: 755+ sounds • 24 Bit / 96 kHz • 1.2 GB • Includes metadata
Delivery:
Instant - blazingly-fast - digital download
License type:
Royalty-free - you can select the number of users on checkout
Wishlist:  
 

Full sound effects list for Future Weapons 3:

View sound list

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SoundMorph is a sound design company based in San Francisco and Montreal.
Our team members come from all over the world including the United States, Canada and France.

SoundMorph was conceived on the idea of creating sound effects and sound design libraries based on the evolution of sound.
We believe, like any medium, sound evolves with time, and therefore new sounds are needed for new times.

Our experience in games, film, cartoons, and television has given us the knowledge to design the best sounds for your project.


 
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